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POSes: I am a small portion of the community

First post First post
Author
Matthew97
#1021 - 2013-01-17 16:08:20 UTC
/signed - Do not abandon the POS Revamp.
Cellynne
Science and Trade Institute
Caldari State
#1022 - 2013-01-17 16:09:09 UTC
Please don't let POSes be bad forever! Cry
Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#1023 - 2013-01-17 16:09:14 UTC
I belive you read that wrong.
Here is what they meant:

Quote:
Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, not affect Dust 514 players. Focusing that amount of time and effort on some small singular aspect of the game that doesn't affect Dust 514 and delivering only that “is what will kill the business”. (page 37)
irefayer
Center for Advanced Studies
Gallente Federation
#1024 - 2013-01-17 16:10:13 UTC
Current POS setup makes baby Jesus Cry!
Balmer Banshot
Center for Advanced Studies
Gallente Federation
#1025 - 2013-01-17 16:10:19 UTC
I use a POS every day. The current system is a mess and needs a revamp. It is tolerated only because of vague promises of "it'll be fixed".

Guess I don't exist?
Peter Tjordenskiold
#1026 - 2013-01-17 16:10:43 UTC
More industry in 0.0 would be awesome . A better POS mechanic is necessary.

Grescales visions are dead.
JamesCLK
#1027 - 2013-01-17 16:10:43 UTC
Edward Olmops wrote:
Although I agree with everyone that POSes are to be overhauled in some way AND I know that especially wormhole dwellers are dependent on them, I also like the vision of "theme-based expansions" that is also laid out in the meeting minutes.


IMHO POS touch enough aspects of EVE to be considered a "theme". I think many would agree. Smile

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

silens vesica
Corsair Cartel
#1028 - 2013-01-17 16:11:09 UTC  |  Edited by: silens vesica
I do not own a POS but my corporation owns several. I am daily inconvenienced by the general shambles that is the current POS management system.

Add my voice to the masses: POSs needs fixes.


JamesCLK wrote:
Edward Olmops wrote:
Although I agree with everyone that POSes are to be overhauled in some way AND I know that especially wormhole dwellers are dependent on them, I also like the vision of "theme-based expansions" that is also laid out in the meeting minutes.


IMHO POS touch enough aspects of EVE to be considered a "theme". I think many would agree. Smile

Agreed.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Manssell
OmiHyperMultiNationalDrunksConglomerate
#1029 - 2013-01-17 16:11:11 UTC
I'm calling bullplop on CCP reasons for why they don't want to do this. Doesn't effect enough people is garbage, the real reason this is off the table for them is that now a POS rework as much as they would probably like to do one, doesn't fit in with their new design strategy.

I think the real problem here is that the new design strategy does not allow for projects that would take huge amounts of man hours and can't be released in small stages. Everything CCP has said about a pos rework has hinted that the back end coding would be huge! I bet the problem is that it's so huge that for a small group to do it (under the new strategy) would mean that even getting the code ready for a first release would now take them years to do. And they know this and don't want to have to admit it now to players. POS's have needed fixed for years, and CCP promised to do them last year but they can't now come out and tell their players that under the new flow chart they are married too, doing so will take another 5-6 years to get done. So they lie and say it doesn't effect enough people. Middle management justifying the crap middle management does!

When a company adopts a design strategy thats built entirely on middle management speak things in the real world that don't fit in get tossed under busses. As much as I'm sure many want to do it, the problem is meetings have been had, flow charts have been adopted, and peoples reputations have been bet on this new design strategy so sticking to it now becomes more important than the product they put out. Hell, this new design strategy for a while IS the product they put out.
Finarfin
Cerulean Void
#1030 - 2013-01-17 16:11:19 UTC
Tikktokk Tokkzikk wrote:
I belive you read that wrong.
Here is what they meant:

Quote:
Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, not affect Dust 514 players. Focusing that amount of time and effort on some small singular aspect of the game that doesn't affect Dust 514 and delivering only that “is what will kill the business”. (page 37)


So in the future the only worthwhile features that will receive significant Dev time must benefit Dust and EvE? Has CCP learned nothing from the WiS debacle.
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#1031 - 2013-01-17 16:11:47 UTC
one more point:
The best expansion ever was the one you iterated the most on many things, when you fixed and polished existing mechanics instead of introducing new ones, when you went thru the forums and petitions and read OUR opinions on what needs to be fixed, changed and made better.
Follow thru with that line of thought, iterate more on your broken mechanics, fix and remake them. This is what makes your game better. I thought we agreed on that when you said "no more Jesus features, we are focusing on the tasks at hand".

Run a script and see how many POS's are there, how many are used daily, weekly, monthy, this is not a minority feature, this is a major thing everyone uses (by extension, like supercaps can be only ever made and kept at a POS).
Fix them. Make them more intuitive, do what you said you would do and start developing.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Cherry Delight
Domheimed
#1032 - 2013-01-17 16:11:58 UTC
Fix POS's plz

p.s. Taking Normady was hard, Not this find the will and ambition and CCP you will succeed.
Shadowschild
The Scope
Gallente Federation
#1033 - 2013-01-17 16:12:23 UTC
My suggestions:

POS:
Remove fuel requirements.
Boost Power / CPU grid.
Boost the Shield / Armor / Structure
Give them capacitors & low/mid/high slots.
Create active tanking modules & rigs.
Increase the cost for each tower & mod by a factor of 10.
Remove the reinforce ability of the pos.


Outposts:
Create smalll / Medium / Large varients.
Allow them to mine 2 / 4 / 8 moons in systems.
Allow them to be fitted with weapons & defensive systems.
Limit the amount of ships that can dock

Evias Acik
Perkone
Caldari State
#1034 - 2013-01-17 16:12:24 UTC
I think you under estimated how many of us this will effect, CCP.
Cindare
Perkone
Caldari State
#1035 - 2013-01-17 16:13:27 UTC
Death to all POSes,
A death by one thousand clicks--
Long live my POSes.
Nair Alderau
The Blessed Chains of Freedom
#1036 - 2013-01-17 16:14:09 UTC
Finarfin wrote:
Tikktokk Tokkzikk wrote:
I belive you read that wrong.
Here is what they meant:

Quote:
Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, not affect Dust 514 players. Focusing that amount of time and effort on some small singular aspect of the game that doesn't affect Dust 514 and delivering only that “is what will kill the business”. (page 37)


So in the future the only worthwhile features that will receive significant Dev time must benefit Dust and EvE? Has CCP learned nothing from the WiS debacle.


I actually doubt that. Right now, CCP is hoping Dust is successful. They don't know, though. They are not betting all on this new unproven game. If Dust in the future makes them significantly more money than Eve (big if), then things might go that way.
Iogrim
Matterhorn.
#1037 - 2013-01-17 16:14:11 UTC
Tikktokk Tokkzikk wrote:
I belive you read that wrong.
Here is what they meant:

Quote:
Unifex stated that what CCP did was spend effort and prototype what would make a good POS system. It would, however, not affect Dust 514 players. Focusing that amount of time and effort on some small singular aspect of the game that doesn't affect Dust 514 and delivering only that “is what will kill the business”. (page 37)


Not really.

The problem I suspect that CCP has statistics, and they do show that only a small part of players actually manage POSes. After all, most of high-sec carebears or 0.0 grunts don't touch them.

HOWEVER, they don't understand that all the people who create the content (or 'enablers') - directors, logistics guys, large-scale manufacturers, etc etc., are the ones who deal with POSes daily. Plus all the Wormholers.

The other thing they don't understand is that POS revamp is a big opportunity to attract new players who want to have their own homes. Add a number of various POS modules, add vanity items for AUR, and you can attract a number of new players as well.
LT Maxinio
Hogyoku
Goonswarm Federation
#1038 - 2013-01-17 16:14:16 UTC
I think the pos system effect a lott of people in eve

an the most corp

man eve player habe a pos in low high or 0.0 space

and the pos managemant in the momant is crab
Metal Icarus
Star Frontiers
Brotherhood of Spacers
#1039 - 2013-01-17 16:14:18 UTC
/signed with great prejudice!
SirJamHot
Where does laughter come from
#1040 - 2013-01-17 16:14:21 UTC
/ signed