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Buckingham: Problems with patching, connecting and similar

First post
Author
NOTW0EVER
Ministry of War
Amarr Empire
#41 - 2012-09-16 01:34:07 UTC
Soknorb Revned wrote:
live-updating now


Nope still cant get on, same error.
CCP Habakuk
C C P
C C P Alliance
#42 - 2012-09-16 14:54:17 UTC
NOTW0EVER wrote:
Soknorb Revned wrote:
live-updating now


Nope still cant get on, same error.


Buckingham was down from 22:40 till shortly after 1:00. Logging in at 01:34 should have been no problem. I will check tomorrow, if we can reduce the downtime a bit.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Ezee Monee
Interstellar Mall Cops
#43 - 2012-09-16 17:01:01 UTC
Getting same error as others:


-NameError: global name 'GetServerBuildNumber' is not defined


Tried force update, etc. nothing seems to kick it over.
CCP Habakuk
C C P
C C P Alliance
#44 - 2012-09-16 17:29:44 UTC
Ezee Monee wrote:
Getting same error as others:


-NameError: global name 'GetServerBuildNumber' is not defined


Tried force update, etc. nothing seems to kick it over.


Could you check the version of your launcher? Is it v.1.32 or higher? If it is higher, then you need to revert back to v.1.32 - either through copying it from your TQ install (assuming you have v.1.32 there) or through /forceUpdate. What is it doing, when you start it with /forceUpdate - is the launcher updating itself?

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#45 - 2012-09-16 18:12:05 UTC  |  Edited by: Panhead4411
CCP Habakuk wrote:
NOTW0EVER wrote:
Why cant you use buckingham to test dust?, in the same fact i actually am a dust tester and still cant get on singularity? Ive had a beta on the ps3 since release.


Buckingham is at the moment offline, the daily DT starts at 22:40, but I'm not sure at the moment, when it ends. I'll check it out on Monday and see if we can reduce the lenght of the DT.


So, you couldn't use Bucky as the dust test server.... b/c it is currently in its DT cycle?

Seriously, i would love to test things, but can for the life of me get this thing to work.

And from what i'm reading, the error msg i'm seeing when trying to launch the client could be because the server is down...but could be b/c something is corrupt on my end? How am i spossed to tell the difference?

PS: where does one find the launcher version #? Every place i have looked (on current TQ and Bucky/SiSi meshup) says version 0.1.0.0 which i'm sure is not the correct answer. I tried the 'force update' and it DL'd a launcher version, then i quit out and switched back to the bucky IP...and same error.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Ezee Monee
Interstellar Mall Cops
#46 - 2012-09-16 18:21:45 UTC
CCP Habakuk wrote:
Ezee Monee wrote:
Getting same error as others:


-NameError: global name 'GetServerBuildNumber' is not defined


Tried force update, etc. nothing seems to kick it over.


Could you check the version of your launcher? Is it v.1.32 or higher? If it is higher, then you need to revert back to v.1.32 - either through copying it from your TQ install (assuming you have v.1.32 there) or through /forceUpdate. What is it doing, when you start it with /forceUpdate - is the launcher updating itself?


Ok, I ran Repair on the folder I copied and it works now.

I am getting the "Account Expired" message though, do we still need to request activation in the thread?
Hiyora Akachi
Advanced Hole Theory
#47 - 2012-09-16 23:39:49 UTC
I'm assuming hat Bucky is down, considering the launcher worked just fine yesterday and now I keep getting

error: [Errno 10061] No connection could be made because the target machine actively refused it
CCP Habakuk
C C P
C C P Alliance
#48 - 2012-09-17 00:04:08 UTC
Hiyora Akachi wrote:
I'm assuming hat Bucky is down, considering the launcher worked just fine yesterday and now I keep getting

error: [Errno 10061] No connection could be made because the target machine actively refused it


Yes, Bucky is down again, should be back up shortly after 1:00 eve-time.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Lucius Demeter
Ministry of War
Amarr Empire
#49 - 2012-09-17 01:04:47 UTC
soooo. i have reverted to v1.32 and it still wont work. i have a huge list of errors when i attempt to launch the launcher for bucky.
i have read through all of these and nothing here seems to fix the problems i am having.

Here is a link to a screenshot of my error https://www.dropbox.com/s/fzm8qkazbrmhc3r/BuckyEVE.png

even when i attempt to run the repair tool, it says it has errors. can i get some help?
Shoot'Em
Sebiestor Tribe
Minmatar Republic
#50 - 2012-09-17 02:09:46 UTC
Use this: http://eve-offline.net/ to check if the server is up or not.

Going to log in now and report errors.
Lord Cath
Viziam
Amarr Empire
#51 - 2012-09-17 12:10:45 UTC
Lucius Demeter wrote:
soooo. i have reverted to v1.32 and it still wont work. i have a huge list of errors when i attempt to launch the launcher for bucky.
i have read through all of these and nothing here seems to fix the problems i am having.

Here is a link to a screenshot of my error https://www.dropbox.com/s/fzm8qkazbrmhc3r/BuckyEVE.png

even when i attempt to run the repair tool, it says it has errors. can i get some help?


same kind of error here... have been trying to get it fixed for hours but nothing seems to work.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#52 - 2012-09-17 16:21:45 UTC
Well, according to some ppl, 'we are not paying the so we can use test servers'...so with that school of thought, good luck getting this fail of a switch to work, took me the better part of my saturday (yippy) to get it working, and i'm still not sure what exactly 'fixed' it. Brilliant.

I however feel, they are getting paid to run these "public test servers"....and who is paying for them to do this? We are. Just like the failed AT broadcast this year, they spent dev time/money working on that, so WE paid for it, the fail it was.

CCP, please get your heads out of your hindsides and make something that functions....and and can you please check up on, oh i don't know...ANY of the 1.2 feedback threads....its been over a month...

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Soknorb Revned
No-Mercy
Requiem Eternal
#53 - 2012-09-18 05:52:32 UTC  |  Edited by: Soknorb Revned
says server status is unknown, this is a while after dt, no warning. and since im posting i have internet, i was in middle of playing and socket closed
than it says starting up, 3 second countdown (repeating over and over again) but dosent actually start, was this a server crash?
Soknorb Revned
No-Mercy
Requiem Eternal
#54 - 2012-09-18 05:56:02 UTC  |  Edited by: Soknorb Revned
Panhead4411 wrote:
Well, according to some ppl, 'we are not paying the so we can use test servers'...so with that school of thought, good luck getting this fail of a switch to work, took me the better part of my saturday (yippy) to get it working, and i'm still not sure what exactly 'fixed' it. Brilliant.

I however feel, they are getting paid to run these "public test servers"....and who is paying for them to do this? We are. Just like the failed AT broadcast this year, they spent dev time/money working on that, so WE paid for it, the fail it was.

CCP, please get your heads out of your hindsides and make something that functions....and and can you please check up on, oh i don't know...ANY of the 1.2 feedback threads....its been over a month...


u should get that stick that's shoved up your hind-side checked on by a doctor, don't want it puncturing your brain do you?
CCP Habakuk
C C P
C C P Alliance
#55 - 2012-09-18 17:02:57 UTC
CCP Habakuk wrote:
NOTW0EVER wrote:
Soknorb Revned wrote:
live-updating now


Nope still cant get on, same error.


Buckingham was down from 22:40 till shortly after 1:00. Logging in at 01:34 should have been no problem. I will check tomorrow, if we can reduce the downtime a bit.


Follow-up on this: Buckingham should now have DT from 4:30 to 5:00 UTC (eve time).

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Daneel Trevize
Give my 11percent back
#56 - 2012-09-18 20:24:26 UTC  |  Edited by: Daneel Trevize
Guys, do you know you broke aggression and GCC?

http://img805.imageshack.us/img805/8859/gais.png

I used an Ogre I to aggress the market station in Amarr. I could redock right away, didn't lose my ship to Concord or have to wait a minute.

Edit: people on FHC tell me this is working as intended?
Ingwine
Krotongs
#57 - 2012-09-19 00:16:28 UTC  |  Edited by: Ingwine


had same error, was trying to do everything but nothing helped. right now a checked once more - error again. than in launcher options i'd remove mark from "Only display the launcher window when there is an update" to force load it, made a new shortcut and start up. launcher was showing tq players count but start to load some patch than on logscreen i saw it was bucki.. at last

updt: old shortcut with server addres as "/server: Buckingham" still showing error instead of "/server:87.237.38.69"
Lasko Ferrani
Doomheim
#58 - 2012-09-19 22:48:26 UTC
also had that same error as Lucius, finally just copied the add on of the " /server:87.237.38.69" and pasted into the shortcut again and that fixed the problem. No idea of what it didn't like the 1st time I did this but 2nd time worked.
Soknorb Revned
No-Mercy
Requiem Eternal
#59 - 2012-09-20 03:47:12 UTC
so is there a set DT now or is it gonna keep happening randomly throughout the day..?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#60 - 2012-09-22 10:13:12 UTC
At 1000 loaded the new build and then warped to district. Got a socket closed error and then game closed. No down time messagesWhat?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.