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What keeps you from PvPing?

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Author
Akirei Scytale
Okami Syndicate
#321 - 2012-07-15 11:45:40 UTC
Boudicca Arbosa wrote:
Aareya wrote:
Boudicca Arbosa wrote:
I'm 10 days old. There's absolutely no way I can take down a vet. None. At all.


It's misconceptions like this that keeps people in high sec and avoiding pvp. That being said, there is a niche for those who don't want to pvp. Not everyone can be the hunter. Some people have to be the prey.


I understand where you're coming from but it's not a misconception. Not only will the differences in skills, ISK, ships and modules be totally unbalanced, so are the general skills of knowing what to do in a fight. This isn't like entering a fight in TERA, where even tho you've may never have PVP'd in TERA before, you've at least PVP'd in MMOS similar to it.


It really is.

TEST named a station after Evian Drinker after he accomplished some hilarious clutch moves in a battle which resulted in 3 Tengu kills.

He was 2 days old.
Eternum Praetorian
Doomheim
#322 - 2012-07-15 12:06:59 UTC  |  Edited by: Eternum Praetorian
Vaerah Vahrokha wrote:
Krysta Bourne wrote:
And claiming that it was the targets own fault for dying? Really? I have yet to see a PvP player that I'd actually consider befriending, so far my only views of them are that of the schoolyard bullies boasting about beating up the handicapped kid in school. You certainly don't help that view by blaming the victim of the attack.


They have a mentality that looks like what happens in RL, where people make guilty the victim not the aggressor. "You just had to not get out so late", "you just had to wear an armor suit".

Now I'll get all sorts of trolls "LOOOOL you compare a game to RL". Yes I do, because the behavior pattern is the same.

And it's one of the major reasons to not want to stick with such nasty people.



Just saying....

"in the classic telling of "the myth of pure evil," the innocent, well-meaning victims are going about their business when they are suddenly assaulted by wicked, malicious evildoers. In actuality, the situation is more complicated and it is mostly—though not always—the case that the victim has done something to provoke the ire of the "evildoer" although the subsequent actions may outweigh the scale of the "victim's" initial offense"


But this has nothing to do with why people don't PVP. I don't even think the OP is reading this thread anymore.






ArrowAlso, to the guy above me. You are full of ****. No 3 decently fitted, remotely well flown set of 3 tengus can be killed by a single pilot. If that actually happened then it is not because of the skill of the 2 day old, it is do to the the ridiculous stupidity of the 3 tengu pilots that is to blame. As a PVP'er I know that sometimes you get lucky and find such stupid people to blow up, but unlike most other PVP'ers I do not feel as though I should be decorated for it Roll Pathetic...

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Alavaria Fera
GoonWaffe
#323 - 2012-07-15 12:14:34 UTC
Akirei Scytale wrote:
Boudicca Arbosa wrote:
I understand where you're coming from but it's not a misconception. Not only will the differences in skills, ISK, ships and modules be totally unbalanced, so are the general skills of knowing what to do in a fight. This isn't like entering a fight in TERA, where even tho you've may never have PVP'd in TERA before, you've at least PVP'd in MMOS similar to it.


It really is.

TEST named a station after Evian Drinker after he accomplished some hilarious clutch moves in a battle which resulted in 3 Tengu kills.

He was 2 days old.

Also, if you were a 1 day old newbie who could sit in his rifter and use the point/web, you could've gotten on Makalu's killmail AND heard his screaming about rifters, kill the rifter, there's a rifter on to of us.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

MatrixSkye Mk2
Republic University
Minmatar Republic
#324 - 2012-07-15 12:49:41 UTC  |  Edited by: MatrixSkye Mk2
Pipa Porto wrote:
EvE is a Game that people CHOOSE to play. If they don't enjoy some core aspect of the game, then I don't understand why they play.

Because they enjoy playing other aspects of the game. Because they don't enjoy the "core aspects" you enjoy doesn't mean they're wrong and you're right.

Pipa Porto wrote:
Complaining about getting shot at in EvE is like complaining about getting shot at in a Paintball match. It's ludicrous.

In paintball there is ONE goal that drives the entire game: Shoot other players. That's it. Comparing Eve to paintball is, quite frankly, an extremely narrow view.

To me, berating and ridiculing other players (as you have done in this thread) because you lack the foresight to see Eve as more than just a game to shoot people is what's ludicrous.

Successfully doinitwrong™ since 2006.

Boudicca Arbosa
Sebiestor Tribe
Minmatar Republic
#325 - 2012-07-15 13:05:11 UTC
This game is filled to the brim with people that have years of accumalated wealth, modules, knowledge and PVP skills that get a raging hard on killing. That's fine. It's part of the game...but that doesn't make it any less intimidating. THAT'S why a vast majority of ppl sit in high sec.

The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight.
Alavaria Fera
GoonWaffe
#326 - 2012-07-15 13:20:08 UTC
Boudicca Arbosa wrote:
The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight.

Sometimes I have this odd desire to grab some newbies and go to Delve (where I hear there are openings for newbie alliances).

Then I look at Jabber and there's a newbie asking why everyone says to web Makalu if they see him. Aww...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Boudicca Arbosa
Sebiestor Tribe
Minmatar Republic
#327 - 2012-07-15 13:24:53 UTC
Alavaria Fera wrote:
Boudicca Arbosa wrote:
The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight.

Sometimes I have this odd desire to grab some newbies and go to Delve (where I hear there are openings for newbie alliances).

Then I look at Jabber and there's a newbie asking why everyone says to web Makalu if they see him. Aww...



See? As "newb", I have no clue what you just said. Ha.
Alaric Faelen
Republic Military School
Minmatar Republic
#328 - 2012-07-15 13:57:50 UTC
Matrix, I see where you're coming from, but I have to call you out on your own words. You accuse PvP'ers of stripping a much larger game down to a single element (incorrect since we're forced to do some kind of PvE to support PvP- it's care bears that abandon whole parts of the game) but do it yourself.
Paintball is almost universally based on Capture The Flag. It is not a COD multi-player style death match normally. There is a whole lot more to it than just shooting people for the sake of raising welts.

The capture the flag analogy is actually a good one for the counter to your points. The flag is a resource worth attaining and protecting- like moon goo - and all the shooting is in support of that notion- the value of that resource.

The problem arises when care bears don't want their stuff to have any value (because having valuables makes you a target) until they hit sell and get the reward.
I'm sure the East India Trading Company would have loved to not require actually protecting their resource wells in far flung parts of the world. It would have been much better to farm tea, grab slaves, then some sugar cane....all without investing in armed escort, securing trade lanes, and dealing with piracy and natural disaster. But then, if were like that, none of their products would have been valuable and made anyone rich.

It's a pretty simple concept- Risk vs Reward......PvP'ers get this. Care bears don't.

Regardless of how it actually works in game play- the rewards should be in line with the level of risk involved- that's not only the RL basis for the model, but quite simply what makes it a 'game' and not just a calculator with fancy graphics.
Part of any Eve business model should be security and protection of your resources- running a bank requires cost overhead for armed security, armored cars to move cash around, administration to do background checks and monitor surveillance systems, etc.
In Eve this translates to either learning to defend yourself (and buying the ships to do it) or paying someone else to do it for you. Not only is that sorta the core principal of the game, but pretty much all commerce everywhere.
Eternum Praetorian
Doomheim
#329 - 2012-07-15 13:59:17 UTC
Quote:
See? As "newb", I have no clue what you just said. Ha.



That's ok none of the rest of us did either. It is just the usual incoherent forum ranting.

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Megadon
#330 - 2012-07-15 14:10:54 UTC  |  Edited by: Megadon
Ms Kat wrote:
Lets be honest here..... "PVP" on EVE online is NEVER fair and if it is you are doing it wrong. The whole game is full of 1337 pr0 awesome guys who just cant see how bad the games pvp truely is.

Short list:

0.0 - bigger blob wins/ganking someone pve fit in belts, or anoms

Highsec wars - camping a station with ludicrus numbers for 1 guy/being "that" guy with 10 neutral RR waiting to tip the balance

Wormholes - pve ships being ganked by pvp fits

Missioner baiting - using agro mechanics to kill people who dont understand the game as well as you

Organised 1v1 - Oh no wait, 1VFleet i see!


Even on SiSi the test server where ships cost 100isk. There are people who log on and as for a fleet in FREE FOR ALL zones. Its PATHETIC when you think about it really. This is why I like so many others have had it with the game, once my plex buffer runs out thats its, bye bye internet spaceships




It goes on and on, eve PVP isnt "fun" its just basical shin kicking, and the winner being the person wearing the bigger boots.

The whole game would need a complete overhaul for its pvp to be dynamic and "fun" for more people.



This is comming from a 2004 player, who has exclusivly been pvping since 2005


Edit to add more valid reasons:

Why pvp against aliances with unlimited backing who see thier ships as "throw away" with full reimbursement offered????

The whole jump clone system is jsut bad!!

Implants and training time jsut bad!!

Lag/Bugs and the logs showing nothing!!

CCP KILLING all fun pvp ships and making us all fly 1 beuge brick with civilian gattling guns


THIS IN SPADES ! CCP NEEDS TO PAY ATTENTION TO THIS GUY.
(PLEX bank here running down too.)
Megadon
#331 - 2012-07-15 14:14:08 UTC
Akirei Scytale wrote:
Lipbite wrote:
Subscriptions to other games where PvP is free and is just one button away.


So, games where victory is meaningless and combat is about as exciting as watching Iron Chef.


Victory in EVE is meaningful? When and where was that?
YuuKnow
The Scope
#332 - 2012-07-15 14:14:22 UTC
Blob warfare is boring IMHO so I only find small 2-3 gangs fun. But also, for me the game is most interesting when finding ways to make profit. When small gang PvP if its profitable count me in, but most of the time its just a isk sink. If I wanted pew/pew without any point I would play a FPS. Looking to get it WH when my scanning skills are more up to par so we will see how it goes.

yk
Alaric Faelen
Republic Military School
Minmatar Republic
#333 - 2012-07-15 15:31:07 UTC
I agree for the most part, Yuuknow. Honestly, PvP and what's called 'piracy' in Eve is more akin to a fight club than a career. It's an isk sink for sure- but it's what I make isk for at all. It's not real money, so just collecting ever more of it is as pointless to me as collecting KMs is to care bears.

And to get back to the OP, that is probably the biggest reason people don't bother with PvP to the point they actually come to resent it's existence at all. You can get rich and powerful in the game without taking the slightest risk- so why PvP at all? If you HAD to go to low or null sec to find worthy rewards- then PvP would simply be part of your character from day one.
Eve just doesn't have their risk / reward ratio right, so PvP isn't seen as part of 'doing business' for high sec bears. Since it's not really 'required' then it must be just griefing.
It should just be SOP for any business that undocks a ship to afford it the protection due it's value. I just don't see any viable argument for free money. This isn't WoW.

Having that risk is always good for the game. Even if bears refused to pull the trigger themselves, they should hire someone to sit there protecting them or escorting their hulks about, just like any real business secures it's stuff. That provides an entire 'career' like mercs, but without having to rely on the war dec system to find employment. It more realistically replicates commerce in an uncertain world. It adds depth to any business model in Eve, and opens the door to more player interaction rather than less.
Just like in RL, CEO's could look to former 'soldiers' (FW vets in Eve) for their security needs. Likewise, you might hire former pirates who know how to move around camped systems. There are fixes for bear's problems within the context of the game- but their goal seems to be to change Eve into a single player, PvE experience.

Eve isn't actually broken. Elements certainly need some looking at, sure. But overall Eve works remarkably well. Having to share space (often unfriendly space) with other people in an MMO based on space combat isn't a bug. It's the game.
Alavaria Fera
GoonWaffe
#334 - 2012-07-15 15:41:49 UTC
Megadon wrote:
Akirei Scytale wrote:
Lipbite wrote:
Subscriptions to other games where PvP is free and is just one button away.

So, games where victory is meaningless and combat is about as exciting as watching Iron Chef.

Victory in EVE is meaningful? When and where was that?

"There's a rifter on top of us ... rifter is primary ... will someone kill that rifter ... kill the rifter ..."

"Why are the lokis moving so slow?"

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#335 - 2012-07-15 16:00:05 UTC
Eternum Praetorian wrote:
ArrowAlso, to the guy above me. You are full of ****. No 3 decently fitted, remotely well flown set of 3 tengus can be killed by a single pilot. If that actually happened then it is not because of the skill of the 2 day old, it is do to the the ridiculous stupidity of the 3 tengu pilots that is to blame. As a PVP'er I know that sometimes you get lucky and find such stupid people to blow up, but unlike most other PVP'ers I do not feel as though I should be decorated for it Roll Pathetic...


Alavaria Fera is not full of ****.

One of the big EvE misconceptions is that people apply to EvE the reasonment they apply to the other MMOs.

Sadly no EvE tutorial puts them in an "emergent mindset" or at least show what emergent is.

Emergent is not just about doing stuff that in other games would be seen as nasty / trickster but also approaching the game in unorthodox ways.

One of those ways is about what a new player can or cannot do. It's true a 2 days old player is gimped and all that while most MMOs these days put in "bolster" bonuses to help new players have a less of a truck frontal crash first impression.

But it's also true that a 2 days old player can get on a capital ship kill mail as the guy who kept it scrambled in there.
When I joined Dark Rising some years ago they exactly put me in a T1 fit Rifter (which I could not even completely fit), I went in 0.0 in a T1 "barely legal" cruiser. Everyone can have a function in EvE.

It takes another way of thinking though, and it's a way of thinking that was rare in the past and going extinct as time goes on.
Anna Shoul
#336 - 2012-07-15 16:11:27 UTC
Vaerah Vahrokha wrote:
But it's also true that a 2 days old player can get on a capital ship kill mail as the guy who kept it scrambled in there.
When I joined Dark Rising some years ago they exactly put me in a T1 fit Rifter (which I could not even completely fit), I went in 0.0 in a T1 "barely legal" cruiser. Everyone can have a function in EvE.


This is indeed true.

The real problem with it, however, is that getting in on these functions is much harder than in most other games, in a large part due to alts and paranoia about alts. About the only success stories these days are people who explicitly join a community at birth, because of an off-world association with it. Like Goons or TEST.
Horace Nancyball
The Whiskers of Kurvi-Tasch
#337 - 2012-07-15 16:23:32 UTC
If all pvp was akin to the alliance tournament that would be fine. However, these days, most peoples' introduction to, or experience of pvp, is of being butt pumped by a roaming band of scamps with no intention of tackling a simlar force. In other words low sec pvp is gang **** while null sec pvp is blobtastic consentual bukkake.
Vaerah Vahrokha
Vahrokh Consulting
#338 - 2012-07-15 16:25:55 UTC
Anna Shoul wrote:
Vaerah Vahrokha wrote:
But it's also true that a 2 days old player can get on a capital ship kill mail as the guy who kept it scrambled in there.
When I joined Dark Rising some years ago they exactly put me in a T1 fit Rifter (which I could not even completely fit), I went in 0.0 in a T1 "barely legal" cruiser. Everyone can have a function in EvE.


This is indeed true.

The real problem with it, however, is that getting in on these functions is much harder than in most other games, in a large part due to alts and paranoia about alts. About the only success stories these days are people who explicitly join a community at birth, because of an off-world association with it. Like Goons or TEST.


Well if you dig well enough in the recruitment forum you may still find good "traditional" (not relying on 3rd party community) corps as I have said above. But they are scarce indeed. It's as easy to find a mediocre-to-bad corp in EvE as it is finding a mediocre to bad guild in other MMOs. The effects are different though.

In the other MMOs a mediocre guild will just slow you down and you can drop them fast and it's easy and "recovering the lost terrain" is also easy.
In EvE instead, a mediocre corp is an hard cap, will make you want stop subbing, you often end up fairly tied with them (can't even quit a corp without dropping roles and what about shared assets etc...) and then you are in a true uphill battle to gain the lost terrain.
Theprimaryisthesecondary istheprimary
Brutor Tribe
Minmatar Republic
#339 - 2012-07-15 16:36:03 UTC
Tor Gungnir wrote:
I like how you just ignore the second part of my reason. But I don't expect you to get it, you're in TEST. You probably get implants and stuff delivered on a silver platter.

Anyway, I'm not here to take crap from you. The OP asked for my reason, I gave it.



Why do you argue with a Test? Don't you know what Test Alliance Please ' Ignore' means?
Teinyhr
Ourumur
#340 - 2012-07-15 16:47:29 UTC
I do PvP, but it's been quite slow lately, haven't found a good place to be in really in a while - altough revamped FW seems quite interesting.

Anyway, generally only thing keeping me back is the cost of PVP. I'm not very good at making ISK, and often keep large pauses to stockpile it for PvP pandemonium. However shipcost isn't even half of the issue, it's the clone costs. This character's fairly old now and while I think the costs are around ~10 million ISK a pop so not even huge compared to older characters, it's still prohibitively expensive to lose a clone + implants. If the clone costs would get slashed by like 90% then I'd probably PVP a fair bit more.