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Inferno 1.1 feedback thread

First post
GodsSoldier Aideron
Slam Pig Syndicate
#381 - 2012-06-30 01:09:39 UTC
you guys at ccp may must have a pretty hard core reason for keeping this piece of sht unified inventory!!! there is NO way anyone from ccp could actually sign in, undock, and loot and salvage 50-60 wrecks and say that this isn't a fkn disaster STILL, even after the fifty patches we've had!!!! i can only play eve by paying with in game money... i mission run and buy plexes to pay for my 2 characters. no way can i be able to run the missions needed to buy plexes like i used to do every month because a large part of making money mission running is all the loot and salvage... no fkn way i could do it with this mess of a system... FRAME RATE LOCK-UP, MISSED CLICKS, ETC.. its painful,,, come on ccp u guys have never had such a huge negative response about one thing for so long.... this has to be changed, its not even close to acceptable considering we PAY you to play this game!!!
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#382 - 2012-06-30 02:04:12 UTC
Knalldari Testpilot wrote:

Also i am not willing to pay a subscription for all of my 4 active accounts for more than one year (more than €500) until the devs getting this mess fixed and working. Sorry...
NEVER be sorry about speaking with your wallet to address a service that does not live up to your expectations. It is your hard earned currency, after all.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Dorna Loone
Dark Star Demolition
#383 - 2012-06-30 02:09:45 UTC  |  Edited by: Dorna Loone
As I've had a couple of rants / moans here about the Unified Inventory, it's only right that I post when things that have annoyed me have been remedied or improved.

The station Corp Hangars were a real problem. Now though having opened them all with shift/click and then stacked them
they are staying stacked. Provided I minimise (not close) the stack, clicking any corp hangar in the UI opens the full stack.

Only problem comes if I accidentally close it instead of minimising as I can't find any quick way to get them back. However, just undock / dock at that, or any, office station restores all the corp hangars, stacked and tabbed as does loging off / re-log.

As bonus (for me, anyway) the corp hangar stack is automatically opened whenever I dock in a station with a corp office - so no need to click anywhere!

Whilst It's different to how it used to be, I can most certainly live with this.

THANKS CCP DEV's. Whilst it isn't all plain sailing yet, you are obviously taking notice of your customers on these issues.

Now, Loot Cans ... ?
Dorna Loone
Dark Star Demolition
#384 - 2012-06-30 02:43:50 UTC  |  Edited by: Dorna Loone
I only worked out how to deal with the new UI for Corp station Hangars, in my post above, by experiment.

There must be a good case here surely for a News / Login link to a thread where CCP staff can post details of the fixes, and how to use them, relating just to the Unified Inventory.

After all, If you don't tell people a fix is there and how to use it there isn't any point in making it.

P.S. Do you automatically get 16 likes just for posting any old c... like this ?
Oraac Ensor
#385 - 2012-06-30 03:13:36 UTC  |  Edited by: Oraac Ensor
Braxus Deninard wrote:
While I agree that so many patches can be a very slight annoyance, the percentage of people with very slow internet such as yourself is extremely small,

And how exactly would you know that?

And what would you class as "very slow"? For instance, I live in one of the UK's major cities and my average d/l speed is 1.1Mbps.
Herrscher der Zeit
Test Alliance Please Ignore
#386 - 2012-06-30 03:59:25 UTC
I'd like to know when the Devs are coming to Australia, I'd like to show them Belanglo State Forest and just incase no one knows why read this What should happen to eve devs

I'm not really sure Hilmar Pétursson understands what customer service really means. Maybe he should read

the complete idiots guide to managing 101

At the end of the day everyone seems to be blaming the devs but lets face it the devs get told what to do, now most coders have an idea how something should work but unless they actually play eve then its not going to really work out too well. The only person that needs a cold water enema is Hilmar Pétursson, like crucible he fuked that up too and now inferno he's ultimately responsible the buck stops with him.

So Hilmar Pétursson puker up ginger and touch ya toes its cold water enema time.
Dawiid BenAimaic
Dasa Fern Valley Jamaican Rum Transport Corp
#387 - 2012-06-30 04:49:16 UTC
I am so very sad right now. 3 FPS in Jita. Sometimes less than 1 FPS. And that was with the sound and special effects turned off. I know that it is an old computer with only 1 CPU. I have filed a bug report. I cannot leave Jita, my warp engine is not working.

My account expires on July 11th, you have that long to get it working. If it is not working by then, I will not renew. I am very sorry that i am unable to upgrade to a better computer at this time.

I am so very sad right now because I really do enjoy this game.Cry

Rote Kapelle
#388 - 2012-06-30 06:01:17 UTC
Just stopped by to remind CCP that the the Unified Inventory is still a piece of $HIT compared to the functionality of the the old system. And you still have a very long way to go if you think that you are going to bring this new inventory up to par with the old one.
Callidus Dux
School of Applied Knowledge
Caldari State
#389 - 2012-06-30 06:15:26 UTC
Dennie Fleetfoot wrote:
So I was at the Newcastle meet last night.

CCP Unifex and many of the dev's from the Newcastle office and a couple from Iceland were there and much beer was drunk and tongues were looser than usual. If you've ever been to one of these meets or Fanfest you'll know CCP devs are rather good guys to be out drinking with.

So this will not be a who said what and who about post. There was a free and frank exchange of idea from players and the devs and I'm NOT going to tell tales on people because the last thing I want is the devs thinking they have to keep their mouths shut at the events. If you want all the gossip then make the effort to get to one of the meets. [...]

So, onto the rest of the night.

They know they screwed up with the UI. And they are determined to get it fixed and don't care how much dev time it takes away from other things to do so. And I believed them. They have to. They know players are unhappy with it and they have the data to show it, feedback like the forums, petitions, bug reports and feedback from un-subbing players.

The old UI is NOT coming back or being rolled back. It is genuinely impossible to do so as so much other cool stuff in Inferno is built upon it. There was some other stuff mentioned about UI development which for the reasons I've already said I'm not going to repeat here. But I'm now confident that UI will be a suitable replacement for what we had before. It's just a matter of how long it will take. [...]

Thank you very much for your speech at this event Dennie. Furthermore thank you for your information.
I really hope that CCP will get the curve until my accounts run out. I am not willed to pay another half year subscription fee if its take another 18 month to clean up this mess of UI again.
I want to play. Really! Even at sommertime. But NOT with THIS unified UI!
Myriad Blaze
Common Sense Ltd
Nulli Secunda
#390 - 2012-06-30 07:20:35 UTC  |  Edited by: Myriad Blaze
Tippia wrote:
The new UI is utterly and completely misapplied. It would have been a good replacement for the asset windows, and could have been a somewhat useful expansion (not replacement) of the station and corp hangars — it's a horrid replacement for the general inventory windows because it tries to do something quite stupid: it's trying to treat windows with vastly different uses and purposes as if they were all the same.

Very much this ... and a lot more that has been said numerous times.

But I didn't come here to complain about the unified inventory (at least not this time). I noticed another issue with the UI and I'm not certain whether it is a bug or a new feature (well, I reported it as a bug ingame).

When I click on the blue button to "show info" while I have the market window open, the info window opens as a tab in the market window and inherits size and position from the market window. I'm almost sure, that this is a new behavior that wasn't there when I played last weekend.

EDIT: Resolved - customer support helped me figure out what was wrong (thanks for the help). Somehow I managed to stack the info window with the market window. Even though I could set different preferences when I opened info and market window separately, they remembered that they were stacked. So whenever I opened the info or market window while having the respective other window open, the new window added itself as a tab to the existing window and inherited the settings. To unstuck them I had to open both windows and then had to pull the info window by drag'n drop out of the market window.
The Love Dragons
#391 - 2012-06-30 09:41:55 UTC
Commander A9 wrote:
I think EVE is causing a memory leak.

Usually I run EVE at around half a gig. Now I and my colleagues are running EVE at beyond a gig or more, with a single client.

EVE seems to be causing my CPU usage to spike too...

This ^^. 8Gb of memory would allow for 3 simultanous clients @ highest setting before the patch. Now it starts sluggish at start and gets worst during the hours I play, until it gets unplayable and I have to reboot my comp. 8Gb should be enough for everyone!LolLol
Alcatraz Bastanold
Brutor Tribe
Minmatar Republic
#392 - 2012-06-30 10:22:14 UTC
Falkor1984 wrote:
Commander A9 wrote:
I think EVE is causing a memory leak.

Usually I run EVE at around half a gig. Now I and my colleagues are running EVE at beyond a gig or more, with a single client.

EVE seems to be causing my CPU usage to spike too...

This ^^. 8Gb of memory would allow for 3 simultanous clients @ highest setting before the patch. Now it starts sluggish at start and gets worst during the hours I play, until it gets unplayable and I have to reboot my comp. 8Gb should be enough for everyone!LolLol

Totaly agree with you.. Have same problem,especialy when salvaging and looting wrecks...fps drops from 60 to 7 (it is horrible)
Heavy spikes... Have quad core procesor 4 gb ram and engtx 550 ti strongest version of it.. and must play on medium now,b4 i played everything on max and there was no problem. Problem is so much with unified inv. i wan old system revamped or at least give us option to choose :)
MoonKees Panker
Imperial Shipment
Amarr Empire
#393 - 2012-06-30 10:27:03 UTC
B4 these insane patches,in the TASK MANAGER there were only exe.file opened.Now,for every eve.exe file opened there are 2 more processes opened cmd.exe and conhost.exe.I guess that eve TRIPLED somehow regarding the consumption of computer resources.I can only play untill i dock once.After undock i need to restart.Isn't there a test server?Whey arent these things tested b4 and are just implemented by force so we cannot play whole days maybe weeks?Why is this rush to launch and bring new after new patches when they do not work?
Jotunn Risi
#394 - 2012-06-30 10:44:04 UTC
On the new MInmatar V3 textures - I haven't gone through all the hulls yet (nearly though) and here's my thinking.

T1 hulls are generally looking good, I'm looking at the Thrasher now and I like.

T2 hulls I have two problems with. First being that they are generally too dark, with certain hulls such as the Broadsword, Rapier or Sabre being so dark that they are nearly black. A black ship in space. The default colour for which is black. Compared to the Thrasher, the Sabre just doesn't stand out and looks indistinct. The upcoming new lighting engine may or may not help here, I dunno. I also don't know how long we will be waiting for that, I get the impression winter at the very earliest.

The other issue that I have is that the corp logos don't seem to be applied correctly. T1's all seem to be using the Minmatar logo, which is fine, but the T2's don't match up.

Muninn - made by Boundless creations - has an inverted Brutor logo
Vagabond - made by Thukker MIx - uses a red version of the Thukker Tribe logo (why red not silver?)
Scimitar - should be Core Complexion - is actually Sebiestor Tribe

If these are intentional, I don't see the logic being used. Have the Minmatar corps been somehow grouped along tribal lines or something?

Final point on logo's across most ships; they really are very small and often don't stand out so well against the paint work on some ships. This seems a shame as they really are nice additions.

The Jotunn Risi are now recruiting, Brutor ancestry required in order to best represent the Brutor interest.  Join channel JORIS to learn more!

Deltan Solette
Pandemic Goonswarm Please Ignore
#395 - 2012-06-30 12:02:56 UTC
It has become near impossible to play using just 1 account, forget using my alt. FIX THIS, I don't care (and I think many others would agree) if you have to roll back the patch that caused this stupid ****. Do it. I was trying to be patient with you guys but after the last couple days of failed attempts to fix the problem I was really really hoping that this mornings patch would be the one that fixed it... There was no patch. WE ARE PAYING CUSTOMERS. WE ARE NOT PAYING TO PLAY EVE ON A TEST SERVER.
Zleon Leigh
#396 - 2012-06-30 13:21:40 UTC
As of the latest patch I am now having real performance issues. (1.1.5). One client. Have to keep relogging to get away from the lag for a bit.

ROFLMAO!!! Tournament ought to be a ball of fun today! Can't wait to see how it crash and burns due to graphics lag.

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Xen Investments
Xen Combine
#397 - 2012-06-30 14:33:40 UTC  |  Edited by: Maul555
so am I the only person not having any performance issues? My clients have been as smooth as usual, high settings on 2 diff computers, 1 with ATI, and 1 with Nvidia... I have also not heard a thing from any of my corp mates about performance issues...
Gallente Federation
#398 - 2012-06-30 19:41:06 UTC  |  Edited by: Fairhand
I am finding the FPS work that was released in the last patch to be very effective.

In PvE against missile-using ships, there was a noticeable drop in fps once the new missiles started flying prior to this release. Now this specific fps drop is gone.

With Interval Default, I was used to a steady 60fps and when the new missiles were running it would drop to 53fps. As soon as the last missile had vanished, the fps would then return to 60. Now after the latest patch that drop is gone. Steady 60fps regardless of whether missiles were onscreen or not.

Nice work.

Hardware : 2010 Mac Pro running Win7-64 in Bootcamp - 6x3.33, 12Gb, 5870 1Gb (ATI 12.4), 240Gb SSD
Grady Eltoren
Patriotic Tendencies
#399 - 2012-07-01 00:38:09 UTC

I submitted a bug report for "Probe launching no longer makes a noise post Inferno 1.1"

Your response was...

"This is working as intended, and is a FEATURE"

Wow - really? Why would you get RID of audio feedback and probe sounds in general??? EvilX
Herrscher der Zeit
Test Alliance Please Ignore
#400 - 2012-07-01 03:57:06 UTC
Grady Eltoren wrote:

I submitted a bug report for "Probe launching no longer makes a noise post Inferno 1.1"

Your response was...

"This is working as intended, and is a FEATURE"

Wow - really? Why would you get RID of audio feedback and probe sounds in general??? EvilX

lol what can you say to something like that but Lol

either the customer service wombat don't know or don't care, but as its ccp and it's post inferno anything thats broken not working or just plain stupid is actually a feature What?