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Inferno Features on Singularity

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Author
TheButcherPete
Blackbase Incorporated
#381 - 2012-05-03 10:11:37 UTC
lol @ people getting mad at internet spaceships.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

MotherMoon
Tribal Liberation Force
Minmatar Republic
#382 - 2012-05-03 10:12:15 UTC
Damar Rocarion wrote:
MotherMoon wrote:
Some of us have been asking for these changes for 3 years, stop trying to stop the change we've all been waiting for ! Factiona warfare is dead! it has been dead, it's not like this can make it any worse.


Remind me again who you are? Right now your spouting reminds me of the OLD fanfest FW video which was full of idiots like Chatgris talking about FW plexing/Occupancy without ever actually participated in it (at least before CCP gave them their wish regarding plex spawns and npc nerf).




I've been Roleplaying Factional warfare for the past 7 years son. Fanfest panel was full of support, we've been waiting for changes to FW that would make real benefits for owning space.

http://dl.eve-files.com/media/1206/scimi.jpg

Hans Jagerblitzen
Ice Fire Warriors
#383 - 2012-05-03 10:15:27 UTC  |  Edited by: Hans Jagerblitzen
Lyrrashae wrote:
Hans Jagerblitzen wrote:
Lyrrashae wrote:

One less reason to join FW, in any case, but we all know who CCP is really making this game for, at the expense of everyone else. Soon, not Soon(TM), our only options will be "become a sov-dullsec lemming or GTFO." I give it another year at most. Sandbox, my arse!


Not sure if serious.



I hope I'm wrong as wrong can be, but...




This is what I was responding to:

lyrrashae wrote:
Learn to secure your ******* space, or you ******* deserve to lose it.


For a moment I thought you were encouraging pilots to simply toughen up and put some effort into protecting their systems instead of complaining that it takes some work, and than I saw your rant about the FW changes and was horribly confused.

CPM0 Chairman / CSM7 Vice Secretary

Damar Rocarion
Nasranite Watch
#384 - 2012-05-03 10:18:11 UTC
MotherMoon wrote:
I've been Roleplaying Factional warfare for the past 7 years son. Fanfest panel was full of support, we've been waiting for changes to FW that would make real benefits for owning space.


Fanfest panel? And how many FW players were there? Sorry, this **** ain't flying kiddo. I can remember only one FW regular post on forums which gives unconditional support for system lockdown. Unsurprisingly the player was member of "Blobs of the federation"

Also, quite impressive to have been roleplaying factional warfare for 7 years. I was not aware it had been in eve for that long...
sYnc Vir
Wolfsbrigade
Ghost Legion.
#385 - 2012-05-03 10:18:45 UTC  |  Edited by: sYnc Vir
Well it seems plex respawns have moved from 30 minutes to around 50-60 (Thanks Oppons) Which natrually increases the system flipping time from 5-6 hours uncontested to 10-12 hours. Which means holding a system could be as simple as having a US and EU TZ corp in the same system. Well you can at lease fight for it.

LP comes for plexes is interesting, seem the number of people reduces the amount of LP you gain. This is good cause it punishes blobbers. Im told a solo guy in medium gets 17000LP depending on how the I-Hub has been upgraded. Not tried killing a WT yet cause I couldn't log my minnie alt on.

I never checked the LP store sorry.

The New Drone Mod is interesting, Its a Low Slot which could mean awesome Shield Domis. Blasters + 3x Mag + Orges + 3xDrone Damage mods which are 12% Each.

Never saw the fueled shield booster. So wanted to test a Crystal Cyclone with extra mid from no Cap booster.

Still not overly fond of the locking out, but should at lease have some chance of stopping it IF it remains at 60minutes repawn times. 90minutes would be nicer.

Don't ask about Italics, just tilt your head.

Tsubutai
Perkone
Caldari State
#386 - 2012-05-03 10:37:32 UTC  |  Edited by: Tsubutai
Hans Jagerblitzen wrote:
Luscius Uta wrote:
Wow, the new stasis webifier drones are so awesome, I'm sure that the -5% velocity penalty of Warrior SW-300's will ruin the day of many pilots Roll


They will when there is 50 of them on the target, which happens all the time with ECM drones. These will be no different I'm sure.


Webs have stacking penalties. ECM does not. The maximum web strength you'll be able to get with SW-300s will be ca. 14%:

web drone 1 (100% effectiveness): 5% web strength; cumulative web strength = 5%
web drone 2 (87% effectiveness): 4.4% web strength; cumulative web strength = 9.9%
web drone 3 (57% effectiveness): 2.85% web strength; cumulative web strength = 12%
web drone 4 (28% effectivenes): 1.4% web strength; cumulative web strength = 13%
web drone 5 (10.5% effectiveness): 0.5% web strength; cumulative web strength = 13.4%
web drone 6 (3% effectiveness): 0.15% web strength, cumulative web strength = 13.4%


As you can see, web strength stops increasing after the 5th drone, and never exceeds 14%.
Hans Jagerblitzen
Ice Fire Warriors
#387 - 2012-05-03 10:49:19 UTC
Tsubutai wrote:
Hans Jagerblitzen wrote:
Luscius Uta wrote:
Wow, the new stasis webifier drones are so awesome, I'm sure that the -5% velocity penalty of Warrior SW-300's will ruin the day of many pilots Roll


They will when there is 50 of them on the target, which happens all the time with ECM drones. These will be no different I'm sure.


Webs have stacking penalties. ECM does not. The maximum web strength you'll be able to get with SW-300s will be ca. 20%


Ahhhh ok. I hadn't been on the server to verify and test them yet. This is a good thing though, EWAR drones are supplementary and shouldn't rival fully skilled up module equivalents. At least thats my opinion.

CPM0 Chairman / CSM7 Vice Secretary

Sutha Moliko
Giza'Msafara
#388 - 2012-05-03 10:49:40 UTC
Issue with the Inventory and Deliveries.

I cannot access Deliveries through the Inventory. I believe they should appear under Corp Item - Market deliveries.

As there is no button Open Delivery or Corp Hangar(station panel), I tried the shortcut but it was not functionning. I had to transfer to a member to get the items in the station.

Keep the button Corp Hangar/Deliveries for a direct access to them through the new Inventory.
Iteken Hotori
The Flowing Penguins
#389 - 2012-05-03 10:54:41 UTC  |  Edited by: Iteken Hotori
Since the man who seems to know about this is responding:

Can you give us any info on the contesting / hub mecahnics?

1. Can we set reinforce timers on them similar to their null-sec counterparts, or are they simply there for upgrades?
2. Has the "stacking" of plexes been fixed, to prevent a 3 hour grind?
3. Where do I/we post cookies for Station Denial thingy. It's excellent.

/a footsoldier

ps. hey WBR o7
Hans Jagerblitzen
Ice Fire Warriors
#390 - 2012-05-03 11:04:02 UTC
Iteken Hotori wrote:
Since the man who seems to know about this is responding:

Can you give us any info on the contesting / hub mecahnics?



I hope you're talking about the developers, I can only speak about stuff that is confirmed to exist on SiSi right now. The list of items here in this thread was kind of vague, so if you're wanting to know how something works precisely or about the things CCP has planned that haven't made it to SiSi yet, I can't help you there. I'm excited for the weekend to pass and be able to discuss the feature changes more freely as people discover all the things on SiSi and the new dev blog comes out.

CPM0 Chairman / CSM7 Vice Secretary

sYnc Vir
Wolfsbrigade
Ghost Legion.
#391 - 2012-05-03 11:06:11 UTC
On the I-hub front, takes 100lp to get LP now it appears bonues at that level are. +5 station slots. I assume for indy stuff. -50% borker fees and -50% to jump clones.

HOWEVER. It appears EVERYONE able to dock gets these bonueses and not JUST FW pilots. Im sorry but why are people not partaking in the war effort getting MY bonuses? That needs changing some, as people will just use alts to farm LP and upgrade a system without increasing the risk to there mains.

Don't ask about Italics, just tilt your head.

Hans Jagerblitzen
Ice Fire Warriors
#392 - 2012-05-03 11:09:42 UTC
Iteken Hotori wrote:

3. Where do I/we post cookies for Station Denial thingy. It's excellent.


Right here is the place. Devs LOVE positive feedback, who would have guessed. It's also important that pilots like yourself speak up to dispel this myth that station lockout was some evil nullsec planned forced upon us. Many of you have been asking for it for years.

I still disagreed with you, and told CCP it wasn't a good idea :) But I don't think the end result will be nearly as painful as everyone is complaining it will be once its all on the table. Like the devs said, this is just the first round of stuff to be posted on SiSi.

CPM0 Chairman / CSM7 Vice Secretary

CCP Soundwave
C C P
C C P Alliance
#393 - 2012-05-03 11:17:02 UTC
Hans Jagerblitzen wrote:
Marlona Sky wrote:
This the agenda a certain ex-CSM pushed for? The one to turn FW into a test bed for null sec changes?


No, the majority of the major Faction Warfare changes (with the exception of datacores) were all ideas that originated from within the community.

From all the of GOOD things that are coming that everyone agreed on (LP for kills, LP for plexing), to even the controversial changes like station docking denial, probably 95% of the current package stems from FW community feedback.

If you don't believe me, time to start re-reading old threads.

People will wail and gnash their teeth about "being forced into nullsec" but really there is little in this package that resembles anything within null sec. The exception is docking denial, which like I said is something that many FW pilots have asked for historically.

The other cool thing is that players have complete freedom to participate or not participate in the coming system. Don't want to run missions? PvP for your income instead, you can actually make a living doing that now. Don't want to upgrade your system? Fine, keep your LP. Don't want to be locked out of a station? Quit FW for a day and re-enlist when you get your stuff moved. Station lockout won't keep anyone from playing the game, it'll be more like a time out box, unless you have a neutral alt. For those with neutral alts, its even less of a big deal, you just have to do a little work to get your stuff back. No different than having to work to repair a POS after an enemy's banged it up. Its a consequence. Consequence is what EVE is all about. Its not the consequence I would have chosen, but its also not outrageous to say that owners of a station should deny docking to a sworn enemy.

Nothing here that is forced on anyone, which is another good thing. It wouldn't be a sandbox otherwise. There will be pilots that just enjoy the fact that they get paid to pew, and do nothing else. They wont care about holding a system, they'll just dock on the fringe, and raid into enemy territory and get paid more to kill than ever before.

Others will go for the full package, coordinating efforts to take and hold space and reap the benefits. There are multiple levels to be involved or not be involved, and there are multiple ways to deal with the few consequences that are being implemented, CCP is expecting FW pilots to HTFU and learn to creatively deal with the challenges.

I believe enough in the FW community that I think most people will learn to do just that. There will be those that just rage and quit before they've even seen how this turns out, but I think most FW pilots are tough enough and skilled enough to be able to compensate and perform even when their faction is in a difficult situation.

In the old days, there was no incentive to fight back. Thats why we've been pitchforking for years. Now, there is more reason to fight back than ever before. We are to blame for the current package, not anyone in null sec.


This is a very good post.

Ytterbium is working on a devblog that will explain a lot of the things talked about in this thread.
Hans Jagerblitzen
Ice Fire Warriors
#394 - 2012-05-03 11:17:39 UTC  |  Edited by: Hans Jagerblitzen
sYnc Vir wrote:
On the I-hub front, takes 100lp to get LP now it appears bonuses at that level are. +5 station slots. I assume for indy stuff. -50% broker fees and -50% to jump clones.

HOWEVER. It appears EVERYONE able to dock gets these bonuses and not JUST FW pilots. I'm sorry but why are people not partaking in the war effort getting MY bonuses? That needs changing some, as people will just use alts to farm LP and upgrade a system without increasing the risk to there mains.


My *guess* is that most systems in FW will end up being mostly upgraded by whoever currently owns it (should be enough LP to do this), so that the entire FW zone becomes more enticing for neutrals.

This is a great thing in my opinion, I really don't know why you wouldn't want such a generalized buff to lowsec life that benefits other people as well. Players have been BEGGING for reasons to live in low sec, more rewards to balance the risk. Giving industrialists a chance to actually profit by working there over high sec is a fantastic boon to the market of the entire game.

CCP can't just prevent alts from doing stuff, that's just part of the game and not an end-result they can fashion entire feature changes to avoid. My suggestion is that you kill the alts if you're not happy Lol There's more incentive to do so than ever before!

CPM0 Chairman / CSM7 Vice Secretary

CCP RubberBAND
CCP Engineering Corp
#395 - 2012-05-03 11:26:25 UTC
Just to answer one of the issues that I did not mention yet. The impact of capturing a complex has been significantly reduced (in numerical terms, the points given out, used to turn a system vulnerable have been reduced by a factor of five), which means that flipping a system is going to take much more time and effort.

Please keep discussing the issues, monitoring the feedback.

Feel free to poke me on: Twitter

Andski
GoonWaffe
Goonswarm Federation
#396 - 2012-05-03 11:26:37 UTC
I realize that posting my gripe with the new inventory UI here will get it buried under a million pages of feedback over shiny new missile effects or whatever, but here it is anyway: https://forums.eveonline.com/default.aspx?g=posts&t=104394&find=unread

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Hans Jagerblitzen
Ice Fire Warriors
#397 - 2012-05-03 11:34:33 UTC  |  Edited by: Hans Jagerblitzen
CCP RubberBAND wrote:
Just to answer one of the issues that I did not mention yet. The impact of capturing a complex has been significantly reduced (in numerical terms, the points given out, used to turn a system vulnerable have been reduced by a factor of five), which means that flipping a system is going to take much more time and effort.

Please keep discussing the issues, monitoring the feedback.


*CHEERS* Thank you for taking the time to make sure players understood this ASAP. This makes my job soooo much easier.

As you can see everyone, fears of overnight lockout are misplaced.

This is the new war - victory will take some organization, and take some time. Systems will now have a sense of permanence to match the scale of the benefits and consequences. No one will be investing effort (either time, or LP) into defending space that can be taken away while you sleep.

There should be plenty of warning before a lockout, and even than, its still only an inconvenience for the players with neutral alts or access to neutral alts (which is pretty much every Faction Warfare corporation). I hope this helps some of you to breathe a little easier, and enjoy all of the cool stuff that's headed our way otherwise.

CPM0 Chairman / CSM7 Vice Secretary

sYnc Vir
Wolfsbrigade
Ghost Legion.
#398 - 2012-05-03 11:39:26 UTC
Datacores are 1000LP + 1m isk for 5

Amarr LP Store has

Amarrian Starship Engineering, Graviton Physics, Lazor Phyics, Nanite Engineering, High Energy Phyics

Also I got 25K lp from a Major solo. Ihub grade status unknown but likely empty.

125K LP + 125m = 625 Datacores.

High Energy Phyics = 298k each x 625 = 186.215m - 125 = 61m profit
Nanite Engineering = 334k each x 625 = 208.75 = 125 = 83m profit.
Amarrian Starship Engineering = 299k x 625 = 186.8 =125 = 61.8m Profit
Lazor Phyics = 224k x 625 = 140m - 125 = 15m Profit
Graviton Physics = 198k x 625 = 123 - 125 = -1.25m loss.

Not sure thats a super good return for your LP. So either no ones gonna use it or Datacores are about to become alot more expensive.

Don't ask about Italics, just tilt your head.

CCP Soundwave
C C P
C C P Alliance
#399 - 2012-05-03 11:45:23 UTC
Relevant devblog for the UI changes! Unified Inventory Devblog
sYnc Vir
Wolfsbrigade
Ghost Legion.
#400 - 2012-05-03 11:45:39 UTC
Also the map is still not super easy to read interms of how contested a system is. It was still just a blob on the map. Not cool unless im missing something but im still testing.

Don't ask about Italics, just tilt your head.