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I want your little things!

First post First post First post
Author
Samuel Tuffstein
Republic Military School
Minmatar Republic
#2241 - 2012-04-03 11:36:31 UTC  |  Edited by: Samuel Tuffstein


  • BPC Datacores

  • Give us an option to store multiple BPCs in one Item and do Invention/manufacturin directly from that item.
    So that instead of 1000 BPC you only have to manage 1-X BPC datacores. (e.g. one for frigs one for Weaponary one for Ammunition BPCs)

  • Favourite Production/invention Job

  • Give us an option to save our most commonly used Production/Invention jobs and to directly install those when clicking on a fitting istallation.

  • Enable us to select and install multiple jobs at once

  • Not much more to say about this



Implement all 3 and the Invention clickfest is fixed and we can all go bak to explosionsCool
Fidelium Mortis
Minor Major Miners LLC
#2242 - 2012-04-03 13:34:31 UTC
1. Stuck modules that will not deactivate.

2. Graphics glitch where stations and stargate models disappear.

3. MWDs working in deadspace.

4. Drone interface and control.

5. Scale-able module icons for modules active on a target.

6. More visible EWAR icons in the overview, or better visual effects for visual feedback.

7. Separate targeted hostiles vs friendlies.

ICRS - Intergalactic Certified Rocket Surgeon

Aero089
Exiled.
#2243 - 2012-04-03 19:40:34 UTC
Make ME/Copying slots available without having to put a POS up. 99,9999% of all research slots in Empire are taken.
TheDeceit
Sebiestor Tribe
Minmatar Republic
#2244 - 2012-04-03 19:55:09 UTC
show % of shield/armor/structure/cap in the broadcast log at the time of broadcast.
Andrea Griffin
#2245 - 2012-04-04 01:17:17 UTC
When on autopilot and you're in a system that has multiple exits throughout your entire autopilot route, it would be amazing if the Next Gate was yellow and Gates For Later were another color.
Missile War
Caldari Provisions
Caldari State
#2246 - 2012-04-04 18:27:12 UTC  |  Edited by: Missile War
I've noticed that we can link corporations and members, but why are we not able to link alliances? While its very handy in certain moments.

Edit:
From right-click menu I mean.
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#2247 - 2012-04-05 20:09:26 UTC  |  Edited by: Adrian Dixon
In certificates under Character sheet you could add some extra sorting oprions. We have the current tree view why not add an option to sort the tree by skill levels; Basic, Standard, Improved, and elite.

Same with skills add a view option where you can sort them by thier current levels. 0,1,2,3,4,5
Zimmy Zeta
Perkone
Caldari State
#2248 - 2012-04-05 20:25:02 UTC
page 99:

Zimmy Zeta wrote:
It has been requested several times already, just going to repeat it because this stuff is important:
Make a large, central and obvious display that shows negative status effects on your ship - like scrambled, webbed, dampened, jammed, target painted. ...ideally with some kind of audio signal.



and now:
http://community.eveonline.com/en/inferno/features/ :
Quote:

Status Effects Notification Panel

Status effects - commonly known as buffs and debuffs - currently active on your ship will now display in a more visible and intuitive Notification Panel on your screen, similar to other mainstream MMOs.



I love you guys!!!!!!


I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

SabotNoob
Doomheim
#2249 - 2012-04-05 21:35:30 UTC
When updating a market order, when you right click and go to Modify Order, the amount in the Modify Order window is not highlighted/selected. Can you please make that amount highlighted/selected by default, so we don't have to double click on it to highlight it? It really will save a step in updating orders. You can then just enter the new amount, rather than doing Control+A or double clicking on it to select the amount first. A minor change but very tedious if you are doing over 100 orders.

To recap:

Current (bad) method:
Modify Order
Double click on existing amount (or Ctrl+A) in order to highlight/select it for changing
Enter new amount

Proposed (good!) method if amount is pre-highlighted in the Modify Order pop-up window:
Modify Order
Enter new amount
Done!
Marduk Nibiru
Chaos Delivery Systems
#2250 - 2012-04-05 22:55:24 UTC
At risk of someone being mean to me and making me cry for saying this: stations should transmit their docking radius, which would show up on the tactical overlay when turned on.
Fischig
Garoun Investment Bank
Gallente Federation
#2251 - 2012-04-06 00:02:32 UTC
Keyboard shortcut for Launch Drones (like the current recall drones and engage target shortcuts).

If the ship has more than 1 wave of drones a checkbox for the group you want launched first or making the groups draggable into an order (top group is launched when using the shortcut).

AFK Hauler
State War Academy
#2252 - 2012-04-06 01:45:40 UTC
If you ever do get to read this far into the list.... because I didn't -
some things I'd like to see.

1. Incoming damage indicator (looks like an audio frequency meter you might see on your home stereo). It would be 4 bars for each of the damage types and be parts of 100% of the incoming damage. It would average over a few seconds so you can see with relative ease what damage type is most important. this is not a damage meter as it does not indicate the amount of damage, just the type.

2. Grid Chat similar to /say in other MMOs

3. A DISLIKE BUTTON on the forums to vote an idea thread up and down. Currently we have like buttons for each player's response, but we do not have a Like/dislike button for a topic. This has been requested many times for several years.
Remember - We are not asking to dislike a person, but the thread an idea has been proposed. I would suggest that this be a new thread selection option when creating a new thread. Give the author the choice to have their ideas voted up or down.
It will help you too in the long run...

4. Better Drone Control (launch drones, etc). Plenty of others have elaborated on this.

5. DEFENSIVE ACTION AGAINST AGGRESSION. Allow corpmates to defend their brothers who are being ganked in High Sec. Currently, if Player C helps a corp mate (player A) while Player B is ganking, then Player C is CONCORDed. Seconds count, and sometimes CONCORD is too slow!

6. Re-tool the UI with smoother edge graphics. It needs a facelift and simple updating will help. I do like the idea of a graphical representation on active targets to indicate optimal transverse/tracking for efficiency. Arguments are that the information is in the spreadsheet of the overview, but to read it requires covering half of the pretty screen to calculate the information. There should be a better way to display this information - even if it's extra numbers below the active target, and not in the overview panel.

I'm sure I have more, but this is enough for now.
Hroya
#2253 - 2012-04-06 01:54:40 UTC  |  Edited by: Hroya
Here is an oldie if not meantioned allready.

Jetcans only the size of your cargohold with current size the absolute maximum.

oh yeah, in an age of spaceflight wouldnt be to hard to find someone to fix that door in my cabin. It appears to be broken and i dont see a restroom inside my cabin so far.

You go your corridor but.

Caladan Rake
Science and Trade Institute
Caldari State
#2254 - 2012-04-06 02:11:01 UTC
Have the option to rename the tabs in your carrier whatever you want, not whatever your corp feels is worthwhile.
SabotNoob
Doomheim
#2255 - 2012-04-06 14:47:25 UTC
SabotNoob wrote:
When updating a market order, when you right click and go to Modify Order, the amount in the Modify Order window is not highlighted/selected. Can you please make that amount highlighted/selected by default, so we don't have to double click on it to highlight it? It really will save a step in updating orders. You can then just enter the new amount, rather than doing Control+A or double clicking on it to select the amount first. A minor change but very tedious if you are doing over 100 orders.

To recap:

Current (bad) method:
Modify Order
Double click on existing amount (or Ctrl+A) in order to highlight/select it for changing
Enter new amount

Proposed (good!) method if amount is pre-highlighted in the Modify Order pop-up window:
Modify Order
Enter new amount
Done!


Forgot to add, please do the same thing when selling an item. Please make the amount in the Sell Item window highlighted, as I asked above for the amount to be highlighted in the Modify Order window. It eliminates the step of double clicking (or Ctrl+A) in both instances, which helps when you have a long list of orders to update or items to sell.
ChYph3r
A Murder Of Crows.
Homicidal Tendencies.
#2256 - 2012-04-06 15:08:13 UTC
I want to see CCP to give empire dungeon dwellers more things to cry about. That is all.

Want to find all the podcasts around EVE Online visit http://evepodcasts.com @chyph3r  on Twitter

Ibeau Renoir
The Scope
Gallente Federation
#2257 - 2012-04-06 22:24:25 UTC
It should be possible to broadcast "In Position", "At Location" and "Travel To" while docked.

Ceci n'est pas un sig.

Daneirkus Auralex
Brutor Tribe
Minmatar Republic
#2258 - 2012-04-07 00:32:09 UTC
I'd like to see more information in space around the targeting reticle of your currently selected target. An arrow showing the ship's vector and velocity, specifically. It might also be cool if there was the same shown for our own ship, since, you know, we all play zoomed out when in fleet fights.

Edit: also, TiDi shouldn't affect your neocom windows.
Tarn Kugisa
Kugisa Dynamics
#2259 - 2012-04-07 18:48:51 UTC
  • Add X/Y/Z Movement for anchorable Modules/Containers

  • It is a nuisance to get a large amount of GSC's in a nice configuration. All that needs to be added is a interface like the one for scan probes, except snapping to a 1 KM Grid.

  • Allow overview tab splitting

  • I want to utilize my 2 monitors and have 2 or more overview tabs side by side

    Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

    Frederick Sanger
    Viziam
    Amarr Empire
    #2260 - 2012-04-07 18:59:16 UTC
    I propose a new feature that automatically purchases the most recent grade clone the player had previously purchased when they get podded. This would reduce one of the more tedious and unnecessary aspects of pvp and remove something that is somewhat unnecessarily punishing. This feature could be toggled on or off as an option. The current clone pricing structure could remain the same or even be increased to reflect a premium cloning service.

    Essentially, when someone with a Beta clone gets podded they automatically revive in whatever appropriate station with a new Beta level clone and the cost of the new Beta clone is automatically deducted from the player's wallet.

    This would be a small but significant quality of life improvement to help ease the sting of defeat and get the immortal pod jockey back to the action sooner rather than later.

    Thank you for your consideration.