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Why EVE is not as popular, and why that is not a bad thing.

First post
Author
Alyssa Yotosala
School of Applied Knowledge
Caldari State
#1 - 2012-04-17 23:06:52 UTC  |  Edited by: Alyssa Yotosala
EVE isnt as popular as other MMO's because only those who are hard enough to handle being greifed by sociopaths stay on long enough to fall in love with the game.

EVE is chock full of sociopaths. This is known.
Hell, even CCP has some working for them ( Goon members ).

Now some may argue that this is good for EVE, as weak minded people have been so harrassed by sociopathic behaviour that they have been effectively run out of town, leaving only a hardened minority behind.

But that still doesnt change the perception that EVE gets in the gaming world at large. And that is a well deserved perception, as it is based upon years of fact.

It seems to me that CCP does not want EVE to get too popular. Im not even sure that Tranquility can handle millions of active players without immense capital investment.

But at the end of the day, what makes EVE so horrible ( its sociopathic players ), is also what makes it so good. EVE is hard. If EVE was easy, and everybody got along holding hands and singing koom bai ya (sp), it would be as boring as hell. No risk means rewards have no value.

The disturbed people who play this game make it hard, and that is a good thing in the end, as I would much rather have a game overrun by sociopathic behaviour than overrun with the immature childish hate-spweing behaviour you see in other "sing-along" MMO's and multiplayer console games.

Keep EVE hard.
Serge Bastana
GWA Corp
#2 - 2012-04-17 23:14:56 UTC
Alyssa Yotosala wrote:


EVE is chock full of sociopaths. This is known.
Hell, even CCP has some working for them ( Goon members ).


I'd like to see the psychological study that shows this, or are we simply using that word like it's been used so many times before?

WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place...

Irya Boone
The Scope
#3 - 2012-04-17 23:23:02 UTC
EvE is not popular because no matter What you do , the size of your corp alliance , the strength of the corpomathood ( love the word)

YOU ARE and always be terribly alone .

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Ai Shun
#4 - 2012-04-17 23:24:54 UTC
Posting to confirm that I played a Tauren Restoration Shaman, thus I can throw glowing leaves around and spend my afternoons chewing grass in the back-yard.
Whitehound
#5 - 2012-04-17 23:27:28 UTC
Why are you trying to talk the ugly reality of EVE pretty?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Malcanis
Vanishing Point.
The Initiative.
#6 - 2012-04-17 23:30:25 UTC
IIRC CCP said a couple of years back that TQ could handle 100k online. That implies about double the subs we have now.

I'd be OK with seeing that

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ai Shun
#7 - 2012-04-18 00:14:43 UTC
Alyssa Yotosala wrote:
EVE isnt as popular as other MMO's because only those who are hard enough to handle being greifed by sociopaths stay on long enough to fall in love with the game.

EVE is chock full of sociopaths. This is known.
Hell, even CCP has some working for them ( Goon members ).

Now some may argue that this is good for EVE, as weak minded people have been so harrassed by sociopathic behaviour that they have been effectively run out of town, leaving only a hardened minority behind.

But that still doesnt change the perception that EVE gets in the gaming world at large. And that is a well deserved perception, as it is based upon years of fact.

It seems to me that CCP does not want EVE to get too popular. Im not even sure that Tranquility can handle millions of active players without immense capital investment.

But at the end of the day, what makes EVE so horrible ( its sociopathic players ), is also what makes it so good. EVE is hard. If EVE was easy, and everybody got along holding hands and singing koom bai ya (sp), it would be as boring as hell. No risk means rewards have no value.

The disturbed people who play this game make it hard, and that is a good thing in the end, as I would much rather have a game overrun by sociopathic behaviour than overrun with the immature childish hate-spweing behaviour you see in other "sing-along" MMO's and multiplayer console games.

Keep EVE hard.


This all falls flat because you assume the people playing the game are the same as their characters in-game.
Lord Rixus
Caldari Provisions
Caldari State
#8 - 2012-04-18 00:19:55 UTC
EVE just needs more pew pew and less jumping, basically.
Justice Comes
Doomheim
#9 - 2012-04-18 00:26:31 UTC
Alyssa Yotosala wrote:
The disturbed people who play this game make it hard, and that is a good thing in the end, as I would much rather have a game overrun by sociopathic behaviour than overrun with the immature childish hate-spweing behaviour you see in other "sing-along" MMO's and multiplayer console games.


I don't think one form of poor behavior should be held above another. And it's not like there aren't immature or childish or even hate-spewing players in Eve. Pul-lease.

Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport).

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#10 - 2012-04-18 00:29:05 UTC
Eve has been reduced to dev hand holding, back in the day concord was tankable and didn't stop you from shooting more Pirate

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Mortis vonShadow
Balanaz Mining and Development Inc.
#11 - 2012-04-18 00:41:40 UTC
Surfin's PlunderBunny wrote:
Eve has been reduced to dev hand holding, back in the day concord was tankable and didn't stop you from shooting more Pirate


Back in the day we didn't have to look at pictures of dumbasses with **** in their eyes either.

Some days you're the bug, and some days your the windscreen.                   And some days, you're just a man with a gun.

Ryiha
The Scope
Gallente Federation
#12 - 2012-04-18 01:03:15 UTC  |  Edited by: Ryiha
Alyssa Yotosala wrote:
bla bla sociopaths bla bla


Confirming you can diagnose sociopathy based on behaviour in a virtual world.

Anyone still playing eve should obviously be transported to a remote island to minimize our danger to society.
Ch3244
Native Freshfood
Minmatar Republic
#13 - 2012-04-18 01:08:34 UTC
cuz only we r hardc0r3 enough
Lyrrashae
Hellstar Towing and Recovery
#14 - 2012-04-18 01:08:37 UTC
"Sociopaths," are we?

That word, it doesn't mean what you think it means.

Ni.

Sigurd Sig Hansen
Doomheim
#15 - 2012-04-18 01:17:22 UTC  |  Edited by: Sigurd Sig Hansen
Quote:
Sociopathy

Hare writes that the difference between sociopathy and psychopathy may "reflect the user's views on the origins and determinates of the disorder." The term sociopathy may be preferred by sociologists that see the causes as due to social factors. The term psychopathy may be preferred by psychologists who see the causes as due to a combination of psychological, genetic, and environmental factors.

David T. Lykken proposed psychopathy and sociopathy are two distinct kinds of antisocial personality disorder. He believed psychopaths are born with temperamental differences such as impulsivity, cortical underarousal, and fearlessness that lead them to risk-seeking behavior and an inability to internalize social norms. On the other hand, he claimed that sociopaths have relatively normal temperaments; their personality disorder being more an effect of negative sociological factors like parental neglect, delinquent peers, poverty, and extremely low or extremely high intelligence. In other words, psychopathy leans towards the hereditary whereas sociopathy tends towards the environmental.


Quote:
A sociopath is a person who has antisocial personality disorder. The term sociopath is no longer used to describe this disorder. The sociopath is now described as someone with antisocial personality disorder.

The main characteristic of a sociopath is a disregard for the rights of others. Sociopaths are also unable to conform to what society defines as a normal personality. Antisocial tendencies are a big part of the sociopath’s personality. This pattern usually comes into evidence around the age of 15. If it is not treated, it can develop into adulthood.

Visible symptoms include physical aggression and the inability to hold down a steady job. The sociopath also finds it hard to sustain relationships and shows a lack of regret in his or her actions. A major personality behavior trait is the violation of the rights of others. This can appear as a disregard for the physical or sexual wellbeing of another.

Although these symptoms are all present, they may not always be evident. Research has shown that the sociopath is usually a person with an abundance of charm and wit. He or she may appear friendly and considerate, but these attributes are usually superficial. They are used as a way of blinding the other person to the personal agenda behind the sociopath’s behaviour.

Many people with antisocial personality disorder frequently indulge in alcohol or drug use. They may use these substances heavily as a way of heightening their antisocial personality. The sociopath sometimes sees the world on his or her own terms, as a place of high drama and risky thrills. The sociopath may suffer from low self esteem, and the use of alcohol and drugs is a way to diminish these feelings.

The causes of antisocial personality disorder are thought to be either genetic or environmental. Children who are influenced by antisocial parents may adopt these tendencies. Similarly, role models such as one's friends or peer group may also influence the behaviour pattern of a sociopath. Antisocial behaviour is more likely to occur in men than in women. About 1% of women have this disorder, while 3% of men are affected by it.

It is very rare for a person with antisocial personality disorder to seek help of their own accord. Treatment for antisocial personality disorder is usually through group psychotherapy. Sociopaths often find it helpful to talk through and recognize their problems with people they can trust. In a number of cases, this type of personality disorder tends to diminish from the age of 30 onwards.


If any of this sounds familiar, seek help

Quote:
The main characteristic of a sociopath is a disregard for the rights of others. Sociopaths are also unable to conform to what society defines as a normal personality. Antisocial tendencies are a big part of the sociopath’s personality. This pattern usually comes into evidence around the age of 15. If it is not treated, it can develop into adulthood.

Visible symptoms include physical aggression and the inability to hold down a steady job. The sociopath also finds it hard to sustain relationships and shows a lack of regret in his or her actions. A major personality behavior trait is the violation of the rights of others. This can appear as a disregard for the physical or sexual wellbeing of another.


Likely the bits we see

BECAUSE ITS A GODDAMNED GAME

Mining is the "Deadliest Catch" in this game

TITAN ONSCAN
Doomheim
#16 - 2012-04-18 02:28:27 UTC  |  Edited by: TITAN ONSCAN
i'm sort of curious about this whole sociopath thing

Just the other day i profiled a corp and infiltrated it with my awox alt..

The ceo was warned twice about me but both times i was able to lie my way out of it and make her believe that it was them that was really trying to just grief me out of corp..

I got to know them pretending to be interested in what ever they were into and the 2nd day, I caught a 3-4hulks and an orca during a mining op.

I could not stop there though, for the next few days i then hunted the remaining corp members like wild game using locators, a neutral prober, and a cloaking tempest. I started catching the little guys, instead of making them explode.. I would put them into structure and use them as bait for their corp mates, they would warp in 1 by 1 and try to save him only to meet their doom.

My only regret was having but one point.
Lapine Davion
Outer Ring Applied Logistics
#17 - 2012-04-18 02:39:34 UTC  |  Edited by: Lapine Davion
Ai Shun wrote:
Alyssa Yotosala wrote:
EVE isnt as popular as other MMO's because only those who are hard enough to handle being greifed by sociopaths stay on long enough to fall in love with the game.

EVE is chock full of sociopaths. This is known.
Hell, even CCP has some working for them ( Goon members ).

Now some may argue that this is good for EVE, as weak minded people have been so harrassed by sociopathic behaviour that they have been effectively run out of town, leaving only a hardened minority behind.

But that still doesnt change the perception that EVE gets in the gaming world at large. And that is a well deserved perception, as it is based upon years of fact.

It seems to me that CCP does not want EVE to get too popular. Im not even sure that Tranquility can handle millions of active players without immense capital investment.

But at the end of the day, what makes EVE so horrible ( its sociopathic players ), is also what makes it so good. EVE is hard. If EVE was easy, and everybody got along holding hands and singing koom bai ya (sp), it would be as boring as hell. No risk means rewards have no value.

The disturbed people who play this game make it hard, and that is a good thing in the end, as I would much rather have a game overrun by sociopathic behaviour than overrun with the immature childish hate-spweing behaviour you see in other "sing-along" MMO's and multiplayer console games.

Keep EVE hard.


This all falls flat because you assume the people playing the game are the same as their characters in-game.


The game exists in reality therefore all players who are sociopahahahahahahahaha.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Lapine Davion
Outer Ring Applied Logistics
#18 - 2012-04-18 02:40:05 UTC
Hey, it's a "Goons are all sociopaths" thread. Who wants to take numbers on the OP being a Serene Repose alt?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Ai Shun
#19 - 2012-04-18 02:41:07 UTC
Lapine Davion wrote:
Hey, it's a "Goons are all sociopaths" thread. Who wants to take numbers on the OP being a Serene Repose alt?


I've got 5 on Scooter.
MeBiatch
GRR GOONS
#20 - 2012-04-18 02:41:18 UTC
eve not being that big means my nerd pen15 does not feel so small... yay ganking! suicide sperm styles!

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

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