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Skill Discussions

 
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SKILL REMAP OPTION

Author
Erdren Merat
Deep Core Mining Inc.
Caldari State
#1 - 2012-04-17 02:56:46 UTC  |  Edited by: Erdren Merat
So I have been playing on and off (financial reasons) since 2008. I have just over 10mil SP however because I was for the most part on my own when I was playing and did not know much of things like EveMon or Battle Clinic I kind of just trained a little bit of everything. As a result I can not really fly anything very well except a Hulk.

What I would like to see would be an option in the game to remap my SP just like I can remap my base stats. Now I am not saying I should be able to do this often because that would allow corps to have / require everyone to switch to one set of skills to do a stretch of mining then switch to pvp and doing so back and forth. No I am more talking on a one or two time a year remap that may or may not cost X PLEX.

It would not hurt any one rather it would allow players that made bad choices early in their characters life to undo those choices for skills they never use. Yes in real life if you go learn something and never use it you cant matrix it into something else but this is a game after all and you should be able to do what you want. You already put in the training time for the SP so why not.

This has been done on a small scale already when learning skills were taken out because it was slowing down training rather than speeding it up. So with a revisit on the system they used to do that I predict a remap system could be done in under 100 man hours.
mxzf
Shovel Bros
#2 - 2012-04-17 03:14:59 UTC
First off, proposals like this belong in the F&I forum.

Second, this idea has been proposed many times already.

Third, it's still a horrible idea that would break the game.
Erdren Merat
Deep Core Mining Inc.
Caldari State
#3 - 2012-04-17 04:09:09 UTC
Yes I agree it should be in F&I haven't used the forums much and was in the skills section. Will move it there but first:

I don't see how this would break the game. Say I put 3 years of nonstop training into the game. I still spent the time that some one that went down that path to start with did. If I choose to lose my ability to mine at all so I can fly lets say a Rokh with T2 fits and I have the time it takes to get there played why cant I lose one option for another? It works the other way too. Say I can fly a Thanotose but not I find myself in a high sec mining corp cus I found out my IRL friend played but thats what he did. So I switch to mining so I can do stuff with my friend, but now I cant fly that Thanotose any more. That doesn't break the game.
Leetha Layne
#4 - 2012-04-17 06:09:49 UTC
I for one am not going to restate the endless arguments against this Snowflake. It's the way it is for a reason.
Reldor Silverheart
Garoun Investment Bank
Gallente Federation
#5 - 2012-04-17 09:00:14 UTC
Short answer : No

Long answer : This is a terrible idea, so no

TL;DR: no
RaTTuS
BIG
#6 - 2012-04-17 10:55:36 UTC
no no no no unless
there is a skill to enable you to remap skill points

http://eveboard.com/ub/419190933-134.png http://i.imgur.com/kYLoKrM.png

Greg Valanti
The Scope
Gallente Federation
#7 - 2012-04-17 11:18:31 UTC
RaTTuS wrote:
no no no no unless
there is a skill to enable you to remap skill points


And even then, that skill should be purposely broken, so no.
Andy DelGardo
#8 - 2012-04-17 16:10:29 UTC  |  Edited by: Andy DelGardo
I also don't see how a "once a year" skill remap will "break" the game, even a 50% point remap would work. U can still circumvent this missing feature via the official character market and sell your character and grab a new one. I also guess its a dead horse since eve is a hardcore game and i don't see many hardcore players supporting this idea. Just look at the feedback here, the hardcore players don't like it so thats how it will be :)

bye Andy
Tippia
Sunshine and Lollipops
#9 - 2012-04-17 16:10:40 UTC
Standard copypasta for this horrible idea:

It removes the point of having skills to begin with.
It removes the point of having attributes.
It removes attribute implants from the game.
It removes variety and instead encourages FOTM and cookie-cutter setups.
It removes the uniqueness, history and "character" of your character.
It removes planning and choice and consequences.
It removes goal-setting, progression and any achievement in those areas.
It kills character trading.
It massively boosts older characters over new ones.
It introduces "catching up" as a concept in EVE and instantly makes it impossible to do.


…all of that for something that doesn't solve any kind of problem.
Andy DelGardo
#10 - 2012-04-17 16:16:35 UTC  |  Edited by: Andy DelGardo
Tippia wrote:

It kills character trading.


Don't want to start arguing on the OP subject , since i think its not supported widely enough so there are 1000 more important things to change in eve, but on the character trading aspect i actually think this will improve it. Think about it this way, if i can buy a 10mil SP toon with a skill revamp system there are much more "valid" character offers and possible buyers on the market. This in return means more character traded and possible lower prices.

My biggest complain here would be the existence of the character market, since this is essential the "Skill Revamp" option, with the difference that it is quite expansive and i cant choose my name or face.


PS: Btw what about a 1 time skill remap after 3-12 months so new players get a chance to first try lots of stuff and of they don't like it anymore can correct it once.
Tippia
Sunshine and Lollipops
#11 - 2012-04-17 17:15:51 UTC
Andy DelGardo wrote:
PS: Btw what about a 1 time skill remap after 3-12 months so new players get a chance to first try lots of stuff and of they don't like it anymore can correct it once.
Why do they need to “correct” it?

EVE has no cap and no limit to what you can train. If you want to do something else, you train something else. If you want to try something, you can do so with a very small SP investment (caps being the only real exception, but that's probably for the good — you shouldn't get into those without a well thought-out plan anyway).
Zhilia Mann
Tide Way Out Productions
#12 - 2012-04-17 19:27:03 UTC
This has been brought up before. Read all those threads. If you still think it's a good idea, please 1) re-post 2) in Features and Ideas 3) with rebuttals to all of the totally valid points already brought up in opposition to the whole concept.
Biutch
Perkone
Caldari State
#13 - 2012-04-17 19:54:15 UTC
Tip for you!

Save money, sell your char(or keep it or whatever). Buy new char!
Erdren Merat
Deep Core Mining Inc.
Caldari State
#14 - 2012-04-17 19:54:46 UTC  |  Edited by: Erdren Merat
Already have moved this and said I would but people took off against it here so what ever.

And as my last point that I brought up in the right thread.

STOP SAYING ANYTHING ABOUT CHARACTER MARKET SELLING AND TRADING CHARACTERS FOR ISK OR FOR MONEY IS AGAINST THE EULA!! (but apparently blue posted as ok?)

I will accept any other valid reasons other than that one.

Finally I would never want it to be something you could do even once a month I would like either a one time only per account or at the very most often once a year.

What I have learned about this topic is that there are a lot of people for it and a lot of people against the idea, and that it is 99% never going to happen so I am dropping the issue. If you want to continue to bicker on about it I am not going to stop you.

=== END THREAD ===
Zhilia Mann
Tide Way Out Productions
#15 - 2012-04-17 20:44:36 UTC
Erdren Merat wrote:
STOP SAYING ANYTHING ABOUT CHARACTER MARKET SELLING AND TRADING CHARACTERS FOR ISK OR FOR MONEY IS AGAINST THE EULA!! (but apparently blue posted as ok?)


No it isn't. In fact it's encouraged, sanctioned activity. Well, for ISK. Not so much for fiat currency.
Tippia
Sunshine and Lollipops
#16 - 2012-04-17 22:21:33 UTC
Erdren Merat wrote:
STOP SAYING ANYTHING ABOUT CHARACTER MARKET SELLING AND TRADING CHARACTERS FOR ISK OR FOR MONEY IS AGAINST THE EULA!! (but apparently blue posted as ok?)
For your reading pleasure.

No. Character trading is entirely legal as long as it's done within the framework set up by CCP, to the point where they are providing an official game forum section for the purpose and a section of the account management page dedicated to the service. You're not allowed to trade your account, but your character is just another asset that you can sell to other players for ISK.
Azemar
Voidhounds
Pretenders
#17 - 2012-04-17 23:06:30 UTC  |  Edited by: Azemar
mxzf wrote:
First off, proposals like this belong in the F&I forum.

Second, this idea has been proposed many times already.

Third, it's still a horrible idea that would break the game.



If they limited something like to an obscene amount of time (like once every two years), i don't see how it would break the game.

It would reasonably give you one chance to choose your skills more wisely.
Orlacc
#18 - 2012-04-18 04:34:58 UTC
There are games that offer this.

This game doesn't. Its called "different."

"Measure Twice, Cut Once."

Tippia
Sunshine and Lollipops
#19 - 2012-04-18 04:42:28 UTC
Azemar wrote:
If they limited something like to an obscene amount of time (like once every two years), i don't see how it would break the game.
Not obscene enough. It would have to be limited to once every 8 years or so — to the point where it no longer matters or makes any difference — for it not to cause a whole slew of issues.

…and even then, it's still a potentially game-breaking solution to a problem that doesn't exist to begin with so there's still no reason to implement it and plenty of reason not to.
Mara Pahrdi
The Order of Anoyia
#20 - 2012-04-18 05:49:29 UTC  |  Edited by: Mara Pahrdi
Tippia wrote:
Azemar wrote:
If they limited something like to an obscene amount of time (like once every two years), i don't see how it would break the game.
Not obscene enough. It would have to be limited to once every 8 years or so — to the point where it no longer matters or makes any difference — for it not to cause a whole slew of issues.

This. Very much this.

As stated above by Orlacc EVE is different. That's why I finally got here in late 2010.

Most other game developers forget about what was right in their games, get off the track over time and end up making a whole pile of **** out of what was once a lot of fun.

If CCP starts doing the same, if they start making EVE into some kind of WoW in space, I'm out.

Remove standings and insurance.

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