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Why Lo Sec Isn't Dying

Author
masternerdguy
Doomheim
#1 - 2012-04-15 16:25:15 UTC
People love to sing the praises of hi and null and say that lo offers nothing of benefit. You have no idea how wrong you are. The key part of the formula you're missing is that lo sec is a teamwork area. You have to be a team player to succeed there, and you need to have friends.


Advantages of Lo Sec Over Hi Sec


  • Better belt rats, better minerals, and better complexes.
  • Low population density. You can find lots of empty systems to play in.
  • Open PVP - There is no such thing as suicide ganking in lo sec.
  • Customs offices can be easily removed, even if player owned, without going through a wardec process.


Advantages of Lo Sec Over Null Sec

  • Easy to get to. Nullsec is better defended and generally harder to get to from hi sec than lo sec is.
  • No Sov, meaning that control of a system (and yes corps/alliances DO control lo sec systems) is only dependent on if you can defend that system.
  • No bubbles, no bombs, no DDD, and has gate guns. Makes jumping blindly in lo sec safer than blindly jumping in nullsec.

Things are only impossible until they are not.

Nova Fox
Novafox Shipyards
#2 - 2012-04-15 16:35:37 UTC  |  Edited by: Nova Fox
Reason why Lo Sec Sucks.

-Stupid Security Status Loss.
-Some low sec systems are islands
-Lack of market hubs in low sec.
-Stupid Gate and station guns that do nothing against the agressors but kill your own ship nearly instantly.
-Low Sec devoid of 'nice' people.
-Because of open pvp all money generating activites especially when solo is off the table.
-Lo Sec Customs office removal great way to lose a dreadnaught. Some are placed for the sole purpose of being allaince gank baits.
-Lo Sec is generally not easy to get to due to the large amounts of gate camps where as null sec doesnt tolerate gate camps they dont own and cannot afford the manpower as they are more functional having eyes on the gate, tracking people and then interecepting.
-Just becuase there are no bubbles or capital ship mechanics doesnt stop an instant locking subcap from landing a prewarmed scrambler on you.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Tobiaz
Spacerats
#3 - 2012-04-15 16:50:44 UTC
Let's feed the stupid troll...

masternerdguy wrote:
People love to sing the praises of hi and null and say that lo offers nothing of benefit. You have no idea how wrong you are. The key part of the formula you're missing is that lo sec is a teamwork area. You have to be a team player to succeed there, and you need to have friends.


Advantages of Lo Sec Over Hi Sec


  • Better belt rats, better minerals, and better complexes. Only slightly better, no way worth the risk
  • Low population density. You can find lots of empty systems to play in. There's a good reason why it's low density
  • Open PVP - There is no such thing as suicide ganking in lo sec.That's more because there simply isn't anything worth it
  • Customs offices can be easily removed, even if player owned, without going through a wardec process.Fantastic! lets all go to low sec! Because there customs offices can be removed!


Advantages of Lo Sec Over Null Sec

  • Easy to get to. Nullsec is better defended and generally harder to get to from hi sec than lo sec is.Still plenty of camping on low-sec gates
  • No Sov, meaning that control of a system (and yes corps/alliances DO control lo sec systems) is only dependent on if you can defend that system.There aren't much resources worth controlling in the first place
  • No bubbles, no bombs, no DDD, and has gate guns. Makes jumping blindly in lo sec safer than blindly jumping in nullsec.Bad thing, bad thing, irrelevant, and gateguns could already be tanked with impunity 5 years ago.


Can't wait for your next face-palm worthy thread.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Adunh Slavy
#4 - 2012-04-15 17:11:07 UTC
Tobiaz wrote:
Let's feed the stupid troll...



"Hide Posts" is a good thing. Time has come for most of these clowns to be ignored.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Zarnak Wulf
Task Force 641
Empyrean Edict
#5 - 2012-04-15 17:23:54 UTC
Superficial list. I like low sec b/c:

I can run around with nice implants in my head. No bubbles equals less podding. It's great for casual PvP. I play 20-35 hours a week. I prefer to not spend that time waiting to form up, travelling to destination, waiting, and after five hours of being logged in finally have a fleet fight. I can fly fits that I want to fly and not some soul draining fleet doctrine fit. The lower numbers and lack of bubbles means I can fly and will compete against fits and tactic unfeasible in nullsec.

It's rare when I can't find 2-3 fights in a short period of time after I log in. I enjoy solo, small group, and even the occasional fleet PvP. I make enough isk off of FW to support my PvP addiction. I shop in Hek rather then Rens and avoid the Amamake blob.
Doc Severide
Doomheim
#6 - 2012-04-15 17:31:03 UTC
I went ONCE in a fleet with nerdguy doofus as FC. BIG mistake. Sounds like nothing has changed...
XIRUSPHERE
In Bacon We Trust
#7 - 2012-04-15 17:36:05 UTC
Keep making assumptions about lo sec, we like it the way it is. If you don't you may need to reevaluate your strategy or have a slight paradigm shift.

Lo sec is about actions, consequences, and living with them while having greater opportunity. It's free of the hubris and crippling politics of null and free of the drudgery and largely free of the tired bs of hi sec.

The advantage of a bad memory is that one can enjoy the same good things for the first time several times.

One will rarely err if extreme actions be ascribed to vanity, ordinary actions to habit, and mean actions to fear.

Zverofaust
Ascetic Virtues
#8 - 2012-04-15 17:36:39 UTC
You are literally ********, go skill yourself.
Jake Warbird
Republic Military School
Minmatar Republic
#9 - 2012-04-15 17:40:36 UTC
Zverofaust wrote:
You are literally ********, go skill yourself.

IRL. Need to work on those skills OP.
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#10 - 2012-04-15 17:56:12 UTC
Jake Warbird wrote:
Zverofaust wrote:
You are literally ********, go skill yourself.

IRL. Need to work on those skills OP.


OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG
BAN THIS GUUYYYY OMGOMGOMGOMG

edit - oh wait he said skill nvm

Katrina Oniseki

Doc Severide
Doomheim
#11 - 2012-04-15 17:58:10 UTC
XIRUSPHERE wrote:
Keep making assumptions about lo sec, we like it the way it is. If you don't you may need to reevaluate your strategy or have a slight paradigm shift.

Lo sec is about actions, consequences, and living with them while having greater opportunity. It's free of the hubris and crippling politics of null and free of the drudgery and largely free of the tired bs of hi sec.

Translation = "Duh, like um, duh"

Paradigm shift and hubris? LOL, what next....
Destru Kaneda
Black Rebel Rifter Club
The Devil's Tattoo
#12 - 2012-04-15 18:05:37 UTC
Jake Warbird
Republic Military School
Minmatar Republic
#13 - 2012-04-15 18:08:37 UTC
Katrina Oniseki wrote:
Jake Warbird wrote:
Zverofaust wrote:
You are literally ********, go skill yourself.

IRL. Need to work on those skills OP.


OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG
BAN THIS GUUYYYY OMGOMGOMGOMG

edit - oh wait he said skill nvm

Close one eh? Whew...
Bane Necran
Appono Astos
#14 - 2012-04-15 18:24:01 UTC
masternerdguy wrote:
Low population density. You can find lots of empty systems to play in.


This is because lowsec already died.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Serene Repose
#15 - 2012-04-15 21:18:51 UTC
Don't forget the greatest challenge to lo sec life! Enduring hours and hours of boredom waiting for a gank victim to appear.

We must accommodate the idiocracy.

Skorpynekomimi
#16 - 2012-04-15 21:23:49 UTC
It's unreliable. Mostly uninhabited system, but one day you warp in and find a gatecamp. Then you're dead before you can do anything about it.

Economic PVP

Jon Taggart
State War Academy
Caldari State
#17 - 2012-04-15 21:24:57 UTC
Bane Necran wrote:
masternerdguy wrote:
Low population density. You can find lots of empty systems to play in.


This is because lowsec already died.


How can you kill something which has no life?
Ron Bacardi
State War Academy
Caldari State
#18 - 2012-04-15 21:27:23 UTC
I for one welcome the triumphant return of Masternerdguy. Top form sir.
Ocih
Space Mermaids
#19 - 2012-04-15 21:40:01 UTC
Spin doctoring EVE didn't work that well 10 years ago. It's kind of funny, people still think it will work even with 20,000 pages of documentation on a game that is a decade old.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#20 - 2012-04-15 23:37:36 UTC
if i had the ability to lock forum post i would just lock all masternerdtroll posts instantly.
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