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Find Permacloakys

Author
Morgan Dinn
Imperial Mechanics
#61 - 2012-04-27 08:11:15 UTC
Arkon Olacar wrote:
Please remind me again how someone who is not at the computer can impact your gameplay.


If your so stupid that you do not know how, then please jump into a well and stay there and think about it.
Morgan Dinn
Imperial Mechanics
#62 - 2012-04-27 08:15:32 UTC
Nazowa wrote:
I like the fuel needed for cloaking idea. Especially the use up something from PI part.


I agree on this one.

A seperate fuel bay for cloakers so it would be sufficient for them and would prevent AFK-cloaking for long preiods of time.
Game play would improve. People would need to think new strategies and so on.

Why is this a huge deal?

Oh yeah.... sniff sniff I want to pewpew and nerfing my plans would mean I would need to think a new way how to grief players sniffsniff.
Drake Draconis
Brutor Tribe
Minmatar Republic
#63 - 2012-04-29 11:25:23 UTC  |  Edited by: Drake Draconis
Morgan Dinn wrote:
Arkon Olacar wrote:
Please remind me again how someone who is not at the computer can impact your gameplay.


If your so stupid that you do not know how, then please jump into a well and stay there and think about it.


My my my....someones weak to mental psychological attacks....how utterly pathetic.

I'm not at my keyboard...but I'm going to attack you...but I'm not at my keyboard...but I'm so going to attack you with my cloaked ship.

woooooooouuuuuuu *ghost sounds*


I suggest you spend some quality time in the said well before you spout that senseless crap you call logic again.

Perhaps you should divert energy to reworking tactics to protect your paranoid selves from attack eh?

or perhaps it would be best served hiding in a station and not undocking because of a supposed cloaked individual.

And whatever you do...don't you DARE go to Wormhole Space....because your just utterly screwed at that point.

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Zordon
Replacements R Us
Goonswarm Federation
#64 - 2012-04-29 22:58:28 UTC
I'm trying to see how the 'idea' I proposed would stagnate further 0.0 combat. I feel that it would allow for more entertaining or even innovative fighting styles. For the WH people, if they are AFK cloaking, how do you know they are in the WH? DEV-HAX?
Americe Zane
The Lucky Punx
#65 - 2012-04-30 10:45:52 UTC
I think the inability to deal with a cloaked ship in your system is indicative of your inability to hold said system, not a failing of the cloak mechanics.

If you don't have the skills or manpower to counter whatever might come from the cloaky, chances are you will lose the system regardless of cloaky being involved or of more traditional ways.
Menog Fenduro
Eternally Corp
#66 - 2012-04-30 19:10:53 UTC
Americe Zane wrote:
I think the inability to deal with a cloaked ship in your system is indicative of your inability to hold said system, not a failing of the cloak mechanics.

If you don't have the skills or manpower to counter whatever might come from the cloaky, chances are you will lose the system regardless of cloaky being involved or of more traditional ways.


so then about 85% have to leave the nosec because they all have not enough player to be online 24/7 and protect again incomming cloakys.. and remember some gangs fly with 20 people around and leave a cloaked behind...
how u deal with this ? engage the 20 men with your 15 online people..

it is a failing of the cloaking mechanics, how u deal with a cloaked ship ?
there is now way for u to deal with it... until he attackes u... but he will not attack u when 20 other player online...

the "remove local" or "dealwith it or not blabla" is all bullshit..

a cloaky is a permanent threat for u and your member, u never know when he is really playing or trying to find u in a site or something else.

there is no other "tactic" or something else that is a permant threat, every tactic has a counter tactic but afk-cloaky-bring-a-system-down-engange-when-nobody-else-is-online has no countertactic...

so there has to be a way to engange him, because of a space disruption after a long time, or to prevent him from perma cloaking with fuel...
where is the problem with this ideas? this kills just the overpowered afk-permathreat nothing more...
all other tactics and uses of a cloaked ship will work as the do atm...
or are u afraid that u don't get any kills in the future ? ;) i think so...
Jack Carrigan
Order of the Shadow
#67 - 2012-05-01 00:42:43 UTC
There are plenty of counter-tactics to cloaked ships:

- A Standing Fleet
- A small fleet of ships with swarms of drones

But honestly, if they're not at the computer, they are no threat to you. STOP BEING A LITTLE *****!

If you're afraid of a permacloaked ship, you should find some other game to spend your time on.

If you want to find a solution to a permacloaked ship, jump up and down so your ****s will drop, grab a fleet, and go **** their **** up.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Kusum Fawn
Perkone
Caldari State
#68 - 2012-05-01 01:41:31 UTC
Jack, the quote you are using as a sig was, i think, originally

"War does not determine who is right, but who is left"

arent there like three other threads about this exact same thing, with all the exact same people posting the exact same things?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Drake Draconis
Brutor Tribe
Minmatar Republic
#69 - 2012-05-01 01:48:52 UTC
Kusum Fawn wrote:
Jack, the quote you are using as a sig was, i think, originally

"War does not determine who is right, but who is left"

arent there like three other threads about this exact same thing, with all the exact same people posting the exact same things?


sometimes people don't get the message....and this will likely continue to happen until such time people wise up.

Jacks right btw....just a bit more terese that I would put it.

But he's right.

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Kusum Fawn
Perkone
Caldari State
#70 - 2012-05-01 01:51:40 UTC
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Drake Draconis
Brutor Tribe
Minmatar Republic
#71 - 2012-05-01 03:00:05 UTC
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll

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Kusum Fawn
Perkone
Caldari State
#72 - 2012-05-01 03:22:09 UTC
Drake Draconis wrote:
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll


I meant how does one go about finding a perma cloaky ship. currently.

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Americe Zane
The Lucky Punx
#73 - 2012-05-01 04:44:21 UTC
Menog Fenduro wrote:
Americe Zane wrote:
I think the inability to deal with a cloaked ship in your system is indicative of your inability to hold said system, not a failing of the cloak mechanics.

If you don't have the skills or manpower to counter whatever might come from the cloaky, chances are you will lose the system regardless of cloaky being involved or of more traditional ways.


so then about 85% have to leave the nosec because they all have not enough player to be online 24/7 and protect again incomming cloakys.. and remember some gangs fly with 20 people around and leave a cloaked behind...
how u deal with this ? engage the 20 men with your 15 online people..

it is a failing of the cloaking mechanics, how u deal with a cloaked ship ?
there is now way for u to deal with it... until he attackes u... but he will not attack u when 20 other player online...

the "remove local" or "dealwith it or not blabla" is all bullshit..

a cloaky is a permanent threat for u and your member, u never know when he is really playing or trying to find u in a site or something else.

there is no other "tactic" or something else that is a permant threat, every tactic has a counter tactic but afk-cloaky-bring-a-system-down-engange-when-nobody-else-is-online has no countertactic...

so there has to be a way to engange him, because of a space disruption after a long time, or to prevent him from perma cloaking with fuel...
where is the problem with this ideas? this kills just the overpowered afk-permathreat nothing more...
all other tactics and uses of a cloaked ship will work as the do atm...
or are u afraid that u don't get any kills in the future ? ;) i think so...


If you dont have the people to be online to protect from cloakies, then you dont have enough people to deal with a regular threat.

If you are being attaked by 20 people when you only have 15, a cloaky is pretty much irrelevant. You simply dont have the manpower to hold that system.

SOV is held by the group with the power to hold it.

It seems to me you cant really justify a change to cloak mechanics as your argument doesnt seem to address that, but more of a wider manpower issue.
Drake Draconis
Brutor Tribe
Minmatar Republic
#74 - 2012-05-01 04:46:57 UTC
Kusum Fawn wrote:
Drake Draconis wrote:
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll


I meant how does one go about finding a perma cloaky ship. currently.


You really don't get it do you?

I suggest you consider the mouse trap and then apply it to eve mechanics/tactics.

If you can't figure out that much let alone refuse to read what people have said in many topics...you have no business making proposals about this subject what-so-ever.

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Americe Zane
The Lucky Punx
#75 - 2012-05-01 04:47:11 UTC
Kusum Fawn wrote:
Drake Draconis wrote:
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll


I meant how does one go about finding a perma cloaky ship. currently.



Maybe you can detail how a cloaky ship provides an unique threat to a system. Maybe highlight how much more of a threat it is than say, a regular roaming gang or non cloaked scout.
Kusum Fawn
Perkone
Caldari State
#76 - 2012-05-01 06:26:25 UTC
Drake Draconis wrote:
Kusum Fawn wrote:
Drake Draconis wrote:
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll


I meant how does one go about finding a perma cloaky ship. currently.


You really don't get it do you?

I suggest you consider the mouse trap and then apply it to eve mechanics/tactics.

If you can't figure out that much let alone refuse to read what people have said in many topics...you have no business making proposals about this subject what-so-ever.



oo, i must have really struck a nerve, i see a lot of defensive posturing, but no answer to my question. I see a bait and trap, that may/maynot work, but it doesnt force anyone's hand.

Ive read a lot of threads, maybe youve seen my posts somewhere else? I havent seen any answers other then "i swear it works fine"

How does one find a perma cloaky? im not making a judgement , here, but i am asking since you have presented it as an option. saying "Figure it out yourself" is avoiding the questions, why bother replying if you dont have an answer worth sharing?

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Kusum Fawn
Perkone
Caldari State
#77 - 2012-05-01 06:35:36 UTC
Americe Zane wrote:
Kusum Fawn wrote:
Drake Draconis wrote:
Kusum Fawn wrote:
Jack Carrigan wrote:
There are plenty of counter-tactics to cloaked ships:

If you want to find a solution to a permacloaked ship, grab a fleet, and go **** their **** up.



Can you expand a bit more on how this works?


Seriously? I mean bother to read what everyone already has offered.Roll


I meant how does one go about finding a perma cloaky ship. currently.



Maybe you can detail how a cloaky ship provides an unique threat to a system. Maybe highlight how much more of a threat it is than say, a regular roaming gang or non cloaked scout.


Hmm, Its Guerrilla warfare, or terrorism, depending on which side you are on.

Roaming gangs are the forces that maraud from the hills, and wear uniforms,
and "afk" or "perma" Cloakys are the people that blend in with the civilians, hiding weapons in the basements of houses. You don't know when they are going to strike, you don't know where, but you know they are out there and want to.

I dont want to break the cloak mechanic, I do want to break the system camping mechanic.
how?, im not sure.

I just disagree with people that say "its fine, you can beat it by doing .... um , actually just figure it out for yourself:"

Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.

Jack Carrigan
Order of the Shadow
#78 - 2012-05-01 08:11:34 UTC
When a ship cloaks, it should be removed from local. Problem solved.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jint Hikaru
OffWorld Exploration Inc
#79 - 2012-05-01 11:52:34 UTC
Kusum Fawn wrote:

I dont want to break the cloak mechanic, I do want to break the system camping mechanic.
how?, im not sure.



Its quite simple. When cloaked, the cloaker is removed from local (and possibly has local removed from their UI to balance)

You get a more realistic active 'cloaked' vessel, because the other system users dont know he is there.

You completely remove the AKF cloaker, because the system residents are not aware that he is there, and as he is AFK he is no threat at all.


HOWEVER; As this would mean that the residents of the system would have to activly check for probes or be prepared for a cloaked attack (similar to WH space), I can't see them supporting this, becaue "its too much work for them"

Because, what these threads really boil down to is the null carebears want to rat and mine without any cloak threat at all. (The AFK whine is just an excuse)

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Tiger's Spirit
Templars of the Shadows
#80 - 2012-05-01 20:44:15 UTC
Drake Draconis wrote:
Morgan Dinn wrote:
Arkon Olacar wrote:
Please remind me again how someone who is not at the computer can impact your gameplay.


If your so stupid that you do not know how, then please jump into a well and stay there and think about it.


My my my....someones weak to mental psychological attacks....how utterly pathetic.

I'm not at my keyboard...but I'm going to attack you...but I'm not at my keyboard...but I'm so going to attack you with my cloaked ship.

woooooooouuuuuuu *ghost sounds*


I suggest you spend some quality time in the said well before you spout that senseless crap you call logic again.

Perhaps you should divert energy to reworking tactics to protect your paranoid selves from attack eh?

or perhaps it would be best served hiding in a station and not undocking because of a supposed cloaked individual.

And whatever you do...don't you DARE go to Wormhole Space....because your just utterly screwed at that point.


Why trolling all forum topic you fcking moron ?