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A carebear's question

Author
Five Thirty
School of Applied Knowledge
Caldari State
#1 - 2012-04-13 19:49:11 UTC  |  Edited by: Five Thirty
The truth of the matter is that you cannot FORCE someone to PvP.

I personally don't PvP. I absolutely detest PvP, and have avoided it in every game I've ever played. If my alliance gets a war dec, I simply stay in station and spend my time on EvE playing the market. If the war dec lasts too long, I will simply stop playing, logging on only to update skill queues.

I don't shoot ninjas who invade my mission space. Instead, I abandon all wrecks immediately. If there is a mission completion item, I will dock up and complete the mission later. Losing the time bonus doesn't bother me at all versus accidentally gaining agro from the invader. I don't want to fight you, and I will do everything in my power to make that abundantly clear.

I do not venture into lowsec space. I know that I am a huge target and that there are players all over that area of space looking to take me down at their first opportunity.


My question is:

Why does this bother some of you?

I enjoy the PvE aspect of the game, I really do. How does this affect the PvP players in any way? Are you trying to lower the subscriber base of EvE by driving out the people who don't see things the same way you do? I know that I am not alone in my playstyle, in fact most of my alliance members are mission runners or industrialists.

Can the blood hungry PvPers not see that blowing away industrialists is equivalent to shooting yourself in the foot? Who makes your ships that you so happily blow into space dust? Who mines the minerals? Who risks their freighter every time they jump into Jita?

Carebears do.

So, does it really make sense to push them out of the game in hopes that spaceships will start growing on trees?

Extra credit bonus question:

Are there not enough people actively looking for PvP that instead PvP players must turn to harassing PvE players?
mxzf
Shovel Bros
#2 - 2012-04-13 19:58:50 UTC
Ah, you have stumbled upon the cruel irony of the PvPer's dilema.
masternerdguy
Doomheim
#3 - 2012-04-13 20:03:47 UTC
Fun fact: We don't need you for the game to run smoothly. Most big alliances have their own industrial complex.

And yes, we can force you to pvp. You might not fight back, and that is your option.

Things are only impossible until they are not.

Dark Pangolin
The Tuskers
The Tuskers Co.
#4 - 2012-04-13 20:04:12 UTC
Five Thirty wrote:
The truth of the matter is that you cannot FORCE someone to PvP.

I personally don't PvP. I absolutely detest PvP, and have avoided it in every game I've ever played. If my alliance gets a war dec, I simply stay in station and spend my time on EvE playing the market. If the war dec lasts too long, I will simply stop playing, logging on only to update skill queues.

I don't shoot ninjas who invade my mission space. Instead, I abandon all wrecks immediately. If there is a mission completion item, I will dock up and complete the mission later. Losing the time bonus doesn't bother me at all versus accidentally gaining agro from the invader. I don't want to fight you, and I will do everything in my power to make that abundantly clear.

I do not venture into lowsec space. I know that I am a huge target and that there are players all over that area of space looking to take me down at their first opportunity.


My question is:

Why does this bother some of you?

I enjoy the PvE aspect of the game, I really do. How does this affect the PvP players in any way? Are you trying to lower the subscriber base of EvE by driving out the people who don't see things the same way you do? I know that I am not alone in my playstyle, in fact most of my alliance members are mission runners or industrialists.

Can the blood hungry PvPers not see that blowing away industrialists is equivalent to shooting yourself in the foot? Who makes your ships that you so happily blow into space dust? Who mines the minerals? Who risks their freighter every time they jump into Jita?

Carebears do.

So, does it really make sense to push them out of the game in hopes that spaceships will start growing on trees?


I have no idea what you are talking about. I <3 you. I do not like PvE, I have avoided it as much as i can in every game I have played. I love PvP. Why does that bother you so much? I do everything in my power to violence as many internet space ships as possible in as many places as possible as often as possible. Stop pushing people like me out of the game and lowering EvEs player base.

Don't you industrialists understand that without us rabid PvPers there would be virtually no demand for your manufactured products? What will you do with all your shiny mission loots when no one buys it!?!? I make ships explode FOR YOU! EVERYTHING I DO I DO IT FOR YOU!

Enjoy internet space ships. I'll be watching you...all the time...one day you will make a mistake...and I'll be there...pew pew!
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#5 - 2012-04-13 20:06:32 UTC  |  Edited by: Deen Wispa
Half the playerbase is only capable of thinking from their perspective and no one else. Don't let it bother you. Everyone bears in this game in one form or another.

Though I do frown on any corp pilot that will hide in station during a wardec and choose to not help their fellow corpmates. That makes you a selfish team mate in my eyes. With respect to running a hisec corp, I always say that the true character of a pilot comes out when a wardec occurs. Some will go off and selfishly do their own thing while others will proudly defend their home until the last Ibis goes down in a flame of glory.

Edit: with the price of ships rising making PVP more expensive, you would think some people would appreciate the bears and miners more but it's unlikely Cry

High Five. Yeah! C'est La Eve .

Five Thirty
School of Applied Knowledge
Caldari State
#6 - 2012-04-13 20:09:28 UTC
Deen Wispa wrote:
Half the playerbase is only capable of thinking from their perspective and no one else. Don't let it bother you. Everyone bears in this game in one form or another.

Though I do frown on any corp pilot that will hide in station during a wardec and choose to not help their fellow corpmates. That makes you a selfish team mate in my eyes. With respect to running a hisec corp, I always say that the true character of a pilot comes out when a wardec occurs. Some will go off and selfishly do their own thing while others will proudly defend their home until the last Ibis goes down in a flame of glory.


It's really not about helping corpmates. We cannot win a war with PvP combat, none in my alliance are trained or prepared to fight people who PvP on a daily basis. Instead, we win the war by wasting their time so much that they go away. As I mentioned in the OP, you cannot force someone into PvP.
masternerdguy
Doomheim
#7 - 2012-04-13 20:17:01 UTC
Five Thirty wrote:
Deen Wispa wrote:
Half the playerbase is only capable of thinking from their perspective and no one else. Don't let it bother you. Everyone bears in this game in one form or another.

Though I do frown on any corp pilot that will hide in station during a wardec and choose to not help their fellow corpmates. That makes you a selfish team mate in my eyes. With respect to running a hisec corp, I always say that the true character of a pilot comes out when a wardec occurs. Some will go off and selfishly do their own thing while others will proudly defend their home until the last Ibis goes down in a flame of glory.


It's really not about helping corpmates. We cannot win a war with PvP combat, none in my alliance are trained or prepared to fight people who PvP on a daily basis. Instead, we win the war by wasting their time so much that they go away. As I mentioned in the OP, you cannot force someone into PvP.


Instead of commiserating, you should learn how to do it.

Everyone is a noob once in every area. You have to try to learn.

Explain to me why PVE people are so slow to uptake the fact that they can learn to pvp too?

Things are only impossible until they are not.

Five Thirty
School of Applied Knowledge
Caldari State
#8 - 2012-04-13 20:23:19 UTC
masternerdguy wrote:
Instead of commiserating, you should learn how to do it.

Everyone is a noob once in every area. You have to try to learn.

Explain to me why PVE people are so slow to uptake the fact that they can learn to pvp too?


For the exact same reason that PVP people are so slow to uptake the fact that some players DO NOT WANT TO PVP. I have over 70 million skillpoints, none of which are PvP related. Hell, I can't even fit a warp scrambler to my ship. My active avoidance of all things PvP is due to the fact that I do not enjoy it in the slightest.

No, I don't have to try and learn PvP if I do not want to. I will continue to run missions and do other carebear activities for many more years, because I love this game.

masternerdguy
Doomheim
#9 - 2012-04-13 20:25:32 UTC
Five Thirty wrote:
masternerdguy wrote:
Instead of commiserating, you should learn how to do it.

Everyone is a noob once in every area. You have to try to learn.

Explain to me why PVE people are so slow to uptake the fact that they can learn to pvp too?


For the exact same reason that PVP people are so slow to uptake the fact that some players DO NOT WANT TO PVP. I have over 70 million skillpoints, none of which are PvP related. Hell, I can't even fit a warp scrambler to my ship. My active avoidance of all things PvP is due to the fact that I do not enjoy it in the slightest.

No, I don't have to try and learn PvP if I do not want to. I will continue to run missions and do other carebear activities for many more years, because I love this game.



I don't care if you want to PVP! This is EVE, and you signed up for a game which is one big giant open pvp arena.

Things are only impossible until they are not.

Rezig Huruta
Republic Military School
Minmatar Republic
#10 - 2012-04-13 20:25:46 UTC
masternerdguy wrote:


Everyone is a noob once in every area. You have to try to learn.

Explain to me why PVE people are so slow to uptake the fact that they can learn to pvp too?



I think you missed the point about him saying that he has no interest in it.

The general question he's asking is "why does it bother the PVP players if someone doesn't want to PVP?"
masternerdguy
Doomheim
#11 - 2012-04-13 20:27:50 UTC
Rezig Huruta wrote:
masternerdguy wrote:


Everyone is a noob once in every area. You have to try to learn.

Explain to me why PVE people are so slow to uptake the fact that they can learn to pvp too?



I think you missed the point about him saying that he has no interest in it.

The general question he's asking is "why does it bother the PVP players if someone doesn't want to PVP?"


To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.

Things are only impossible until they are not.

Five Thirty
School of Applied Knowledge
Caldari State
#12 - 2012-04-13 20:28:38 UTC
masternerdguy wrote:
I don't care if you want to PVP! This is EVE, and you signed up for a game which is one big giant open pvp arena.


Then why does CONCORD shoot you when you agress me in highsec?
Silas Shaw
Coffee Hub
#13 - 2012-04-13 20:29:55 UTC
With respect, just being a carebear doesn't mean you can't be dangerous. It just means that "PVP" is not your forte. And the bears make this game alive in the same way that PVPers do. A world in which EVERYONE is hostile isn't realistic. People ignore one another. People avoid one another. It makes the world make sense.

Also: you do PVP. Every time you touch the market you are undercutting someone else, buying something someone else had their eye on, or building something that someone else was planning to. For most people, that doesnt seem like PVP because there are no fireworks at the end, but trust me: you just alpha'd someone's profit margin.
masternerdguy
Doomheim
#14 - 2012-04-13 20:29:56 UTC
Five Thirty wrote:
masternerdguy wrote:
I don't care if you want to PVP! This is EVE, and you signed up for a game which is one big giant open pvp arena.


Then why does CONCORD shoot you when you agress me in highsec?


Because people like you cried on the forums back in 2003 enough to make CCP introduce concord. Besides, I can still gank you or get you to aggress me in lots of ways.

Things are only impossible until they are not.

Five Thirty
School of Applied Knowledge
Caldari State
#15 - 2012-04-13 20:30:08 UTC
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?
masternerdguy
Doomheim
#16 - 2012-04-13 20:32:00 UTC
Five Thirty wrote:
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?


Because it's funny.

Things are only impossible until they are not.

Five Thirty
School of Applied Knowledge
Caldari State
#17 - 2012-04-13 20:32:03 UTC  |  Edited by: Five Thirty
masternerdguy wrote:
Because people like you cried on the forums back in 2003 enough to make CCP introduce concord. Besides, I can still gank you or get you to aggress me in lots of ways.


Yes, you can attempt to gank me. You have less than 30 seconds to take down my 100k+ EHP mission boat. Good luck.

And no, I've been around long enough that you will NEVER trick me into agressing you.

BTW - I looked up your alliance kb, and I nearly fell out of my chair laughing. I'm pretty sure more mission runners have died from NPC rats than you guys.
Silas Shaw
Coffee Hub
#18 - 2012-04-13 20:32:18 UTC
Five Thirty wrote:
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?


Often because they "need" a quick kill. someone who knows how to fight back is less likely to give them one.
Rezig Huruta
Republic Military School
Minmatar Republic
#19 - 2012-04-13 20:35:31 UTC
masternerdguy wrote:
Five Thirty wrote:
masternerdguy wrote:
To that question, it bothers me they want to change game mechanics to make themselves safer to avoid any unwanted pvp, thus ruining the game I love.


You still haven't answered my question. Why do you insist on PVPING people who aren't interested in, or cannot, fight back?


Because it's funny.


That's unfortunate. Honestly, your first answer was much better. "Changing game mechanics". This, "Because it's funny" is one of the worst reasons in any game whatsoever to take delight in ruining another person's game experience.

"For the thrill"
"For the kill mail"
"For the loot"
etc...
Those are good reasons.

Because you want to **** on someone isn't.
masternerdguy
Doomheim
#20 - 2012-04-13 20:37:09 UTC
Rezig Huruta wrote:


That's unfortunate. Honestly, your first answer was much better. "Changing game mechanics". This, "Because it's funny" is one of the worst reasons in any game whatsoever to take delight in ruining another person's game experience.

"For the thrill"
"For the kill mail"
"For the loot"
etc...
Those are good reasons.

Because you want to **** on someone isn't.


Those answers go together. It's funny because of how lolwutmad they get about losing anything, then they go cry to CCP to get it "fixed".

Things are only impossible until they are not.

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