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Another Hulk Thread

Author
Cpt Greagor
Liquid Relief
#1 - 2012-04-13 11:27:29 UTC
Hulks have always had a weak tank, and for good reason, it isn't a ship meant to tank.

Anyway, as I said, they've always been this way, so what's with all the tears about it now?

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Azitek
Serenity Labs
#2 - 2012-04-13 11:32:44 UTC
Part of it is that with the upcoming changes to drone poo and module drops, mining will need to become a more common activity if the economy is to continue at its current pace. So people are dusting off their hulks after months of PvE and suddenly remembering how frustrating they can be.
Endeavour Starfleet
#3 - 2012-04-13 11:33:10 UTC
Again it needs to be said that the issue with these ships is not tank (As in the ability to resist damage over time) but susceptibility to alpha (High alpha quickly overwhelms defence before CONCORD or blues can respond)

A nullsec hulk that can tank NPCs should cost nearly a billion. That is normal. What isn't normal is these craft falling to such cheap gank craft in hisec.

They dont need more sustained tank. They need alpha prevention via a massive boost to structure HP. That way it becomes stupid not to fly with a DCU and with said DCU it costs more per gank which will equalize things out.
Whitehound
#4 - 2012-04-13 11:33:44 UTC
I cannot answer your question at the moment. I am working on something ... your mother says Hello.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Alara IonStorm
#5 - 2012-04-13 11:36:45 UTC
Another Hulk Reply.

Hulks have a weak tank and the description and bonuses say it should have otherwise.

Fitting restraints make it difficult to both tank and use mods that give your ship sufficient yield and utility unlike most combat ships that can pull utility, damage and tank.

Ships that can target Hulks have been added or buffed considerably while Hulk Balance has not been addressed.

More Grid to give them current levels of tanking with more utility might push miners to fit tanks as well as provide much needed challenge, difficulty and risk to suicide ganking.

Buffing EHP Potential instead of EHP is a very EVE solution that benefits only those who use it.
sasuk
New Eden Construction Co
#6 - 2012-04-13 11:57:37 UTC
hi

A little background first

I have been in eve since march 03 beta player, i have played on and off for many many years, and pretty much tried every thing in game

Pve, pvp, mining, trading, hauling, exploring, fleet battles, WH, manufacturing, pirating, knull and lolsec, and many more

and though out the time i have watched eve evolve in almost every area, except mining granted mining had a couple of buffs and the orca's but not much has changed, other than the market prices. And i think that’s what the mining community are trying to say, one of the only professions in eve that is and has and will always be a low risk Alpha that is a very important part of the eve economy, EVERY THING IS MADE FROM MIN'S in one way or another

Granted there are many people who will flame this and say eve is all about pvp and that’s the end of it but as ccp say its a sand box and u can do whatever you want. the economy is player run to a large extent and i think ccp would like it to be totally player run, But because of the balance of game mechanics the miners’ and industrials will always be at a disadvantage

and low and behold most of the item's in the market are made buy the very people who are in Tears over ~~ hulk`aJoke^ which is soon


Every profession deserves the same respect and dedication EVE FTW
Super Chair
Project Cerberus
Templis CALSF
#7 - 2012-04-14 01:16:21 UTC
When I first joined EVE I had the preconception that mining fleets would need combat vessels to patrol and keep them safe. I realized this really isn't the case since most mining hulls can be killed before any effective response to assist the miner can be made. I think there should be some sort of medium between unsupported mining vessels dieing (and rightfully so) versus mining vessels having the tank to survive long enough to receive some sort of assistance (such as reps or having corpmates dispatch the aggressor(s)).
Endeavour Starfleet
#8 - 2012-04-14 05:52:20 UTC
They don't need that complicated stuff. They just need Hull HP Increase. If you think about it. It will mean hulk pilots who have been attacked will have to go back and fit a hull rep or have some logi domi hull rep them up at station or POS. That takes them out of mining for a while so attacking them is still a viable means to slow output. Just that it takes alot more DPS to actually alpha it for good.
Wyte Ragnarok
#9 - 2012-04-14 08:06:01 UTC
Cpt Greagor wrote:
Hulks have always had a weak tank, and for good reason, it isn't a ship meant to tank.

Anyway, as I said, they've always been this way, so what's with all the tears about it now?


Went into thread expecting whining, was surprised.

They're probably complaining because there is more ganking now than say, four years ago. Either way, tell them to shove it, because it's a mining ship, not a combat ship. If the little miners are afraid of losing their Hulk then they need to learn how to check local, use their watch list for known gankers, use d scan, pay attention, align and be ready. Rather than just sitting there, AFK, sat still, doing nothing like most incompetent miners do. Oh. And maybe tell them to downgrade to a Covetor if they can't afford to lose a Hulk Lol
Don't fly what you can't afford to lose; same goes for the little miners.
Skorpynekomimi
#10 - 2012-04-14 08:28:48 UTC
Because ganking is in fashion right now. Once the next expansion's settled in and trit is up to 10ISK per unit, maybe then it'll stop.
Frankly, I'm just milking the hell out of gun mining before the expansion goes through. Once I can set up mining ops, the inflated mineral prices will be a license to print ISK.

Economic PVP

Rockius
Zero Reps Given
Pandemic Horde
#11 - 2012-04-14 08:37:56 UTC  |  Edited by: Rockius
In recent days the system I have been mining in has been visited by said pirates and have ofcourse blown up one of our hulks. We didn't cry. Instead we decided to fit our ships based on a corp standard design and park a domi with 6 Reps that run indefinatly with each hulk cross repping with 5 medium shield drones. We also have alts duke it out in the belts to bring concord onto the grid. I know this my sound extreme but you have to EvEvolve with the times.

Combined with drone, and loot nerfs ore and mineral price are rising increasingly every day. So in turn more miners return to the belts, which in turn brings more pirates.

I don't know what ccp intends to do to balance the issue that one 5mill isk ship "fitted and inssured" can effectivly take out a 400million isk ship, or that our barges can be alpha striked. But the tools and resources are in our hands to try and curb or prevent us from becoming victims.

Small simple steps can make a big difference in warding off gank attempts from smaller ships. As for the issue of being alpha striked I do agree that there needs to be some tweaking involved. Perhaps giving barges a smaller sig radius to give them more time to warp away, or like previously mentioned more hull so that DCU's will be more effective

In the mean time lets focus on how you make it harder for them to kill you while trying to find a better solution than the ones I mentioned above.

Lets face it guys we are prey. So are you ganna EvEvolve and try and stay ahead of your predators or are you going to keep dying and crying?

Its our move guys.
The true worth of a man is to be measured by the objects he pursues. 
baltec1
Bat Country
Pandemic Horde
#12 - 2012-04-14 08:45:30 UTC
The hulk can tank 3 alpha tornados with ease. The problem is people don't tank them then whine when this happens. The other month BATs went and killed 707 exhumers. None of them were tanked.
Kreeia Dgore
24th Imperial Crusade
Amarr Empire
#13 - 2012-04-14 15:01:18 UTC
What changed? Long story short: Everything getting buffed and new great gang ships appear while mining ships still being the same. May not hurt much back there, does hurt a lot now.
Whitehound
#14 - 2012-04-14 16:06:11 UTC  |  Edited by: Whitehound
Rockius wrote:
Lets face it guys we are prey. So are you ganna EvEvolve and try and stay ahead of your predators or are you going to keep dying and crying?

Its our move guys.

A valid point. The forum is a good place to voice our opinions on imbalances and to see what others think. One should not accept the game to be set in stone but also judge its mechanics. Some do not get this and they keep flying the same ships again and again and always use the same fits and it shows in their comments. The game has got its idiots.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Nylith Empyreal
Sutar Rein
#15 - 2012-04-14 16:32:14 UTC
5th law of trolling; When the original thread goes off the deep end, but not locked, a new thread is made and the cycle repeats itself.

Who's the more foolish the fool or the fool who replies to him?

Katalci
Kismesis
#16 - 2012-04-15 01:01:20 UTC  |  Edited by: Katalci
Alara IonStorm wrote:
Buffing EHP Potential instead of EHP is a very EVE solution that benefits only those who use it.

It doesn't need a buff. Check these forums for a t2 Hulk fit with 33k EHP. If someone brings three t2-fit tornadoes to suicide gank you -- more than the cost of your ship at current mineral prices -- it's unbalanced if you *don't* die.

Endeavour Starfleet wrote:
A nullsec hulk that can tank NPCs should cost nearly a billion. That is normal. What isn't normal is these craft falling to such cheap gank craft in hisec..

I did it with 300M, including the Hulk itself.
Whitehound
#17 - 2012-04-15 01:19:50 UTC
Katalci wrote:
It doesn't need a buff. Check these forums for a t2 Hulk fit with 33k EHP. ...

You check those fits. It needs a buff. The fits require you to use all slots including rigs and some need implants. If you cannot see how messed up this is then one cannot help you. No one is talking about ganks either. People use them as examples, but you should know that no ship is save from a gank. I thought you guys from Veto had a clue.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Alara IonStorm
#18 - 2012-04-15 01:36:13 UTC
Katalci wrote:

It doesn't need a buff. Check these forums for a t2 Hulk fit with 33k EHP. If someone brings three t2-fit tornadoes to suicide gank you -- more than the cost of your ship at current mineral prices -- it's unbalanced if you *don't* die.

I never said the EHP needs a buff.

EHP in regards to utility needs a buff. I have seen those fits and they can not fir 1 Mining Laser Upgrade in the lows. Let alone a survey Scanner.

This is basic utility Arguing against a buff like this is like arguing you should nerf the Hurricane because it can fit a point and Gyro Stabilizers at the same time as tanking mods.

The Hulk doesn't have enough slots to make the halfhearted tradeoffs PvP ships make so they have to literally sacrifice everything else just to fit a tank.

With Mining becoming a greater need do to Inflation and most other Mineral sources closed on the 24th buffing Mining Ships may not be a bad idea.
Azemar
Voidhounds
Pretenders
#19 - 2012-04-15 01:42:59 UTC  |  Edited by: Azemar
Katalci wrote:
Alara IonStorm wrote:
Buffing EHP Potential instead of EHP is a very EVE solution that benefits only those who use it.

It doesn't need a buff. Check these forums for a t2 Hulk fit with 33k EHP. If someone brings three t2-fit tornadoes to suicide gank you -- more than the cost of your ship at current mineral prices -- it's unbalanced if you *don't* die.

Endeavour Starfleet wrote:
A nullsec hulk that can tank NPCs should cost nearly a billion. That is normal. What isn't normal is these craft falling to such cheap gank craft in hisec..

I did it with 300M, including the Hulk itself.



Seconded. It's called a shield booster with the correct damage type modules, and 5 medium scout drones. You don't need A type or X-type modules to pull this off. Rigs make it even easier. They are always cap stable too so you can just keep mining.

If you're talking about PvP, then i have no idea.
Jorma Amatin
The Scope
Gallente Federation
#20 - 2012-04-15 02:11:04 UTC  |  Edited by: Jorma Amatin
I'm more of the mind of "learn to be careful" lesson. Hulk pilots should learn to watch local, dscan, or start doing battleclinic or employment history searches for pilots in local. Another would have to be staying aligned to their docking station or a safespot before settling in for mining.

As far as people thinking hulks need more EHP, they were never meant to be combat-ready ships, that's why mining fleets would sometimes run with combat support to guard them. If they wanted to be very cheap in highsec, have an ECM trained pilot take a Falcon so he can jam any aggressors.
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