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d-scan uses AU as units!!

Author
Midnight Hope
Pator Tech School
Minmatar Republic
#1 - 2012-04-12 03:33:37 UTC  |  Edited by: Midnight Hope
You wish!

We can travel throught the stars but our computers can't handle the conversion between km and AUs... seriously?

CCP can we add this to your "little things" bag. Pretty please?

CCP Punkturis, anything you can do about this as part of your UI improvements?
Kengutsi Akira
Doomheim
#2 - 2012-04-12 03:34:43 UTC
Midnight Hope wrote:
You wish!

We can travel throught the stars but our computers can't handle the conversion between km and AUs... seriously?

CCP can we add this to your "little things" bag. Pretty please?

SSP Punkturis, anything you can do about this as part of your UI improvements?


How do you use this thing anyways? Are there any guides out there?

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Simi Kusoni
HelloKittyFanclub
#3 - 2012-04-12 03:36:07 UTC
Midnight Hope wrote:
You wish!

We can travel throught the stars but our computers can't handle the conversion between km and AUs... seriously?

CCP can we add this to your "little things" bag. Pretty please?

SSP Punkturis, anything you can do about this as part of your UI improvements?

I hope they don't change this :/

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Destination SkillQueue
Doomheim
#4 - 2012-04-12 03:37:52 UTC
As long as we can still use KMs too I'm fine with it. AUs would be better at long ranges, but short range scanning requires the use of KMs.
Micheal Dietrich
Kings Gambit Black
#5 - 2012-04-12 03:54:37 UTC
Kengutsi Akira wrote:


How do you use this thing anyways? Are there any guides out there?



I'm in the same boat as you brother. Give me probes and I'll find you in seconds but I just do not see how somebody can zero in on D-scan.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Nedes Betternaem
Imperial Academy
Amarr Empire
#6 - 2012-04-12 04:05:58 UTC
Calculators can be helpful, yea its a pain but whatever, CCP always takes forever to fix these tiny things... better to adapt than complain.
Simetraz
State War Academy
Caldari State
#7 - 2012-04-12 04:21:59 UTC  |  Edited by: Simetraz
It would be nice to see it change from km's to AU automatically, however till then

1 AU = 149,597,870.691 kilometers which is all nice to know BUT.

For D-scan just round it up

1 AU = 150 Mill km
4 AU = 600 Mill km
8 AU = 1,200 Mill KM
14 AU = 2222222222222 and hit the scan button Big smile

D-scan angle works based on the angle YOU are looking it has nothing to do with the ship orientation.
quick scan is 180 for direction and drop to 30 to narrow down a specific target. it takes a few seconds at most
just one method
theocratis
#8 - 2012-04-12 04:26:45 UTC  |  Edited by: theocratis
you don't need kilometers for dscan. It is called directional scan for a reason. This is a useful tool that helps you scan without putting probes out (which can be seen by other probes).

dscan is used to passively scan in the direction that your view (not your ship) is pointing. want to look for some one in an asteroid field but dont want to scare them off first? point your view at the asteroid field. an set angle to say 10. get ships on scan? you may have targets in that direction you were pointing.
Alski
Aliastra
Gallente Federation
#9 - 2012-04-12 05:18:14 UTC
theocratis wrote:
you don't need kilometers for dscan. It is called directional scan for a reason. This is a useful tool that helps you scan without putting probes out (which can be seen by other probes).


Actually having kilometers on Dscan is absolutely essential for quickly locating which moon a POS is at without announcing your presence by deploying probes, Wormhole dwellers use this every day.

Having AU on Dscan, yes please, but give us a toggle between KM and AU.

Ashina Sito
Center for Advanced Studies
Gallente Federation
#10 - 2012-04-12 05:22:21 UTC
Kengutsi Akira wrote:


How do you use this thing anyways? Are there any guides out there?


Assuming your serious, This would help. It is a little long winded so broken into 3 parts.
Joran Dravius
Doomheim
#11 - 2012-04-12 05:53:29 UTC  |  Edited by: Joran Dravius
Kengutsi Akira wrote:
Midnight Hope wrote:
You wish!

We can travel throught the stars but our computers can't handle the conversion between km and AUs... seriously?

CCP can we add this to your "little things" bag. Pretty please?

SSP Punkturis, anything you can do about this as part of your UI improvements?


How do you use this thing anyways? Are there any guides out there?

There's a lengthy d-scan section in one of the rifter pvp guides that are out there.

Edit: Here you go. This one has a 3 page d-scan section. http://dl.eve-files.com/media/corp/TheOrangeGuy/Beginners_Guide_to_Piracy_2.1.pdf
Daneirkus Auralex
Brutor Tribe
Minmatar Republic
#12 - 2012-04-12 06:19:47 UTC  |  Edited by: Daneirkus Auralex
I, for one, would prefer that the scanner remain at its current default settings: 1,000km, 180 degree field, and really wide columns that conceal a bunch of data. After all, EVE is supposed to be hard, and there is value in having to learn some things the hard way.

I would, however, support different ship classes possessing different scan strengths. It seems logical that a large battleship would possess more inherent signal strength, and could therefore scan farther, than a T1 frigate. And when I think about it in reverse, it seems silly that they can't.
Bubanni
Center for Advanced Studies
Gallente Federation
#13 - 2012-04-12 07:26:40 UTC
I want a slider next to the km input box... above or below it... that changes the numbers in the box.... the slider should be in AU, and the box should stay the same...

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Skorpynekomimi
#14 - 2012-04-12 08:00:42 UTC
Joran Dravius wrote:
Kengutsi Akira wrote:
Midnight Hope wrote:
You wish!

We can travel throught the stars but our computers can't handle the conversion between km and AUs... seriously?

CCP can we add this to your "little things" bag. Pretty please?

SSP Punkturis, anything you can do about this as part of your UI improvements?


How do you use this thing anyways? Are there any guides out there?

There's a lengthy d-scan section in one of the rifter pvp guides that are out there.

Edit: Here you go. This one has a 3 page d-scan section. http://dl.eve-files.com/media/corp/TheOrangeGuy/Beginners_Guide_to_Piracy_2.1.pdf


Sorry, what? Rifter PVP guide?
I'm so there.

D-scan is easy. KMs are commonly known, AU are hard to quantify in real terms.

Economic PVP

Zowie Powers
Aliastra
Gallente Federation
#15 - 2012-04-12 08:27:55 UTC
Drop down menu, Select Units.
ROCK HARD SCIENCE.

ATX: The best of the rest.

Karim alRashid
Starboard.
#16 - 2012-04-12 08:44:24 UTC
Midnight Hope wrote:

SSP Punkturis, anything you can do about this as part of your UI improvements?


CCP Punkturis UI hardly needs any improvement! Lol

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Comy 1
Imperial Shipment
Amarr Empire
#17 - 2012-04-12 09:11:35 UTC
As someone else already stated. Just keep in mind 150 million km is 1 AU and you are fine. Not like it's hard math to calculate on the fly.
Bubanni
Center for Advanced Studies
Gallente Federation
#18 - 2012-04-12 09:43:30 UTC
What if they made a shortcut to input a distance to a currently selected celestial on the d-scan? I would find that useful

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Meryl SinGarda
Belligerent Underpaid Tactical Team
#19 - 2012-04-12 09:59:20 UTC
What the hell?
Dasola
New Edens Freeports
#20 - 2012-04-12 12:30:55 UTC
You think thats strange?

Our beloved ships autopilot is so bad it drops you 15 km from gate and slowboats you in. Yet we can swing it manually and make perfet landing on 0 every time... Really would like to find designer of that autopilot software ingame and blow him up Blink

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

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