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Nvidia card for 20 PLEX

Author
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#41 - 2012-04-12 16:06:19 UTC
All we've established so far is that CCP's web servers aren't up to much... which I think we already knew.
Lauren Hellfury
Super Happy Awesome Fun Times
#42 - 2012-04-12 16:10:02 UTC
my guess is date format error. Set your clocks for Dec 4th lads. Blink

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Dirk Decibel
Pator Tech School
Minmatar Republic
#43 - 2012-04-12 16:27:52 UTC
Lauren Hellfury wrote:
once again, for the hard of thinking.

IT'S ONLY A BAD DEAL IF YOU SPEND RL MONIES TO BUY THE PLEX TO GET THE ITEM.







idiots.

So tell me, oh enlightened one: now that we are starting to use PLEX as RL moniez more and more, when does it start being a bad deal?
Aurel Svenson
Cyclone Solutions
#44 - 2012-04-12 16:36:18 UTC
Lauren Hellfury wrote:
once again, for the hard of thinking.

IT'S ONLY A BAD DEAL IF YOU SPEND RL MONIES TO BUY THE PLEX TO GET THE ITEM.







idiots.


Time is money. If you're turning game time into real life value it's a job, and it pays really poorly.
Vaerah Vahrokha
Vahrokh Consulting
#45 - 2012-04-12 16:37:32 UTC  |  Edited by: Vaerah Vahrokha
Dirk Decibel wrote:
Vaerah Vahrokha wrote:


When I had old useless schoolbooks (they were stupidly bad in my country) I could trash them or sell them for 1/3 of their value. Guess what did I do?

Selling anything for 1/3 of it's value sounds like proper trading Roll


Yeah because when the alternative is to burn them, you really have choices.


Aurel Svenson wrote:


Time is money. If you're turning game time into real life value it's a job, and it pays really poorly.

Time is money, if you are playing a game at all, you are getting a very poor pay for it too.

Or you could get a low pay out of that game and it'd be still better than the 9 previous years where you'd get a fat zero.

Also, I RL trade, that is I work for 1 hour a day and then I am done. If I can get more out of the remaining 23 hours it's all for the best.
Dirk Decibel
Pator Tech School
Minmatar Republic
#46 - 2012-04-12 16:41:03 UTC
Vaerah Vahrokha wrote:
Dirk Decibel wrote:
Vaerah Vahrokha wrote:


When I had old useless schoolbooks (they were stupidly bad in my country) I could trash them or sell them for 1/3 of their value. Guess what did I do?

Selling anything for 1/3 of it's value sounds like proper trading Roll


Yeah because when the alternative is to burn them, you really have choices.



Let's say you sold those books for 100 bucks and there was no way to get more out of it, then their value was simply 100 bucks, not 300 bucks if nobody will pay that for them....
Vaerah Vahrokha
Vahrokh Consulting
#47 - 2012-04-12 16:50:55 UTC
Dirk Decibel wrote:
Vaerah Vahrokha wrote:
Dirk Decibel wrote:
Vaerah Vahrokha wrote:


When I had old useless schoolbooks (they were stupidly bad in my country) I could trash them or sell them for 1/3 of their value. Guess what did I do?

Selling anything for 1/3 of it's value sounds like proper trading Roll


Yeah because when the alternative is to burn them, you really have choices.



Let's say you sold those books for 100 bucks and there was no way to get more out of it, then their value was simply 100 bucks, not 300 bucks if nobody will pay that for them....


1970 used schoolbooks were just that: worthless bad written pieces of garbage that used to be full of political crap to brainwash new students into the beautiful real socialism.

They were not worth 1 penny but you had to have the newest last or one but last edition else the professors could not make money with the bribes they got by imposing them. At Uni we had them actually check that and other stupid stuff, if you did not have that you'd not even allowed to the exam period.

Result: the resale value for books only good for 1-2 years was close to zero. If you could find a student willing to buy them you could make 60-70% but the used book shops only paid 30% tops.
Jayden Natinde
Virtual Industry Inc.
New Eden Bling Empire
#48 - 2012-04-12 17:44:04 UTC  |  Edited by: Jayden Natinde
Aurel Svenson wrote:


Time is money. If you're turning game time into real life value it's a job, and it pays really poorly.


It pays really poorly? Ok let me break down my long term personal ISK making plan, and we'll see how it stacks up.

Time to play Eve per day for the next 1years: 2hrs/day

ISK Profit per day: Once things are rolling- Approx. 9.16Bil a day

Profit per month: 278.6Bil

278.6/10Bil ISK (per RL good worth ~200 dollars)=27.86 hypothetical nvidia cards

27.86*$200= $5,572 of RL money a month for 60 Hours of play time

Real Life Currency Gained per Year: $66,864
Gross Real Life Wage per Hour worked: $91.59 (66,684/730hrs per year)

This is just a hypothetical scenario, but honestly if CCP goes big time with this, and you figure out how I'm making 9bil a day then this pays EXTREMELY well.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#49 - 2012-04-12 17:48:24 UTC
Aurel Svenson wrote:
Time is money. If you're turning game time into real life value it's a job, and it pays really poorly.

That, obviously, depends on how much money you get for your time.

£100 for 10b earned at 1b/hour is £10/hour.

For reference UK minimum wage is £6.08/hour.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#50 - 2012-04-12 18:03:06 UTC
Sold out after 1 minute.

I think we can say that was popular.
Grendell
Technologies Unlimited
#51 - 2012-04-12 18:09:21 UTC
Bad Bobby wrote:
Sold out after 1 minute.

I think we can say that was popular.


Wonder how fast the next event will sell out.Lol

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Zero Incognito
Native Freshfood
Minmatar Republic
#52 - 2012-04-12 18:10:57 UTC
where was it even offered on the account page? i did not see any links leading to it and i still dont
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#53 - 2012-04-12 18:15:07 UTC
Zero Incognito wrote:
where was it even offered on the account page? i did not see any links leading to it and i still dont

They appeared for about a minute, so you missed them. It replaced the top of the two horizontal adds.
Sydney Nelson
Nelson Universal Aerospace
#54 - 2012-04-12 19:11:45 UTC
Jayden Natinde wrote:
Aurel Svenso

Time is money. If you're turning game time into real life value it's a job, [u wrote:
and it pays really poorly.[/u]


It pays really poorly? Ok let me break down my long term personal ISK making plan, and we'll see how it stacks u

Time to play Eve per day for the next 1years: 2hrs/d

ISK Profit per day: Once things are rolling- Approx. 9.16Bil a d

Profit per month: 278.6B

278.6/10Bil ISK (per RL good worth ~200 dollars)=27.86 hypothetical nvidia car

27.86*$200= $5,572 of RL money a month for 60 Hours of play ti

Real Life Currency Gained per Year: $66,8
Gross Real Life Wage per Hour worked: $91.59 (66,684/730hrs per yea

This is just a hypothetical scenario, but honestly if CCP goes big time with this, and you figure out how I'm making 9bil a day then this pays EXTREMELY well.





WOW! That's a lot of hypotheticals. Even IF I didn't think you were full of sh!t (claiming that you can bring-in 5 billion isk/hr), your whole plan assumes that the price of plex isn't going to DRAMTICALLY sky-rocket (because the supply dramatically dissapears when everyone starts cashing them-in for video-cards). You're also assuming you will be able to sell each and every video-card for a full-retail price of $200. You're also assuming that everyone else isn't going to be trying to do the same thing as you. If everyone is trying to buy-up as many plex as they possibly can to cash them in for stuff, then trying to sell that stuff to pay their rent, you really think you're still gonna be-able to buy 20 plex a day? Plex are going to become a very rare and highly sought-after comodity. In-turn people who buy them from CCP will get more isk/plex (from you) when they sell them on the market. So the person that "pays to play" eventually ends-up with all the in-game wealth, and whatever "OMG! I win @ EVE! L33T,wtf,pwn" ISK-making sceme you CLAIM to have, will become VASLTY less-profitable.

All a common-sense person has to do is look at the end-game. Where does the $ for the Plex you cash-in for RL $ come from?? It comes from people playing a recreational video-game. Specifically, it comes from players who don't want to spend time making ISK to buy shiny internet spaceships. Do you REALLY think there are enough people willing to spend that much real money on a game that there will be enough left-over to pay you $90/hour? The math is actually very simple. If we assume that 10% of the EVE population knows how to make 10bil isk/day, and they could conceivably cash-in for $6000/month RL money... That would mean, IF the remaining 90% of EVE were "pay to play" (which they aren't), they would end-up paying over $600 a month just to play EVE.

I can tell you for a fact, the numbers don't add-up. There isn't enough $ flying around for CCP to take their cut, and then pay you (and thousands of other like-minded individuals) $90/hour. Nice pipe-dream though.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#55 - 2012-04-12 19:41:29 UTC
Sydney Nelson wrote:
If we assume that 10% of the EVE population knows how to make 10bil isk/day, and they could conceivably cash-in for $6000/month RL money.

I'd settle for 0.1% of the EVE population being able to convert isk at a truely horrific exchange rate for £1000/month in RL money.

Limited offers of £100 for 10b may be both unsustainable and inaccesible, but there must exist a ratio that could work if CCP were willing.
Sydney Nelson
Nelson Universal Aerospace
#56 - 2012-04-12 20:10:57 UTC
Bad Bobby wrote:
Sydney Nelson wrote:
If we assume that 10% of the EVE population knows how to make 10bil isk/day, and they could conceivably cash-in for $6000/month RL money.

I'd settle for 0.1% of the EVE population being able to convert isk at a truely horrific exchange rate for £1000/month in RL money.

Limited offers of £100 for 10b may be both unsustainable and inaccesible, but there must exist a ratio that could work if CCP were willing.


Obviously the exact numbers are debatable, but the basis of my point is still the same.
If people are able to turn ISK into RL money, people WILL figure-out how to make "OMG, WTF, PWN, L33T" amounts of ISK/hour. You and Jayden claim to be making these HUGE amounts of ISK in relatively short amounts of time. Let's assume that you are being honest about making 10bil in a day, do you really think the majority of the EVE player-base can't do the same thing as you do? It's some perfectly-guarded secret that will go with you to the grave, and others will never be able to figure it out? Get real. If RL money is on the line, people will make raking-in huge amounts of ISK their priority in the game. Consequently, with all these people making lots of ISK, there will be massive inflation of ISK. Your "0.1%" figure is completely ridiculous.

I'm sorry, but other gamers aren't going to pay anyone (except CCP) thousands of $ per month. Not gonna happen.
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#57 - 2012-04-12 20:35:58 UTC
Sydney Nelson wrote:
Obviously the exact numbers are debatable, but the basis of my point is still the same.
If people are able to turn ISK into RL money, people WILL figure-out how to make "OMG, WTF, PWN, L33T" amounts of ISK/hour. You and Jayden claim to be making these HUGE amounts of ISK in relatively short amounts of time. Let's assume that you are being honest about making 10bil in a day, do you really think the majority of the EVE player-base can't do the same thing as you do? It's some perfectly-guarded secret that will go with you to the grave, and others will never be able to figure it out? Get real. If RL money is on the line, people will make raking-in huge amounts of ISK their priority in the game. Consequently, with all these people making lots of ISK, there will be massive inflation of ISK. Your "0.1%" figure is completely ridiculous.

I'm sorry, but other gamers aren't going to pay anyone (except CCP) thousands of $ per month. Not gonna happen.

0.1%, 0.01%, 0.001% whatever level of exclusivity the EVE rich boys club would have to achieve in order for playing to become a viable career. It's not unreasonable to slip a 10p a month tithe on the peasants of EVE so that the nobility can sit at ease.

On the subject of income streams, I agree that you cannot rely on a secret formula for long. I'd expect the position of EVE nobility would be a transient one that is heavily fought over.
Jayden Natinde
Virtual Industry Inc.
New Eden Bling Empire
#58 - 2012-04-12 23:29:06 UTC
Sydney Nelson wrote:
Jayden Natinde wrote:
Aurel Svenso

Time is money. If you're turning game time into real life value it's a job, [u wrote:
and it pays really poorly.[/u]


It pays really poorly? Ok let me break down my long term personal ISK making plan, and we'll see how it stacks u

Time to play Eve per day for the next 1years: 2hrs/d

ISK Profit per day: Once things are rolling- Approx. 9.16Bil a d

Profit per month: 278.6B

278.6/10Bil ISK (per RL good worth ~200 dollars)=27.86 hypothetical nvidia car

27.86*$200= $5,572 of RL money a month for 60 Hours of play ti

Real Life Currency Gained per Year: $66,8
Gross Real Life Wage per Hour worked: $91.59 (66,684/730hrs per yea

This is just a hypothetical scenario, but honestly if CCP goes big time with this, and you figure out how I'm making 9bil a day then this pays EXTREMELY well.



Nice pipe-dream though.


I like this post alot. Mainly because I was showing how if you know how to make ISK it is actually worth it, which you failed to comprehend. It's a shame that you believe that because you can't make 4.5bil isk an hour, that you think other people in Eve cannot do it.

Not gonna go any further than that, because my example still stands, and you didn't understand the point of my post correctly.
Brockren
Forging Industries
Silent Infinity
#59 - 2012-04-12 23:44:02 UTC
I may sound stupid here but aren't we all missing the key point in this argument that only 1 card is allowed per account? Even if you did start creating accounts just to buy the vid. cards I would imagine that CCP would institute some kind of minimum account age to buy them.
Jayden Natinde
Virtual Industry Inc.
New Eden Bling Empire
#60 - 2012-04-12 23:52:22 UTC
Brockren wrote:
I may sound stupid here but aren't we all missing the key point in this argument that only 1 card is allowed per account? Even if you did start creating accounts just to buy the vid. cards I would imagine that CCP would institute some kind of minimum account age to buy them.


No one is saying that CCP is going to allow unlimited PLEX conversions. The discussion is on the whether or not it's worth it to convert PLEX when these RL Good offers come around (which just depends on how much work you have to put in to get enough ISK to buy the goods).

The game would break pretty fast if CCP allowed unlimited PLEX conversions, so I wouldn't worry about this topic that much.