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New Dev Blog: Carebearing 2.0

First post First post
Author
St Mio
Imperial Academy
Amarr Empire
#141 - 2012-04-10 17:13:37 UTC
CCP Greyscale wrote:
St Mio wrote:
Hello CCP

Three questions!

Easy "yes we are aware" / "no we are not aware" ones

Quote:
(...) bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game, bringing this project close to completion.

1. Are you aware that no one in game has seen an Angel Cartel or Serpentis DED 6/10 site

2. Are you guys aware that the new DED 3/10s have the same initial signal strength as the DED 4/10s? None of the other DED sites share signal strengths. (Example

3. Are you guys aware that when you added deadspace Invulnerability fields, Angel Cartel became the only faction dropping cruiser A-type loot in highsec?


1) Huh. Something odd has happened with these sites. I'll get back to you after I've talked to CCP Bettik about this.

2) The Sansha and Serpentis ones are actually correct, but the other three have the wrong values set. Good catch, I'll fix it as soon as I finish replying here

3) I don't know what's up with this one, sorry Smile

Thank you very much for the reply Big smile
Atum
Eclipse Industrials
Quantum Forge
#142 - 2012-04-10 17:13:37 UTC
Jas Dor wrote:
Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.

Run your maths with spod instead of veld ;)
EvilweaselFinance
GoonCorp
Goonswarm Federation
#143 - 2012-04-10 17:14:54 UTC
CCP Greyscale wrote:

1) Huh. Something odd has happened with these sites. I'll get back to you after I've talked to CCP Bettik about this.

2) The Sansha and Serpentis ones are actually correct, but the other three have the wrong values set. Good catch, I'll fix it as soon as I finish replying here

3) I don't know what's up with this one, sorry Smile

I was promised an answer from you on the metal scraps issue why are you discussing complexes :(
CCP Affinity
C C P
C C P Alliance
#144 - 2012-04-10 17:15:10 UTC
Cal Gin wrote:
CCP Affinity wrote:
Penelope Star wrote:
CCP Affinity wears the cutest shoes, and thus can do no wrong in my eyes Smile

I used to love collecting those rogue drones alloys but sizeable bounties sound good too.



aww thanks :3

https://instagr.am/p/cwB4I/media/?size=l (for anyone wondering...)


Those shows look like something out of the Hunger Games



haha, they are pretty crazy! Great film though...

♥ CCP Affinity ♥

Follow me on Twitter

Game Designer for EVE Online

Team Astro Sparkle

CCP Greyscale
C C P
C C P Alliance
#145 - 2012-04-10 17:17:17 UTC
fenistil wrote:
CCP Affinity,

What predictions do you think it will have on mineral prices?
There are a lot of minerals coming from drone regions to empire.
If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase?
It would be an interesting thing to know what % of all minerals are being supplied by drone regions now.


Our plan for this is basically to make the changes, see where prices end up settling and then potentially make further adjustments (to the game as a whole) to react to this.

EvilweaselFinance wrote:
CCP Affinity wrote:
5. confirmed - they will be replaced with metal scraps

Pardon? Could you elaborate on this, this is news. Just normal metal scraps, or will there be various types of metal scraps?


Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).


*Ie, vanilla T1 equipment - your Cap Recharger Is and 1MN Afterburner Is and so on

** We have a chance of picking from a given loot table, and then ratios for each type within the table. If we just removed the Meta 0 stuff, we'd end up dropping WAY more Meta 1-4, which isn't desirable, and the only way to resolve this is to alter the table pick rates, which are authored on a per-NPC basis, which would mean recalculating and adjusting every NPC in the game. This isn't really viable within the scope of this release, and we don't want to push this change back because it means doing a "double shock" to mineral prices; hence the metal scraps.
Jas Dor
Republic University
Minmatar Republic
#146 - 2012-04-10 17:17:40 UTC
Ancy Denaries wrote:
Alec Freeman wrote:
Hm. Wonder how long it is too 500m battleships and we all start fighting in T1 cruisers / frigs like the good old days.

This would actually not be a bad thing.


You can't turn back the clock. PvP corps will continue to insist on flying powerful ships. This would however make PvP less accessible to non pvpers trying to start pvping. If this happens there will be mass unsubscribes.
Kiran
Sebiestor Tribe
Minmatar Republic
#147 - 2012-04-10 17:17:50 UTC
This will drive the prices of ships up alot. The more miners that die in 0.0 space will make the matters worse as they will need to re-coup their losses.

Better dust off your Tech 1 cruisers cause you wont be able to afford much else for a while.
Nendail Smith
Lockheed Nighthawk
#148 - 2012-04-10 17:19:30 UTC
Jas Dor wrote:
Nerfing the drone regions is pushing inflation in minerals found in addition to Zyde, Mega and Morphite in drone poo. What are you going to do about the shortage/rampant inflation of minerals found in high sec rocks?

Please also keep in mind that at 300m for a hulk and assuming a suicide gank every 10 hours of mining, the floor price of veld is 30m. Plugging this formula into a spreadsheet =30000000/60/((1600/33.3)*1000), gives a minimum trit price of around 10.0 for break even.

Something needs to give.


You should work for the US federal government. You made all that s88t up and ran with it. You almost made it sound researched and knowledgeable and it served no other purpose than to try to "scare" ccp into your idea of a perfect economy.

I think we heard something like this when they were voting to raise the debt ceiling not long ago in the US. You get an "A" in political BS 101
CCP Greyscale
C C P
C C P Alliance
#149 - 2012-04-10 17:21:27 UTC
EvilweaselFinance wrote:
CCP Greyscale wrote:

1) Huh. Something odd has happened with these sites. I'll get back to you after I've talked to CCP Bettik about this.

2) The Sansha and Serpentis ones are actually correct, but the other three have the wrong values set. Good catch, I'll fix it as soon as I finish replying here

3) I don't know what's up with this one, sorry Smile

I was promised an answer from you on the metal scraps issue why are you discussing complexes :(


Because St Mio posted before you so I replied to him first Smile
Ceaser Diez
The Scope
Gallente Federation
#150 - 2012-04-10 17:21:43 UTC
CCP Greyscale wrote:
fenistil wrote:
CCP Affinity,

What predictions do you think it will have on mineral prices?
There are a lot of minerals coming from drone regions to empire.
If drone regions will not supply the minerals any longer, and the demand stays the same, I guess it is safe to assume the mineral prices will increase?
It would be an interesting thing to know what % of all minerals are being supplied by drone regions now.


Our plan for this is basically to make the changes, see where prices end up settling and then potentially make further adjustments (to the game as a whole) to react to this.

EvilweaselFinance wrote:
CCP Affinity wrote:
5. confirmed - they will be replaced with metal scraps

Pardon? Could you elaborate on this, this is news. Just normal metal scraps, or will there be various types of metal scraps?


Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).


*Ie, vanilla T1 equipment - your Cap Recharger Is and 1MN Afterburner Is and so on

** We have a chance of picking from a given loot table, and then ratios for each type within the table. If we just removed the Meta 0 stuff, we'd end up dropping WAY more Meta 1-4, which isn't desirable, and the only way to resolve this is to alter the table pick rates, which are authored on a per-NPC basis, which would mean recalculating and adjusting every NPC in the game. This isn't really viable within the scope of this release, and we don't want to push this change back because it means doing a "double shock" to mineral prices; hence the metal scraps.


Extreme appreciation for the clarification.
Nendail Smith
Lockheed Nighthawk
#151 - 2012-04-10 17:22:03 UTC
Aineko Macx wrote:
Blakslabeth wrote:
So the summary is:

#1 More expensive ships
#2 Less ability to make isk in incursions
#3 If you live in the drone region your true sec now sucks.

Hard to get excited about 3 nerfs in one blog.

1) Excellent, the creeping subjective devaluing of assets was taking away one of the core principles that make eve great: Consequences.
2) The nerf is much milder than predicted, actually. If you ran incursions before because you liked to play that way, you're surely going to continue.
3) Until you actually see the bounties on the drones, you can't judge the effects of the new true sec. The only part about it that's definitely negative is the new isk faucet it opens.

Great changes overall, CCP.


I think the isk faucet will likely be needed for where mineral prices are likely to balance out. Especially after goons get done in Jita around the 28th along with hulkagedon which is still looming.
Neddy Fox
Sniggerdly
Pandemic Legion
#152 - 2012-04-10 17:22:19 UTC
Quote:

he added 3 more deadspace sites, bringing us to a point where we now have all 1/10 to 10/10 pirate deadspace sites in game


Sansha 9/10 doesn't exist..
The Snowman
Aliastra
Gallente Federation
#153 - 2012-04-10 17:22:30 UTC
CCP Affinity wrote:
Grideris wrote:
So are you still looking at boosting Assault and HQ sites a little more?


We want to wait and see how these changes pan out and then we will look at further changes if we feel it's necessary :)


With respect I've heard this before :) Almost the same words were used when Incursions first came out and its taken this long + a epic community push to get anything changed!

Even without these changes Vangaurd systems can have as many as 200 pilots who prefer to pick and fight over the sites than form up and FC Assault fleets.

-10% reward + a few minutes longer isnt enough to make an assault more appealing.

I think +10% rewards + a few minutes shorter for every incursion except vanguard would be more like whats needed.

and what about scouts? cmon!


Chris Wheeler
Deep Core Mining Inc.
Caldari State
#154 - 2012-04-10 17:22:33 UTC
Kiran wrote:
This will drive the prices of ships up alot. The more miners that die in 0.0 space will make the matters worse as they will need to re-coup their losses.

Better dust off your Tech 1 cruisers cause you wont be able to afford much else for a while.


and PLEX prices will drop as more ppl need more money for more ships.
Keen Fallsword
Skyway Patrol
#155 - 2012-04-10 17:22:38 UTC
at last ! nice job CCP dev team. LOVE !
gfldex
#156 - 2012-04-10 17:23:40 UTC
Nendail Smith wrote:
ROFL Stop the crying about cloaking ships you guys.. I can't swim well enough to live through the lakes you are creating. Your lack of skill is utterly funny if a cloaking ship keeps you from mining. LOL


Who is crying? I can fly all cloaky ships that are.

If you take all the sand out of the box, only the cat poo will remain.

EvilweaselFinance
GoonCorp
Goonswarm Federation
#157 - 2012-04-10 17:23:48 UTC
CCP Greyscale wrote:

Pulling all the Meta 0* loot out of PvE drops has been on our to-do list for a while, as it's damaging to both mining and T1 industry. With the changes to rogue drones going in, we're already committing to a mineral supply "shock" in this patch, so we decided when planning this release to roll in the Meta 0 removal at the same time so we only have to go through this process once. Due to the way that the loot tables are set up internally, it's *substantially* easier** to replace loot rather than remove it, so the solution we're going with for now is swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).

So just to confirm I understand this: every time a npc rat would have dropped a t1 module, it will drop a single metal scrap instead? Will there be any differentiation on how many scraps are dropped by various rats, or is this a single 1 mod = 1 scrap ratio, regardless of rat type or mod type?
Pisov viet
Perkone
Caldari State
#158 - 2012-04-10 17:24:55 UTC
Quote:
we now have all 1/10 to 10/10 pirate deadspace sites in game

I looooove running serpentis 6/10. All these 6/10 I'm running. I cant get enough of A-type cruiser sized loot.

Oh wait, no, they dont exist.
Adunh Slavy
#159 - 2012-04-10 17:26:43 UTC
CCP Greyscale wrote:
swapping all the Meta 0 stuff for metal scraps (the 0.01m3 version).


Thanks for the clarification. Back to work, miners, traders, etc.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

CopyCatz
gaming is not a crime
AddictClan
#160 - 2012-04-10 17:27:27 UTC
There are a few things overlooked in this nerf action on the drone regions:

- No one mines anymore because this game is getting old, and mining is boring. Corp mining might be fun when you start in eve, but it doesn't really cut it anymore for veteran players.

- If you keep allowing hulkageddons and similar intimidation, mining will never get any more attractive.. Mining is a carebear trade, and carebears want to be left alone.

Also, if we're getting bounty on drones, the least I would expect is faction loot as well.