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Destroyer vs 325mil is balanced.

Author
Lanasak
Doomheim
#41 - 2012-04-09 21:58:24 UTC
Avila Cracko wrote:
Well... all i can say thnx man.
But... thats a "little" $$$$$$$$$ fit and "little" skill intensive to fit...


shield upgrades V and engineering V are not "skill intensive"
Avila Cracko
#42 - 2012-04-09 21:59:23 UTC
Ranger 1 wrote:
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Very true and a good point when dealing with Tornado's.

Personally I think I'd prefer to be aligned at 3/4 speed to one of two roughly opposite celestials (preferably stations) while monitoring D Scan.

The better mining equipment has a longer range for reasons other than making it easier to stay together for your hauler or Orca.



You cant do that with orca in fleet.

truth, the whole truth and nothing but the truth.

Lanasak
Doomheim
#43 - 2012-04-09 22:00:04 UTC
Avila Cracko wrote:
Ranger 1 wrote:
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Very true and a good point when dealing with Tornado's.

Personally I think I'd prefer to be aligned at 3/4 speed to one of two roughly opposite celestials (preferably stations) while monitoring D Scan.

The better mining equipment has a longer range for reasons other than making it easier to stay together for your hauler or Orca.



You cant do that with orca in fleet.


eject can, tractor with orca

not hard
Shadowsword
The Scope
Gallente Federation
#44 - 2012-04-09 22:01:08 UTC
Dbars Grinding wrote:
This is clearly fair.



Explain to me how a destroyer can kill your Hulk with Damage control II, shield extender rigs and shield hardeners/extenders, before concord save the day.


What? You didn't tank your Hulk? Then what killed it isn't a destroyer, it's your stupidity that did it.


This is EVE. If you've been around long enough to train for a Hulk, then you have to know the galaxy is out to get you.
Lanasak
Doomheim
#45 - 2012-04-09 22:05:30 UTC
expecting highsec miners to fit their hulks in any way other than "zero-tank, max-yield" is a lost cause

they'll just hope that CCP removes the ability to suicide gank ^_^
Malcanis
Vanishing Point.
The Initiative.
#46 - 2012-04-09 22:07:05 UTC
Avila Cracko wrote:



Well... all i can say thnx man.
But... thats a "little" $$$$$$$$$ fit and "little" skill intensive to fit...


What is expensive for a 200m hulk? That's maybe 12 or 15m isk not counting the strips

If you're lacking in basic fitting skills, then drop a CDFE for an ACR. You lose some EHP, but with nothing more than standard leadership skills, you are still well over 30k EHP

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#47 - 2012-04-09 22:08:43 UTC
Avila Cracko wrote:
Ranger 1 wrote:
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Very true and a good point when dealing with Tornado's.

Personally I think I'd prefer to be aligned at 3/4 speed to one of two roughly opposite celestials (preferably stations) while monitoring D Scan.

The better mining equipment has a longer range for reasons other than making it easier to stay together for your hauler or Orca.



You cant do that with orca in fleet.


You mean "it is slightly more difficult" I think

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ranger 1
Ranger Corp
Vae. Victis.
#48 - 2012-04-09 22:08:49 UTC
Lanasak wrote:
Avila Cracko wrote:
Ranger 1 wrote:
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Very true and a good point when dealing with Tornado's.

Personally I think I'd prefer to be aligned at 3/4 speed to one of two roughly opposite celestials (preferably stations) while monitoring D Scan.

The better mining equipment has a longer range for reasons other than making it easier to stay together for your hauler or Orca.



You cant do that with orca in fleet.


eject can, tractor with orca

not hard


Thank you, your answer was probably more factual and less sarcastic than mine would have been.

Then 5 minutes later I'd feel bad about it, I always do....

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vaerah Vahrokha
Vahrokh Consulting
#49 - 2012-04-09 22:10:04 UTC  |  Edited by: Vaerah Vahrokha
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Hmm I tried it and it works like a charm. I did not even put a script.
Also, I tried the opposite, that is being the guy orbiting the can. Takes a LIFETIME to invert direction and align to station / safe spot, so non afk mining becomes much less useful.



Lyron-Baktos wrote:
Get a friend or two to escort you while you mine. One decent battlecruiser probably would have scared off the attackers or at least possibly give you a bit of time to make your escape.


Bad suggestion.

1) Friends don't generally stick to a pathetic exhumer for 8 hours a day. They can give you an hand some times but it's too much to do it every day. Also, the already low income per account becomes factually split in half.

2) Mercs, some hire them. I see them every day. They want good money to sit there for the whole day of course and mining income <> incursion income. Plus - and this will become a LOT more evident with the new wardec system - mercs are basically useless for this.

The suicide ganker goes close to target in a cloakie, then warps in 2 catalysts / whatever required to alpha or quasi-alpha the target. Then spams warp to celestial. The merc can do just so much to avoid the target death. When the new wardecs system will be in place it'll be the same: you spend the money to pay the mercs yet you *still* cannot leave the station because you'll still be popped in anything fragile (like industrial ships). The wardeccer objective - having kills and disrupting the corporation - will perfectly work even with mercs around. Mercs will just eventually insure revenge but disruption is still unavoidable.
In the new system have i.e. Orca + 4 macks. You get wardec. Even with mercs around, the wardeccing corp WILL just come in with 2 disco battleships and WILL melt the macks => defending mercs will be useless => corp is disrupted with no defense even if they abide to the new rules and pay mercs.

3) One decent BC won't save anybody from an expendable ship scram put on the target.
If somebody REALLY wants to screw your operation they WILL. You can pay all the money you want, you can fit whatever you want, you can hire whoever you want, you WILL be disrupted.


Give it few days and people will learn to stay docked in stations again and to fly completely crap fittings for maxed yield.
Outside Hulkageddon, being max yield fitted will vastly, massively outpace the loss of revenue you have by pretending an exhumer can resist a real attack and fitting it like a T80 tank gear... Hyunday.
ICU Andshutup
Kill Injure Slash and Stomp
#50 - 2012-04-09 22:12:46 UTC
Metal Icarus wrote:
Arzaiuc wrote:
Metal Icarus wrote:
I could buy an old geo (old p.o.s sad excuse for a vehicle) that barely runs, put a brick on the gas pedal, point it at the closest Ferrari dealer and let it go.

is that fair to the dealer?





Because real life is like EVE in that acts of terrorism have no consequences Roll


There are no consequences if you don't get caught. Also, those dessies get concorded.

On a side note: I feel that the dessies should have a chance to escape. because F*** THE PO-LEECE



I agree they should have the opportunity. I also feel that Concord and faction popo be allowed to pop the pods as well.
Plus 1
Science and Trade Institute
Caldari State
#51 - 2012-04-09 22:16:10 UTC
Ranger 1 wrote:
Lanasak wrote:
Avila Cracko wrote:
Ranger 1 wrote:
Malcanis wrote:
Btw did you know that 1400mm arty has truly atrocious tracking? Try orbiting your can at 2500m or so. It makes a surprising difference.


Very true and a good point when dealing with Tornado's.

Personally I think I'd prefer to be aligned at 3/4 speed to one of two roughly opposite celestials (preferably stations) while monitoring D Scan.

The better mining equipment has a longer range for reasons other than making it easier to stay together for your hauler or Orca.



You cant do that with orca in fleet.


eject can, tractor with orca

not hard


Thank you, your answer was probably more factual and less sarcastic than mine would have been.

Then 5 minutes later I'd feel bad about it, I always do....

The trick to not feeling bad is to stop caring about other people.
Malcanis
Vanishing Point.
The Initiative.
#52 - 2012-04-09 22:16:20 UTC
The point being you can make it harder and more expensive for them to do so, VV

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Avila Cracko
#53 - 2012-04-09 22:16:55 UTC
Malcanis wrote:
Avila Cracko wrote:
Malcanis wrote:
Avila Cracko wrote:
Vertisce Soritenshi wrote:
If a Destroyer is killing your Hulk before CONCORD came and killed him, you are doing something wrong. Either your Hulk fit is crap or you aren't paying attention to your game and deserve to die. So...yes...Destroyer vs 325mil is in fact, balanced.


If you fit your Hulk for EHP and not max yield you can you will still die from one Tornado.
That's not balanced at all.
If you fit your hulk with shield rigs, shield buffer mids and one Damage Controls in low you should be safe for ganking.


A full tank fitted hulk can have something like 33k ehp


Please, please, please give mi that fit... Roll
subtract like 10k and you have your number.


My pleasure.
3 t2 strips
Meta 4 MSE, 2x T2 Invulns, t2 em resist amp
T2 DCU, T2 MAPC
2 X CFDEs

My EFT shows 36933 Ehp vs omni damage type with the orca having a mining mindlink, worst is vs thermal. You get 39651 if you give the orca pilot a shield mindlink but then you might a well use a vulture

A boosting tengu takes it to 42788....



I just tried that in EFT.
How the hell you fitted 2 medium shield extenders QuestionQuestionQuestion
i used all lvl5 skills profile and cant even fit 2 MSE I... only them and t2 strips and power grid is on 79/ 43,75...

truth, the whole truth and nothing but the truth.

Vertisce Soritenshi
The Scope
Gallente Federation
#54 - 2012-04-09 22:17:39 UTC
IMPLANTS!

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Avila Cracko
#55 - 2012-04-09 22:19:35 UTC
Vertisce Soritenshi wrote:
IMPLANTS!


How the hell can you boost your power grid 2x with imps???

truth, the whole truth and nothing but the truth.

Lost Greybeard
Drunken Yordles
#56 - 2012-04-09 22:21:02 UTC
I like this logic.

Hey, guys, when I set my 300M isk mission runner in go mode and wandered off to get coffee it was killed by a 0 isk NPC that spawned without spending anything at all! Unfair! I demand this be balanced away.
Malcanis
Vanishing Point.
The Initiative.
#57 - 2012-04-09 22:27:08 UTC
There is only one MSE In the fit I posted.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#58 - 2012-04-09 22:29:38 UTC
Lost Greybeard wrote:
I like this logic.

Hey, guys, when I set my 300M isk mission runner in go mode and wandered off to get coffee it was killed by a 0 isk NPC that spawned without spending anything at all! Unfair! I demand this be balanced away.


Not nearly expensive enough an example. Lets fix that.

http://eve-kill.net/?a=kill_detail&kll_id=12117010
Virgil Travis
Non Constructive Self Management
#59 - 2012-04-09 22:30:06 UTC
At least you weren't this guy. AFK mining in a honor tanked Machariel in the system right next door to Amamake. This is how it ends up folks

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

masternerdguy
Doomheim
#60 - 2012-04-09 22:30:17 UTC
baltec1 wrote:
Lost Greybeard wrote:
I like this logic.

Hey, guys, when I set my 300M isk mission runner in go mode and wandered off to get coffee it was killed by a 0 isk NPC that spawned without spending anything at all! Unfair! I demand this be balanced away.


Not nearly expensive enough an example. Lets fix that.

http://eve-kill.net/?a=kill_detail&kll_id=12117010


You made my day.

Things are only impossible until they are not.