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Looking for Direction, Small gang ships.

Author
Sol Boma
Tarkin Enterprises
#1 - 2012-04-07 17:28:37 UTC
Greetings all. Newer pilot here with just a little over 3 mil SP. I have been working on my core skills trying to figure out a path in Eve for myself and my friends. We like the sound of small gang warfare, something we would be able to do with the time we have to play, and was wondering what ship types or comps are good for small roughly 5 man gangs. I have no desire to fly a frigate, and am training now for t2 cruisers. At the moment I am tore whether or not to continue focusing in HAC and fly a zealot, or recon and go Pilgrim. From what I have read, I like the sound of running in a pack of recon ships. So to narrow my questions down, what are some good ships to compliment what the zealot/pilgrim are not good at? And maybe some possible links I could read on guerilla warfare/small gang(I'm finding more outdated results than new). Thanks for any help or tips you can give me. Fly safe.
Petrus Blackshell
Rifterlings
#2 - 2012-04-07 18:13:08 UTC
The Zealot is good at applying tons of damage from far away, but sucks at tackle and sucks at taking care of frigates on top of it.

The Pilgrim is good at sneaking up on people and neuting/TDing them down, but it's not very good at tanking or at being fast (or getting out when things get tough). It can handle frigates alright because of drones.

If your gang is going to be toting around T2 cruisers, there's no harm in having a Falcon with you for jams, or a Rapier or Huginn to do what neither Zealot or Pilgrim do: webs.

Also, for fast tackle, possibly some interceptor or AF of some kind.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

HELIC0N ONE
Republic Military School
Minmatar Republic
#3 - 2012-04-07 18:23:51 UTC
If you and your friends haven't done any PvP combat yet, then for the love of god you don't want to be thinking about HACs and Recons yet, all that will result is everyone cluelessly exploding in an expensive fiery death. Get out there in cheap T1 frigates and implant-less clones and roam around crashing into the first hostile ships you see until you have enough practise to feel as though you know what you're doing.

in conclusion rifters rifters rifters rifters rifters
Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#4 - 2012-04-07 18:35:55 UTC
Frigates can't take much punishment, but are pleasantly inexpensive enough to learn the ropes on. T1 cruisers are also useful platforms to learn on. They obviously are not as "strong" as their T2 counterparts, but they can help you get a feel for the environment.

While learning the strengths and weaknesses of the hulls, also learn the other tools you have at your disposal: directional scan, or d-scan, setting up safe points, tactical warp-ins on gates, stations, etc.

"I am a leaf on the...ah, frak it!"

Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#5 - 2012-04-07 18:56:16 UTC
Even though he's no longer posting there, it would be a good idea to read Rifter Drifter.

"I am a leaf on the...ah, frak it!"

Sol Boma
Tarkin Enterprises
#6 - 2012-04-07 19:01:36 UTC  |  Edited by: Sol Boma
Thanks. Yeah pvp is one aspect I haven't really explored due to my low skill points, but as Ive upped my core skills I've recently felt comfortable going out there to learn(um die). I won't be fitting any t2 ships yet to go get blown up, but I would rather fly a cruiser than a frigate. How are the amarr frigates, namely the retribution and crusader? And what about using a mixed bag of cruisers and frigates? I have alot of my points in armor tanking and my laser skills, so I would like to utilize that at the moment. Sol is racist so I don't see him flying anything Minmatar in the near future ;p
Darthewok
Perkone
Caldari State
#7 - 2012-04-07 19:25:03 UTC
You want affordable low SP small gang Amarr ships, preferably not frigates.

Therefore you want the Coercer or Harbinger.
Curse/Pilgrim/Zealot are great but not affordable and not low SP.
Omen as it stands is not good (will be buffed though). By the time you fit it up nicely you must as well get a Harbinger instead.
Retribution/Vengeance are not bad ships. Not as good as Harpy/Enyo, but still not bad.

CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0

Potamus Jenkins
eXceed Inc.
Plucky Adventurers
#8 - 2012-04-07 19:27:56 UTC
maller/prophecy/harbinger/omen

mix in some t1 frigs youll have plenty of fun.
HELIC0N ONE
Republic Military School
Minmatar Republic
#9 - 2012-04-07 19:33:41 UTC
Sol Boma wrote:
Thanks. Yeah pvp is one aspect I haven't really explored due to my low skill points,

Here's your first mistake!

If you can fly a t1 frigate, and activate a warp disruptor, you have enough skills to start and its better that you do so right away. Waiting until you have lots of SP and can use T2 ships and guns is a nice idea, but it leads to players picking up bad habits while they wait in secure space, becoming increasingly risk-averse as their clones and implants become more expensive, and telling themselves they'll go and PvP one day, when they've just trained into the latest biggest ship (and then, when they do, they use their biggest most expensive ship, blunder into a gank, get killed because they don't know basic pvp skills, and go back to highsec missioning in frustration because they've lost all their money).
Paper View
Perkone
Caldari State
#10 - 2012-04-10 03:34:17 UTC
I'm firstly going to back up what these other guys have said regarding LEARNING to pvp in frigates. If you don't like T1 frigs, fair play to you - they're ultimately weak and vulnerable unless you have masses of them. T2 frigates on the other hand are brilliant ships - they're more powerful and more forgiving The retribution is a favorite ship of mine - medium pulses, AB and a solid tank make it a very effective slugger with a small sig radius. I must admit that I havn't flown it since it got the boost in the latest patch but I can't wait to! It'l make an excellent little sol-mobile with the ability to fit a point.

The other tech 2 frigates are also good fun - interceptors are always useful in a small gang, cov-ops are good to have too, especially if you're looking for people inside sites or at SS's. Bombers add some heavy DPS to fast fleets which usually lack it. As for EA frigs.... well... um. I guess they can lend some ewar to a small gang - but they seem to be the least useful of the lot.

To your original point regarding cruisers and small gangs, there are a good number of set-ups available but the most important things are to use ships that complement each other (tacklers + heavy DPS or kiters and interceptors), aren't too niche (i.e fail in lots of different circumstances) and also to have pilots that know how to fly the ships to their full potential and who know their place/role within a fleet.

If you're looking for some tactical info on PVP, see the agony empire tutorials on youtube, or even better, take one of their classes. Best of luck to you!
TuxedoMask
Void Covenant
The Initiative.
#11 - 2012-04-10 14:51:43 UTC
Punishers/Rifters; Frigs

Coercers/Thrashers; Destroyers

lots of fun, agile and cheap to replace. have fun.

And when you lose a ship (EVERYONE does) make sure you learn from itBig smile