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LP Store Blueprint Imbalance

Author
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#1 - 2012-04-07 00:58:38 UTC  |  Edited by: Jame Jarl Retief
Edit: probably should have posted this in Industry instead of Market, but market is involved as there's no way a Gallente pilot can compete price-wise with someone doing the exact same thing a few jumps away in Minmatar space.

Stumbled onto something that I find incredibly unbalanced last night.

Gallente LP store item:

Federation Navy 100MN Afterburner Blueprint, requires Industry V and some other skills to manufacture the item.

Minmatar LP store item:

Republic Fleet 100MN Afterburner Blueprint, requires only Industry I to manufacture.

Umm, am I crazy or is this just fundamentally unfair? Both produce the exact same item (stat-wise), both items cost the same amount of tags (except Caldari tags are far more expensive than Amarr), same LP, same ISK. Only one requires about 9 days worth of skilling up, and the other does not.

Am I the only ****le here who finds this just a bit peculiar?
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2012-04-07 01:03:06 UTC
I'd file a bug report. Stuff like that is easy to overlook.
Flios Bror
Persnickety Pilots
#3 - 2012-04-07 01:09:56 UTC
It's well known that you only need duct-taping skill for Minmatar equipment, so L1 industry seems quite right to me Big smile
Ticarus Hellbrandt
Science and Trade Institute
Caldari State
#4 - 2012-04-07 01:36:58 UTC
makes sence to me ... gallente stuff is made from fine glass and takes the most skilled craftment to produce.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#5 - 2012-04-07 02:14:22 UTC
I should also mention that this is by no means just confined to a single item.

Some other examples I looked at were:
Federation Navy/Republic Fleet 100MN MicroWarp Drive Blueprint
Federation Navy/Republic Fleet Large (type) Smartbomb Blueprint
Federation Navy Magnetic Field Stabilizer /Republic Fleet Gyrostabilizer Blueprint
etc., etc.

All of them are the same. Except Minmatar LP versions require Industry I and that's it. Gallente versions require Industry V plus some additional skills.

What's more, there's a serious disparity in the materials needed for manufacture as well, not just the skills. The Minmatar version requires basic minerals and nothing else. The Gallente versions require Meta 0 of the item, plus some other manufacturing component.

I don't know, maybe I'm doing something disastrously wrong, but it seems to me Gallente are getting really screwed on their LP store blueprints.
Boomhaur
#6 - 2012-04-07 04:08:44 UTC
Flios Bror wrote:
It's well known that you only need duct-taping skill for Minmatar equipment, so L1 industry seems quite right to me Big smile


Very true, our ships are made out of rust and duct tape. Heck the engine to my rifter is made out of and old heater, fridge for cooling, and strategically placed duct tape. And powered by some home made moonshine, which explains why we have some of the fastest ships in the universe.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Adunh Slavy
#7 - 2012-04-07 05:02:14 UTC
Does sound a bit off. File a bug report, see what happens.

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

Vaerah Vahrokha
Vahrokh Consulting
#8 - 2012-04-07 09:08:00 UTC
Probably nobody cared to file a bug till now because Industry V is something even baboons have.
Khanid Voltar
#9 - 2012-04-07 11:15:12 UTC
Vaerah Vahrokha wrote:
Probably nobody cared to file a bug till now because Industry V is something even baboons have.


classy