These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Patch change for GCC / Warp Prevention GM Clarification needed, Major Lowsec impact.

First post
Author
Alex Tremayne
Lyrus Associates
The Star Fraction
#81 - 2012-04-03 18:16:35 UTC
Othran wrote:
GM Homonoia wrote:

Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).



Fair enough then. I was referring to stuff from well before that date (2004 when it became an exploit).


Best to start linking these myriad rules to the EULA then AND start training staff because I know 3 senior GMs who have said differently from the date you stated.

Consistency.

I'm sure you've heard of it. Would be nice if Eve devs and GMs actually used the same rules.


Things were unstable around 2003-2004 with how CONCORD and GCCs were implemented, I know because when I started in early 2005 I read up on the situation extensively, as it was very interesting to see how the rules had evolved over the first two years of the game.

But even in March 2005, I never found anything that would dispute the info in the above article. There have never been any caveats on the rule that avoiding CONCORD for any reason is an exploit.
Othran
Route One
#82 - 2012-04-03 18:22:06 UTC
Alex Tremayne wrote:
Othran wrote:
GM Homonoia wrote:

Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).



Fair enough then. I was referring to stuff from well before that date (2004 when it became an exploit).


Best to start linking these myriad rules to the EULA then AND start training staff because I know 3 senior GMs who have said differently from the date you stated.

Consistency.

I'm sure you've heard of it. Would be nice if Eve devs and GMs actually used the same rules.


Things were unstable around 2003-2004 with how CONCORD and GCCs were implemented, I know because when I started in early 2005 I read up on the situation extensively, as it was very interesting to see how the rules had evolved over the first two years of the game.

But even in March 2005, I never found anything that would dispute the info in the above article. There have never been any caveats on the rule that avoiding CONCORD for any reason is an exploit.


There have.

Go ask Jade.

Now hush.
Killer Gandry
The Concilium Enterprises
#83 - 2012-04-03 18:25:28 UTC
I don't get it.

People always say EVE is a game of consequences.

Now the consequences get applied as they should have and the " Oh my God" comes forward like an uproar of indignation.

Rico Minali
Federal Navy Academy
Gallente Federation
#84 - 2012-04-03 18:33:15 UTC
Sorry if this has been asked already, but I odn thave time to read the whoel thread.

When you are flashy red and you jump into hisec Concord spawn automatically, even though you dont have GCC, is it still going to stop you warping, is it still an exploit to warp away and jump out?

I think that will just punish lowsec players even more, give even less reasons to play that style of game if tat will be the case. GM answer please so we know.

Trust me, I almost know what I'm doing.

Istyn
Freight Club
#85 - 2012-04-03 18:36:16 UTC
Rico Minali wrote:
Sorry if this has been asked already, but I odn thave time to read the whoel thread.

When you are flashy red and you jump into hisec Concord spawn automatically, even though you dont have GCC, is it still going to stop you warping, is it still an exploit to warp away and jump out?

I think that will just punish lowsec players even more, give even less reasons to play that style of game if tat will be the case. GM answer please so we know.


Concord don't shoot outlaws, that's the faction navy.

They'll continue to web you into warp providing you dont have GCC at the same time.
Rico Minali
Federal Navy Academy
Gallente Federation
#86 - 2012-04-03 18:43:06 UTC
Istyn wrote:
Rico Minali wrote:
Sorry if this has been asked already, but I odn thave time to read the whoel thread.

When you are flashy red and you jump into hisec Concord spawn automatically, even though you dont have GCC, is it still going to stop you warping, is it still an exploit to warp away and jump out?

I think that will just punish lowsec players even more, give even less reasons to play that style of game if tat will be the case. GM answer please so we know.


Concord don't shoot outlaws, that's the faction navy.

They'll continue to web you into warp providing you dont have GCC at the same time.


Might be my memory then, its been a while since we were in lowsec but I seem to recall being -10 and flying destroyers into hisec and when you uncloak Concord spawned.. Maybe im wrong and it didnt happen that way at all..

Trust me, I almost know what I'm doing.

Istyn
Freight Club
#87 - 2012-04-03 18:45:15 UTC
Well, you might have gone into Concord/Interbus sov, which has never been fixed and will be even more terrible now.

Ajita al Tchar
Doomheim
#88 - 2012-04-03 18:50:01 UTC
Funny. I've definitely known that doing a bad thing in low sec and getting GCC'd and then jumping to high was something you technically got CONCORDed for (GCC in high from wherever the **** = CONCORD), but always assumed that it was a hole in the system in pretty much the opposite way from what GM Homonoia described: you *shouldn't* get raped by popo just because you played in low sec the way it's meant to be played in and then flew through high because of low and high sec islands, which is why the whole "evading CONCORD" in that case wasn't enforced, because you weren't doing anything wrong (just a hole in the game mechanics).

Apparently, you *were* doing something wrong and this whole thing was not enforced because no one cared to. Nice Roll

Yay for low sec getting a boost. Now even in the "honorable" space pew scenario of you getting into a proper 1 v 1 with a dude in a belt and having a blast fighting, doing the thing that low sec is kind of sort of for, one of you not only loses sec status, they will now be toast in high sec in the next 15 minutes because of a "hole" being fixed. Awesome.
EnslaverOfMinmatar
You gonna get aped
#89 - 2012-04-03 19:16:15 UTC
GM Homonoia wrote:


Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).


How much veldspar did you mine during 2006-2009?

Every EVE player must read this http://www.eveonline.com/background/potw/default.asp?cid=29-01-07

Richard Aiel
The Merchants of War
#90 - 2012-04-03 20:53:34 UTC
Killer Gandry wrote:
I don't get it.

People always say EVE is a game of consequences.

Now the consequences get applied as they should have and the " Oh my God" comes forward like an uproar of indignation.



thats cause the consequences are only supposed to be for the miners an indy ppl, not the ones that kill them

http://i144.photobucket.com/albums/r188/buddahcjcc/SOA-3-2.jpg

Thelron
Science and Trade Institute
Caldari State
#91 - 2012-04-03 21:10:50 UTC
Ajita al Tchar wrote:
Funny. I've definitely known that doing a bad thing in low sec and getting GCC'd and then jumping to high was something you technically got CONCORDed for (GCC in high from wherever the **** = CONCORD), but always assumed that it was a hole in the system in pretty much the opposite way from what GM Homonoia described: you *shouldn't* get raped by popo just because you played in low sec the way it's meant to be played in and then flew through high because of low and high sec islands, which is why the whole "evading CONCORD" in that case wasn't enforced, because you weren't doing anything wrong (just a hole in the game mechanics).

Apparently, you *were* doing something wrong and this whole thing was not enforced because no one cared to. Nice Roll

Yay for low sec getting a boost. Now even in the "honorable" space pew scenario of you getting into a proper 1 v 1 with a dude in a belt and having a blast fighting, doing the thing that low sec is kind of sort of for, one of you not only loses sec status, they will now be toast in high sec in the next 15 minutes because of a "hole" being fixed. Awesome.


I blame warp-to-0 for this kind of nonsense, though I'm assuming plenty of people used insta-boomarks to do the same after they added cloaking. You *should* get raped by the po-po if your idea of "they way low-sec is meant to be played" involves committing crimes and then hopping into hi-sec. Want to duel without GCC? Do it the same as you would in hi-sec, or take it to null. Low-sec isn't for the well-heeled gentry to go on a daytrip and have a gentlemanly contest before heading home to safety. It's for people who are chasing opportunities that make it worth having to protect yourself from all manner of thugs which may be living there, and fo the thugs themselves, who also have no business expecting to be welcome into hisec shortly after engaging in thuggery.
Jade Constantine
Jericho Fraction
The Star Fraction
#92 - 2012-04-03 23:19:12 UTC
Othran wrote:
Alex Tremayne wrote:
Othran wrote:
GM Homonoia wrote:

Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).



Fair enough then. I was referring to stuff from well before that date (2004 when it became an exploit).


Best to start linking these myriad rules to the EULA then AND start training staff because I know 3 senior GMs who have said differently from the date you stated.

Consistency.

I'm sure you've heard of it. Would be nice if Eve devs and GMs actually used the same rules.


Things were unstable around 2003-2004 with how CONCORD and GCCs were implemented, I know because when I started in early 2005 I read up on the situation extensively, as it was very interesting to see how the rules had evolved over the first two years of the game.

But even in March 2005, I never found anything that would dispute the info in the above article. There have never been any caveats on the rule that avoiding CONCORD for any reason is an exploit.


There have.

Go ask Jade.

Now hush.


Asking me wouldn't help much tonight given I've been out to a dinner party and am technically "as drunk as two skunks strapped together with gaffa tape" so how about you just explain what you mean clearly rather than trying to undermine my esteemed comrade of the fraction!

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Skogen Gump
Sebiestor Tribe
Minmatar Republic
#93 - 2012-04-04 00:07:50 UTC
Ajita al Tchar wrote:
you *shouldn't* get raped by popo just because you played in low sec the way it's meant to be played in and then flew through high because of low and high sec islands, which is why the whole "evading CONCORD" in that case wasn't enforced, because you weren't doing anything wrong (just a hole in the game mechanics).


That just implies that 'playing low sec the way it's meant to be played' means that you must be participating in criminal actions.

Also, if it was the 'way it's meant to be' you wouldn't get punished by having your security status reduced.
The concept has always been that Concord are watching and if you do the dirty you're taking responsibility into your own hands.

Ajita al Tchar wrote:
Yay for low sec getting a boost. Now even in the "honorable" space pew scenario of you getting into a proper 1 v 1 with a dude in a belt and having a blast fighting, doing the thing that low sec is kind of sort of for, one of you not only loses sec status, they will now be toast in high sec in the next 15 minutes because of a "hole" being fixed. Awesome.


So if it's an 'honorable' 1v1; drop a can.

I seriously doubt that you'd arrange an 'honorable' 1v1 by taking a criminal flagging and then being subject to hostility by sentry guns.

In fact because of Sentry Guns and faction navy inside high-sec systems, how safe were you ever anyway ?

I've played since 2004 and the only time I've ever made a bee-line for high-sec with a GCC on me was when I was already in a pod, and that hasn't been affected.
GM Homonoia
Game Master Retirement Home
#94 - 2012-04-04 00:23:41 UTC
EnslaverOfMinmatar wrote:
GM Homonoia wrote:


Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).


How much veldspar did you mine during 2006-2009?


Very little, I mostly mined Arkonor. And I stopped mining early 2007 for obvious reasons.

Senior GM Homonoia | Info Group | Senior Game Master

Ris Dnalor
Tribal Liberation Force
Minmatar Republic
#95 - 2012-04-04 01:57:57 UTC
GM Homonoia wrote:
EnslaverOfMinmatar wrote:
GM Homonoia wrote:


Actually, Lord Helghast is correct. See this article: http://wiki.eveonline.com/en/wiki/Global_criminal_countdown

It very clearly states that jumping into High Sec with GCC = death. That article hasn't been touched since January 2010. This really has always been the case (at least for as long as I can remember and I have been playing since early 2006 and I have been a GM for 3 years).


How much veldspar did you mine during 2006-2009?


Very little, I mostly mined Arkonor. And I stopped mining early 2007 for obvious reasons.


Could we get a dev-blog or at least a solid section in patch notes outlining these changes before they're released?

https://forums.eveonline.com/default.aspx?g=posts&t=118961

EvE = Everybody Vs. Everybody

  • Qolde
Justice Comes
Doomheim
#96 - 2012-04-04 18:57:42 UTC
GM Homonoia wrote:
EnslaverOfMinmatar wrote:
[quote=GM Homonoia]How much veldspar did you mine during 2006-2009?


Very little, I mostly mined Arkonor. And I stopped mining early 2007 for obvious reasons.


What is the obvious reason, gankings? I'm too new to know :p

Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport).

quickshot89
Drama Llamas
The Curatores Veritatis Auxiliary
#97 - 2012-04-04 19:20:43 UTC
Justice Comes wrote:
GM Homonoia wrote:
EnslaverOfMinmatar wrote:
[quote=GM Homonoia]How much veldspar did you mine during 2006-2009?


Very little, I mostly mined Arkonor. And I stopped mining early 2007 for obvious reasons.


What is the obvious reason, gankings? I'm too new to know :p


Drone Regions IIRC came in around 2007