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Skill Discussions

 
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The tyranny of the training queue

Author
Kalli Brixzat
#81 - 2012-05-01 15:30:44 UTC
Nerath Naaris wrote:
Such a system could be abused to at least partly bypass the disadvantages of a remap.
Also, sooner rather than later you WILL have enough skills that require a week or more to train, which should be enough for even the most infrequent player.


Don't necessarily agree on the remap part...but the rest is spot on.

Once you get past your first 3-4 months, the majority of the skills you need to train - especially the higher end stuff you'll be getting into - will be 3-11 day trains. A number will be in the 20-30 day range. Beyond the early queue micromanagement, you could probably log on once every 3 days and be ok.
Melony wanderer
Sebiestor Tribe
Minmatar Republic
#82 - 2012-05-04 19:57:54 UTC
i think this person is looking at it the wrong way. why not just increase the amount of skills we can que by making it higher then 24 hours? say maybe a week or a month or just the leagth of which you have in game time for. so after every renewal of your sub you would need to put skills back in. something along those lines. idk just giving my $.02
Hue Tog
23rd Reconnaisance Group
#83 - 2012-05-06 14:30:48 UTC
I totally get where the OP is coming from. Sometimes, rarely even, I will be in a situation where I am unable to get the interwebs for a week or more. But I know in advance when that is going to happen and for how long it is going to happen. So I plan accordingly.

THATS RIGHT!!! I plan for it!

If I'm gonna be gone for a week, I look for a skill that I need down the road, I play with EVEmon a little, and figure out how much time I have tell then and work the skills in my favor to be able to put up a skill to last the duration. For example, 2 years ago I was going to be gone for a month, and I straight lucked out, I had a skill I had been putting off because it was going to take 27 days, and had better things to train at that time, so when I had to leave for a month....BC5!!! Came home to an empty queue but I only lost 4 days of skill training. No biggy, BC5 was done, and I was happy because now if I ever jumped in a BC, I knew I was maxing it out. Reward > loss. Do I wish I had those 4 days back? OH HELL YEAH!!! But I don't sweat it.

But here is the thing, if you don't plan for it, you can't be prepared for it. If you only play 1 day a week...sorry bud, your loss for not taking the 30 minutes every other day to shift some PI stuff and pdate the skill queue.

The only thing Skill Training wise I would change is even if a skill is over 24 hours long, you could still tack on another skill in the queue. I think its fair and legit, but I'm not gonna whine about it tell it happens. My queue usually has skills that last a couple of a days to "yeah...I'm gonna do something else for a month tell this skill completes". I'm a mental guy, I see that a skill is going to take a long time, I either take a break from eve or put it off. I like seeing progress, not "OMG THIS IS TAKING FOREVER!!!"
FireT
Venom Pointe Industries
#84 - 2012-05-06 21:39:39 UTC
RavenTesio wrote:

Maybe you're different and have some form of OCD to constantly check you're training something, but I've found that the more time it takes to train skills; the less I actually bother checking to see when they'll be completed. Problem here is while sure, when I log-in after it is done something will pop-up saying "Skill Training Complete" ... the time between when it completed and when I logged in, is just lost SP


Glad we have the cause of your problem. Making fun of someone being OCD but you seem to be ADD. Congrats. Stop playing.
Kaena Stark
Republic University
Minmatar Republic
#85 - 2012-05-06 23:33:46 UTC  |  Edited by: Kaena Stark
I see the argument but feel the system could be manipulated.

An attractive alternative could be a 5 day training queue and a x0.5 training speed for accruing unallocated sp during any periods of time that the skill queue is inactive.
That way there is still a benefit to maintaining your skill queue but the penaties for forgetting or not being able to change skills is mitigated somewhat.

Saying that, im happy with the current system, it used to be much worse ^^