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Ships & Modules

 
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Little Things, Added OH options

Author
Hawklandier Taranogas
Old American Syndicate
Optimistic Wasteland
#1 - 2012-03-31 11:26:38 UTC
Just had a thought about some little things that might make good additions for inferno, i was thinking about what happens to modules that you over heat. I was wondering maybe that with a hardener that if you overheat it, it could increase its duration period (thus using less cap) ? and could passive modules get a small little bonus from OH as well?

These question dont really have any particular answer but it would be cool to know if anyone else has any other small ideas of improvements that could be added in the inferno addition. I can't be the only one? :P

Please dont talk about the new MJD that could be coming out, iv seen enough posts about it already ¬.¬

I have likes? How the hell did that happen? :D

Vito Antonio
Doomheim
#2 - 2012-03-31 11:44:43 UTC
It would be cool if when you overheat your modules there is a chance(5% per cylcle) that your ship will ignite and burn in a massive INFERNO. Big smile
Hawklandier Taranogas
Old American Syndicate
Optimistic Wasteland
#3 - 2012-03-31 11:46:35 UTC
Slightly impractical but hey might be good if that super your trying to kill that explodes randomly i suppose :P Or if that a potential titan nurf you have there? ;)

I have likes? How the hell did that happen? :D

Hawklandier Taranogas
Old American Syndicate
Optimistic Wasteland
#4 - 2012-03-31 11:49:36 UTC
But in all seriousness, there has got to be some proper ideas out there from you lot. :P Its *your* game after all.

I have likes? How the hell did that happen? :D