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[RSS] Exploit notification: "Boomerang" - avoiding CONCORD in high security space

First post
Author
Riggs Droput
Brutor Tribe
Minmatar Republic
#41 - 2012-03-30 16:35:35 UTC
Shandir wrote:
A ruling on this, but no ruling on the Orca unfit trick that goes hand in hand with it?
This is a clever way of slightly increasing damage whilst not avoiding penalty.

The Orca trick lets you reduce the ISK penalty to near nothing, and even lets gankers fit faction modules to a gank-ship.

Please fix that loophole, or at least declare it an exploit, ASAP.


Keep crying.. Maybe if you yell and stomp your feet loud enough CCP might listen to you.

You can't remove the ability to access fitting services when in combat because that affects more then hi-sec. It would affect low-sec and nul where people use fitting services in combat all the time. And making it an exploit ruins those tactics. Get out of your little safe world and HTFU.

I would rather die on my feet, than live on my knees

WhyTry1
Comply Or Die
Pandemic Horde
#42 - 2012-03-30 16:40:39 UTC
Can someone explain EXACTLY what this exploit is in plain english? So that ppl know EXACTLY what not to do.

Always find it funny when the coded mechanics dont work, its the players fault and it becomes an exploit
GM Homonoia
Game Master Retirement Home
#43 - 2012-03-30 16:41:38 UTC
Tarsas Phage wrote:
GM Homonoia wrote:

This is incorrect, we act on the spirit of the law, not the letter of the law. Tread that line at your own risk.


This means specific indicidents can be arbitrarily acted upon by different GMs. This is Not Good.


I understand that some people may not like a GM having the right to make a judgement call, but this is something that is also necessary. No set of rules can be held up by the letter of the law. Once you only use the letter of the law you have only 2 options:

1. Accept that people who want to be bad (the people that these laws are here to stop) will always find a loophole to get to the people they want to be bad to (the people these laws are designed to protect); thereby making any system of (social) rules ineffective. The limitations of the human languages simply do not let you define all possible situations; this is why everyone is always expected to act responsibly according to the spirit of the law. To find the balance between sticking to the rules and bending them to innovate is the type of balance that you learn to seek out when you grow up as a kid and get into scrapes on the school yard.

2. OR you can set up the rules so strictly and in such a limiting manner that emergent behavior and any form of innovation becomes completely impossible. We could easily fix this by simply making it impossible to attack anyone in high sec ever, no exceptions. This is a situation no one wants.

In other words, making judgement calls will always be part of running a sandbox game. Making sure that a GM is capable of doing this properly is a very important part of our hiring, training and auditing process. This is also why escalation of a support ticket is always a possibility (from non-senior to senior) and why peer review is a very important part of our operating procedures.

Senior GM Homonoia | Info Group | Senior Game Master

Shandir
EVE University
Ivy League
#44 - 2012-03-30 16:41:49 UTC
Riggs Droput wrote:
Shandir wrote:
A ruling on this, but no ruling on the Orca unfit trick that goes hand in hand with it?
This is a clever way of slightly increasing damage whilst not avoiding penalty.

The Orca trick lets you reduce the ISK penalty to near nothing, and even lets gankers fit faction modules to a gank-ship.

Please fix that loophole, or at least declare it an exploit, ASAP.


Keep crying.. Maybe if you yell and stomp your feet loud enough CCP might listen to you.

You can't remove the ability to access fitting services when in combat because that affects more then hi-sec. It would affect low-sec and nul where people use fitting services in combat all the time. And making it an exploit ruins those tactics. Get out of your little safe world and HTFU.


Perhaps you don't understand. More likely you're willfully misunderstanding. I didn't say to make it an exploit to use an Orca during combat. I said, make it an exploit to unfit some/all of your modules while GCC'd so they are unaffected by CONCORD.
Or make CONCORD pop the Orca.

It is a clear violation of the spirit of the rules, as you are not supposed to be able to dodge the majority of the ISK damage.
If they hadn't changed insurance, this would have made ganking FREE.

Keep trying to bend the rules, maybe if you whine enough about 'freedom', they won't think you knew that it was unintended and unwanted.
ChYph3r
Republic Military School
Minmatar Republic
#45 - 2012-03-30 16:45:25 UTC
What it sounds like to me is Concord needs more inert. stabs in their lows.....because they clearly don't get it.

Want to find all the podcasts around EVE Online visit http://evepodcasts.com @chyph3r  on Twitter

Markus Reese
Deep Core Mining Inc.
Caldari State
#46 - 2012-03-30 16:46:54 UTC
The talk about orca fitting in combat. People cannot use stations with the 60 second agro timer, same for gates etc. Can this timer not also be applied to corporate hangars, ship hangar and ship scooping?

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Xiaodown
Caldari Provisions
Caldari State
#47 - 2012-03-30 16:47:25 UTC
GM Homonoia wrote:


This is incorrect, we act on the spirit of the law, not the letter of the law. Tread that line at your own risk.


The best justice money can buy!

Smells like bullshit to me.
Xiaodown
Caldari Provisions
Caldari State
#48 - 2012-03-30 16:57:27 UTC  |  Edited by: Xiaodown
GM Homonoia wrote:

I also have to restate that we value the spirit of the law over the letter of the law.


sooooooooooooo......

PotatoOverdose wrote:

(1) Example: in the past people have been punished for dropping decloak cans on gates and in bubbles. Only quite recently, within the last year or so, has dropping large amount of cans on a gate for purposes of decloak been effectively 'legalized'

(2)Example: Rapecageing supers in a pos by deploying tons of bubbles to cover every escape routes was also punishable at one point. It is not any longer.


Which "spirit of the law" was applicable in both of these?

Does that mean you'll move some of the Raiden supercaps back to Fountain and put them back in a bubbled POS, and punish whichever GM unanchored the bubbles at downtime that let the IT supers out mere seconds after the server went live again?
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#49 - 2012-03-30 16:58:01 UTC  |  Edited by: PotatoOverdose
GM Homonoia wrote:

[...]

2. OR you can set up the rules so strictly and in such a limiting manner that emergent behavior and any form of innovation becomes completely impossible. We could easily fix this by simply making it impossible to attack anyone in high sec ever, no exceptions. This is a situation no one wants.

In other words, making judgement calls will always be part of running a sandbox game. Making sure that a GM is capable of doing this properly is a very important part of our hiring, training and auditing process. This is also why escalation of a support ticket is always a possibility (from non-senior to senior) and why peer review is a very important part of our operating procedures.


We had emergent behavior. People would still loose their ships to concord. It would take a little longer, but it was realistically impossible to avoid concord indefinitely AND kill stuff at the same time. You (the GM's) killed that behavior. From where I'm standing, it looks like you don't WANT innovation, you've already stepped on the road to option 2.

Could you perhaps give an example of a behavioral innovation regarding GCC which the GM's approve of?


Edit:
Xiaodown wrote:


Which "spirit of the law" was applicable in both of these?


At one point, spamming cans for decloak on a gate (for example) was pretty much universally frowned upon by all gm's and action was taken against it (offenders would be punished, the cans removed, any ships killed by this would be replaced if you petitioned). Then, the "spirit of the law" changed (within the last year) and now this behavior is considered legit. My point was that the "spirit of the law" changes on a regular basis in eve.
PriorofDeath
Imperial Academy
Amarr Empire
#50 - 2012-03-30 17:00:52 UTC
Astrid Stjerna wrote:
GM Homonoia wrote:
PriorofDeath wrote:
"it is considered an exploit to attack a target after you warp away from the grid where you gained that GCC"

so stay on grid and boomerange? Still WIN.

Gridfoo you ninjas


We are looking into how far this can be stretched. Even if you think you have found a loop hole, do not use it without asking a GM for clarification. Doing so anyway could still result in repercussions.



Back in my days at T-Mobile, that's what we called an 'unauthorized workaround'; if you used one of those, you could kiss your employment goodbye.

Gaming the system is not worth it, Prior.


I have not ganked in a long time, and dont plan on it soon. Feel free to check. But there are a few who I game with who. Plus had to be a smart ass.
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#51 - 2012-03-30 17:01:45 UTC
Adriel Malakai wrote:
I give it six months before our esteemed GM team tells us that ganking in HS is considered an exploit because it's mean and makes people sad.


Not empty quoting...
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#52 - 2012-03-30 17:10:55 UTC
good, its absurd for someone to be able to kill so many ships with 1 tornado or destroyer, AFK or not...
Xiaodown
Caldari Provisions
Caldari State
#53 - 2012-03-30 17:12:08 UTC
PotatoOverdose wrote:

Xiaodown wrote:


Which "spirit of the law" was applicable in both of these?


At one point, spamming cans for decloak on a gate (for example) was pretty much universally frowned upon by all gm's and action was taken against it (offenders would be punished, the cans removed, any ships killed by this would be replaced if you petitioned). Then, the "spirit of the law" changed (within the last year) and now this behavior is considered legit. My point was that the "spirit of the law" changes on a regular basis in eve.


Yeah, I was asking the GM how we can trust the "spirit of the law" if the spirit keeps changing all the time?

These periodical reinterpretations of the minutia of the rules may seem simple and non-invasive, but they have HUGE impacts on gameplay (IT gets to keep their supers because some GM unanchored bubbles, because using bubbles is an exploit) - and especially emergent gameplay (warping after ganking in high sec).

When you constantly reinterpret the rules, it really shakes confidence in the fairness of the GM team's decisions.
Peter40
Brutor Tribe
Minmatar Republic
#54 - 2012-03-30 17:17:54 UTC
EVE is hard ähhh Shocked

better say

EVE will be soften

Katarina Reid
Deep Core Mining Inc.
Caldari State
#55 - 2012-03-30 17:30:48 UTC
GM Homonoia wrote:

I also have to restate that we value the spirit of the law over the letter of the law.


no thanks i value the letter of the law. the sprirt of the law lets you abuse your power to ban people you want and keep people you dont.


Internal affairs
If you have a reasonable suspicion that an employee is abusing his/her position in some way in the game, you can contact Internal Affairs directly by sending an e-mail to internalaffairs@ccpgames.com .
WhyTry1
Comply Or Die
Pandemic Horde
#56 - 2012-03-30 17:34:24 UTC
@GM or Devs

Any reason why you cant just make CONCORD act faster and harder?
I mean its a game, its not real, you control those metrics and the code behind it
Comy 1
Imperial Shipment
Amarr Empire
#57 - 2012-03-30 17:43:24 UTC
WhyTry1 wrote:
@GM or Devs

Any reason why you cant just make CONCORD act faster and harder?
I mean its a game, its not real, you control those metrics and the code behind it


Because there has to be a balance to it. Why would concord act instantly in a 0.5 system, effectively making it a 1.0?

I don't think people PvEing would be happy about mission payouts and asteroid spawns would be the same as in 1.0 in all high sec systems.

The best way to solve these exploits that I have heard of so far is the insta scram and fixed delay depending on system security for the death ray.
Entity
X-Factor Industries
Synthetic Existence
#58 - 2012-03-30 17:43:46 UTC
relevant

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║.╔╗╔╗╔╣.╔╗╠..╠ ╠╗╠╝.║╠ ╠╝║║║╚╗

╩═╚╝║.╚╝.╚╝║..╚╝║║╚╝.╩╚╝╚╝║.║╚╝

Got Item?

Ranger 1
Ranger Corp
Vae. Victis.
#59 - 2012-03-30 17:43:50 UTC
Adriel Malakai wrote:
Adriel Malakai wrote:
I give it six months before our esteemed GM team tells us that ganking in HS is considered an exploit because it's mean and makes people sad.


Not empty quoting...


As people come up with new tactics to stretch the borders of the EVE rule structure, those rules will be re-evaluated from time to time. This is a good thing.

It is very obvious that they do not want to eliminate suicide ganking as a moderately profitable profession if you have the skills and the plan to do it right.

It is also obvious that the ability to gank several mining vessels (even if widely spread) or a freighter with a single Tornado, and thereby making the profession wildly profitable, fall outside the balance they have in mind.

I wouldn't push the point on this, it has already been brought up at FanFest that they are considering just saying screw it and instituting a "death ray" that simply pops the aggressor within a specific time frame regardless of what other clever actions he may try to take.

Don't give them more reason to pursue that line of thinking.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

WhyTry1
Comply Or Die
Pandemic Horde
#60 - 2012-03-30 17:45:33 UTC
Comy 1 wrote:
WhyTry1 wrote:
@GM or Devs

Any reason why you cant just make CONCORD act faster and harder?
I mean its a game, its not real, you control those metrics and the code behind it


Because there has to be a balance to it. Why would concord act instantly in a 0.5 system, effectively making it a 1.0?

I don't think people PvEing would be happy about mission payouts and asteroid spawns would be the same as in 1.0 in all high sec systems.

The best way to solve these exploits that I have heard of so far is the insta scram and fixed delay depending on system security for the death ray.



So with respect whats the difference insta scram and insta death? you are still going to die, its just delaying it