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Any hope for us Mac players?

Author
Skilo Tekki
Federal Navy Academy
Gallente Federation
#41 - 2012-06-12 02:34:44 UTC
Cooling:

Even laptops designed for gaming are highly limited by this. The smaller you make the laptop the harders its going to be to disperse the heat. Macs are not gaming laptops, and are tiny, which makes it all the worse. All the components are closer and it has less/smaller fans.

I play on an acer laptop when travelling for work. I find heat problems are greatly reduced just by propping the back of the laptop on a book or something. This lets air flow move under the laptop. If your not travelling consider buying a stand with an in built fan. I had one for a while it was very effective.

OpenGL vs Direct X:

CCP want to produce the highest quality game possible. In order to do this they have to use Direct X. Theres not much else to say really. Blame whoever came up with OpenGL for making a **** API?

Bootcamp:

To be honest i see no reason why you dont just do this instead of whining. Be proactive. I have no doubt CCP do all they can to support their MAC minority user base. They showed this by creating the MAC client in the first place. Im sure they'd do just fine having not bothered.

The fact is CCP needs to be profitable, this means focussing on the majority userbase (theres a reason this is generally refered to as PC gaming :S its even on the magazines). Its not their fault you bought a machine that isn't optimised for gaming (heat or OS wise), and is produced by a company reknowned for making developers jump through all kinds of hoops.

Conclusion:

CCP do the best they can to cater to as many people as possible, any company would want to increase their potential userbase. But there are limits to profitability regarding this, and a company needs to be profitable.

But the fact of the matter is that there is a solution available, in the form of bootcamp, you just need to be proactive and implement it.

TL;DR - Life isn't fair, so do something about it (if you really want to play eve?!).
Mara Rinn
Cosmic Goo Convertor
#42 - 2012-06-12 03:57:46 UTC
Skilo Tekki wrote:
.OpenGL vs Direct X:

CCP want to produce the highest quality game possible. In order to do this they have to use Direct X. Theres not much else to say really. Blame whoever came up with OpenGL for making a **** API?


Blizzard seems to be unencumbered by DirectX on the Mac platform. Their developers have already said that cross platform development helps them write better code.

Boot camp is not an option: why should I need to buy a second operating system to play a game released for my platform?
Raiz Nhell
PeregrineXII
#43 - 2012-06-12 04:37:01 UTC
I run EVE on my Mac Pro desktop and my MacBook Pro laptop for at least 3 years...
I have had the client crash/freeze on me... but not to the point where I can't play the game... merely an annoyance/reminder to eat and interact with humans.

The biggest problem I have is if I have an attack of the stupid and try and enter the Captains Quarters... Then it crashes and I get asked whether I want to debug it... I do enough debugging at work so I don't want to do it during off hours...

My next project is to see if I can squeeze enough out of my Macbook Air so I'm not lugging the big laptop to work in order to mine :)


There is no such thing as a fair fight...

If your fighting fair you have automatically put yourself at a disadvantage.

Mara Rinn
Cosmic Goo Convertor
#44 - 2012-06-12 09:15:53 UTC
The previous model of 11" MacBook Air runs EVE well enough for mining and missioning when detail is set to lowest. The new model should be slightly better. You will want to get smcFanControl or a stand with built-in fan though. Mine gets to 75°C without extra cooling.
Pak Narhoo
Splinter Foundation
#45 - 2012-06-12 14:12:57 UTC  |  Edited by: Pak Narhoo
Probably been said and it's definitely mentioned in the big freeze thread but... turn everything else but EVE off for now if you play.
I know it's ridiculous and until recent there was no reason for this but somehow CCP/Transgaming frelled the client up (again). Roll

Been here now for almost 5 years ever since the first Mac client was launched and largely I can say the client got better over the years. They'll fix this too, just don't give up. Smile
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