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New dev blog: Changes to War Mechanics

First post First post
Author
Indahmawar Fazmarai
#581 - 2012-04-07 08:59:53 UTC  |  Edited by: Indahmawar Fazmarai
bornaa wrote:
Xorv wrote:
Dream Five wrote:
The proponents of wardec/grief whoever i want are far more vocal than thousands of hisec dwellers who don't even read this stuff so the feedback you are getting here is very disproportionate and is skewed towards hardcore players.


Prove it!

While perhaps not a casual forum poster, I do consider myself to be a casual player, and all my characters live in High Sec atm, you do not represent me Dream Five, but as it happens on many issues Alekseyev does. It would be charitable to call your statement that your opinion is the majority view in EVE as conjecture, most would call it bullshit.



People will prove it to CCP when this is released.

People will not change their gameplay stile.
If they like peace and can not get it - CCP will feel it on their wallet.


I guess that CCP Unifex and CCP SoniClover, in their infinite clairvoyance, just will prove us wrong.

My butt sitll hurts from the last time CCP showed us how right they were and how wrong we were, back in June 2011.
Dream Five
Renegade Pleasure Androids
#582 - 2012-04-07 11:03:21 UTC  |  Edited by: Dream Five
Xorv wrote:
Dream Five wrote:
The proponents of wardec/grief whoever i want are far more vocal than thousands of hisec dwellers who don't even read this stuff so the feedback you are getting here is very disproportionate and is skewed towards hardcore players.


Prove it!

While perhaps not a casual forum poster, I do consider myself to be a casual player, and all my characters live in High Sec atm, you do not represent me Dream Five, but as it happens on many issues Alekseyev does. It would be charitable to call your statement that your opinion is the majority view in EVE as conjecture, most would call it bullshit.


My understanding is that Alekseyev is a hardcore player who runs a merc alliance and is personally invested in this change (yes he also represents interests of a rather large group of people). And again i don't see a problem with the POS removal part of this change.
Dream Five
Renegade Pleasure Androids
#583 - 2012-04-07 11:13:51 UTC
Xorv wrote:
Dream Five wrote:
The proponents of wardec/grief whoever i want are far more vocal than thousands of hisec dwellers who don't even read this stuff so the feedback you are getting here is very disproportionate and is skewed towards hardcore players.


Prove it!

While perhaps not a casual forum poster, I do consider myself to be a casual player, and all my characters live in High Sec atm, you do not represent me Dream Five, but as it happens on many issues Alekseyev does. It would be charitable to call your statement that your opinion is the majority view in EVE as conjecture, most would call it bullshit.


Proof by statistical inference - only small fraction of people posted in this thread (only 29 pages with duplicate posts). 70% plus of people live in hisec. Ergo most people either didn't read or didn't bother to post in this thread to voice their opinion.
Nohb Oddy
Federal Navy Academy
Gallente Federation
#584 - 2012-04-07 11:25:58 UTC
Dream Five wrote:
Proof by statistical inference - only small fraction of people posted in this thread (only 29 pages with duplicate posts). 70% plus of people live in hisec. Ergo most people either didn't read or didn't bother to post in this thread to voice their opinion.

There's a problem with this. A lot of us use 'forum alts' to chatter without much worry of backlash.

Nohb Oddy likes you.

Xorv
Questionable Acquisitions
#585 - 2012-04-07 17:47:25 UTC
Dream Five wrote:

Proof by statistical inference - only small fraction of people posted in this thread (only 29 pages with duplicate posts). 70% plus of people live in hisec. Ergo most people either didn't read or didn't bother to post in this thread to voice their opinion.


While it is obviously true only a small percentage of all the players of EVE have replied in this thread, that wasn't what I was saying to prove. You're claiming that the majority of players share your view of EVE, and that you have not proven by any stretch of the imagination.

That 66% (or was it 67) of characters live in High Sec is not proof either. All that shows is there's motivation for players to have a character( or alts) in that part of space, not what that motivation happens to be, and certainly not that they want EVE turned into space WoW as you seem to believe.
Argus Sorn
Star Frontiers
Brotherhood of Spacers
#586 - 2012-04-07 18:17:20 UTC
Tyberius Franklin wrote:
Reppyk wrote:
Tyberius Franklin wrote:
He's simply taking the most logical step given the pricing mechanic.
Like he did with the current mechanism. Your point ?
CCP stated that they don't want a "dec shield" (I can quote the CCP Dev during the Fanfest).

What they "don't want" and what they designed into the feature are 2 different things. Again, he's planning ahead to use the feature to its fullest. This game center very much around manipulating mechanics as much as is possible/allowed to achieve your desired ends. This is no different. I am aware they are not fond of dec shields which makes the choice for pricing all the more puzzling. But until they decide it needs changed, the logical thing to do is load up on alts and hike prices.

Point being, if they didn't want corp padding dec shields, they should have designed them into the game (assuming it goes in as stated).



Agreed. The fact is they made dec shielding EASIER. I find it less than comforting that they need us to point it out.
Cordo Draken
ABOS Industrial Enterprises
#587 - 2012-04-07 22:49:27 UTC  |  Edited by: Cordo Draken
Dream Five wrote:
*Non-PvP Garbage*

Pssst... Rumor has it that Eve Online is a PvP BASED Game. It's been that way for 9 years now... And claim all you want, but Carebears have either endured or rage quit over those 9 years, yet Eve has continuously grown. PvP is what drives this game, Not sniveling carebears. War drives the Economy in RL and in Games. Grow some pride and stop cowaring. At least the proposed system allows for allies, or Mercs most likely in your case. TBH the cost hikes proposed will kill the game alone since people will lose less ships, then you'll ***** about why all the prices in the market are plummetting and ooops here comes a Depression. When will you people learn? This topic, the Base of Eve, is being taken Far too lightly by CCP and they need to open their mindset before trying to shove everything out in regards to the War System. Fix it right or don't touch it. For, even though it's not great now, at least it affords the proper playstyle of what Eve was based on... PvP.

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 

Jita Joe2 Jones
taxes are for communists
#588 - 2012-04-08 05:49:11 UTC
I think we should make the war decing parties earn the right to kill , by mining 1 hour for each person they want to kill.after all your forcing people who dont want to fight into situations where they have to fight or quit -illustrating absurdity by being absurd
Argus Sorn
Star Frontiers
Brotherhood of Spacers
#589 - 2012-04-08 05:50:05 UTC  |  Edited by: Argus Sorn
Hey: EVE is hard. Advertisement says so.

You are under threat of war dec now - and in the end, as much as we all are complaining, isk is just isk and if someone wants to dec you nothing is going to stop them. So just because you are a peaceful carebear corp, don't think we all hate you and want you dead just because we think war should be a reality. We understand you want to be safe, but the fact is in eve, you never are. It is an illusion. And ultimately combat drives this game and the economy. So more combat is good, and challenge is good. Please open your mind and try and embrace that.

But I feel the pain of smaller corps being permadecced by larger, and that is why I proposed that it be more expensive for larger corps to dec smaller, in order to reduce 'grief wars'. To be honest, you should realize that CCP's current proposal will result in more grief wars as war deccing corps will decide that large juicy targets are just too expensive and turn their sites on smaller ones. Clearly this is conjecture, but it is not outside of the realm of possibility.

Being wardecced builds character and improves your corp by the way - it did for us back in our early days.

Not to mention with Inferno, there are a bunch of folks like me who are looking forward to getting involved in your war, at next to nothing, just to have some fun and shoot your war targets.


That all being said. I'd love to see a response from CCP. As usual their silence is disturbing. 30 pages of posts about this change over an exploit that was pointed out to them at fanfest, an exploit they should have forseen.

I mean part of our job as players is to help reveal exploits, I understand that. However it took all of us in that audience less than 30 seconds to realize that you could just load your corp/alliance up with alts to dec shield and that it would basically worsen the very problem they are proposing to fix. You can now make it MORE expensive to be war decced and you can do it for FREE.

Unfortunately CCP is developing a history of making changes that if anything do the exact reverse of what they were supposed to accomplish. I just have to wonder if devs need to get out into the game more, or talk to us more.

Anyway - I'd like to see a response on this page - at least some acknowledgement that they have heard us and are re-evaluating this mechanic.

Argus
witchking42
Doomheim
#590 - 2012-04-08 07:09:48 UTC
These changes will upset my corp, but I personally think it will make the game more enjoyable.
Iria Ahrens
Space Perverts and Forum Pirates
#591 - 2012-04-08 11:57:16 UTC
Ok, this is my only comment. War is nice, but it's pretty HS. All of the SOV battles and such that happen in Null have nothing to do with wardecs, but these changes to the system don't even matter, but at the same time, it would be really nice to have this tracking feature be a toggle item. SOV changes alone are good, but it would be nice if we could see alliance vs. alliance tracking the same as the war dec system.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

bornaa
GRiD.
#592 - 2012-04-08 12:04:34 UTC
Jita Joe2 Jones wrote:
I think we should make the war decing parties earn the right to kill , by mining 1 hour for each person they want to kill.after all your forcing people who dont want to fight into situations where they have to fight or quit -illustrating absurdity by being absurd



Sooo signed!!!
But make it that they must mine out ore thats equivalent to 1 hour of mining in hulk.
That way you are forced to be good in mining as mining people are forced to be good at PVP.

Like quoted guy said: "after all your forcing people who dont want to fight into situations where they have to fight or quit -illustrating absurdity by being absurd".
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Snot Shot
Brutor Tribe
Minmatar Republic
#593 - 2012-04-08 16:04:09 UTC
So long story short high sec Mercs wont be able to dec 0.0 Alliances anymore since it will be cost prohibative. So where as Empire use to be the scariest place for the 0.0 Alliances to go, since they have all their well established intel channels, jump bridges, cynos etc out there, now they can wander around Empire afk transporting stuff since it will cost Empire Mercs riduculous amounts if isk to dec them and actually make Empire risky for them...Ugh

Great idea..........Roll
.

Twitter = @Snot_Shot  - “If you don't stand for something, you'll fall for anything"

evesnotshot.blogspot.com

Josef Djugashvilis
#594 - 2012-04-08 17:53:50 UTC
The new proposed wardec mechanisms are so obviously and badly loaded against small corps, that I am driven to conclude that it is all part of some extended April 1st joke, and a very good troll by CCP.

The logic of the proposed amendments would be to drive most players in to large alliances. Sorry, but I do not want some one like Mittens or any other alliance leader telling me how to play the game I pay for.

10/10 for the troll though.

This is not a signature.

Cordo Draken
ABOS Industrial Enterprises
#595 - 2012-04-08 20:35:58 UTC  |  Edited by: Cordo Draken
Argus Sorn wrote:
Hey: EVE is hard. Advertisement says so.

You are under threat of war dec now - and in the end, as much as we all are complaining, isk is just isk and if someone wants to dec you nothing is going to stop them. So just because you are a peaceful carebear corp, don't think we all hate you and want you dead just because we think war should be a reality. We understand you want to be safe, but the fact is in eve, you never are. It is an illusion. And ultimately combat drives this game and the economy. So more combat is good, and challenge is good. Please open your mind and try and embrace that.

But I feel the pain of smaller corps being permadecced by larger, and that is why I proposed that it be more expensive for larger corps to dec smaller, in order to reduce 'grief wars'. To be honest, you should realize that CCP's current proposal will result in more grief wars as war deccing corps will decide that large juicy targets are just too expensive and turn their sites on smaller ones. Clearly this is conjecture, but it is not outside of the realm of possibility.

Being wardecced builds character and improves your corp by the way - it did for us back in our early days.

Not to mention with Inferno, there are a bunch of folks like me who are looking forward to getting involved in your war, at next to nothing, just to have some fun and shoot your war targets.


That all being said. I'd love to see a response from CCP. As usual their silence is disturbing. 30 pages of posts about this change over an exploit that was pointed out to them at fanfest, an exploit they should have forseen.

I mean part of our job as players is to help reveal exploits, I understand that. However it took all of us in that audience less than 30 seconds to realize that you could just load your corp/alliance up with alts to dec shield and that it would basically worsen the very problem they are proposing to fix. You can now make it MORE expensive to be war decced and you can do it for FREE.

Unfortunately CCP is developing a history of making changes that if anything do the exact reverse of what they were supposed to accomplish. I just have to wonder if devs need to get out into the game more, or talk to us more.

Anyway - I'd like to see a response on this page - at least some acknowledgement that they have heard us and are re-evaluating this mechanic.

Argus


Yup, Exactly... It should be priced the other way around if anything... more expensive to dec smaller corps. But I still believe the Flat rate is the best, most fair way to go.

bornaa wrote:
Jita Joe2 Jones wrote:
I think we should make the war decing parties earn the right to kill , by mining 1 hour for each person they want to kill.after all your forcing people who dont want to fight into situations where they have to fight or quit -illustrating absurdity by being absurd



Sooo signed!!!
But make it that they must mine out ore thats equivalent to 1 hour of mining in hulk.
That way you are forced to be good in mining as mining people are forced to be good at PVP.

Like quoted guy said: "after all your forcing people who dont want to fight into situations where they have to fight or quit -illustrating absurdity by being absurd".


And when we Merc Corps accomplish this minning requirement and still pwn you... what left will you have to whine about? Cause yes, you'll still whine, and you know it. All you carebears seem to think PvP corp rely on you guys to get supplies and ships... to the contrary, we're very versitle and do what needs to be done to fund and support our PvP.

Josef Djugashvilis wrote:
The new proposed wardec mechanisms are so obviously and badly loaded against small corps, that I am driven to conclude that it is all part of some extended April 1st joke, and a very good troll by CCP.

The logic of the proposed amendments would be to drive most players in to large alliances. Sorry, but I do not want some one like Mittens or any other alliance leader telling me how to play the game I pay for.

10/10 for the troll though.


I really hope it's an April fools joke... but that would be an escape goat excuse and be giving them too much credit for such a High end Troll. We'd be relieved if it was, but we'd still hate them for such cruelty.

Whomever said, "You only get one shot to make a good impression," was utterly wrong. I've made plenty of great impressions with my Autocannons 

Dream Five
Renegade Pleasure Androids
#596 - 2012-04-08 21:30:06 UTC
Xorv wrote:
Dream Five wrote:

Proof by statistical inference - only small fraction of people posted in this thread (only 29 pages with duplicate posts). 70% plus of people live in hisec. Ergo most people either didn't read or didn't bother to post in this thread to voice their opinion.


While it is obviously true only a small percentage of all the players of EVE have replied in this thread, that wasn't what I was saying to prove. You're claiming that the majority of players share your view of EVE, and that you have not proven by any stretch of the imagination.

That 66% (or was it 67) of characters live in High Sec is not proof either. All that shows is there's motivation for players to have a character( or alts) in that part of space, not what that motivation happens to be, and certainly not that they want EVE turned into space WoW as you seem to believe.


Neither have you. All i'm saying is we definitely don't know and the posts here have low statistical relevance.
Dream Five
Renegade Pleasure Androids
#597 - 2012-04-08 21:32:58 UTC  |  Edited by: Dream Five
I think this is ultimately a problem that it's hard to find fun targets to fight. Smaller targets will always try to avoid confrontation with larger groups. And weaker groups will not take on stronger groups head-on (unless stupid or don't have sufficient information). That's the nature of EVE since it doesn't do any balancing in that regard. Thats why again i think that tournament based PVP would solve a lot of boredom issues and "i don't want to fight you because you are bigger" issues. (see my earlier post)
Dream Five
Renegade Pleasure Androids
#598 - 2012-04-08 22:01:15 UTC  |  Edited by: Dream Five
Another thing is, since CONCORD is clearly selling out, it should be comfortable with bidding. If the aggressor is allowed to pay to start the war, then the defender should be allowed to pay the same amount to cancel the war, or pay off to an amount to set the next level of payment for the aggressor. Or each following payment simply doubles.
Mortelo Arbosa
Sonoran Sun Legion
#599 - 2012-04-09 03:02:37 UTC
Another thing that should be implimented is that PCO should be locked to stay in corps/alliances that are at war, that way when a war dec hits, pco corp jumping cant occur and must be guarded. To put this in a more detailed perspective.

. Group A wardecs Group B
Group B has PCOs that Group A is targeting
Group B deconstructs the PCOs and transfers them to an alt corp that is outside of the wardec.
Group A wardecs the alt corp for the PCOs that are still in system.
Group B continues to do what they did earlier and switches the pco to an alternate corp.

The fix that ought to be implimented in my opinion should go like so:

Wardec Occurs.
Group B's PCO's become locked assets and cannot be deconstructed or traded over to other corps for the duration of the war.
Group A targets the PCOs for attack and now Group B must muster defensive forces and strontium for the reinforce mode for the PCOs


I myself have not setup PCOs before so you might not actually be able to deconstruct them but ive had the experience where we was winning a war dec and went on the offensive to kill off the enemy PCOs but when they found all their PCO in reinforced mode, the PCOs switched over to their alt corp so we would have to sacrifice GCC everytime when would attempt an attack. Multiple times with Strontium in place, but thats my experience and thought.
Sizeof Void
Ninja Suicide Squadron
#600 - 2012-04-09 03:36:39 UTC
CCP SoniClover wrote:

Q: Price of war?
A: The current formula is 20 mill (for corp, 50 for alliance) base price plus 500.000 per member in target corp. We're looking into some sorts of diminishing returns/cap, but nothing has been decided yet. We will not modify cost based on aggressor size as it is too easily gamed.

I've looked at this a few different ways now, watched Soundwave's interview on TTH, etc. and I still don't get it.

If I understand correctly (and maybe I don't), CCP proponents of changes to the wardec system want to eliminate dec shields and increase the number of "valid" non-consensual wars running in high sec, while reducing the purely "griefing" wardecs.

So, here's where I get confused:

1) Doesn't this price proposal make corp vs corp war at least 10x more expensive than current rates? How does this exactly promote more "valid" high sec wars, rather than less? Isn't increasing the cost to 20M + 500K/member the same as creating a no-cost dec shield for a potential target?

2) The increased cost also makes it possible to create some rather hard-to-imagine multi-billion ISK dec shields. I suppose that it won't take long for high sec corps to devolve into a couple of 10,000+ member non-PvP alliances, just for the purpose of deflecting wardecs - after all, alliances don't mean much else now in non-sov space.

3) As far as griefing, the higher prices will certainly deter newer and smaller corps from wardec'ing, but the older, richer and larger corps are unlikely to be as affected. And, if you consider that the cost for alliance vs corp war will actually be cheaper than the current cost when declaring war on a corp with less than 60 members... Wardec'ing small high-sec noob corps with an alliance is sure to be a lot more fun for everyone.

I also don't see where there will be any benefit for a new group of players to want to start their own corp, and build it up from scratch. It just won't be a very smart thing to do, under the new wardec system - almost as bad as trying to start a noob corp by setting up a POS in low sec... lol. New players will be better off staying in the NPC corps, or forced to join larger, established corps which can already defend themselves against the average wardec.