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Exploration sites respawn

Author
St Mio
Imperial Academy
Amarr Empire
#21 - 2012-03-28 21:03:22 UTC  |  Edited by: St Mio
Hello space comrades!

tl;dr Radars aren't guaranteed to spawn in the same region, probably applies to all signatures *

So I decided to hop onto SiSi, and scan Molden Heath.

Thanks to EveMaps.dotlan, there are:
28 high + 10 low = 38 systems in Molden Heath,
25 high + 58 low = 83 systems in Heimatar and
51 high + 108 low = 159 systems in Metropolis.

This means that only 5.6% of Angel Cartel inhabited low sec systems are in Molden Heath.

16:58 to 17:51
I used DSPs, and scanned every system in Molden Heath to get all the Sig IDs. (There were 111 of them).

18:18 to 18:33
Next, I ran a Regional Angel Data Fortress, waited for it to despawn (fun tip, this took between 2:03 and 2:17 seconds from warping out to site disappearing from scan results).

18:35 to 18:59
Then, a half an hour break.

18:59 to 19:48
Then, I re-scanned the entire region with DSPs.

No new cosmic signatures at all!

The same 111 Sig IDs minus the 1 for the Radar I ran.

My guess is, like others have already said, each site has a pirate faction, and general security class (high / low / null) that it will spawn in. Once completed, it will spawn in any system meeting this requirement. It is most definitely not region locked. I'd guess that the same applies to Mags, Gravs, DEDs and Unrated sites.

For the multi-sec status sites (4/10s, 6/10s, Drone 3/10), I'd take a wild guess that CCP took the easy way out and just made two entries for each of the sites, e.g. GSO (high) and GSO (low), with the same stats/rats/loot tables/etc., but just tied to different sec status. This seems like a faster, easier and lazier way than changing the system to allow every site to have a chance/quota of spawning in multiple sec statuses when only a handful of them are going to make use of that functionality.

So, in summary:
  • Each site in game has a universal population.
  • Each site is tied to a rat faction, and a security class. **
  • Once completed, it respawns (almost) immediately in any eligible system.
  • A lazy work around for sites in multiple sec status is to just make two similar rows for each site instead of adding extra columns for multiple sec status.
  • An exception for Ladars as they are region specific.**

* Except Ladars (being region locked), COSMOS, Epic Arc and other special sites.
** Strangely, combat ladars have a minimum sec status requirement (they'll never spawn in high sec even if there are highsec systems in a predominantly lowsec region) whilst the Nebula/mining/harvesting sites will.

Lastly, for those bored enough, the data
XLS: http://dl.dropbox.com/u/17260941/EVE/SiSi_20120328.xls
CSV: http://dl.dropbox.com/u/17260941/EVE/SiSi_20120328.csv
5nipe
Pator Tech School
Minmatar Republic
#22 - 2012-03-28 21:18:25 UTC
XXSketchxx wrote:
While id help with a sisi test, I'd personally prefer to see results from tranquility.


I would consider SiSi low sec Caldari, Minmatar (not shure wich one has less low sec systems.

it gives the chance to check few things (hypothetically) :

4/10 cross low/hi sec
5/10 only in low
6/10 cross low/null

and see if signature can change type

On Tranquility just too much interference to conduct it nice and quiet
Zircon Dasher
#23 - 2012-03-28 21:58:43 UTC
St Mio wrote:
My guess is, like others have already said, each site has a pirate faction, and general security class (high / low / null) that it will spawn in. Once completed, it will spawn in any system meeting this requirement.


This sounds good but fails to explain those groups of systems that always contain a site. A highsec GSO, for example, can always be found in 1 of 13 (iirc) systems. If respawns happened in any highsec with gurista rats, then it would be statistically improbable for this to happen 100% of the time.*

There are similar system groups across gurista,angel,and sansha DED for sure. I just started working on Serp, but the time I have been willing to devote to this has been minimal over the past week or two.




*Across 650ish data points collected over ~1.5-2mo on Tranq

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

XXSketchxx
Sniggerdly
Pandemic Legion
#24 - 2012-03-28 23:44:45 UTC
Zircon Dasher wrote:


This sounds good but fails to explain those groups of systems that always contain a site. A highsec GSO, for example, can always be found in 1 of 13 (iirc) systems. If respawns happened in any highsec with gurista rats, then it would be statistically improbable for this to happen 100% of the time.*

There are similar system groups across gurista,angel,and sansha DED for sure. I just started working on Serp, but the time I have been willing to devote to this has been minimal over the past week or two.

*Across 650ish data points collected over ~1.5-2mo on Tranq



What groups of systems? As far as I know, there is no such "group" ties to DEDs.
XXSketchxx
Sniggerdly
Pandemic Legion
#25 - 2012-03-28 23:48:32 UTC
5nipe wrote:


On Tranquility just too much interference to conduct it nice and quiet


I suppose we wouldnt have to worry about getting picked off while running sites either. I'll set up the test server shortly here.
XXSketchxx
Sniggerdly
Pandemic Legion
#26 - 2012-03-28 23:49:46 UTC
Nice work Mio.

It really is funny how people simply accepted the statement "sites are region specific" without question. It will be nice when we can put that era of incorrect information behind us.

Looking forward to collecting more data on this.
Zircon Dasher
#27 - 2012-03-29 00:14:20 UTC
XXSketchxx wrote:
What groups of systems?


Based upon posting history you already run a good chunk of them. I am not sure if you do not know the missing systems or are just not saying. Either way it does not really matter. One day I may dump my spreadsheets to the forums/wiki, but today is not that day.

I am not being sarcastic when I say good luck with your tests. It will be interesting to see the results of the lowsec sites.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

XXSketchxx
Sniggerdly
Pandemic Legion
#28 - 2012-03-29 00:44:22 UTC
Yeah I've heard of that "theory" before I was just hoping you'd share more of what you perceive it to be.

IMO its nonsense and simply the result of the increased traffic in exploration thus resulting in more respawns.
Zircon Dasher
#29 - 2012-03-29 02:02:55 UTC
XXSketchxx wrote:
Yeah I've heard of that "theory" before I was just hoping you'd share more of what you perceive it to be.

IMO its nonsense and simply the result of the increased traffic in exploration thus resulting in more respawns.


I don't blame you. I had the same thought when I was told about it. BUT I am not going to dump my info here so it is silly to argue over.

However, if it is merely a result of traffic then you should see homogenous site frequency across any circuit of 10-15 highsec systems with guristas rats. That is easy to test if you were so inclined.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Bent Barrel
#30 - 2012-03-29 15:31:11 UTC
quite a funny thread .... so I need to scan all the serpentis regions for DED sites periodicaly ....

have to make a biiiiiiiiiig long route through the regions ...
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