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Attention, Dear Capsuleers of New Eden.The Caldari Missile shouldn't be like low-tech earth miss

Author
Clarence Sunyang
Kung Fu Roguer
#1 - 2012-03-25 09:31:23 UTC  |  Edited by: Clarence Sunyang
This is gonna be long, so here is the main idea: The new Cladari Missile model is like low-tech earth missile and don't make sense in a future world like New Eden. And I have a suggetion on this matter: the Caldari Missile is a dron carrying suicide bomb, so they are fast and agile to avoid intercept. And I call on people who agrees on this "Caldari Missiles shouldn't be earth missiles" to join me to deliver our voice so CCP could remodel Caldari Missile to something cool and futuristic like.

I guess you guys have already seen the new missile turrents CCP released recently. They are awesome, of course

But here is the problem. New Eden is a futuristic Sci-Fi world, where awesome and devastating futuristic weapons like laser beams and rail guns and thermonuclear tiggered super cannons have their place, why is Caldari Missile look like something from twenty centry. Like those missiles uesd in the atmosphere

This just don't make any sense. If they are the same technology, the Caldari Missile and the Missile weapon system we are using today, the Caldari shall never be recognized as the most technological adavanced country in New Eden. They are using something so primitive that Amarr's tachyon beam laser can literally blow it away

If Caldari Missile come out like the current models. then, god, that is just absurd

You see, missiles are never recognized as an efficient and powerful killing weapon in Science Fictions. They are slow to impact in the space, and futuristic tech would have tons of ways to intercept those slow motion guys

Even now, the America is develpping a laser intercept system that would target and burn down the incoming missiles( NMD,National Missile Defence,I believe it is ). And this works! Without doubt, in the future, high technology would endow us a super precise weapon system that would make current missile weapon an antique.

Knowing that now missiles are so powerful because it's too fast in the atmosphere, thus an precise and powerful attack can be made from far away before the enemy can avoid it. But with the advance of computing power, intercepting an incoming missile by laser or something else is achievable, when it's made, the era of missile would come to an end

So, in a future world like New Eden, the traditional missile we are known of don't stand a chance. But I am not suggesting we cancel this weapn type. No, missiles are cool and we al got used to it in EVE, redesigning a weapon system won't be acceptable to both CCP and Players

But we can simply make this Caldari Missile a whole new type of weapon system, distinguished from the earth missiles. And it's called missiles because we people in New Eden hornor our past .etc
It can be something awesome and destructive and futuristic like at the same time. Like the reddish intelligent death-ball in movie trailer Battleship. I mean, just design something super cool and futuristic, instead of totally copying the earth missiles to the EVE game.
For example: Why do you shape a missile long and thin to cooperate with aerodynamics, if your combat environment is in space, void of air
And why is a future weapon, equally destructive and advance with laser, the death beam, is something exactly like missiles uesd on Earth, modern time

The above is my doubt and discontent about the CCP's newest missile models

But fellow pilots, I am not here to just spit out my complainment. I am here to present a suggestion, a solution
What I discussed above is my reason why the current models for Caldari Missiles don't make any sense. And here is my suggestion

Like I said, the Caldari Missile can be a new type of weapon techonology that happens to call missiles. And I have come up with a background story for that
Remember when caldari first departed Gallente Federation? The Caldaris desperately need a new weapon system that would carry their national proud and make them less reliant on Federation rail gun weapon system. The Gallente has been developing drone technology to confront the Caldari's frigate attack strategy. And Caldaris obviously would like to have their own "dornes". But instead of making the drone an exquisite but also expensive combat unite. The Cladari want something entire different from dron tech. They have a clear target: the ponderous Gallente Warship, and they have already taking period advantages by using agile frigates to attack this Gallenta's weak spot
So they utilize drone technology and make it a suicide bomb. Same philosophy as the earth missiles, but his time, it is carried by a super nimber and fast drone that is guided by the most powerful computing system in New Eden. Making it very destructive attacking Federation's ponderous ship's weak spot to havoc massive damage

But upon its creation, the newly founded Caldari State wouldn't want their new weapon design going to the public. So they covered it with a deceiving name: Missile, a low tech weapon that is mainly uesd on planet surface
And this cover served its purpose well, when the Caldari Missile began to reveal its devastating power and versatile use. The Caldari State have already perfect its design and their dominance on this weapon system field. Making other country unable to complete replicate this weapon technology. And so, the Caldari Missile's name remained.
Rico Minali
Federal Navy Academy
Gallente Federation
#2 - 2012-03-25 09:35:57 UTC
Laser, nuclear and railgun technology also exist today so I vote we take all these rubbish old tech weapons away and replace them with MIND BULLETS since in the future we will all be psychic and wear silver suits. Also I want my flying car, my crappy old Toyota Corrolla pisses me off now.

Trust me, I almost know what I'm doing.

ElQuirko
University of Caille
Gallente Federation
#3 - 2012-03-25 09:37:41 UTC
I SAY WE REMOVE SPACESHIPS ENTIRELY! BY THE YEAR 93592837502957425 IN WHICH EVE IS BASED, WE WILL WALK AROUND SPACE BECAUSE SOMETHING!

Dodixie > Hek

Rico Minali
Federal Navy Academy
Gallente Federation
#4 - 2012-03-25 09:40:43 UTC
ElQuirko wrote:
I SAY WE REMOVE SPACESHIPS ENTIRELY! BY THE YEAR 93592837502957425 IN WHICH EVE IS BASED, WE WILL WALK AROUND SPACE BECAUSE SOMETHING!



This is supposed to be a serious discussion, your argument is based around the fact that something. Silly man.

Trust me, I almost know what I'm doing.

ElQuirko
University of Caille
Gallente Federation
#5 - 2012-03-25 09:42:37 UTC  |  Edited by: ElQuirko
Rico Minali wrote:

This is supposed to be a serious discussion, your argument is based around the fact that something. Silly man.


You just want to keep spaceships so you can titan blob everyone. Your argument is based on the fact that your finger is on the I WIN button.

EDIT: Screw BBCode

Dodixie > Hek

Aethlyn
Brutor Tribe
Minmatar Republic
#6 - 2012-03-25 09:46:23 UTC
Clarence Sunyang wrote:
For example: Why do you shape a missile long and thin to cooperate with aerodynamics, if your combat environment is in space, void of air

That's a general misconception. Space is quite empty, but it's not completely empty. There's still lots of dust, particles, etc. See nebulas? Those are essentially dust or whatever particles reflecting light.

Well, most space is quite empty. But think about some space battlefield! Ever heard of "space trash" making operating satellites (or space stations) harder? ~60 years of space flight created enough debris to damage future projects in earth orbit. But that's just peanuts compared to the amount of stuff blown into pieces in Eve every fleet fight.

Imagine the following: There's some battleship blowing up, which will fill that particular area of space with lots of stuff for a while: dust, rust, debris, body parts, blood, water, coolant liquids, oil, fuel, ... lot's of possibilities and lots of stuff. Just because you can't see it (due to low concentration or simply the EVE client not rendering them) doesn't mean it's not there. Classic rocket shapes are quite proven to be able to cope with getting through different density surroundings (even if it's just different air pressure or winds), so why reinventing the wheel?

I agree, the rockets and missiles should look a bit more futuristic; but I'd say this is once again a bit about details vs. performance, because... when will you ever see another close-up shot of those missiles? Even while watching your launchers they'll eject and fly away rather fast.

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Nova Fox
Novafox Shipyards
#7 - 2012-03-25 09:46:33 UTC
There is only so many ways you can shove a high peromance starship engine into a body then a warhead on top of it.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Lucas Kell
Solitude Trading
S.N.O.T.
#8 - 2012-03-25 09:47:11 UTC
Maybe through years of R&D, they discovered that they really couldn't improve upon a missiles design by altering its look, so instead turned to work on the internals. The warhead, targeting computer and propulsion system are state of the art.

The Indecisive Noob - EVE fan blog.

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Arkady Vachon
The Gold Angels
Sixth Empire
#9 - 2012-03-25 10:04:00 UTC
A cylinder is one of the most basic shapes, its relatively strong, and a lot of cylindrical launch tubes can be packed into one launcher system, each with adequate fuel, the guidance package, and warhead.

Plus, as stated above, they will be moving way too fast in any engagement and be on-target quickly enough that what they look like really does not matter so much. Perhaps the only argument one could make for snazzing up missiles would be for really long-ranged stuff and torpedoes that may take longer to get to the target or be much larger in size to engage larger targets.

but for run of the mill missiles, it does not matter.

Nothing Personal - Just Business...

Chaos Creates Content

MotherMoon
Tribal Liberation Force
Minmatar Republic
#10 - 2012-03-25 10:14:43 UTC
who cares

http://dl.eve-files.com/media/1206/scimi.jpg

marVLs
#11 - 2012-03-25 10:16:27 UTC
I think there's no need to completely redesigne missiles, but how 20's century they look on trailer it's just so freaking lame... and that smoke behind... lol, it should be some plazma trails etc.

It's something like in our times with all that computers and so on, we still write on stones instead of paper.
Di Mulle
#12 - 2012-03-25 10:24:04 UTC
Aethlyn wrote:
Classic rocket shapes are quite proven to be able to cope with getting through different density surroundings (even if it's just different air pressure or winds), so why reinventing the wheel?



To be honest, they are good only at that - going through air. Density of the thrash you talk about will be way below, or if it will be not, any missile will simply squash.
But, as others said, a cylinder is pretty universal shape, so why not.

What doesn't fit for a a space at all are aerodynamic surfaces clearly seen on the most missiles. They have zero sense. But, we all know there is no sound in space, and yet we have it in every sci-fi action. Sometimes it is better to bow for the traditional perception.
<<Insert some waste of screen space here>>
Clarence Sunyang
Kung Fu Roguer
#13 - 2012-03-25 10:27:13 UTC
That is 6000 characters, so I have to reply myself to finish rest of my thought

So much for the story telling, here is the detail settings of this weapon
The Caldari Missile is a pricise suiciding bomb drone with on-board guidance. Unlike traditional missiles used in atmosphere, have a pointed head and a tail for propulsion, and a body that fits aerodynamics. The Caldari Missile is a nimble dron with a main propulsion system and several auxiliary propulsion engine that makes it unbelievablely agile and fast. And by the guidance of Caldari computing power, which calculates the perfect path to impact on target's most vulnerable parts and emergency evasive to avoid intercept
Because this guided manuever system is so powerful that no ship can simply wipe out the incoming Caldari Missiles. Now, the other factions have given up on shooting down those missiles, they have turned into a more realistic way to decrease incoming damage. ( Actually, there is one nation that can efficiently intercept the Caldari Missile, that is Caldari itself. But his comes at a price: intercepting a Caldari Missiles requires even more agile Caldari Missile and a equally powerful on-board guidance system,which is fitted to the launcher. Thus taking a hardpoint of a ship to defend a missile. Sacrificing firepower of the ship)

And the method they employ is identical to the way they use to avoid direct impact or impact on vulnerable parts of the ship from a turret, either from laser, rail gun or projectile ammo. Because the impact brought by these turrets are almost instant. The maneuver system for these attacks is also ideal for the incrediblely agile Caldari Missiles. At the instance of its explosion ( Or the brief time before that), the ship maneuver itself violently to avoid direct hit on weaker parts. And the property for that kind of ability is previously called signal radius( perhaps we shall change this name to a more suitable one if this concept is applied

That'll also explain why big guns have trouble hitting small target even when the tracking speed is good. And why missile damage decreases when the "signal radius" is blow its "explosion radius( Also need to change accordingly)" This can be seen as an competition between the ship's ability to emergency evasive to avoid full damage and the Caldari Missile's ability to find the right spot and time to hit to cast maximum damage

And for the possibility that high-speed little size turrets can keep up with fast Caldari Missile and shot it. Let's just say that the small turrets that can keep up with the missiles can't shot it down (because this Caldari Missile is actually drone and have shield armor and structure) before it makes an impact. And for turrets that have enough fire power to shot it down in time can't keep up with it. So, it's still the same, though Caldari Missile is drone, you still can't lock it with your turrets and shot it. It's no use, and you'll have to mount a Caldari Missile launcher to intercept it

Nothing has changed to impact the game or your game experience, and the only thing to do is to ask CCP change the model for the missiles( making it a suicide bomb drone or anything that is high-tech and awesome instead of this dull earth missile like.

I am not asking CCP to take up my idea. I am offering an alternative, a more reasonable style for Caldari Missile
I wish you guys can judge and make improvement on my idea or come up with new ones
Just something cool and make logical sense in a highly advanced future

So, guys, if you are feeling the same or agree with me on this matter. Support me, post your comments so CCP can see about it and take some measures
I really don't wanna see that earth missile on my cool Caldari ships. Where is the high-tech we Caldari have been proud of !!!???
Clarence Sunyang
Kung Fu Roguer
#14 - 2012-03-25 10:36:00 UTC
Arkady Vachon wrote:
A cylinder is one of the most basic shapes, its relatively strong, and a lot of cylindrical launch tubes can be packed into one launcher system, each with adequate fuel, the guidance package, and warhead.

Plus, as stated above, they will be moving way too fast in any engagement and be on-target quickly enough that what they look like really does not matter so much. Perhaps the only argument one could make for snazzing up missiles would be for really long-ranged stuff and torpedoes that may take longer to get to the target or be much larger in size to engage larger targets.

but for run of the mill missiles, it does not matter.


I am not going against cylinder shape, it's just I think cylinder ship wouldn't be agile enough for avoid precise incoming intercept. A ball like thing, on the other hand, can have auxiliary engines in every side so it can shift its position violently to manuever.
The ball weapon in Battleship trailer is cool enough.
Anyway, I just want something not entirely earth missile, which is constructed upon planet atmosphere environment.
Clarence Sunyang
Kung Fu Roguer
#15 - 2012-03-25 10:40:34 UTC
Di Mulle wrote:
Aethlyn wrote:
Classic rocket shapes are quite proven to be able to cope with getting through different density surroundings (even if it's just different air pressure or winds), so why reinventing the wheel?



To be honest, they are good only at that - going through air. Density of the thrash you talk about will be way below, or if it will be not, any missile will simply squash.
But, as others said, a cylinder is pretty universal shape, so why not.

What doesn't fit for a a space at all are aerodynamic surfaces clearly seen on the most missiles. They have zero sense. But, we all know there is no sound in space, and yet we have it in every sci-fi action. Sometimes it is better to bow for the traditional perception.


Thanks for the support.
But for the last part. CCP have explainations on that: there is indeed no sound in space combat or flight, but we human are born with hearing this sense organ, or if we fly in universe with no sound surroundings, it would drive people crazy gradually.
So in ship design, engineers employed sound simulation device to cast sound to the crew and captain. Both for their health and combat information guidance.
Tanya Powers
Doomheim
#16 - 2012-03-25 10:49:04 UTC
Rico Minali wrote:
Laser, nuclear and railgun technology also exist today so I vote we take all these rubbish old tech weapons away and replace them with MIND BULLETS since in the future we will all be psychic and wear silver suits. Also I want my flying car, my crappy old Toyota Corrolla pisses me off now.



Actually after a little research seems that projectile/hybrids could perfectly be the most deadly weapons out in space, the real one.

AS for future, well I want this stuff to replace my car, and a sweet cherry on top of that.
Trading Unknown
Doomheim
#17 - 2012-03-25 11:29:30 UTC  |  Edited by: Trading Unknown
The manufacturers probably built the missiles to function in both atmosphere and space.

If you remove the aerodynamic surfaces, you would have a weapon that ceases functions in one environment for virtually no gain in the other (other than a subjective gain in aesthetics, and lawl at that reasoning). That means to maintain flexibility, you would need to carry twice the ammo.

Because of technology, it probably costs next to nothing to make the weapon flexible in atmosphere and space, so why the hell not make it that way?

You guys are silly.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#18 - 2012-03-25 12:28:11 UTC
Rico Minali wrote:
Laser, nuclear and railgun technology also exist today so I vote we take all these rubbish old tech weapons away and replace them with MIND BULLETS since in the future we will all be psychic and wear silver suits. Also I want my flying car, my crappy old Toyota Corrolla pisses me off now.


But you can stop mind bullets with tin foil hats, or wrap spaceships in tin foil!
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Romar Agent
Doomheim
#19 - 2012-03-25 14:35:09 UTC
Your ideas about modern weapon systems are okay, but we're talking about an universe where people are using howitzers (using expanding gasses to propel pieces of matter). If anything, the transportation of energy towards the target shouldn't rely on matter in those days, so plasma or laser weapons should be the norm (but where would be the fun then Blink ).

On missiles I could imagine a drone like kamikaze warhead - being able to warp (like a drone), or at least have top MWD-speed for near instant delivery. Even better would be warheads that could warp into and materialize within the target - I'm not too informed about EVE warp physics to know whether that is feasible.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#20 - 2012-03-25 14:38:04 UTC
I demand that all my missiles be cube shaped.

Also planetary bombardment is now a factor brosef.
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