These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Suggestion to incorporate support ships in the killmail system

Author
Daedalus II
Aliastra
Gallente Federation
#1 - 2012-03-24 13:01:44 UTC
Currently the killmails simply calculate damage inflicted by each party. While this is an accurate way to illustrate how efficient different combat ships are, it doesn't show other support at all.

My suggestion then is to go away from the damage inflicted and instead calculate module activation time against enemy.

Examples:
Frigate with 4 guns attack an enemy for 30 seconds until he dies. The frigate then get a "score" of 30 seconds * 1 (multiplier for small guns) * 4 guns = 120 points.
Battleship with 8 guns attacks an enemy for 30 seconds until he dies. The battleship then gets a "score" of 30 seconds * 3 (multiplier for large guns) * 8 guns = 720 points.
A logistics ship is repairing the friendly battleship during the 30 seconds it's attacking. The logistics get a score of 30 seconds * 2 (multiplier for remote repairers) * 4 remote repairers = 240 points.
A falcon is jamming an enemy for 30 seconds until he dies. The falcon gets a score of 30 seconds * 2 (multiplier for jammers) * 6 jammers = 360 points.

The battleship would get the killmail as it got the highest score.

While this doesn't exactly illustrate how much damage different setups with the same size/number of guns or different skills does in reality, that could probably be incorporated into the multiplier if really necessary. But I think generally the size of the gun plus the number of guns should give a good indicator to how much damage that ship can put out.

Thoughts?
Simi Kusoni
HelloKittyFanclub
#2 - 2012-03-24 13:31:11 UTC
If you really want to incorporate logistics into KMs, just show amount of HP repaired on a ship once it dies. Sure, you only get the logi to show on the battle report if a ship it was repping went down, but if they didn't lose a single ship you got owned anyway.

Although it'd probably bring about a whole new era of KM whoring, the KM system is inaccurate as hell as it is, I think this would probably just make it worse.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Daedalus II
Aliastra
Gallente Federation
#3 - 2012-03-25 01:44:28 UTC
Bumpage.
Daedalus II
Aliastra
Gallente Federation
#4 - 2012-03-26 20:15:30 UTC
Bump.