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New Launchers and Missile Effects

Author
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#61 - 2012-04-04 22:10:35 UTC
OfBalance wrote:
Unironically glad I have a phoenix now.

OPEN SILO BAY DOORS: PREPARE TO LAUNCH.

(Too bad it's still ****, oh well)


Open the pod bay doors HAL... HAL OPEN THE POD BAY DOORS!!!... "I'm sorry Dave... I can't do that... oh wait yes, just a moment" - *VOOOSH... frozen corpse*.... *Your welcome Dave...Dave?... ...Dave?...

I look forward to the new missle turrets and effects I do hope CCP doesn't not go insane though and set them to use massive GPU resourse for alot of things that looks silly...

1. Smoke in space is silly... lets leave that out shall we... and it will take care of some drops in FPS... or at least.. option: Turn off Smoke effect/trails...

2. Missiles in space don't need to look like modern missiles... so that is kind of odd... I would rather they look more sci-fi... pull out the stops... but keep the models low FPS impacts... and again we need a Turn off Missle models - just like drones.

3. when both above are off, hopefully the turrets will just look like "photon torpedos" in ST from the launcher.. which is what I would like anyway.. but the turres themselves are most excellent - well minus the bigger ones... I would rather a torp/cruse and bomb still be just a really big turret then a door on a ship... but so be it...
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#62 - 2012-04-05 03:39:15 UTC
Dear god .. even if you run your game in the lowest of settings it doesent mean they should design everything with the GPU requirements of quake 2.

Those graphical settings are there for a reason ... so you can turn them off for yourself !

Not to mention ... do you think the game has to load up those models unless your zooming into those missiles ? No it doesent .. drawing a stick with a smoketrail in the end aint too tough for the gpu.
Sinigr Shadowsong
Aliastra
Gallente Federation
#63 - 2012-04-05 05:44:22 UTC  |  Edited by: Sinigr Shadowsong
Aurelius Valentius wrote:

. Smoke in space is silly...

Not more sillier than fire in space, flat explosions in space, sounds in space, losing speed with inactive engines in space, going through planets, going through sun. It's just a game, relax and enjoy the show.
BTW artillery already have "smoke in space" animation.