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How many Players will quit the game due to the complete removal of High-sec PVP

First post
Author
Brom MkLeith
Epsilon Inc
#241 - 2012-04-25 21:03:27 UTC
Destiny Corrupted wrote:
Brom MkLeith wrote:
[quote=Destiny Corrupted]
It's a shame that the only thing in this game for you is for you to be able to gank people. It's a chickenshit tactic requiring little skill or bravery and it harms the general player base. People crying about the POSSIBILITY of removing non-consensual pvp from HIGH SEC sound like the punk bully who gets his lawyer Daddy to sue the school because they put him in time out for smacking other kids in the head

I don't want the bully killed. I just want to be able to fight back without the teacher taking away everything that I use to protect myself with. If you give the bully a baseball bat then let me have one as well.

Don't remove Non-consensual PVP but make it so it's not soooooo damned cheap and chicken **** to do.


You say you don't want the teacher taking away everything that you use to protect yourself with, but in reality, by supporting this change you're simply asking the teacher to allow you to bring your dad to school so he can beat up that bully.


Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds?
The douchebags can not be the only face presented by EvE if this game wants to grow. "Oook ook! This is a sand box. Blah blah blah." They want a sandbox where they can't get sand thrown back in their faces. The gankers gameplay tactics have been completely safe and without risk in the past. We'll see what the "Inferno" really brings to the table.
Avid Bumhumper
Beekeepers Anonymous
#242 - 2012-04-25 21:13:19 UTC
Ladie Harlot wrote:
They should remove high sec. It's a scary place.



What? They unbanned Mittens spam alt already! Shocked





My Tinfoil hat has been sugically implanted, so no,it is not for sale.....

Asuri Kinnes
Perkone
Caldari State
#243 - 2012-04-25 21:19:26 UTC  |  Edited by: Asuri Kinnes
Carebears Control Playerbase wrote:
Refer to the subject.

If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"

Just curious.

Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.

Look, slinging poo aside, why don't you post with your main?

Just wondering is all...
Brom MkLeith wrote:
Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds?

$25,000.00 of Hi-Explosives can bring down a multi-million dollar building... Small force, applied correctly can do wonders. But if it was me personally? I would be mining in a Rokh....

vOv

Bob is the god of Wormholes.

That's all you need to know.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#244 - 2012-04-25 21:20:43 UTC
Carebears Control Playerbase wrote:
Lakshata Chawla wrote:
I'd say appearing red to everyone would be a boon to people that want highsec PvP. you'd have random noobs agress you.


Not with their new safety switch.


lol you mean the pop up that says "you are about to commit a criminal act"

Hey, we already have that in game. they are just making it so if you click the "don't show again" button, you can turn it back on. Cry moar.

http://dl.eve-files.com/media/1206/scimi.jpg

Zyress
Caldari Provisions
Caldari State
#245 - 2012-04-25 21:27:16 UTC
I think removing capitals from lo-sec would make it a much more attractive place to go look for a fight. I don't think they will change hi-sec Pvp mechanics but I don't think most of the denizens of hi-sec would be too upset if they did. Death ray or not, if you can one shot gank someone now, you'll still be able to do it then, a death ray out of no where will just shorten the gank to a single shot affair.
Brom MkLeith
Epsilon Inc
#246 - 2012-04-25 21:40:42 UTC
Mith'riin wrote:
PvP to Highsec pirates YAARRRRRR = Can flip, suicide ganking exhumers/mining barges/that idiot in a 2b pimped tengu/that guy with an industrial in autopilot.



Get real for one time in your life, go to 0.0 and live/die there. Then you can talk about pvp and go QQQQQQ. 90% of the "Highsec" PvP players do it for griefing or iskies (And then you complain about isk/h on some aspects of the game). I'm sorry for the legit 10% that just wanted to pewpew in 1v1 duels.


Edit: Besides all of that. You NEED new players in the game. You remember me of the high level players in Lineage 2 pking all the lowbies. You NEED the game to keep getting players, else, you will end playing alone, spinning your ship in the station. Good and succesfull MMO need to catter to a wide audience. You are like the little underground emo teenagers that stop listeting to a good band because it was made "Commercial"


LOL. Nicely put. EvE can not continue to present the face of the douchebag who laughs when a new player has a hard time figuring something out.
Sigurd Sig Hansen
Doomheim
#247 - 2012-04-25 21:43:54 UTC  |  Edited by: Sigurd Sig Hansen
Ladie Harlot wrote:
They should remove high sec. It's a scary place.


more ships and pods are killed in Jita than any one system in 0.0 in any given 24 hour period lol

Highsec is easily more dangeroud than null especially if yer a miner

Quote:

Get real for one time in your life, go to 0.0 and live/die there. Then you can talk about pvp and go QQQQQQ


thx for the permission :p

Been in 0.0, lived there. Didnt like it. I perfer NOT being a cockroach thx.
And no im not talking pet/renter, Im talking when an unknown warps into system and everyone runs for the POS/station like cockroaches when the lights a re flipped on

also removing pvp from high sec lol dream on
ID leave the game if they did that. I DONT like being completely safe even in High sec.

Mining is the "Deadliest Catch" in this game

Sycho Pathic
Republic Military School
Minmatar Republic
#248 - 2012-04-25 21:58:06 UTC
Jade Scytale wrote:
Terminal Insanity wrote:
Eve used to be 95% pvp. Now its more like 30% and falling.

TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"

After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it.


Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.


He's correct.

Quake was an entirely different animal. There wasn't a lot of pissing and moaning when someone got fragged in one shot. If you managed to headshot two or more with a single railgun shot, there was a lot of laughing mixed in with the smack talk.

I have no clue what happened to players like that.

Sigurd Sig Hansen
Doomheim
#249 - 2012-04-25 22:03:08 UTC  |  Edited by: Sigurd Sig Hansen
Sycho Pathic wrote:
Jade Scytale wrote:
Terminal Insanity wrote:
Eve used to be 95% pvp. Now its more like 30% and falling.

TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"

After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it.


Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.


He's correct.

Quake was an entirely different animal. There wasn't a lot of pissing and moaning when someone got fragged in one shot. If you managed to headshot two or more with a single railgun shot, there was a lot of laughing mixed in with the smack talk.

I have no clue what happened to players like that.



Huh here an I thought that guy was trolling cause he was talking about Doom weapons in Quake

Also, the lack of forums back in the day limited the QQ factor considerably

Mining is the "Deadliest Catch" in this game

Thor Kerrigan
Guardians of Asceticism
#250 - 2012-04-25 22:05:34 UTC
Carebears Control Playerbase wrote:
MatrixSkye Mk2 wrote:
Carebears Control Playerbase wrote:
How many cowards will quit the game due to the complete removal of risk-free High-sec PVP


Fixed for ya. No need to thank me.



Is hiding in a fleet 10 times the size of the other not cowardly?


What about hiding behind unkillable, infallible, quasi-instakill with infinite reinforcements NPCs? What? Nothing to say?
Mocam
Aliastra
Gallente Federation
#251 - 2012-04-25 22:17:54 UTC
Asuri Kinnes wrote:
[quote=Carebears Control Playerbase]Refer to the subject

If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP

Just curious

Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.[/quote
Look, slinging poo aside, why don't you post with your main

Just wondering is all..
[quote=Brom MkLeith] Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds? [/quote
$25,000.00 of Hi-Explosives can bring down a multi-million dollar building... Small force, applied correctly can do wonders. But if it was me personally? I would be mining in a Rokh...

vOv


That would be 1-shotting a POS or Outpost, not a ship and such is not possible in this game - due to game mechanics that prevent it.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#252 - 2012-04-25 22:19:56 UTC  |  Edited by: Destiny Corrupted
Brom MkLeith wrote:
Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds?
The douchebags can not be the only face presented by EvE if this game wants to grow. "Oook ook! This is a sand box. Blah blah blah." They want a sandbox where they can't get sand thrown back in their faces. The gankers gameplay tactics have been completely safe and without risk in the past. We'll see what the "Inferno" really brings to the table.

You forget that we were given bigger clubs right at the same time those clubs became no longer free. Also, you should blame players for the price of the Hulk, they are the ones that set it. I don't see where CCP mandated that Hulks should cost that much. Their build requirements are a Covetor, and T2 components. Blame your fellow carebears for making moon goo so expensive, because a Hulk could cost less than a hundred million ISK.

As far as what Inferno brings to the table, I can tell you that right now: we're going to find new and inventive ways to **** on the bears and make their lives living hell (IN GAME), and they, like one-trick ponies, will in turn continue to whine to CCP for changes out of a pure lack of self-competence. This will never change short of entirely removing our ability to put bullets into other players' hulls.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vertisce Soritenshi
The Scope
Gallente Federation
#253 - 2012-04-25 22:20:02 UTC
None of the changes being made remove PVP from High Sec in any way at all. This entire thread is pointless.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Herzog Wolfhammer
Sigma Special Tactics Group
#254 - 2012-04-25 22:26:40 UTC
How many?


Only the ones that notice.


But hey you can always go key your neighbors car or poison his dog if you need lulz.


Bring back DEEEEP Space!

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#255 - 2012-04-25 22:34:11 UTC
Carebears Control Playerbase wrote:
Refer to the subject.

If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"

Just curious.

Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.



strawman... there hasn't been a complete removal of pvp in high sec. So no I will not be quitting the game...

Lame post op.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Killer Gandry
The Concilium Enterprises
#256 - 2012-04-25 22:36:00 UTC
Ladie Harlot wrote:
They should remove high sec. It's a scary place.


Who let you out of the cookiebox? You weren't expected back till your boss was back. Are you allowed to be off of your leash?
Souvera Corvus
Buena Vista Social Club.
#257 - 2012-04-26 03:08:22 UTC  |  Edited by: Souvera Corvus
Carebears Control Playerbase wrote:
MatrixSkye Mk2 wrote:
Carebears Control Playerbase wrote:
How many cowards will quit the game due to the complete removal of risk-free High-sec PVP


Fixed for ya. No need to thank me.



Is hiding in a fleet 10 times the size of the other not cowardly?



Is can flipping cowardly?

Is nub baiting cowardly?

Is war-deccing indy corps that you know can't fight back in the hope of a quick payoff cowardly?


Just a few questions it occurred to me to ask.

Carebears Control Playerbase wrote:
Edit: I didn't make this thread to ***** and moan about the changes


Yes you did.
ELECTR0FREAK
#258 - 2012-04-26 03:29:01 UTC
Carebears Control Playerbase wrote:
Tuirbe Tragmar wrote:
Where is this complete removal of hisec PvP you seem so angsty about?


It's all there, can flipping pretty much ruined, wars are (probably) going to be changed to consensual, and the mentioned instant concord death ray.


Wow. Can flipping was lame to begin with, CCP definitely talked about wars being non-consensual (dunno what you're smoking) and the CONCORD death ray was mentioned casually when discussing the problem of people getting away with exploiting flaws in CONCORD.

Posts like yours are just proof that if you really want to believe something, you will.
Simetraz
State War Academy
Caldari State
#259 - 2012-04-26 03:45:27 UTC
Define PvP.

What mechanics would be changed ?

Your question covers too much theoretical area to give an accurate response.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#260 - 2012-04-26 04:05:04 UTC
you know what would be really boss. If high sec was regulated to battleships as the largest class.

Yeah, that's right, I said it.

http://dl.eve-files.com/media/1206/scimi.jpg