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Ideal implants

Author
Mistress Milana
Republic Military School
Minmatar Republic
#1 - 2012-03-22 21:02:11 UTC
I am trained in Minnie/Gal ships. I can do both shield and armor tanked. I am wondering what type of implants do you guys recommend for each slot? I'm not willing to spend more than 75M per implant unless it's something that people highly recommend.

I'm just confused and overwhelmed by all the choices that I cannot make up my mind.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#2 - 2012-03-22 21:14:08 UTC  |  Edited by: Mfume Apocal
Mistress Milana wrote:
I'm just confused and overwhelmed by all the choices that I cannot make up my mind.


What kind of ships do you fly? A lot of implants are tied to specific setups or hulls.

edit: i mean specific hulls, not which race
Mistress Milana
Republic Military School
Minmatar Republic
#3 - 2012-03-22 21:22:50 UTC
All T2 Hacs and AFs. I'm more of a damage dealer than say Ewar or logi.

In practice, I fly Minmatar ships such as cruisers and BC hulls. I'm not big on the Minnie HACS or AFs for whatever reason. The only Gallente ships I fly tend to be the AFs. Though, I would love to fly the Gallente HACs more often if money wasn't tight. I don't want to lose too many of those ships.

Edit: Perhaps the Cynabal too when I get better at pvp. lol

Mfume Apocal
Brutor Tribe
Minmatar Republic
#4 - 2012-03-22 22:11:47 UTC  |  Edited by: Mfume Apocal
edit: they changed all the names and ****, apologies if i **** any of these up:

since you mentioned spacemoney being tight:
-Low-grade Jackals (slot 1-6) take the edge off the effectiveness of 1 or 2 flights of ECM drones while you're flying Minmatar, doesn't work too well against Falcons. About 70-80M for a full set.
-Maybe a 1% or 3% PG implant ('Squire' Engineering EG-601 or 603) to help fit certain setups. Slot 6, 2M or 25M depending on which.
-'Gunslinger' Motion Prediction MR-703 (slot 7) for 3% extra tracking (non-stacking penalized) for a reasonable 25Mish (IIRC)
-'Gunslinger' Medium Projectile Turret MP-803 (slot 8) for 3% extra damage on medium turrets, I paid 30M for mine.
-'Lancer' Gunnery RF-903 (slot 9) for 3% extra RoF on all turrets. Don't recall the price.
-'Noble' Hull Upgrades HG-1003, for extra hull on gallente AFs.

edit2: this is a "try not to get podded" clone, if you're looking for a cheap clone for screwing around, skip the jackals, go with 1% hardwirings
Flurk Hellbron
Science and Trade Institute
Caldari State
#5 - 2012-03-22 23:37:04 UTC
Hmmmmm.............. the always best implants are those you can not loose when pod killed...............Big smile
Plus 1
Science and Trade Institute
Caldari State
#6 - 2012-03-23 00:51:38 UTC
Flurk Hellbron wrote:
Hmmmmm.............. the always best implants are those you can not loose when pod killed...............Big smile

The best implants are those you can motorboat.