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EVE New Citizens Q&A

 
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Returning and need some direction

Author
Ikel
Caldari Provisions
Caldari State
#1 - 2012-03-21 18:36:40 UTC
I'm returning to the game, and I have about 6 weeks worth of training time until I really start playing again. I have tried many things in EVE, but I haven't gotten too involved in PvP. I've played EVE off and on, but I've gotten bored of mining and mission running. I'm thinking about joining RvB when I can devote some time to the game, as this seems like the easiest way to get straight into pvp. However, I'm not sure what I want to train for. I was thinking about training towards either an ECM ship or another caldari pvp ship (i have both Caldari Cruiser V and Caldari Frigate V), I'm just looking for a little direction. After RvB, I'm interested in going towards a low-sec corp or WH (I feel like I need to get out of high sec). Thanks in advance.

Here is my character sheet for reference:
http://eveboard.com/pilot/Ikel
DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2012-03-22 23:50:38 UTC
http://wiki.eveonline.com/en/wiki/Red_Vs_Blue_%28RvB%29#Rules_and_Regs

RvB has several rules that must be observed by all pilots:

1. No Podding RvB members. Remove pods from your overviews for RvB engagements. If you pod someone you will be given a chance to reimburse them for their loss. If this does not occur, you will be removed from RvB.


2. PvP against RvB members is limited to the Lonetrek region as well as Alikara & Aikoro.
Combat against other RvB members is also allowed in all low security and 0.0 security space.


3. No ECM mid slot modules can be used at any time against other members of RvB.
The only exception to this is when opposing FCs agree to use ECM.


4. Honour arranged fights.
These are generally 1v1s, but they could involve more players. They should be held at a planet or moon agreed upon by the participants.
If you find other players fighting at a planet or a moon, do not engage any of the ships involved until (1) they have all left the grid, or (2) one of them engages you. Any additional rules for arranged fights are up to the participants and will not be enforced by the RvB leadership.


5. Ship limitations in the SYSTEM of the opposing corporation's HQ.

The following are NOT allowed: Battleships, Command Ships, Tech 3 Cruisers (also known as Strategic Cruisers), T2 Logistic Ships.


6. Neutral Boosting/Repping/Probers.

Use of neutral character for these actions is not allowed. Put your alt characters into your respective Corporation if you wish to engage in these practices.


7. Please try to avoid JITA on your RVB characters.
If you go there and get podded by the numerous 3rd party War Targets we have there, you WILL be required to either pay a 500m ISK fine or leave RVB. This action is to discourage folks from handing 3rd party war targets easy kills, which encourage them to keep doing what they do.


8. Don’t smack talk or otherwise complain about unfair fights, the other team shipping up / refusing to ship down, blobbing, ganking, camping, sniping, obvious bait, or anything else.

The team leaders have a channel to deal with all of those things and you aren’t helping them by spamming corp, RvB, fleet, or local. A director / team leader may request that you stop being a pain in the ass; ignore this request at your own risk.


Any pilot is allowed to join with any skill level be it a fresh off the tutorial new player wanting to see what PvP in Eve has to offer or a 125mil SP null-sec vet looking for a change of pace to an industrial pilot looking for something to spend their money on. RvB takes all sorts. Fights range from 1v1s, small gang warfare to pitched fleet battles involving 30+ man purple (red and blue combined against a 3rd party) fleets. So there is something for everyone. Added to that there are tournaments (both solo and small gang) and free-for-alls insuring there's always something different in the pipeline. And the "open door" policy means if you need to drop corp to bolster the bank or any other reason you can come and go as you please.
JJ Langston
Celestial Precision
#3 - 2012-03-24 00:32:53 UTC
ECM can be a LOT of fun and especially a falcon/rook can really turn the tide of a fight....unfortunately, in almost every engagement you will be the first thing to die...which can make for a short lived adventure with a fleet and a quickly diminishing wallet...On that note, If you do want to use ECM jammers or any other form of ECM to an effective end, joining a WH PvP corp might be a great place for you...WH engagements are generally small scale, so your chance of survivability are much higher....You also will have the opportunity to make money while in a WH.

Lastly, if you are just returning to the game and haven't tried the new high sec PvE "Incursions" that might provide some enjoyment as the sites have to be done in groups, require a bit more skill and have an excellent isk making potential. Perhaps a high sec corp that does low sec roams weekly might be up your ally if you still like to have the oppertunity to carebear it up without the constant war decs most low sec corps are in.

Insert shameless plug for my high sec corp, with low sec roams.

Shameless recruitment plug