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Give gallente pilots SP resets so we can all go minmatar.-DELETE PLEASE

Author
Vince Snetterton
#81 - 2012-03-18 14:27:29 UTC
If you guys are such elite PvP'ers, and don't care about losses and want to prove your points, set up a meeting somewhere in high sec.

Bring your Brutix, bring your Cane. Bring 3 of each.
Post up here where and when so you can have neutral observers.

Then have a best 2 out of 3 contest.
The neutral observers can see if any extra ships were used, al la neutral reppers.

Otherwise just shut up.
Talk is extremely cheap in forums.
Fredfredbug4
The Scope
Gallente Federation
#82 - 2012-03-18 14:42:32 UTC
At first I thought the OP was at troll. But then I realized nobody could try to act this stupid.

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

Akirei Scytale
Okami Syndicate
#83 - 2012-03-18 14:43:31 UTC
Vince Snetterton wrote:
If you guys are such elite PvP'ers, and don't care about losses and want to prove your points, set up a meeting somewhere in high sec.

Bring your Brutix, bring your Cane. Bring 3 of each.
Post up here where and when so you can have neutral observers.

Then have a best 2 out of 3 contest.
The neutral observers can see if any extra ships were used, al la neutral reppers.

Otherwise just shut up.
Talk is extremely cheap in forums.


why the hell would we do that in highsec?

so we can all play with offgrid boosters and ****** mechanics?
Keno Skir
#84 - 2012-03-18 14:53:58 UTC
Really? Is this post even a little serious? I'm not usually a flamer, feel free to check my posts.. but really...

If it is you need to sort yourself out OP. Stop winging like a little girl cus you made 17Million SP worth of stupid, badly researched mistakes. If you want to be Minmatar start a new char like everyone else and stop trying to sidestep the rules with your pathetic and self entitled sob story.

Douche.
Vince Snetterton
#85 - 2012-03-18 14:56:59 UTC
Akirei Scytale wrote:
Vince Snetterton wrote:
If you guys are such elite PvP'ers, and don't care about losses and want to prove your points, set up a meeting somewhere in high sec.

Bring your Brutix, bring your Cane. Bring 3 of each.
Post up here where and when so you can have neutral observers.

Then have a best 2 out of 3 contest.
The neutral observers can see if any extra ships were used, al la neutral reppers.

Otherwise just shut up.
Talk is extremely cheap in forums.


why the hell would we do that in highsec?

so we can all play with offgrid boosters and ****** mechanics?



Because high sec is neutral turf. And if the protagonists are in the same fleet, then guess what, they can see if off-grid boosters are being used. And neutral observers will be a lot more comfortable in high sec. No one showing up to gank everyone.

And guess what. PvP mechanics work just fine in high sec in 1 v 1.
You park a can somewhere in deep space, so no gate mechanics/station crap gets in the way and then have at it.

Have the 2 ships start at 10 km, 20 km, 50 km from each other , whatever. Who cares what the distance is as long as it is agreed upon. Then they have at it.
Akirei Scytale
Okami Syndicate
#86 - 2012-03-18 14:58:59 UTC  |  Edited by: Akirei Scytale
Vince Snetterton wrote:

And guess what. PvP mechanics work just fine in high sec in 1 v 1.


The very fact you need to drop a can to start a fight removes about 75% of what PvP is. PvP is the hunt, not just the kill. It is an elaborate game of cat and mouse.

If you wanted real PvP, you'd empty out an entire nullsec system bar the combatants and have them enter at different gates.
Zagdul
Federal Navy Academy
Gallente Federation
#87 - 2012-03-18 15:04:43 UTC
Akirei Scytale wrote:
Zagdul wrote:
Akirei Scytale wrote:
Nothing wrong with Gallente. They only really suck in large-scale fleet warfare. They in fact kick some ass in small gangs and solo - and against stupid opponents (extremely common), they are in fact easily the best PvP race.


Not really, Gallente = best form of tackle in large fleets Ares/Lachesis = win mode and I absolutely love them on my fleets.

You can shield or armor tank their recons as the slot layouts make it extremely easy. Try getting an amarr ship into a shield fleet effectively.


There are exceptions to every rule - all the above are fantastic fleet ships.

I was referring to the core philosophy of blasters and plates. It works in small gangs. The more support oriented ships of every race have roles in fleets.


The problem is that too many people think "pvp = shooting guns", they forget that there are support ships that are needed to provide utility.

Break the need to be a dps ship and start learning how to function with multiple roles. You'll quickly learn that if you provide multiple roles in a fleet, you're far more valuable when you learn how to fly your ships and survive.

Dual Pane idea: Click!

CCP Please Implement

Vince Snetterton
#88 - 2012-03-18 15:06:53 UTC
Akirei Scytale wrote:
Vince Snetterton wrote:

And guess what. PvP mechanics work just fine in high sec in 1 v 1.


The very fact you need to drop a can to start a fight removes about 75% of what PvP is. PvP is the hunt, not just the kill. It is an elaborate game of cat and mouse.

If you wanted real PvP, you'd empty out an entire nullsec system bar the combatants and have them enter at different gates.


Yeah, you are all talk.
Pretty clear now.

You guys were talking about comparing 2 ships' capabilities 1 v 1.
Suddenly you shift it to hunting down your opponent, getting better optimal on him.
Far from the point of the original intent of this.

Hell, you want to do that, why not compare a faction fitted Arazu to a neut Cane. Arazu can dictate distance and can fit a faction scram that keeps him outside of the neuts and first falloff of the Cane forever. My example is of course as silly as your suggestion of holding a duel in 0.0.
Akirei Scytale
Okami Syndicate
#89 - 2012-03-18 15:09:37 UTC
Vince Snetterton wrote:


Yeah, you are all talk.
Pretty clear now.

You guys were talking about comparing 2 ships' capabilities 1 v 1.
Suddenly you shift it to hunting down your opponent, getting better optimal on him.
Far from the point of the original intent of this.


Akirei Scytale wrote:

I get the impression the extent of your PvP knowledge comes from static "pvp" on undocks and gates. The hunt is more than half of it, and appropriately warping in is a pretty damn big factor.


Page 3.
Try again.
Vince Snetterton
#90 - 2012-03-18 15:22:45 UTC
Akirei Scytale wrote:
Vince Snetterton wrote:


Yeah, you are all talk.
Pretty clear now.

You guys were talking about comparing 2 ships' capabilities 1 v 1.
Suddenly you shift it to hunting down your opponent, getting better optimal on him.
Far from the point of the original intent of this.


Akirei Scytale wrote:

I get the impression the extent of your PvP knowledge comes from static "pvp" on undocks and gates. The hunt is more than half of it, and appropriately warping in is a pretty damn big factor.


Page 3.
Try again.



Regardless of what you posted, you are still way way off track of the intent of the OP.
I don't even know why I even let myself post in topics like this.
It goes nowhere.
Akirei Scytale
Okami Syndicate
#91 - 2012-03-18 15:26:56 UTC
You were farther off track.
Bye now.
seany1212
M Y S T
#92 - 2012-03-18 17:05:09 UTC
Keen Fallsword wrote:
Doc Severide wrote:
Keen Fallsword wrote:
Stfu if you got only 30 kills. You know nothing about this game .

LOL, if you think EVE is only about getting kills to "know the game" you most certainly don't know EVE either...


Yeah right ...


For a person who's killmails contain 40+ other characters you are in no position to comment.

Gallente have the advantages and disadvantages, it all comes down to fitting, for those crying how the curse wtfpwnmobiles all gallente ships I had a shield curse bleeding armor in a proteus before it was close to taking my cap. Then there is the obvious counter of cap boosters. Anyone not putting a cap booster on a gallente ship cruiser or greater for pvp is just asking for it Roll
Andski
Science and Trade Institute
Caldari State
#93 - 2012-03-18 17:42:23 UTC
Vince Snetterton wrote:
Hell, you want to do that, why not compare a faction fitted Arazu to a neut Cane. Arazu can dictate distance and can fit a faction scram that keeps him outside of the neuts and first falloff of the Cane forever. My example is of course as silly as your suggestion of holding a duel in 0.0.


You seem to think that this is at all rare. TS warp scrams and RF points are very, very common on Gallente recons.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

ElQuirko
University of Caille
Gallente Federation
#94 - 2012-03-18 17:54:39 UTC
I'm so proud that I got the first flamey post on this mini-war...

Dodixie > Hek

Nimbus111 Cloud
Pator Tech School
Minmatar Republic
#95 - 2012-03-18 18:25:00 UTC
i went from Minmatar to starting a Gallente char. simply because i like the exhaust colors of Gallente ships and the nubula colors better. hows that for reasoning, point is i could care less about PvP and blowing sh*t up, exploring is my game but we all have our tastes. start another character if u feel this way about Gallente, i dont see the problem here!?!
masternerdguy
Doomheim
#96 - 2012-03-18 18:44:51 UTC
10/10 would read again. Gallente have some of the best pvp ships in the game.

Things are only impossible until they are not.

Tovartis Roberts
Simulation 1
#97 - 2012-03-18 20:03:52 UTC
Akirei Scytale wrote:
[quote=Sisohiv]

How to prevent kiting:


  • Fly away from him, when he attempts to maintain disruptor range, turn and burn at him, otherwise just warp off if hes an idiot.
  • Juke his orbit by paying attention to his direction of motion and manually piloting.
  • When engaging, warp to *him*, not the grid he's sitting on. If you don't have that ability, get him to chase YOU to another grid.
  • If he dual props, let him reach his optimal and hit his AB. Then hit your MWD. He ain't going anywhere.
  • Don't ******* MWD straight at a MWDing ship that is faster than you.
  • Learn that your Falloff is pretty goddamn useful.
  • etc


I get the impression the extent of your PvP knowledge comes from static "pvp" on undocks and gates. The hunt is more than half of it, and appropriately warping in is a pretty damn big factor. And if you're having cap issues with a MWD, learn to fit and fix your damn core skills.



gallente ships cannot acheive this against kiters due to ******** agility aka hes turns and accelerates ALOT faster than you, and we're the ones that need to get to point blank range.....

I couldnt give a rats ass about solo/1v1 im talking about FLEET BATTLES. if most dps gallente ships are usless in fleet fights please let us know this before choosing gallente, please put a tag on gallente before choosing so we know what we're getting into.

As for all the people refering to armor canes v sheild brutix the armor cane is going to have webs and the shield brutix will not so he'll still dictate range.(armor brutix with web, same story because your slower in armor and hes not as slow) you land ontop of a hurricane, you melt his sheild and a bit of armor by this time hes out of range, your already half cap and hes pumbling your weakest resists,i dont want this to be a big comparison arguement with hurricanes. id love to be able to shift all my gallente racial skills into minmatar maybe amarr they seem to do ok but gallente is horrible to fly in the battles iv been in, i did bits of pvp here and there before mostly solo/1-2 freinds but now doing fleet fights, i think id much rather be minmatar to do this large battle learning process, as in any serious fleet a gallente DPS'er wont be accepted anyway so why am i bothering to learn the basics as gallente DPS for fleet fights :(
Sarah Blackburn
Doomheim
#98 - 2012-03-18 21:32:39 UTC
Tovartis Roberts wrote:
I feel really bad in eve as iv invested 17million(so far) into primarily gallente skills, only to realise once iv gotten into PVP that gallente SUCK even with this new hybrid buff. i just want to be minmatar and be good like everyone else. i recently saw this post on the top killing ships in the game and the drake/tengu were top2 i belive but 17 OTHERS were minmatar, and they are looking to nerf the caldari ships?!?! so give caldari pilots free SP resets aswell once you nerf their only good pvp ships.

Please just give us gallente SP resets for definate AND put a warning sign apon choosing gallente letting us know they suck for anything other than AFK level 4 mission running. Thanks.(iv also noticed you nerfed us in wormholes aswell, even the sleeper battleships attack our drones now WTF)




Wow you moan alot
Propmod
The Creepshow
#99 - 2012-03-18 21:50:04 UTC
ElQuirko wrote:
Tovartis Roberts wrote:
delete this thread im already training to WINMATAR just alot of people arnt as patient as me so just quit eve once they realise they have picked a mostly dud race.


On the other hand, you could be as intelligent as the rest of the community and realise that every race has a role.

Here are three minmatar ship kills involving me:

http://eve.battleclinic.com/killboard/killmail.php?id=14480750 - Dead maelstrom. Note how the two ships killing it are gallente?

http://eve.battleclinic.com/killboard/killmail.php?id=14451296 - Dead hurricane. Note how I'm flying a gallente ship?

http://eve.battleclinic.com/killboard/killmail.php?id=14451294 - Dead rifter. Gallente ship again.

See a pattern occuring here?

while I agree with you in everything you've said in this thread, none of those kills were exactly fair fights. A t3 vs a rifter? Come on now.
Kai Tel
State War Academy
Caldari State
#100 - 2012-03-18 22:40:40 UTC
OP, I am sorry but you do not deserve a skill point reset for free. The situation you are in, though regrettable, is of your own doing. However, I would not object if CCP considered adding the ability to purchase a skill point reset into the NEX store with some form of purchase limit to keep it from adversely affecting play long term.

Gallente ships have their pluses and minuses like those belonging to any factional fleet in game. They used to be far more popular for large scale fleet engagements, in particular the Megatheron, before sensor dampening was nerfed so extensively. That nerf in particular left their fleet line up in need of revision for large conflicts because they have the shortest ranged weapons with some of the slowest ship speeds and their most viable method of closing distance was no longer effective. ECM now rules the roost.

Gallente ships are still good for a few things. They are very good at solo and small gang PVP where a Megatheron can still shine. They still make good tacklers in small and large scale engagements. Their drone boats are good at high and low sec solo exploration but you’ll want a Tengu or Legion for wormholes unless you’re hunting other player’s ships. The Dominix is arguably the best L4 mission runner in game but requires more skill training and more expenses than the Raven. That’s about it outside of caps. If you’re not interested in those roles then it’s best to specialize in another race's ships early in your career. Later on it will not matter so much as you'll cross train anyway. Good luck...