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Fanfest Devtrack program

First post
Author
CCP Seagull
C C P
C C P Alliance
#1 - 2012-03-16 16:33:20 UTC
Below you'll find the program for the Devtrack sessions at Fanfest next week. The Devtrack is our set of presentations and roundtables directed at 3rd party developers.

More info about the Devtrack in this thread: https://forums.eveonline.com/default.aspx?g=posts&m=868432 and on the signup form here: http://fanfest.eveonline.com/en/events/devtrack-(12)

We are still working on a solution for letting people who can't make it to Fanfest participate through a DYI livestream, stay tuned for those details.

/CCP Seagull

Note: Schedule times are likely final, but could change - make sure to check the official Fanfest programme when it's released.

Devtrack Sessions, Fanfest Friday:

10.00
Devtrack introduction
Introduction to the EVE 3rd party developer ecosystem and tools, and a look at our future plans.

10.30
Introducing Carbon REST – a developer preview
Background and demo of new Carbon REST API, and information on what it will mean for 3rd party developers.

11.30
Embeddable Starmap and Shipviewer
How to create data sources and get them displayed on an embeddable WebGL starmap, or embed the ship viewer with your own configuration.

12.00-13.00
Lunch break

13.00
Community presentations
Kingboard - Introducing a NoSQL killboard – Peter Powers (3rdpartyeve.net / Pheal / EAAL / Kingboard)
UI/UX as sexy as Roc - Roc Wieler (Capsuleer)
Drawing wormhole scanning maps with Dotty - Two step (CSM6, various tools)
Too much information - practical tips for handling all that EVE data when you don't have a server farm – godo

14.00
Licensing situation for 3rd party developers
An update on the licensing situation and our upcoming plans in this area.


Devtrack Roundtables:

Fanfest Friday, 18.00
Fan sites and apps
Tell us your ideas for showcasing and providing information about EVE fansites, blogs and apps to the community.

Fanfest Saturday, 14.00
Devtrack Follow-up
Discussions that didn't fit in the Devtrack sessions

Fanfest Saturday, 15.00
API, IGB and SDE feature requests
Bring all your feature requests for the EVE API, the InGameBrowser and Static Data Export.

Senior Producer, EVE Online Development CCP Games Reykjavik

ShadowMaster
#2 - 2012-03-16 18:11:47 UTC
Thank you for putting this together, so looking forward to it. Was there not talk about a get together over drinks as well? Can't miss that...
CCP Seagull
C C P
C C P Alliance
#3 - 2012-03-16 20:09:20 UTC
ShadowMaster wrote:
Thank you for putting this together, so looking forward to it. Was there not talk about a get together over drinks as well? Can't miss that...



There was someone putting it together I think, just let me know when and where it ends up happening.

We could also just hijack the #tweetfleet meetup. and do a 3rd party dev-corner there?


Senior Producer, EVE Online Development CCP Games Reykjavik

Cyerus
University of Caille
Gallente Federation
#4 - 2012-03-17 12:23:31 UTC  |  Edited by: Cyerus
Unfortunately I'm unable to go to fanfest, but I would like to see the presentations aswell.
Is it possible to record it on for Youtube channel for people like me, unable to watch it on live broadcast.

Much appreciated.

(ps. Have phun ;))
CCP Seagull
C C P
C C P Alliance
#5 - 2012-03-18 01:29:54 UTC
Cyerus wrote:
Unfortunately I'm unable to go to fanfest, but I would like to see the presentations aswell.
Is it possible to record it on for Youtube channel for people like me, unable to watch it on live broadcast.

Much appreciated.

(ps. Have phun ;))


We are planning to live stream in a DIY fashion using http://bambuser.com which means it gets recorded as well, and can be watched afterwards. More details next week.

Senior Producer, EVE Online Development CCP Games Reykjavik

CCP Seagull
C C P
C C P Alliance
#6 - 2012-03-22 00:31:18 UTC
If all the tech gods are with us, we'll livestream the devtrack from here:

http://bambuser.com/channel/ccpgames

Spread the word! And don't expect EVE TV quality, this is DIY style dev-to-dev streaming! :)

Senior Producer, EVE Online Development CCP Games Reykjavik