These forums have been archived and are now read-only.

The new forums are live and can be found at

Issues, Workarounds & Localization

  • Topic is locked indefinitely.

I keep crashing/logging out.

First post
Shibo Andomer
Native Freshfood
Minmatar Republic
#281 - 2012-08-09 13:29:57 UTC
Its happened so many time now that I lost track of how many times it happened. X Like everyone else says, it says the socket was lost and I just have to restart the client. If there is a solution to fixing this please notify me.
Sabren Bel
#282 - 2012-08-10 02:16:32 UTC
Closed socket errors continue here.

What's it going to take to get this fixed?

Do any Devs even read this section in the forums?

Should we be posting this in the main discussion forums to get someone to take a look at this?
Dana Gilmour
Imperial Academy
Amarr Empire
#283 - 2012-08-10 07:32:39 UTC  |  Edited by: Dana Gilmour
Game unplayable for some weeks now. Unresponsive after couple minutes or less then Socket error.

Nothing wrong with my connection on every other online game I play, works perfectly.

Also there is nothing wrong with both tracert and ping. Posting them here:

Ping statistics for
Packets: Sent = 302, Received = 302, Lost = 0 (0%
Approximate round trip times in milli-seconds:
Minimum = 54ms, Maximum = 140ms, Average = 58ms

Ping was running from login until Socket was closed error, the game was unresponsive (as in lagging totally, not freezing) couple minutes before the error.

Tracing route to []
over a maximum of 30 hops:

1 2 ms 2 ms 2 ms
2 2 ms 2 ms 3 ms
3 2 ms 2 ms 2 ms []
4 5 ms 2 ms 1 ms []
5 52 ms 10 ms 5 ms []
6 36 ms 36 ms 36 ms []
7 31 ms 31 ms 31 ms [
8 52 ms 65 ms 51 ms [
9 47 ms 45 ms 47 ms [
10 47 ms 46 ms 47 ms [
11 99 ms 52 ms 63 ms [
12 46 ms 45 ms 47 ms [
13 51 ms 50 ms 51 ms
14 58 ms 58 ms 58 ms []
15 56 ms 54 ms 99 ms []

Trace complete.

Since these exact symptoms are posted from players all around the world and all continents and from very different internet providers, it's extremely unlikely (impossible even) that it's their providers fault and not CCP.

Also, this problem is getting old (what is it, months now?) and considering the number of players it's affecting and the fact that it renders the game unplayable, I don't feel CCP is taking this seriously, it should have been fixed a long time ago.
Moo Moocow
Hard Knocks Inc.
Hard Knocks Citizens
#284 - 2012-08-10 14:08:56 UTC
Yeah getting several Closed socket errors this morning
Forum Fairchild
#285 - 2012-08-12 06:39:21 UTC
I run multiple accounts, and after the 2nd small patch of Inferno 1.2, I noticed some of my accounts getting DCed while others are staying online. Is this a server side issue, or a problem on my end. Disabling firewalls, resetting router and PC, opening ports to 26000 does not work. Anyone have any other ideas? Thanks in advance!
Kara Books
Deal with IT.
#286 - 2012-08-12 13:46:16 UTC
5 DC's in 30 min this morning.

6th login attempt holding so far for a good 5 min now.

I believe its the stress being put onto a certain gateway by players all logging in at once.

P.S. east coast NY Jersey area needs a drop more resources for the early hours, not allot and not for to long.
Victor Darkk
Blue Republic
RvB - BLUE Republic
#287 - 2012-08-12 15:27:03 UTC
So this Telia company that appears to be causing the problem.... Has anyone at CCP looked into it?
Li Taran
Ministry of War
Amarr Empire
#288 - 2012-08-13 18:22:36 UTC
Just throwing my hat into the ring to report that I'm suffering from the non-responsive/closed socket issue.

While I was quick to blame Virgin Media, seems it may not be entirely their fault....this time.
Sebiestor Tribe
Minmatar Republic
#289 - 2012-09-04 10:47:19 UTC
ok i see this is another thread on the same subject. alot of people have a lot of issues with this specific problem, and yet no official statement?

I am curious to why there is no official communication on this subject.

Will there be a soon fix or should we find something else to do?

Jeff simply
Tritanium Industries and Technology
Goonswarm Federation
#290 - 2012-11-15 20:16:54 UTC
Any network wizards in here?

Could this be DNS related?

I get the socket closed error (I understand this is a new error message) and whenever it happens I also disconnect for about 10 seconds on every other app. Chrome will not load webpages, TS will not work, and then it sorts itself out a few seconds later but any online games usually drop (Eve, HoN etc)
Spectre Wraith
Darwin Inc.
#291 - 2012-11-20 02:25:20 UTC
I get alot of random socket closed issues as well as cold reboots for absolutely no reason at all.

Dear lord, please help me deal with the insufferable....

Dashiel Algaert
Sebiestor Tribe
Minmatar Republic
#292 - 2012-12-15 14:23:20 UTC
I am having an issue that whenever i run teamspeak3, whenever i dock at a station, my game crashes. I am aware that the simple answer would be "don't use teamspeak." but that's like a doctor telling a patient whose foot hurts when he moves it to "not move it."my corp uses teamspeak.
RIMS Banker
Sebiestor Tribe
Minmatar Republic
#293 - 2012-12-15 15:46:09 UTC  |  Edited by: RIMS Banker
so i log in my chars to begin my normal eve play

i start logging in the chars, before i complete the login, 2 or 3 chars will drop and the notification will pop up telling me EVE.exe has stopped working.

its only dropping some chars, not the whole group who run from the same install of eve.
these i try to log back in. Sometimes it works, sometimes it just crashes other clients.

Occasionally, i manage to log all the chars on and it may last for 10mins then i get the socket connection closed issues on all the chars at the same time.

Today when i started i had the message that my eve files were corrupt so i repaired the client using the repair tool. It also seemed to update twice, even though other instances of eve i have didnt so i assumed it was part of the repair fix.

I still cannot keep the accounts logged in.

I have tried it without TS running - still the same problem.

until today, this wasnt a normal problem. its only happened once before when we had issues with the international connections from the uk to euro which effected alot more than just the eve community.

any help or suggestions or a fix would be great.