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whats the real isk/hr for high sec l4 mission?

Author
Mer88
Royal Amarr Institute
Amarr Empire
#21 - 2012-03-14 19:22:32 UTC
Fango Mango wrote:
Mer88 wrote:
i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.

I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average?


If you're running missions for anything *other than LP* you're doing it wrong.

My "magic spreadsheet" tells me that there are items from every factions LP store that are worth 2500 ISK/LP and sell like hotcakes in jita (ie you will have no problem unloading 500K LP/week at that price). Sure you have to do some research to figure out which items to build and which agents to run for. If you can't figure that out yourself, I'll gladly provide said information to you for whatever faction you mission for at the low low price of 1.5 Billion.

If the average L4 mission in highsec yields around 7000 LP (move to NPC null and its 12,000 LP per mission). That's 17.5 Million Per mission. If you can blitz 4 missions per hour (not all that hard), that puts you at 70 Million per hour FROM LP ALONE. Why would you mission any other way?

-FM


its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )
Raisa Mole
School of Applied Knowledge
Caldari State
#22 - 2012-03-14 19:56:12 UTC
Mer88 wrote:
Fango Mango wrote:
Mer88 wrote:
i always see people posting 50 or 80m/hr. But that only happens if you know how to sell ur lp effectively. What we should do is completely ignore the LP income and just count the bounty and isk rewards of the missions. because everyone's LP conversion is different so when we try to compare which BS makes the most isk/hr the answer doesnt make sense alot of the time if you simply want to know the ships performance in a mission.

I usually get around 7million a tick so about 21 million /hr (not counting LP)in a navy dominix in high sec is that average?


If you're running missions for anything *other than LP* you're doing it wrong.

My "magic spreadsheet" tells me that there are items from every factions LP store that are worth 2500 ISK/LP and sell like hotcakes in jita (ie you will have no problem unloading 500K LP/week at that price). Sure you have to do some research to figure out which items to build and which agents to run for. If you can't figure that out yourself, I'll gladly provide said information to you for whatever faction you mission for at the low low price of 1.5 Billion.

If the average L4 mission in highsec yields around 7000 LP (move to NPC null and its 12,000 LP per mission). That's 17.5 Million Per mission. If you can blitz 4 missions per hour (not all that hard), that puts you at 70 Million per hour FROM LP ALONE. Why would you mission any other way?

-FM


its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )


Sorry, but you really are ignoring a significant portion of your income by discounting LP. A better way would be to come up with some sort of minimum ISK/LP conversion that nobody really falls below, like 400 or 500 isk/LP. That gives you a worst-case baseline, but one which will easily be beatable. Ignoring them entirely will give an unrealistically low estimate.
Zhilia Mann
Tide Way Out Productions
#23 - 2012-03-14 20:09:47 UTC
Mer88 wrote:
im not too lazy to do research. And the idea to ignore LP in the isk/hr is because everyone's LP conversion is different. Bounty and reward on the other hand is generally the same. So if i want to know how my ship performs compare to u guys, i think ignoring the LP reward will give me a more accurate comparison. What good is the data if someone post 200m/hr only because they found a way to get 5000isk/lp in some ssytem?


To make explicit what I was trying to imply yesterday: if you're looking to actually evaluate isk/hr, you absolutely have to include LP conversion. To do otherwise would be to massively discount the total value of missions (and make blitzing look silly).

However, it looks like what you're trying to do isn't compare isk/hr, but rather compare ship kill rates in L4s based on bounty ticks. I suppose to provide some sort of proxy for "which ship is better for L4s", this works. But it most certainly doesn't capture anything close to a realistic isk/hr rate any more than the weird inflated LP conversion rates do.

For the record, I don't spend much time at all converting LP. I have active tag buy orders up all the time but I only update them when I get around to it. I have contracts up all the time, but I only set them when I get around to it. I follow a very select number of items and I know when to sell and when to buy (including when I should buy out competitive contracts). Most of this can be done while missioning. And even with all those caveats I rarely dip below 1700isk/LP. And that's for an empire faction navy LP store. If I'm getting 5000 LP/mission, discounting LP from payout would leave me short ~8mil/bounty tick or 24mil/hr. That's just too significant to ignore.
Cyndrogen
The Greatest Corp in the Universe
#24 - 2012-03-14 20:48:57 UTC
The average for highsec bounty in missions is around 17.

Now if you get a rouge drone or faction mission this number is less, however you do have the option to skip a mission or find a new agent.

If you get a really juicy mission WC, AE, DPS, your ISK per hour can increase, but overall the target is 17 million.


Ofcourse this does not take into account:

1. LP
2. Salvage
3. Loot
4. Storyline missions that give implants etc.
5. R&D agents (datacores) as passive income.

Add all this up and you can make enough for a plex within a week or two depending on how determined you are to run missions and how you choose to repeat the high bounty missions.

Every day in every way I improve my skills and get better.

Kiwis23
Kiwis Corp
#25 - 2012-03-14 21:03:24 UTC
personaly I rely on LP income while doing missions. I do not salvage, and don't shoot everything what moves, just what needs to be shot. Less hassle.
I did checked numbers, and I earn around 140 millions per hour not cherrypicking missions, but blitzing what's possible with 2 accounts. And not giving myself 100% for ti, I usualy watch a movie or something while do that.
So on average I earn 70kk/hour/accout. And I do have only 2300 isk/LP conversion rate.
cherrypicking missions, working woth only one account, blitzing through... I gues it's possible to reach up to 150 kk/ hour per account, but not for long - canceling too much missions will destroy standings fast.
Fango Mango
University of Caille
Gallente Federation
#26 - 2012-03-14 21:10:54 UTC
Mer88 wrote:


its not as easy as you say. First you have to research (headache) then you have to travel to jita (lag, travel time), then you have to set your sell order prices(which constantly gets bumped at jita) so you cant leave the station . ....also, i think only half the missions can be blitz and the on the other half , you are running a sub optimal ship for killing. I rather get a stable and instant income thru bounty and mission reward then rely on selling the lp items (i still use the lp store buy my lp conversion is always under 1k isk /lp )


If you want to make ISK from missions, the best strategy is not to look as ISK/Hour but look at LP/Hour.

Maximize your LP/Hour and you've also maximized your ISK/Hour.

That being said, if you don't want to be bothered with LP . . .

Send me an evemail with what faction you like to run missions for.

I'll suggest corp/agents that you should mission for and I'll buy all your LP from those agents at 750isk/LP.

Its pretty simple
I'll contract you base items, ect to your local station
You convert them to faction items and contract them back to me.
You get 750isk/LP and I'll deal with all the hassle (for 2k/LP profit)
Its a win/win for both of us.

this applies to any of you other mission runners. evemail me, I'll buy it all (probably all your existing corp LP too, just send me how much you have with what corp, and what station you want to make the exchange at)

-FM
stoicfaux
#27 - 2012-03-15 00:15:01 UTC
Asset Generation over 79 missions
* 38M isk/hour in liquid isk.
* 1.2M isk in salvage/loot per hour.
* 35M in LP at 800 isk/LP, or 89M isk in LP at 2,000 isk/LP.
Actual isk per wall-clock hour will be lower due to overhead (swapping fits, buy/sell orders, travel to market, etc..)

Can definitely be improved with cherry picking and culling the non-blitz missions out of the sample.

Average Total Mission Time (mm:ss): 9:02
* Avg Time in Mission: 6:02
* Avg Time Traveling: 3:00
* Avg Salvage Time: 0:00 (i.e. going back to mission to salvage)
* Avg Distance in Jumps to Mission: .53

Earnings Breakdown
Bounties: 15.4%
Reward + Time Bonus: 14.7%
Salvage: 0.1%
Loot: 0.3%
LP: 69.4%

Expenses (Ammo) 1.9% (Mostly Faction and T2 ammo.)

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Cindy Marco
Sebiestor Tribe
Minmatar Republic
#28 - 2012-03-15 04:03:42 UTC  |  Edited by: Cindy Marco
Daniel Plain wrote:
Cindy Marco wrote:
It depends on how you do your missions. And what you fly.

My experiences in a T2 fit Marauder:[...]60m isk/hour is just not realistic in bounties alone. That would mean every tick has to be 20m or more. [...]

The Blockade has 20 mil in bounties and you can grind it up in 20 minutes. not sure about other lvl4s though.


Don't get me wrong, I'm not saying you can't get 20m isk ticks. 20m ticks are very possible. Just not 3 of them in an hour.

Do you always have 3 instances of The Blockade up in one system at the same time? Its unusual for me to get The Blockade once a day, let alone 3, and then in the same system too? You would have to have some awesome luck if your always have 3 or more great missions in one system. Its not a realistic them to base your isk/hour on. Because Isk/hour has to include docking, resupply, travel, etc, because otherwise one guys hour is 45 minutes, another guys in 50, and they are no longer valid comparisons.

*edit* Wow, lots of typos, but I'm drunk, you guys will just have to deal with it.
Gorski Car
#29 - 2012-03-15 10:31:44 UTC
You can sell the LP for 1200 isk / lp to the corp Every Day Low Prices

Collect this post

Aggressive Nutmeg
#30 - 2012-03-15 11:41:17 UTC  |  Edited by: Aggressive Nutmeg
According to my database of missions completed in a Drake and almost everything salvaged afterwards with a Noctis:

Assuming a 2,000 ISK / LP exchange:

I make 538,928 ISK / minute

That's 32,335,680 ISK / hour.

Oh, plus whatever 1,400 m3 of loot/salvage per hour is worth. I just keep a stockpile and haven't done the figures.

This is only in a Drake, mind you. I think I'll be making a shitload more with the right ship and skills.

Never make eye contact with someone while eating a banana.

Firebolt145
The Hatchery
#31 - 2012-03-15 11:58:53 UTC
Gorski Car wrote:
You can sell the LP for 1200 isk / lp to the corp Every Day Low Prices

This. I am one of the people behind EDLP, and we basically offer to buy LP at a flat 1200 isk/LP rate for numerous Amarr, Gallente and Minmatar corps. You can find a list of these corps in our corp description.

In return for selling to us, we will deal with all the market research, buying low/selling high, couriering and manufacturing while you simply continue to do more missions. You also get a much better LP rate than most people currently achieve.

If you have any questions feel free to join the EDLP channel in game.
Fango Mango
University of Caille
Gallente Federation
#32 - 2012-03-15 17:22:29 UTC  |  Edited by: Fango Mango
Firebolt145 wrote:
Gorski Car wrote:
You can sell the LP for 1200 isk / lp to the corp Every Day Low Prices

This. I am one of the people behind EDLP, and we basically offer to buy LP at a flat 1200 isk/LP rate for numerous Amarr, Gallente and Minmatar corps. You can find a list of these corps in our corp description.

In return for selling to us, we will deal with all the market research, buying low/selling high, couriering and manufacturing while you simply continue to do more missions. You also get a much better LP rate than most people currently achieve.

If you have any questions feel free to join the EDLP channel in game.


Damn I got outbid!!!!

1300 isk/LP for all "non-navy" Gallente/Minmattar LP stores.

-FM
IINightMearII
Republic Military School
Minmatar Republic
#33 - 2012-03-15 21:18:37 UTC
Diesel47 wrote:
Digital Messiah wrote:
Incursions killed the missioning star!

you can easily get 100 mill an hour doing incursions. I know because I got that in a pick up group flying my old maelstrom.


I doubt you are getting 100mil an hour with a maelstrom pick up gang.


That is how much faction fit well FC'd gangs make.


Wrong.. Try 160mill

Oh thats rite! Scrub fleets.. ftw..

....

Republic Citizen
#34 - 2012-03-17 14:00:19 UTC  |  Edited by: Republic Citizen
If you're running "good" missions (single pocket, a lot of bounties, good dps/defence)... well, let's take a look.
Blockade level 4, Angel Cartel.
Farming: 18 kk bounties/15 minutes.
Full run: 23-24kk bounties + reward/16 minutes.

1 hour = 4 blockades = 72-96kk/hour.

Don't waste your time on looting/salvaging if your dps more than 1100. You can earn more when just killing red crosses.

Good missions are:
Blockade (Angels)
Pirate Invasion (Angels)
Gone Berserk (EOM)
World Collide (fit AB or MWD) (Angels + Sansha, do everything)
Angel Extravaganza

also you may be interested in running "The Assault" (Serp) if you have kinetic damage bonuses (caldary ships).

.

Soon Shin
Scarlet Weather Rhapsody
#35 - 2012-03-20 03:29:13 UTC
Incursions have pretty much been a nail in the coffin for mission running in my opinion. Loot at the prices of faction modules they are much higher than they used to be. Now look at navy ships, you'll see how fairly low priced they are.

The Value of LP has tanked due to CCP's dumbing down of the agent system so that everyone get a lot more LP than they used to.

Then Incursions gave you the ability to convert Concord LP to Faction LP.

Another Nail was the moving of Level 5 missions to Lowsec only. Level 5 missions were one of the main source of tags. When Tyrannis came the prices of Faction tags has skyrocketed, effectively making the prices of faction modules much higher.

The reason why navy ships have fallen in price is that they are redeemed by Mostly LP and a bit of isk. Since the value of LP has tanked, so have the value of navy ships. - Not to mention you can get these ships at a better value from faction warfare.

Incursions have pulled many players away from mission running, causing the supply of faction tags to fall even further and increasing faction module prices even more.

The value of salvage has also tanked, cut profits even more.

Battleship modules have been replaced by crappy metal scrap cutting profits from looting even more.

It used to be 60-80 million an hour by blitzing missions for LP. Now its more like 40-60 million an hour.

I predict that mission running will become nearly as unpopular as mining.

I don't mission anymore, I found wormholes and I refuse to look back.

Missions were good in helping newer players make money, but now its become harder for them to keep up in this game.
Kaivar Lancer
Doomheim
#36 - 2012-03-20 12:21:37 UTC
If you know what you're doing, you can make 50-60m isk/hr farming lvl 3s. I can't imagine what a properly-trained and equipped mission runner can achieve farming lvl 4s. Maybe 100m/hr.
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