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Patch causes abysmal frame rate

First post
Author
Bluecollar Tweaker
The Fighting Whities
#1 - 2012-03-13 23:07:45 UTC  |  Edited by: Bluecollar Tweaker
So... even with everything turned completely down, I'm getting 10 FPS if I'm luck with my pro and ATI 5770... guess I won't be in any fleets tonight.

CCP... thoughts?

System: First gen Intel Mac Pro, 2x Xeon, 16GB Mem, ATI 5770 Vid, 2x 23" Cinema display, OS X 10.7.3. Client graphics settings... all on Low. Will have to wait to get home from work to run the full bug report.
Aidan Padecain
The Scope
Gallente Federation
#2 - 2012-03-13 23:20:11 UTC  |  Edited by: Aidan Padecain
Ditto.

I've gone from getting 25 to 45 fps (depending on settings) to not being able to crack 12fps even at the lowest possible settings.

Using a NVIDIA GeForce 8800 GS

Model Name: iMac
Model Identifier: iMac8,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3.06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 6 MB
Memory: 4 GB
Bus Speed: 1.07 GHz
Chipset Model: NVIDIA GeForce 8800 GS (512 MB VRAM)

Edited to provide additional technical details
JLBane
Perfusus Sanguine
Pandemic Horde
#3 - 2012-03-14 00:38:36 UTC
i've not noticed a significant drop, but then i'm on a slightly ridiculous macbook pro. when i do notice the drop is when i have 2 clients across 2 screens (thunderbolted second display if this makes a difference ccp), if i have anymore than 2 clients open, i drop from 50-60 to 10-20.
Rajji Jones
Brutor Tribe
Minmatar Republic
#4 - 2012-03-14 01:22:35 UTC
I'm having the same problems on both a Mac Pro and a MacBook Pro. Since the patch they are both unusable at 4-5 FPS, and the MacBook Pro heats up in record time now.
Ricfire
24th Imperial Crusade
Amarr Empire
#5 - 2012-03-14 01:28:27 UTC  |  Edited by: Ricfire
Same problem here. Went from silky smooth last night to unplayable today. I estimate my frame rate got cut in half.

OS X 10.6.7
Macbook Pro
Intel Core2Duo 2.5GHz
4 GB RAM
GeForce 8600M GT 512MB
Tunk Rinah
Incursion Death Squad
#6 - 2012-03-14 02:05:05 UTC
Same, I also think mine has been cut in half which makes multi boxing impossible!

Any dev got a fix or any info on it so far?
Seamus Donohue
EVE University
Ivy League
#7 - 2012-03-14 04:36:11 UTC
I'm also noticing a considerable drop in framerate while multiboxing, compared to Monday.

Survivor of Teskanen.  Fan of John Rourke.

I have video tutorials for EVE Online on my YouTube channel: http://www.youtube.com/user/SeamusDonohueEVE

Denuo Secus
#8 - 2012-03-14 08:38:32 UTC
Same here. Mac Pro with 6GB RAM, OS X Lion, GeForce 8800 GT.

~50 fps before.
~10 fps now.

Arrow Turning down graphics settings does not make any difference. Also noticeable: scrolling out in crowded space doesn't increase the frame rate.
CCP Gangleri
C C P
C C P Alliance
#9 - 2012-03-14 12:00:35 UTC  |  Edited by: CCP Gangleri
This is very odd, my workstation has a X1900 card (below min spec) and I get 50 FPS in hangar view (15 in CQ) so there must be another factor to this. It would be extremely helpful if some others that are not having this issue could post their system info as well so we can try to track this down, please include at least OS version, graphics card info and eve client graphics settings.

Another thing to mention is whether background applications have any effect.

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Jarnis McPieksu
Aliastra
Gallente Federation
#10 - 2012-03-14 12:18:17 UTC
Denuo Secus wrote:
Same here. Mac Pro with 6GB RAM, OS X Lion, GeForce 8800 GT.

~50 fps before.
~10 fps now.

Arrow Turning down graphics settings does not make any difference. Also noticeable: scrolling out in crowded space doesn't increase the frame rate.


Usually if changing graphics settings doesn't influence the framerate in the slightest, the system is CPU limited.

In other words, something in the patch caused the client(s) to be bottlenecked by CPU on your system perhaps?
CCP Vertex
C C P
C C P Alliance
#11 - 2012-03-14 12:36:46 UTC
Hi all,

Can you please file a bug report from in-game (F12 then click the Report Bug button on the bottom right corner).

Please title the Bug Report like so: For CCP Vertex: Client performance logs

In the description please give a brief description on the type of scene you are in (flying in space at a planet, in a station hangar, in a captains quarters) and then take screenshots showing your FPS (Cntrl + F brings up the fps counter).

In the reproduction steps please give a simple step by step instruction. i.e.

1. Undock from the station and warp to a planet
2. Change texture settings to High
3. Notice that the FPS dropped from 50 to 40

I will be monitoring this thread and others for performance related issues but please file bug reports to give us better information.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

LinaSlice KANGAHobothe1
Center for Advanced Studies
Gallente Federation
#12 - 2012-03-14 13:34:19 UTC
Model Name: iMac
Model Identifier: iMac11,1
Processor Name: Intel Core i7
Processor Speed: 2.8 GHz
Number Of Processors: 1
Total Number Of Cores: 4
L2 Cache (per core): 256 KB
L3 Cache: 8 MB
Memory: 8 GB
Processor Interconnect Speed: 4.8 GT/s
Boot ROM Version: IM111.0034.B02
SMC Version (system): 1.54f36

Chipset Model: ATI Radeon HD 4850
Type: GPU
Bus: PCIe
PCIe Lane Width: x16
VRAM (Total): 512 MB
Vendor: ATI (0x1002)
Device ID: 0x944a
Revision ID: 0x0000
ROM Revision: 113-B9110C-425
EFI Driver Version: 01.00.383

Displays:
iMac:
Resolution: 2560 x 1440
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes





I have not noticed any change in frame rate. I'm the same as before patch around 32-40 range 2 boxing with medium shader settings.
Matthew Barsrallah
Nerbles
#13 - 2012-03-14 14:21:12 UTC
confirming. I have noticed a significant drop in fps since patch

everything low and disabled is 5-10 fps (tested during mission with structures and clouds) resolution idependant, same fps at 1024x768 or 1920x18080

have two identical Macbacbook pro (drawn to external monitors. Bootcamp client is steady 50+ on same mission (two different characters) with medium shader/texture settings.

i5 2.4
4gb 1066 DDR
Nvidia 330m
snow leopard 10.6.8

I am wonderign if someone eve is trying to drawn on the integrated intel graphics, instead of the nvidia gpu. (it says its drawing to nvida gpu in the ESC menu)

Since it seems resolution independat (and settings independant)

the fps drop could be not-related to graphic processing, network or cpu overhead? cpu load appears to be similar to before patch.

it is not a ati/nvidia issue. Wondering its everyone with macbook pro's with dual gpus (inte + ati/nvidia)

any iMac's have the issue?
puppynutz
BuBBleZ UP
#14 - 2012-03-14 15:03:37 UTC
Since the update on 3/13/12 ive been very laggy.
normal space is ok but when ratting it the belt with alot of asteroids, frame rate drops down to 5.4 from 11.8 outside station
The following is my mac specs:

Model Name: iMac
Model Identifier: iMac8,1
Processor Name: Intel Core 2 Duo
Processor Speed: 2.66 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 6 MB
Memory: 2 GB
Bus Speed: 1.07 GHz
Boot ROM Version: IM81.00C1.B00
SMC Version (system): 1.29f1

GRAPHICS:
Chipset Model: ATI Radeon HD 2600 Pro
Type: Display
Bus: PCIe
PCIe Lane Width: x16
VRAM (Total): 256 MB
Vendor: ATI (0x1002)
Device ID: 0x9583
Revision ID: 0x0000
ROM Revision: 113-B2250L-259
EFI Driver Version: 01.00.259


Running OS10.5.8

Ive turned down all graphics in eve to low still very laggy

Thanks for any help
Vincent Athena
Photosynth
#15 - 2012-03-14 15:29:30 UTC
I'd say on my MBP my fps is about half with Crucible 1.5.1 as compared to 1.2.x. For example I use to get 20 fps in CQ, now I get 9 (both graphics set to performance).

OSX 10.7.3
Processor 2.66 GHz Intel Core i7
Memory 8 GB 1067 MHz DDR3
Graphics NVIDIA GeForce GT 330M 512 MB

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Bienator II
madmen of the skies
#16 - 2012-03-14 15:41:31 UTC
i have a similar issue but its on windows xp nv GTX295. Graphics scales very badly. If i undock i have around 30fps. In a mission it drops to <20fps. Eve performs now on my gaming pc worse than my notebook. CQ is unusable, dia show (10fps or less).

vsync is off. I tried several driver options and also updated the driver (after_the_fact). Didn't help. Tried other games like crysis, works perfectly on the same system and config.

Installing win7 right now and try it again on a clean setup.

(posting this here since the bug may not be mac related)

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Istas Che
BERIGHT Corp
Monolith Alliance
#17 - 2012-03-14 16:11:16 UTC
I have fps down to 10-11 from 55-60 with Cru 1.5 and 1.5.1

Model Identifier: MacPro3,1
Processor Name: Quad-Core Intel Xeon
Processor Speed: 3.2 GHz
Memory: 22 GB
Bus Speed: 1.6 GHz
Graphics ATI Radeon HD 5870 1024 MB

I've solve the problem using EVE Clonemaker. All the EVE Online app clones fps is like before patch: 50-60 fps
So the problem is in EVE luncher it seems to me.
quickshot89
89th Logistics
#18 - 2012-03-14 18:28:45 UTC  |  Edited by: quickshot89
same issues here running duel clients. Pre-patch i was getting 30-40 FPS per client whilst mining or mission running, now down to less than 8FPS per client after patch. Patch also screwed up my duel clienting, now i cannot start the second client properly, i used to have 2 seperate application using the clone method posted in another thread. Now to get a second client up and running i have to launch client 1 twice...

Specs

2010 MBP
OSX 10.6.8
i7 2.4GHz
8GB Ram
Nvidia GT330M
500GB HDD
Wired Network
Istas Che
BERIGHT Corp
Monolith Alliance
#19 - 2012-03-14 19:33:20 UTC
quickshot89 wrote:
same issues here running duel clients. Pre-patch i was getting 30-40 FPS per client whilst mining or mission running, now down to less than 8FPS per client after patch. Patch also screwed up my duel clienting, now i cannot start the second client properly, i used to have 2 seperate application using the clone method posted in another thread. Now to get a second client up and running i have to launch client 1 twice...

Specs

2010 MBP
OSX 10.6.8
i7 2.4GHz
8GB Ram
Nvidia GT330M
500GB HDD
Wired Network


there is a new version of EVE Clonemaker for Cru 1.5: http://wiki.eveonline.com/en/wiki/Multiple_clients. And by the way: EVE clones maden with EVE Clonemaker has no FPS issue.
Rajji Jones
Brutor Tribe
Minmatar Republic
#20 - 2012-03-14 19:47:03 UTC  |  Edited by: Rajji Jones
I have more to add on this bug:

As I was trying to type in the bug report, focus was constantly changing from the bug report window to the chat window while I was typing. I had to keep clicking back in the bug report text field to continue entering text in the correct spot.

One of the times I did this (switched focus), the game unstuck itself. I had the frame rate window open at the time and it jumped from 4.3 to the expected 30 or so.

I couldn't tell whether I caused the switch or if there was some extended background thing going on from launch that had finally wrapped itself up. I had something similar happen last night on my laptop when I switched from fullscreen to windowed and back. It suddenly seemed back to normal for the rest of the session. In both cases the sluggish frame rate returned on relaunch.

In my case, the slow frame rate is universal. I don't use captains quarters, but it affects hanger view, space, and even the character selection screen. Everything is just really bogged down and slow feeling.



EDIT: I just left a client running in the background and after about 3-4 minutes of doing nothing it the speed jumped up to normal.
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