These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Incoming titan adjustments

First post First post
Author
Andski
GoonWaffe
Goonswarm Federation
#681 - 2012-03-13 20:40:57 UTC
here's a video of our titans dying in a fire to Raiden dreads: http://www.youtube.com/watch?v=k6pmYYVBMmU

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Koby Botick
Deep Core Mining Inc.
Caldari State
#682 - 2012-03-13 20:41:13 UTC
My mom always told me: Titans are like a box of chocolate; you never know when they are going to get a tracking nerf.
supr3m3justic3
Perkone
Caldari State
#683 - 2012-03-13 20:41:17 UTC
Dez Affinity wrote:
Sentinel Eeex wrote:


Judging by the nonsense you are spewing, it would appear that he actually does know more about PvP than you.



Go ahead and refute what I said.

No one is dropping dreads in a support fight to kill triage carriers outside of low sec (where the numbers total in the fight are around the hundred mark)


Lol, no one will be dropping dreads anyways...they are getting nerfed too, since its the XL guns thats taking the hit...lol
Andski
GoonWaffe
Goonswarm Federation
#684 - 2012-03-13 20:41:35 UTC
BioZvin wrote:
Andski wrote:
BioZvin wrote:
Just looking forward to seeing what you will get nurfed next, when we start beating you with something els... if people are not to mad at CCP to keep subscribing. Honestly I am not far from it myself, think this is a very poor and ill advised "temp" nurf.

Can you atleast make us able to dock our useless ships so we can get in others ?


are you implying that your alliance knows how to fly anything without PL teaching you how


Cause you come up with so many fleet combo's, that just funny :) I have seen no change in setup from you, would have thought you might want to try and counter what your against.

Question still stands can we dock Supers soon ?


counter-point: raiden flies all the same cookie cutter fleet compositions as everyone else

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Szilardis
Phoenix Naval Operations
Phoenix Naval Systems
#685 - 2012-03-13 20:43:34 UTC
Mike712 wrote:
Courthouse wrote:
Mike712 wrote:
So goons fly blobs of 2 LSE perma MWDing drakes(read massive sig, in fact as big as a carrier) against titans for 2 months to make them look OP, then titans get nerfed.

Good job goons/mittens now you should have the upper hand against a foe who you greatly outnumber....

Counterpoint: You're from battleclinic and thus have zero idea what you're talking about when it comes to PVP in EVE Online.


lol, you couldn't be more wrong, all of the battleclinic mods are PvPers.

Confirming we do lots of pvp like things, but not as l33t as non-BC mods. I mean, the fact we voluntarily moderate one of the largest EVE fansites MUST mean we're terrible, right?
evereplicant
Doomheim
#686 - 2012-03-13 20:43:38 UTC
damn what is PL going to do now? I mean no more super blobs for them, how will they survive? How are they going to cope not whoring on pod and noobship killmails?

+1 CCP

Tarsus Zateki
Viziam
Amarr Empire
#687 - 2012-03-13 20:43:44 UTC
Andski wrote:
BioZvin wrote:

Cause you come up with so many fleet combo's, that just funny :) I have seen no change in setup from you, would have thought you might want to try and counter what your against.

Question still stands can we dock Supers soon ?


counter-point: raiden flies all the same cookie cutter fleet compositions as everyone else


Major alliances have formulated fleet doctrines? I for one am shocked.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Nao Oikawasan
Science and Trade Institute
Caldari State
#688 - 2012-03-13 20:45:13 UTC
BioZvin wrote:
Just looking forward to seeing what you will get nurfed next, when we start beating you with something els... if people are not to mad at CCP to keep subscribing. Honestly I am not far from it myself, think this is a very poor and ill advised "temp" nurf.

Can you atleast make us able to dock our useless ships so we can get in others ?


When did you start "beating them"? Might want to take a look at the map before you speak again on this subject.
Tarsus Zateki
Viziam
Amarr Empire
#689 - 2012-03-13 20:45:45 UTC
evereplicant wrote:
damn what is PL going to do now? I mean no more super blobs for them, how will they survive? How are they going to cope not whoring on pod and noobship killmails?

+1 CCP



Yes how will PL live with being able to kill other capital ships with the same efficiency they do currently. The sky has fallen now that PL will forced to keep killing capital ships left right and center! Oh the humanity!

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Dez Affinity
Caldari Provisions
Caldari State
#690 - 2012-03-13 20:46:02 UTC  |  Edited by: Dez Affinity
Kazanir wrote:


You don't actually believe this either, and I know it. You know that different fleets wildly vary in effectiveness and that there is a huge and ever-changing metagame between Maelstroms, Drakes, Tengus, Abaddons, sniping T3/HACs, bombers, carriers, and on and on and on. The subcapital and capital fleet war is most certainly NOT dominated by raw numbers in the way that almost every war for the past 2 years* has been dominated by who has more supercaps.

Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.

* I am excluding the wars where the defending alliance was already dead and rotting on the inside and merely needed to be eviscerated and have all its structures shot.


When it comes to support fights there's a bottleneck in fleet doctrines and it mostly comes down to what you can tank, because if you can't counter by raw dps you need to keep the dps you do have alive.

No matter what doctrine you bring, there comesa point where you're getting alpha'd because there's just so many dudes shooting you, it's pretty simple.

Andski wrote:
Dez Affinity wrote:
Sentinel Eeex wrote:


Judging by the nonsense you are spewing, it would appear that he actually does know more about PvP than you.



Go ahead and refute what I said.

No one is dropping dreads in a support fight to kill triage carriers outside of low sec (where the numbers total in the fight are around the hundred mark)


hey I wonder why dreads are fielded so often in low-sec

what has effectively been out of the game there? bombs, it's obviously bombs



brilliant, fatal acension will be contacting you shortly.

(p.s it's nothing to do with titans, it's the low cost, high dps and ability to track BS, basically a sc post patch)
Grath Telkin
Amok.
Goonswarm Federation
#691 - 2012-03-13 20:46:07 UTC
Kazanir wrote:

Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.


This is a lie, flat out, subcaps and caps also suffer from the same problem, you're just choosing to ignore that for the sake of your argument.


What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers).

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Weaselior
GoonWaffe
Goonswarm Federation
#692 - 2012-03-13 20:46:36 UTC
Centra Spike wrote:
I'll be brief. The issue here is not whether we broke the game with our use of supercapitals, or took a few liberties with our enemies - we did. But you can't hold a whole shiptype responsible for the behavior of a few, sick twisted individuals. For if you do, then shouldn't we blame the whole game? And if the whole game is guilty, then isn't this an indictment of our video game industry in general? I put it to you, CCP Greyscale - isn't this an indictment of our entire American society? Well you can do whatever you want to us, but we're not going to sit here and listen to you badmouth the United States of America!

what the

a good pl post in a titan nerf thread?

my eyes must deceive me

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Tarsus Zateki
Viziam
Amarr Empire
#693 - 2012-03-13 20:47:00 UTC
BioZvin wrote:

Can you atleast make us able to dock our useless ships so we can get in others ?


Look at this guy that didn't actually read the dev blog. You can still kill capital ships just fine with your titan, that ability hasn't been nerfed at all.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Makalu Zarya
The Maverick Navy
#694 - 2012-03-13 20:47:32 UTC  |  Edited by: Makalu Zarya
As you all know AAA doesn't use titans or for that matter supers very much. We've found ways to counter enemy super blobs or in the very least make them ineffective. So here are my two cents on the titan nerf.

Tracking speed nerf is completely fine and was much needed, titans will still be able to hit bs fairly well however, especially if they are webbed, however hitting anything smaller will now be a major pain in the ass.

The scan res nerf is rather ridiculous. If you don't want titans locking subcaps, then simply implement a function where titans can't lock subcaps, that is really rather simple. As people know I like to throw my titan around and DD people who rep poses or aggro on stations. For that sort of warfare this is now completely useless. It will take 20+ seconds to lock a carrier with 3 sensor boosters. Stacking penalty makes it useless to fit any more than 3 really. So honestly any carebear who is not completely asleep at the wheel will be able to make it into the shields 10 times over in his carrier by the time he is even locked.

Another note is that a bs with mwd turned on has the same sig radius as a carrier, so honestly you can lock a bs just as fast if you want to. Lets actually look at some numbers here to further prove this nerf is fairly stupid.

Taking a titan with base scan res 5, putting in 3 federation navy sensor boosters (and yes i'd put officer if it actually mattered a damn).
Perfect skill bonus gives u 1.25 multiplier, fleet 1.1 and sebos further 4.34. Put all these together and you get 5.97...lets call it 6/
This means your scan res is 30.
It will take 17.7s to lock a carrier, approximately as long as it will take to lock a bs with mwd on. Going down one step further bc with mwd on (much more likely scenario) will have a sig radius of around 1400-2000 (assuming no bonuses). This puts the lock time between 19 and 21s. So loking at it the difference in lock time of a mwding bc and a carrier is at most 4 seconds. Putting sig radius a lot lower at 400 for non-mwd bc such as drake lock time goes up to only 30s.

So in essence a titan will be able to lock any ship that it can actually hit in between 17 and 30s. Granted this is much slower than before but at the end of the day it should be able to lock capitals SIGNIFICANTLY faster than subcaps and this nerf does not fix it in any shape way or form. All it does it make shield hugging carriers nearly immune to DD while bss and bcs on grid will still go pop...maybe not bcs so much, but bs still stand no chance against titans, they will be locked and hit rather will.

20s lock time...7s cycle time on guns, that means even with 3 locked targets any titan will have 3 bs perma-locked.

gg ccp...you didn't fix anything...you just made titans more useless against other caps as far as i'm concerned.
Tithi
Native Freshfood
Minmatar Republic
#695 - 2012-03-13 20:47:34 UTC
Hey guise. I'm not a cap pilot or anything so forgive my ignorance. I can totally understand the logic of this nerf (from an outsiders perspective, I mean), but I have one real question.

What is the capitol ship that cap-heavy alliances should be using to combat subcaps after this change? Carriers?

I think its obviously silly that Titans would be able to hit subcaps, but I think it seems fair that there should be some capital ship that is designed to fight downward.

I wouldn't want these big fleet battles to just change from "Who has the most supers" to "Who has the most Maelstroms."

Any thoughts?
Tarsus Zateki
Viziam
Amarr Empire
#696 - 2012-03-13 20:47:56 UTC
Weaselior wrote:
Centra Spike wrote:
I'll be brief. The issue here is not whether we broke the game with our use of supercapitals, or took a few liberties with our enemies - we did. But you can't hold a whole shiptype responsible for the behavior of a few, sick twisted individuals. For if you do, then shouldn't we blame the whole game? And if the whole game is guilty, then isn't this an indictment of our video game industry in general? I put it to you, CCP Greyscale - isn't this an indictment of our entire American society? Well you can do whatever you want to us, but we're not going to sit here and listen to you badmouth the United States of America!

what the

a good pl post in a titan nerf thread?

my eyes must deceive me


That bro is in the wrong alliance.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Weaselior
GoonWaffe
Goonswarm Federation
#697 - 2012-03-13 20:48:14 UTC
Grath Telkin wrote:
Kazanir wrote:

Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.


This is a lie, flat out, subcaps and caps also suffer from the same problem, you're just choosing to ignore that for the sake of your argument.


What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers).

a better run and better composed fleet

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

supr3m3justic3
Perkone
Caldari State
#698 - 2012-03-13 20:48:30 UTC
Grath Telkin wrote:
Kazanir wrote:

Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.


This is a lie, flat out, subcaps and caps also suffer from the same problem, you're just choosing to ignore that for the sake of your argument.


What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers).


Wheatgerm
Triskian
The Scope
Gallente Federation
#699 - 2012-03-13 20:48:52 UTC
Grath Telkin wrote:

What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers).


Mister Vee.
Richter Enderas
Kaesong Kosmonauts
#700 - 2012-03-13 20:49:13 UTC
Grath Telkin wrote:
Kazanir wrote:

Supercaps suffer from the "he who has more, wins!" problem in a way that subcaps and caps actually never have.


This is a lie, flat out, subcaps and caps also suffer from the same problem, you're just choosing to ignore that for the sake of your argument.


What beats a 1200 man support fleet? (I'm waiting for one of you retards to say bombers, please say bombers).


obviously not you