These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Alliance & Corporation Recruitment Center

 
  • Topic is locked indefinitely.
 

Appetite 4 Destruction - Quality over Quantity

First post First post
Author
Bren Genzan
Open University of Celestial Hardship
Art of War Alliance
#481 - 2013-01-31 22:59:43 UTC
Quote:
PLEASE PLEASE come to Curse in your officer fitted ships. We require your demise.

I second that motion.

All in favor say, "Aye!".
Sygma
Appetite 4 Destruction
#482 - 2013-02-01 14:23:47 UTC
A tale of two Sygma’s

Real Life Sygma and Eve Sygma are two different people. Real Life Sygma believes in Liberty above all. John Locke in 1689 went in to great depths to describe liberty as it pertains to the roles of government; I will be a bit more simplistic. Liberty according to Sygma simply means: “Do what you want as long as it doesn’t infringe upon the rights of others liberties”. Marry who you want, carry what gun you want, wear a tutu to a funeral…I don’t care. But in EVE…I am the opposite.

When I first started EVE I struggled to mesh my real world philosophies with the in game philosophies. Six months into EVE I didn’t even know if I liked the game; it was boring. Then something happened that gave me a paradigm shift; my first fight, I was clueless…and my heart was pounding, but I felt alive. I thought to myself….WOAH, this is what I want to do. I made the decision that day to exit carebear land and enter the valley of DOOM.

The first thing you need for PVP is an income stream. So I flew cheap and figured out how to make isk. I no longer fly Caracal’s and Thorax’s but I do fly Stabber Fleet Issue’s and Talos’s. Instead of brawling, I prefer Logistics and most of all I am into flying with a great group of guys who share my passion for blowing up things. If this is something you may be interested in stop by our in game channel and talk to a recruiter.

We will have you stomping the life out of your enemies, looting their wrecks, and having them lick your boots within hours. We aren’t nice, we are killers. Although we honor our 1v1’s and ransoms, we will use any means to kill. We are not above using Falcon’s, we are not above bringing more than a gang can handle, we will black ops, we will kill on a gate, we would kill our parents if they played. That is what we do, and we don’t care about your civil liberties….We are A4D.

John Locke can bite me!!!
Sygma 2013
Pleniers
Appetite 4 Destruction
#483 - 2013-02-03 21:56:30 UTC
Blog Updated

http://curses-im-in-my-pod.blogspot.pt/2013/02/lunch-break-story-2-dessys-down.html How I managed to lose 2 times in a row

http://curses-im-in-my-pod.blogspot.pt/2013/02/being-on-wrong-end-of-t1-cruisers.html Underestimating T1 cruisers

http://curses-im-in-my-pod.blogspot.pt/2013/02/lunch-break-story-whoring-master.html Whoring a Machariel and killing the GE Scout


_________________________________________________________
A4D recruiting:
• Small Gang warfare. Fleets go from 1 to 10;
• No Sov Warfare. No Structure Bashing. No CTAs;
• NPC Curse Space
• Busy pipe on home system for occasional gate camp;
• Large alliances nearby for hunting grounds
• You undock and you go kill
• If there is no fleet up, you make one and go kill
• Always outnumbred and prolly outgunned. Need to fight smart!

Join in-game channel "A4D Bar" and ask for a recruiter!
Sygma
Appetite 4 Destruction
#484 - 2013-02-04 20:42:40 UTC  |  Edited by: Sygma
Not dying is the hard part.

Killing is easy but the problem with having blood lust is that you get so caught up in getting the kill that you get yourself killed in the process. Sometimes you have to take a step back and not engage. On average we kill roughly 4 ships to every one we lose; to maintain a 75% killboard efficiency ratio we have to kill 1 billion isk for every 250 million we lose.

Anyone can kill 1000 ships a month if they engage enough fleets, but the true test of a pvp’er is staying alive when engaging. Leading the A4D killboard in kills is good but doing so while not leading in losses is GREAT. Let’s go over some basic principles that you need to know that may keep you alive.

• Always know what backup a guy has before engaging, if it seems too good to be true…it probably is. A Rifter trying to get you to aggress your Cynabal probably doesn’t mean that he thinks he can solo you…
• Set hot droppers to red, and cyno alts of hot droppers. Then if a RED comes in local, you will know they are known for hot dropping, use caution.
• Understand patterns and remember tendencies: I always know if I see Chasing Power Gal..they are flying Gallente, if I see Mukk Barr in local; I expect 25+ behind him, if I see Art of War in 8G, I fully expect a bubble on the CL-85 gate, If I see 0utbreak, I expect no Falcons but a healthy dose of EC-Drones (Ironic). Know your enemy; not doing so will bite you in the behind.
• Engaging on station, if you don’t have the Range to kite, or Logi to rep resist temptation. 30 battleships undocking can be a wakeup call you don’t want.
• Know the ships capability and what it can handle and what it can’t. I know a Coercer can handle a Dramiel…but if he hasn’t ever seen a Coercer he doesn’t know that. Research it. Watch Youtube, go to the test server.

These are just some basic rules of thumb, they aren’t going to win you a lot of fights, but they may keep your ship intact. When one of our guys loses a ship I often ask them these basic questions and more often than not they did not adhere these basic principles. This is what we mean by flying smart. Remember, every ship you don’t lose is isk you never have to earn.
Sygma
Appetite 4 Destruction
#485 - 2013-02-07 14:07:47 UTC
Rougher than sandpaper

It has been a rough week for the Sygmeister, I have had a case of the poor decisions lately. I got probed out by a hot dropper and vaporized by 400 Talos losing a gang Domi in the process (and some corp. mates that perished alongside me). I also lost a stabber fleet when I shouldn’t have to again a bunch of Talos’s. I mean they weren’t horrific losses, but they were because of poor decisions.

Have you ever had that little internal tingle that tells you “This is not a good idea”? This week I have totally ignored it twice and paid for it both times. I won’t go into detail of why we ignored the scan probes except that we had scouts on both gates and knew there were no fleets around…I hadn’t known that Razor moved back in and is doing their “Gate camping with a Titan” routine. Now that we know they are back near curse, they are now set red as are all hot droppers.

It would be better if we discuss the loss of our Stabber Fleet Issue fleet to TURN LEFT. We had two new guys in fleet; we were just showing them around the loop. We warped around Hemin looking for Agony, and I found a TURN LEFT Talos and Stiletto on the Utopia gate. Although I didn’t vocalize it, usually means 3-5 ships with Loki bonuses that are nearby. Not something I like to engage without knowing their complete fleet composition. I should have said something but I assumed everyone was on the same page….Uhhhh Wrong.

We had 3 Stabber Fleets, 1 Caracal Navy Issue. I didn’t know it until after we left that we had one of the Stabber Fleets that was armor fit…I assumed we were all shield fit. So guess which one gets caught by the Stiletto? That’s right, the Armor SFI. So we make the call to warp back to the Hemin gate to persuade the Stiletto to burn away and when we land one of us actually aggresses. I don’t know why, I never bothered asking, all I know is that I hadn’t planned on aggressing until I knew what they had.

My plan was simple 1) If the Stiletto burns off, motor back to the Hemin gate get to the gate and cross jump their fleet. 2) If the Stiletto stays; burn him down and GTFO. Pleniers made the right call by staying on the other side and letting us know about their backup. We could not take that fleet; they had Loki bonuses, 3x our DPS and fast tackle. Our only true option was to take a pass on this fight. I thought it quite obvious…but never vocalized my concerns. Out of nowhere I see purple drones, one of us aggressed! Well that just forced our hand…someone didn’t get the mental memo.



And that is where mistake after mistake started. Player 1 aggresses; Player 2 and 3 try to burn off the gate, Player 4 jumps into help. Players 2, 3 and 4 get hawked down and the 1 guy who started it all off by aggressing prematurely gets away. Now that is justice for you.  In the future I will simply jump through and give a small lecture on not aggressing without knowing what is on the other side….and then 3 of 4 go home with their ships intact. All and all it just happens, but I like it to happen less. Live and learn.

What else was there to do, I laughed, warped to station and logged out. Gave my wife a good listening to, and ate some dinner; the best decision of the night. Live to fight another day.


Sygma
Appetite 4 Destruction
#486 - 2013-02-07 14:34:13 UTC  |  Edited by: Sygma
Snatching victory from the jaws of defeat

We went on a three man Stabber Fleet Issue roam to Nulli space, our goal was to get a gank or two and to do some team building. Everything went as planned, I got lucky and got a tackle on an Abaddon, it took us a while but we took him down pretty easily, it wasn’t the kill of the century, but it was decent enough I guess.

We knew that we hit Nulli’s radar at that point so we looted the battleship wreck and got out of dodge. We had found some Rookie Empire guys that we thought may be mining and wanted to go back and check to see if they were back in their Ice belt (They weren’t). So we went back in Nulli space to see if we could sneak in another easy kill but there were none to be found.

On the way home a blue told me of Retribution and a Drake camping the out gate. I warped to the gate at a ping to look over the situation. I told the guys to hold on the gate and I would try and pull the Drake to the other side with the Retribution. I would hold my cloak then point the Drake…thus allowing for my group to get to me. Easy peasy, I have done that trick with great success a thousand times before.

Not so much, I jumped into a 20 man Broken Toys gang with the bubble up. I assessed the situation and realized that my only shot was to mwd back to the gate and hopefully most of them would aggress giving me some time to vacate. I approached with my mwd overheated and on. The enemy fleet strips my 12k shields off and puts me into 80% armor before I jump.

I survived, but now they had a Harpy, Retribution, and the Drake on this side. I looked to see where I was on the gate and motored straight out overheating my microwarp drive. The Harpy was doing the same and keeping up with me at about 30k. Unfortunately for me, there were no celestials in the direction I was heading. I make a gradual turn, but see more enemies jumping in.

They were heading away from me so as to warp to the Harpy in pursuit so I gambled and made a sharper turn; allowing the Harpy to actually catch up and scramble me. Since I was the short point guy in my fleet, I reciprocated and scrambled him back. I am sure he didn't expect a stabber to be short point fit and he didn't notice his mwd turning off. I used this time to align toward a celestial. I put my drones on the Harpy making and overheated my MWD once again. I warped to a celestial keeping my hull intact.

Unfortunately they kept my drones…that is not very nice.
Sygma
Appetite 4 Destruction
#487 - 2013-02-08 14:22:39 UTC
This porridge is just right.

Many fightable gangs travel through our home system and we do engage many of them. The major issue with fighting these gangs is that we have a very limited time to form up. We have about 30 seconds to get organized and this is how things usually go.
FC: What’s up Shield or Armor bonuses? Shield and Siege?
FC: Enemy composition? How many Logi? Are they a kiting gang? Ok. 5 Battle Cruisers, 2 Scythes…got it. Add one Falcon?
FC: Shield BC’s, who has Logi? Ok, X and Y has Logi, them to the off grid Logi spot near X gate. Who is the Logi anchor? Smart bomb fitted? Ok, you are in first. Logi, have your anchor on your watch list, make sure he gets reps right away. Fleet warp to off grid spot. Bait ship warp to gate.

Then the fight ensues. The problem with this entire scenario is that you have less than 2 minutes to get your gang ready. If you have 1-3 out of a fleet of 8 without the proper ships bad things can happen fast. In A4D we have 3-4 standard ships we can throw together on a whim and have them ready. Although there is always that ONE guy that doesn’t have the proper ship…and THAT is the guy that screws things up.

Last night is a perfect example of how things went well. A Space Immigration gang came through the system looking for a fight. They typically run with similar sized gangs as us and this time was no different. Enemy Fleet (8): Curse, Scythe x2, Stabber Fleet, Thorax x2, Sabre, Taranis. Not overpowered but very formidable. We needed time to form up; we warped in snipers to keep them busy, but only had 5 active members (that we thought).

We called for our standing T1 Armor Cruiser gang which basically means Vexors, Augorors. This is what we showed up to fight (7): Augoror x2, Maller, Thorax x2, and Vexor x2. Had we not had the proper ships handy we would have either had two things happen…1) We were underpowered and lost 2) Overpowered and ruined a good fight. Our fleet may have been a little stronger but this fight would be no walk in the park

We had an advantage in Remote Repairing Power, DPS, and Tracking Disruptors.
They had an advantage in Neutralizing, Speed.

Fight from my perspective: We jumped into them and they were sitting on the gate at 0. We called the first Scythe primary; I went for a web scram on the second Scythe. The first scythe jumped out sealing their fleet’s fate(he never came back to help) had they gotten range they may have won. We called the Thorax primary and spread points around. Our two Augorors got neuted out and our Logi was having issues keeping up with reps.

As I hit structure, the cap chain was restored and I was safe for now. I kept my web and scram on the Scythe and put my drones on the new primary the Stabber and then the Scythe I had tackled was next primary. It was called that we get points on whatever we could. Their Sabre was a target of opportunity and died next when point and web was called on their Stabber Fleet Issue.

I threw my drones on the Stabber Fleet Issue and overheated my MWD toward the Curse. It was pretty obvious that I wasn’t the only one with this idea as two people called point and web when I reached 16k from the target. After the SFI died I put my drones on the Curse, and that was the fight. Thorax number two and Scythe number two got away but we killed the ones we wanted to kill. Thanks to Space Immigration for the fight.

Had we not brought something reasonable this fight may have never happened.
Sygma
Appetite 4 Destruction
#488 - 2013-02-11 14:54:44 UTC
Doing the damn thing

A4D is a pvp corporation pure and simple our member’s job is to kill and we don’t care how you do it, just do it. Although some like to sit on bubbles, some like to roam, some like to blop, and some like to gank…I don’t care how you get the kill mail as long as you get it. For instance we had a gang roll through with a sleipnir and some backup…although he was fit with a Cyno, he complained about the two Falcons. The Falcons were considered unfair to him but his carrier was not (He still died)

For me personally I love getting kills by outsmarting my opponents. Anyone can Titan Bridge and jump 50 on 4 guys. Anyone can gate camp gank single ships with 10. It takes ZERO SKILL to do so; ZERO. But it is when you do something unique that really makes EVE special. When you can bait a 16 man gang and kick them in the face with 11 with inferior ships…that means you have done something special.

We had 6 Vexors sitting on the RMOC gate in K-QWHE, Senex Legio was on the other side with 16, we had 3 Exequrors and a Thorax and Stabber Fleet at a safe spot 16 AU off the gate. We had Claymore bonuses at a pos giving our Vexor’s a web range of 16 and our Warp scramblers a 14k range. We had antimatter fitted and mods running hot. Our goal was simple…scram, web whatever you could and tracking disrupt them, and wait for the Logi support.

The enemy fleet had a ton of Cynabal, Rapier, 6 Vagabonds, 6 Ruptures, Omen, and tackle. But this is how the fight went down. We lost our Retribution right away as well as one of our Vexors. About this time our Logi arrived, and we established tackles on quite a few expensive ships. Our tactic was simple: Vexors grab what you can, and hold down your ship and beat them senseless with blasters. Tracking disrupt whatever is hurting you most.

We killed two vagabonds who got webbed and scrambled fairly quick, one of our tackling Vexors killed an omen solo while assisting drones. We managed tackles on their rapier, a Sabre and their Cynabal and were taken down in succession. Things were going so well we actually had to move now to find targets. Our Claymore bonuses were aiding us greatly in hawking down new ships to tackle.

We managed tackles on 2 ruptures, a Corax and a vagabond and of course, they died. Total kills 11 total losses 2. Now I wouldn’t call this a masterful victory, we showed 6, took 11 killed 11. We did not blob, nor did we use ECM. We did however use T1 logistics. I did expect the fight to be closer, but we were able to prevail because of our superior tactics…not because we had more people, not because we had more expensive ships, but because we out flew our opponents. THIS, is what A4D is all about. Doing the damn thing like the damn thing is supposed to be done.

Hats off to Senex Legio for the fight. (I still hate alliances)
Sygma
Appetite 4 Destruction
#489 - 2013-02-12 13:36:30 UTC
Glitch in the Matrix

Sunday was fairly productive early on; we got some kills, roamed around in formation and killed what we could. Unfortunately my system was laggy so I game up with the bright idea to clear my cache. That basically means I had to re-load EVE and I was out of commission all night. I had one of those Wrath of Khan moments where Kirk screamed “Khan!!!” I hate not having my computer up and running.

Lucky for me there were no issues when I logged in the morning other than me having to re-import my overview settings. I went to my 7pm martial arts class where we practiced gun defense and was all geeked up when I arrived home at 8pm; had a shower, ate some pizza, and was excused from doing anything remotely close to “us” time (I have the best wife EVER). It was time to get my kill on.

I logged in and there was already a fleet heading out; SCORE! Since my boy Freeshmeat was all alone he asked for additional Exequrors. Since RTB was also late for the party he brought one also, now we had three. We ended up with 6 Vexors, 1 Stabber Fleet, 3 Exequrors and a Taranis. It was a cheap yet formidable gang. Our destination: HED-GP. (Queue up eerie music)

For those of you that don’t know what HED-GP is, it is an entry system in Catch that leads to Providence and is close to our home in Curse. The problem with it HED-GP is that everyone and their brothers make it a destination system. It usually contains bomber fleets, gate campers, and huge blobs; this time was no different. When our scout jumped in he said “My GAWD, 80 in local”

His next words were, guys get on the gate…it’s going to happen. The exact numbers are not known as we really couldn’t hold them all down…but the ones that we could hold down died in a ball of fire. First to go was a Myrmidon, then a Cynabal and then a Stabber Fleet Issue. A good portion of their gang started to GTFO but we managed tackles on 2 Jaguars, Wolf, Crow, and Caldari Navy Hookbill; killing them all in succession. I estimate that an additional 6-10 got away…our Exequrors held nicely and we took no losses.

While scanning the out gate our scout picked up a Hurricane in that direction so he warped to the out gate and tackled the Hurricane. I think the Hurricane thought he was getting help from someone, but that help never came. We took him down easily and then vacated the system. It was getting late for a few of us, so we headed home. A few of us reshipped into something a little quicker than Vexors.

We shipped up into a Sabre and 5 Stabber Fleets. We were going to go visit our old friends in Darkspawn territory. I was made scout, so as I entered I saw a ship jump in from a different gate, I jumped out hoping it would come my way, the main fleet was a jump and a half behind me waiting. He jumped in…Machariel! I tackled him with my long point and called in the boys. I held him down as long as I could but was getting owned by his 800’s.

When the gang jumped in the Mach was 108 off the gate and I could no longer hold him…I had to let him go or lose my ship in the process. It wasn’t worth it to be honest. Since the next system was our destination, we decided to warp the Sabre into the station at 70 and see if anything landed. At least that was the plan; what really happened was that when our Sabre entered into system a Thorax landed on the gate jumping into our gang.

We tackled the Thorax but he ran back to the gate, I jumped through since I hadn’t aggressed and tackled him on the other side. Now it was a 1v1. I noticed right away that his shields were not dropping. He was shield fit! Ironically enough before we left for this trip a crazy thought popped in my head and I swapped out to Amarr drones in my drone bay…All EM all the time. I kept range fairly easily as I was at least 600mps faster, my drones ate him alive.

We meandered around the Darkspawn pocket but it looked like there seemed to be very little activity. As we went to leave, A Talos landed on the gate and started opening fire. It was the Thorax pilot that we had just killed. He was attempting to try and kite us…unfortunately for him, we were faster and we webbed and scrambled him easily killing his second ship for the night.

Time was running out, we had few precious moments left, we decided to head home but took a quick detour toward Doril. As I landed on the Jorund gate the gate flashed. I called for the first person to that landed to jump through the gate to see what was on the other side. Nothing. The Drake tried to burn away but seriously….we was in Stabber Fleets, he was in a Drake.

We fixed the glitch.
Sygma
Appetite 4 Destruction
#490 - 2013-02-13 16:08:58 UTC
Intestinal Fortitude

I took a small expeditionary gang to Doril to see if there was anything there to kill. There was! Unfortunately we had zero chance of winning fight vs. what they had. They had Zealot, Arbitrator, Loki, Legion, and Astarte. We had a thrasher and 3 Stabber Fleets buffer fit with zero EM resistance. Zealots and Legions = bad for us.

We decided to head back and reship into something that had more than a 30 second life expectancy. While reshipping we were eventually joined by 6 more of my closest friends. We went from a hit and run fleet to a full on death gang. We decided on 5 Vexors, 3 Exequrors, 1 Stabber Fleet and 1 Hurricane just in case we needed bait.

We meandered over to Doril to find the gang we were trying to hawk down no longer there. As dejected as we were, we figured we would head out towards Litom and see if the guys we engaged in KDF earlier that day were still active. When we arrived they were docked up and not active whatsoever. Our Intel channel lit up like a Christmas tree. Utopia had filled up with Severance.

The initial ship Intel listed 37 frigates and cruisers…but luckily Quawr had an alt close buy and could get a more accurate fleet composition. The gang was 31 with 1 Scimitar, 4 T1 Cruisers and the rest were a mix of T1 and T2 Frigates. Even though we had them in Logi 2-1, they had us in numbers 3-1. It was a toss-up on who would win, but we decided to try and catch them anyway.

We knew they were heading to Provi to join up with the rest of the Provi blobbers so we met them on the 6-K gate and waited for them. There we were us on one side, them on the other. We figured if we jumped in to them they might cross jump us and get away. We decided that it was best that we held our ground and gave them two options, fight or run away. We waited for a good 5 minutes; we went over our game plan multiple times so everyone knew their job.

Out of the blue, they warped off and made best speed the other way. The 31 man gang wanted nothing to do with our 10 man gang. We were dumbfounded…we didn’t know if we could win, or if we couldn’t. We were simply in it to win it. We happily take fights that can go both ways, the only ones we don’t take are suicide missions. This one bordered on suicidal. They only had to split their gang into three and take out the Exequrors simultaneously.

We saw a blip on the screen on the way to HED. We motored that way. We got to the system in question and found a 12 man fleet with 3 Scythe’s camping 100k off our in-gate. They had Loki bonuses and were formidable. Talos, Scythes, Caracals, Cynabals. The only problem was that they were so far off our scout couldn’t draw them to the bubble. They wouldn’t budge. So our scout called us in, figuring that since we were pretty equal they may fight.

They didn’t, so we blew up their bubbles….still no fight. Dejected, we went home, but caught wind that the Frigate fleet was 2 jumps out of our home system. We made best speed back to K-QWHE. We figured that if we could get into K-Q that we could log in Armor bonuses and we would have an even better chance of winning…if they decided to grow a pair. We hit the K-Q gate the same instant that their scout landed. They turned around and ran from us once again.

This happens a lot, this is why we fly the T1 Cruisers, we tend to get more fights, but only I the opposing fleet have an inkling of Intestinal Fortitude. That is what we try to preach to our members, take winnable fights. Don’t give up free kills.
Sygma
Appetite 4 Destruction
#491 - 2013-02-14 13:04:36 UTC
“ur repotation ar blobbers”

An Enyo went after our Vexor scout yesterday and as our Vexor easily solo the smaller ship he asked us if we wanted to get on the kill mail. We had a few oblige and we carried on our roam as normal. As we sat on the gate he mentioned to us “ur repotation ar blobbers”. I am loosely translating this to being that we are a blob as a corporation. This got me thinking…what is a blob again?

Blob Chart
1-3 = Solo/Micro Gang
4-15 = Small Gang (Everyone fits on your watch list)
16-30 = Large Gang (Probably will not fit on an overview)
31+ = Blob (Definitely won’t fit on an overview)


Most people tend to think that if you send more than the other person it is a blob, I am not so sure about that. I always figure there are some mechanics that break up the game a little more granular than that. If your entire group doesn’t fit on my overview then you are a blob. Many people bring these 30+ gangs to Curse looking for a fight when realistically there is no one that lives in these area that you can “Fight with 30+”, you can gank yes, but fight no.


A4D hovers in the Small Gang category by design; that is our niche. Everyone should know that A4D won’t typically be running in the large gang category very often. In fact in December when we had a gang of 21, I felt a little unclean. When we do have those rare moments where we have 20+ members on at one time, we break it down into to multiple gangs and roll around independently.

So why would this dude that we killed call us blobbers? I find that fairly easy to explain. We are a small GANG corporation; we aren’t a group of solo pilots. We fly in Wolfpacks, which is our strength. We preach having backup, we preach working as a group and we preach not getting ganked while doing so (although sometimes we revert back to noob mode). We are one single unit of killers…if that is a blob to you…then so be it. We are who we are.


Pet peeve: Try to no abbreviate a three letter word. Ur indeed.
Sygma
Appetite 4 Destruction
#492 - 2013-02-14 14:00:45 UTC  |  Edited by: ISD Ezwal
Fruitful day

I like to take a couple trips to Doril a day mostly to upset the bubble campers. We usually take gangs of 4-12 depending on who is on and who wants to come. Typically our goal is fairly consistent, find target, kill target and clear the area of Mobile Small Warp Disruptor bubbles. We do this to upset the guys that live locally…it is our shtick. We figure that if we do it enough they may undock something to fight.

We got a quick gank on an Enyo, then a Tornado but the gang we were seeking out was not prepared to take on our Vexor Fleet of DOOM. They had enough members active but since we have fought them multiple times with this particular fleet I think they knew that if they weren’t set up properly they would get an a$$ kicking of monumental proportions…as they have in the past.

We decided that we were going back to home base to reship into faster ships. The Vexor gangs are fun and awesome but they are armor so they are a little slower than we prefer. As we jumped into system, a few of us went AFK, and we had about 6 remaining. Local went up by 5…we didn’t know where they came from so we undocked in our Vexors and Exequrors…the Vexors would hit each gate finding our targets and call in the troops.

Blythar and I chose the RMOC gate to warp to…wrong guess. Kabars and Bullmastiff chose the CL-85 gate…Tempest, Tempest, Incursus, Curse, Omen. It was on like Donkey Kong. Kabars followed the gang into CL and held cloak as long as he could. When the Tempests started running, Kabars got a hero tackle and was soon vaporized. We all jumped in and started burning out to tackle what we could.

Two people called point on the first tempest, and it was called primary, the other two Vexors tried to run toward the Curse but the Curse GTFO. We then went and warp scrambled the other Tempest. We cycled points as best we could but the tempests heavy neutralizers were effective. We were forced to only use our warp scramblers. Without cap, we had no use of our webs, mwd, tracking disruptors or guns! Our Drones did all the DPS and our Exequror pilots were awesome.
*snip*Posting of kill reports outside of the Crime & Punishment forum channel is prohibited. ISD Ezwal

We went down the pipe a ways to the old Legio systems that we used to Frequent. When we got to V-3 there were 11 Initiative Mercenaries in local. I warped around system looking for targets and found a few, but was hoping to draw them out. I warped back toward the gate where our gang was and started looting drones from a previous fight hoping that they would see me and attack me. 2 minutes goes by and nothing. I guess I would have to do a better job. I warped to the station at 70.

On the station sat 2 Hurricanes, 2 Rapiers, 1 Eagle. This could be problematic…our gang now consisted of 5 Harpies, 1 Oracle (don’t ask), Atron, Scythe. I aligned to the gate and warped to the gate where my guys were sitting. One of them said “Come back” in local. To appear weaker than I was I said “Heck no”. 10 seconds goes by and I see a Hurricane and Eagle on Scan. It is going down soon.

The eagle lands at 200, a Rapier lands and jumps through. Knowing he would just cloak up I pointed the Hurricane and started to warp scramble. The cane now knows he screwed up; he is hosed whether he jumps through or not. His only shot was to burn me down and warp off. Due to my awesome tackling skills, that didn’t happen. Although we only ended up with a single Hurricane kill, it was worth it.

*snip*Posting of kill reports outside of the Crime & Punishment forum channel is prohibited. ISD Ezwal

Continuing on toward our destination we were greeted by empty space…followed by empty space. We decided to do one last stop in 4-07 before we headed back home. I jumped into system and did a quick scan. Thanatos, Thanatos, Legion. So I warped to a Haven and found the Thanatos had just warped away. There were three more anomalies close by so I warped to them individually. On the third one I land 33km from the Legion!

I overheated my warp disruptor, hit my mwd, and went in for a close orbit. My tracking disruptors were very much keeping my ship intact. The cavalry arrives and we all start burning down the Legion. Out of nowhere, a Thanatos lands…then a second. The Legion lands and we start on the Thanatos. It was evident that our combined 1500 DPS was not enough to break the tank of a Thanatos so we looted the Legion and warped out. We have a new destination spot.

*snip*Posting of kill reports outside of the Crime & Punishment forum channel is prohibited. ISD Ezwal

We were running short on time so we set waypoint back home; we were already fairly content with what we had killed this evening. It was fairly uneventful as we were now into the empty part of Catch. We decided that we would take a slightly different route home; instead of 0SHT, we would go “The OTHER way”. We made it to ZXIC and I said wait a second guys, I am going to check out KDF. Hold a second.

Although KDF had been empty, Nulli was now renting it out to a couple small corps that had a tendency to engage smaller fleets. I jumped in and did an anomaly scan while simultaneously doing a Dscan. Hrmmm, another Legion on scan? Could lightning strike twice? The anomaly scan was clear so I warped to the station at 0. There sat the Legion. I made the attempt to dock or at least make it look like I was trying to dock and the Legion aggresses me.

I point him, and burn to him with my tracking disruptor on. He was 16k off the station and I had him. I called in the troops and he attempts to de-aggress. We overheat our guns and manage to kill him before his timer runs out. Our second Legion kill of the evening. WINNING!

*snip*Posting of kill reports outside of the Crime & Punishment forum channel is prohibited. ISD Ezwal
Sygma
Appetite 4 Destruction
#493 - 2013-02-18 13:46:50 UTC
ENTER CATCH PHRASE HERE (part 1)

Well documented are our roams…I probably have a year of write ups of what we do on our roams. Not so well documented are the endless amounts of gangs that float through our home system while we are out perusing the neighborhood. These are the gangs that we could have killed if we had wanted to sit around home on our collective arses and wait for them. So for once we decided to do something about it and this is how it unfolded.

I woke up after downtime and put up gang bonuses in K-QWHE, Damnation, Eos, Claymore with mind links in. Since it was 8am my time I decided to go back to bed…I had just went to bed 4 hours prior; I was exhausted. The goal of the day was to lock down K-QWHE all day and if we couldn’t kill the bastards, make them not want to stick around. Numbers were low, but the day shift started off well by killing every Frigate and Pod they could until we could take things bigger.

Around 01:00 Eve time, our European contingent was in full destruction mode and no single ship passed for three hours. We killed them all; K-QWHE was in full lock down mode. After a brief dinner break four our EU TZ; numbers started to pick up as our North Americans decided to log in and form up some proper fleets around 15:00. Ganking is one thing but we had bigger plans for the day, we verified everyone had the proper ships on hand and went back to system lockdown.

Our first real test came through when two gangs converged on our bubble simultaneously. One was a Raiden shield fit vagabond/Cynabal fleet around -10; the other was a Dark Spawn battle cruiser fleet around 10-12. We figured that neither would fight if they knew we had Logi so we kept our Logi out of sight for a while. The Raiden Fleet warped their Cynabal scout to our bubble and was sub sequentially annihilated within seconds; they warped a couple more in and managed to get them out in time.

We thought we had a three way on our hands but the second fleet sat on the other side. The Dark Spawn similar in size; we had just mowed down their Malediction scout and their Hurricane when they warped in the rest of their fleet to the other side of our gate. They probably thought we were going to run, but that wasn’t happening. We started off by tackling what we could (We were in armor) we managed tackles on a Fed Navy Comet, Cynabal, and Thorax killing them before they took out one of our Exequrors.

That was the extent of their kills as took down a Thorax, Hurricane, Harbinger, and Cyclone in succession. The remaining ships bugged out as they realized that their single Scimitar was not enough to keep them alive. But wait! That is not all the carnage continues in our next installment.

Sygma
Appetite 4 Destruction
#494 - 2013-02-18 14:12:09 UTC
ENTER CATCH PHRASE HERE (part 2)

To say we rested on our laurels is completely false. Our goal was to smash the living crap out of anything that came through our system. We weren’t there to be nice; we were there to show everyone what we are capable of as a corporation. If you came through, we were going to beat the bejesus out of you…PERIOD.

Next up was a serious of singles that passed through from various corps. By killing these singles we managed to get on the radar of some larger groups…groups that would be dropping by to say hello, groups that we were going to punish by doing so. First up was a “convo” from a dear old friend saying that Seventh Sanctum was Blopsing around today…and we should be ready for them. When one of them hit our scout’s radar, we re-shipped and were ready.

We assumed that they would be Blopsing with around 20, so we fit out our Vexor Fleet with 5 Exequrors to help keep us alive while our Drones ate away at whatever they had. We sent 5 Vexor’s to the bubble and left the other 5 at with the Exequrors. We were aligned and ready. As expected, they warped in bait, tackled one of us and lit the Cyno. We gave the command to warp in and unleashed our Drones.

Although Green Cannon and I were in Structure and Jammed our Logi support came to the rescue. We started calling primaries and started in on their Falcons, Down went one, Down went two, their third got out, and we managed to kill the Arazu that lit the Cyno. Our drones took out another three bombers when they called to GTFO. We didn’t lose anything and we were going to start beating their ass. We had completely underestimated their numbers, they had dropped 40 on us and we still took zero losses.

Our neighbors had put up some bubbles so we decided to take them down. We took small fleet two jumps out to kill their bubbles and decided to head to Doril for fun. We side stepped a Chasing Power Gal battleship fleet and motored to Doril where we found a CVA frigate fleet. After splashing 2 Wolfs, Hyena, Heretic, and 2 Retributions, we decided to head home to continue our day of carnage. We killed another 5-6 singles but the true carnage continues.
Sygma
Appetite 4 Destruction
#495 - 2013-02-18 14:47:53 UTC  |  Edited by: ISD Ezwal
ENTER CATCH PHRASE HERE (part 3)

A Razor Falcon somehow got “Decloaked” in our bubble. We all knew better than to get into scramble range. Hey, if you can’t do anything else, you may as well sit 50 on a Titan and bridge on to a hand full of frigates and that is what they did. The bridged into a bubble, and got zero kills. So we reshipped, and warped to them in bombers. Although we only managed to kill a Naga with our bombs, it was good practice. We ended up chasing them out of system. The one thing we did get out of this is practice.

I went to eat dinner and the rest of the corp. carried on. Our fleet sat on the gate with an interdictor and camped a while killing Sabre, Stabber Fleet, and a few other random ships. The one of note was a Nulli Secunda Helios…which firmly planted our gate camp on the Nulli radar. They decided to come for us (At least that is my side of the story). They brought through a huge blob, but this time everyone in corp. had a bomber fitted.

We set up off the gate with an interdictor and popped a bubble right before their entire fleet warped. As they landed in our bubble, we launched two waves of bombs killing a MASSIVE portion of their fleet. Ship Count (23): 4x Cynabal, 2x Huginn, 2x Lachesis, 2x Vagabond, Stiletto, Manticore, Slicer, Firetail, Flycatcher, 8x pods. With high fives all around and giggling to spare we took a half hour break.

We returned later with the knowledge that Fatal Ascension and Synthetic Systems were coming down the pipe in another huge gang. It was time again to break out the Bombers and see what havoc we could create. Using the exact same trick we managed to do it again. Kills: (15) 2x Maller, Stabber Fleet, Scythe, Falcon, Blackbird, 2x Basilisk, Nighthawk, 2x Hurricane, Sabre, 3 pods. As Snoop Dogg would say….BEEEOTCH.

The final fight of the day is when decided to take a road trip to look for Legio, we took 3 Exequrors, and 7 Vexors. We knew basically what they had and didn’t want to take too much. Anymore and they would have ran away from us. We also knew there was an 11 man Red Alliance stabber fleet gang around. We figured we had enough to take them as well if we ran into them. As it happened we met the RA fleet first. Our Intel was a little off, instead of 11, we ran into a 16 man RA fleet with 4-5 friends.

The fight didn’t start off well, our bait Thorax vaporized. This was an omen, we had all of our reps on him and it was like we weren’t even doing anything. We lost a Thorax, Exequror, and Vexor almost immediately. We finally managed to kill a Stabber fleet and then lost two more Vexors. All was not going well for the good guys. We had managed to lose 4 damage dealers of 7 and 1 Logi. We somehow managed to kill two more Stabber fleet Issues, but then lost two more Vexors. We killed a Deimos and Stabber fleet then lost the remainder of our fleet, an Exequror, a Hurricane, and a Vexor.

And wouldn’t you know it…Legio came in to join the fray. Since our fleet had all but died they warped in on top of the Red Alliance fleet killing one more Stabber Fleet, and holding the field. Red Alliance and A4D did all the work, but Legio kept all the goods. We reshipped and went back but the field had been looted. On a bright note, we ended up with 64% efficiency in that fight. Not bad for getting our butts kicked.

Hats off to the Tauron Torres and his boys; it was a good fight.

*snip*Posting of kill reports outside of the Crime & Punishment forum channel is prohibited. ISD Ezwal

The day ended with something in the neighborhood of 150-200 kills. Not bad for a single day. We may have to do this again next Sunday.
Blythar
Perkone
Caldari State
#496 - 2013-02-18 18:16:32 UTC
I continue to be amazed. A pvp corp with 85 on the roster as of today. No alliance, few blues. The PVP gods surely smile on us. What an amazing day to have been a part of A4D!
Sygma
Appetite 4 Destruction
#497 - 2013-02-20 13:36:15 UTC
Why do we do what we do?

In our early days A4D was known for empire wars, we would pirate, we would kill pirates, and basically shoot anything we could. The only problems we found were finding targets. Back then, if we got a hundred kills a month that was excellent; we lived in a .4 system named Ruchy (Domain region). It wasn’t until our CEO moved us to Curse in 2007 that things we started to flourish. It was a welcomed change.

We were still a small corporation so we couldn’t stand toe to toe vs. the alliances that rode through Curse daily. We could gank them, we could bait them, and got most of our kills by outsmarting our victims. The biggest issue we had in the day was recruiting, it wasn’t like the old days where we would beat another corporation senseless and they would want to join A4D. No, these corporations were a whole different animal they were all in alliances and would just bring more.

0.0 alliances and corporations for the most part are comprised of followers and a few alpha males. These guys see number s and find their own self-worth as being part of a giant collective of similar minded sheep. The sheep follows because that is what they are accustomed to doing. They are square pegs inside square holes. So why is A4D different? Because we aren’t square pegs, we are star shaped.

Star shapes don’t fit into the square holes or the round holes or even triangle shaped holes. We are a bit off kilter; we do things our own way (a little touched in the brain). We don’t do things because that is what everyone else does (we do what we want to do). A4D has a niche; it is a group of people who just want to blow stuff up. We don’t want blues (we have friends and we don’t need any more). So while everyone else is striving for industry 5, we train Medium Artillery Specialization to 5.

So if just like to pvp without the politics, A4D may be for you. We roam, we camp, we bait, we fight, we use logistics, we use ECM, we use scouts we use bonuses. We just don’t answer to anyone. So why do we do what we do? We just like being different than everyone else. We follow a different path than most.

A4D is unaffiliated to ANY ALLIANCE.
A4D has been offered to join 10 alliances in the last 12 months…turned them ALL down.
A4D averages > 1000 kills a month and 80% efficiency (over the last 6 months)
Pleniers
Appetite 4 Destruction
#498 - 2013-02-25 03:57:41 UTC
Blog updated. This time I try to make a commented video on an everyday fight you get on Curse.

Fleet Harpy vs Sabre and Crow

http://curses-im-in-my-pod.blogspot.pt/2013/02/commented-video-fleet-harpy-vs-sabre.html


_________________________________________________________
A4D recruiting:
• Small Gang warfare. Fleets go from 1 to 10;
• No Sov Warfare. No Structure Bashing. No CTAs;
• NPC Curse Space
• Busy pipe on home system for occasional gate camp;
• Large alliances nearby for hunting grounds
• You undock and you go kill
• If there is no fleet up, you make one and go kill
• Always outnumbred and prolly outgunned. Need to fight smart!

Join in-game channel "A4D Bar" and ask for a recruiter!
Sygma
Appetite 4 Destruction
#499 - 2013-02-25 15:56:18 UTC
Sunday night lockdown

Well documented is my disdain for all things gate camping, but occasionally, sometimes it can be good. Sundays in Curse region are the blobbiest of blobs. I have zero idea the mentality of why anyone would want to roam around in a 50-man gang or sit on a Titan waiting for someone to tell me what to do all day. Really, I don’t get it. If I could get a good fight, or a lot of kills I could understand…but this roamer doesn’t get it.


So basically I wanted to see how the other half lives, so we invited some of our closest buddies to come hang out with us for a day and lock down K-QWHE. (A special thanks to: Eviscerate, FeuerSturm, Art of War, Sturmgrenadier Inc, Lockstock) To be honest, I invited a lot of guys, but I didn’t think many would come; oddly enough, they ALL came and I was dumbfounded the sheer mass of humanity in our home system.


Our goal was simple, camp the CL gate all day long in small ships, if we were hot dropped we would have enough ECM to jam the dropper and the rest of us could burn off in our Frigates. If the hot dropping gang was of similar size we would reship and pound them stupid, if it was much larger, we would reship into bombers and THEN pound them stupid. It wasn’t fool proof, but it was a solid plan.



The day started off with gank after gank, no one came to visit us en mass. It was truly sad. We did however manage to kill a Red Alliance Tengu, a Gorgon Spawn Tengu and two 0utbreak Tengu’s relatively early in the day. We then killed a Nulli Broadsword. We made 4 gangs run away that were of similar size…which sucks, but that is what I am finding out about the big blob alliances, they blob because they have to.


Later in the day we finally got our fight, there was a combined gang of Nexus, Nulli, Pangu, NC. Coming down the pipe in a 35 man Vagabond fleet. It was time to open up a can of Vexor Whoopass. We warped the logi off grid and had them warp in as the enemy jumped in to system. As the Vagabonds tried frantically to point us they realized…they themselves were pointed and webbed.


We warped in our Exequror’s and it was all over but the crying. We spread points like pros and pop goes killed a Claw, Cynabal, Sabre and Vagabond before they got our first Vexor down, we killed a Vagabond, Cyclone, Talwar. We spread points and during the next two minutes we kill 5 more Vagabonds, a Stabber Fleet, Lachesis, then cleaned up some frigates as the rest of their ships jumped out on fire.


Our spies in NC had linked the chat log of the squabble that had take places after the fight…to me that was even better than the fight itself, it made sitting on that stupid bubble somewhat worth it. All and all it was a productive day; we netted 199 kills and killed about 7 billion isk worth of ships. Not bad considering we were using Vexor’s and Frigates.


So will we do it again? Probably, although it was productive, I wouldn’t say it is something I want to do all the time, I can understand the allure but I have to admit that it takes little skill to pull off. I actually felt rather dirty at the end of the day…unwashed. I had lived the life of a blobber and it wasn’t for me. I will continue to search for my prey, and be an advocate of the little guy; to me blobs are for the weak.
Carrelle Rouppon
The Scope
Gallente Federation
#500 - 2013-02-25 16:55:43 UTC
I endorse this thread.

Without operations like mine it would be impossible for certain Alliances to conduct a respectable war. There are three basic types of arms deal: white, being legal, black, being illegal, and my personal favorite, gray.