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Skill Discussions

 
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multitasking skill

Author
tomato1
The Scope
Gallente Federation
#1 - 2012-03-09 00:26:04 UTC
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much
Outz Xacto
Echelon Munitions
#2 - 2012-03-09 00:36:59 UTC
If you dont fly ships that dont use/need it, then dont train it?

I think you're posting about two things, the first being what I've already pointed out, about a skill. The second being an issue being that many ships can only have a few targets at any time.

Someone may be able to add some clarity to this, but for example Auto Targeting System II I don't know if the added max targets also allows you to target them if it takes the max above what your skill allows.

IE you can only target 5 targets based upon your skills, and your ships max is 5, would using this model increase your ships max to but still only allow you to target 5 targets because of your skills, I assume your skills for targetting would need to be improved to take full advantage of the module in that scenario.
Zhilia Mann
Tide Way Out Productions
#3 - 2012-03-09 00:45:06 UTC
Outz Xacto wrote:
Someone may be able to add some clarity to this, but for example Auto Targeting System II I don't know if the added max targets also allows you to target them if it takes the max above what your skill allows.

IE you can only target 5 targets based upon your skills, and your ships max is 5, would using this model increase your ships max to but still only allow you to target 5 targets because of your skills, I assume your skills for targetting would need to be improved to take full advantage of the module in that scenario.


That's correct. Autotargeters increase your ship's maxed locked targets, but unless you have the skill to back that up it doesn't actually help.

Multitasking 3 (10 max targets) is actually useful on lots of ships when you throw in an autotargeter in a utility high. Multitasking 5... is very niche. But I hardly see a reason to remove it just because the OP can't figure a use for it.
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2012-03-09 05:31:47 UTC
I used a carrier with an auto-targeter (doesn't even need to be activated) to lock everyone in my squad.

But I agree with the OP. I'd love for a Tengu to be able to lock more than 5 targets.
Zhilia Mann
Tide Way Out Productions
#5 - 2012-03-09 05:54:38 UTC
Tau Cabalander wrote:
I'd love for a Tengu to be able to lock more than 5 targets.


I wasn't going to say it. But yes, that is the single most annoying thing about the Tengu. Call it balancing?
Cindy Marco
Sebiestor Tribe
Minmatar Republic
#6 - 2012-03-09 06:04:35 UTC
Signal Amps add to max locked targets as well.

tomato1 wrote:
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much


If you don't fly ships that use it, don't train it. It doesn't effect you at all.

All of the ships that can make good use of the skill have poor locking time. Its a good skill.
Fairhand
Aliastra
Gallente Federation
#7 - 2012-03-09 11:36:14 UTC
It is very handy if you fly a Noctis which can lock up to 10 targets (Multitasking 3) - makes salvaging very convenient.
Sahara Uhuru
#8 - 2012-03-09 11:57:12 UTC
Fairhand wrote:
It is very handy if you fly a Noctis which can lock up to 10 targets (Multitasking 3) - makes salvaging very convenient.


This
Tippia
Sunshine and Lollipops
#9 - 2012-03-09 14:04:07 UTC
It's not even close to being “near useless.” It's actually one of the most useful skills in the game, and whether or not you have any use for it is completely irrelevant and is a supremely idiotic argument for removing it from the game.

It applies to more ships than, say, the Heavy Assault skill or the CovOps skill… I suppose you want those removed as well?

The battleship skills are useless to me, so I suppose those will have to go too…
Batelle
Federal Navy Academy
#10 - 2012-03-10 07:29:11 UTC
tomato1 wrote:
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much


You also clearly think punctuation is useless, since your removed it altogether from your post.

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tomato1
The Scope
Gallente Federation
#11 - 2012-03-10 09:41:15 UTC
Batelle wrote:
tomato1 wrote:
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much


You also clearly think punctuation is useless, since your removed it altogether from your post.


i also clear@##%$@ly @#@dont care
Aethlyn
Brutor Tribe
Minmatar Republic
#12 - 2012-03-10 09:48:33 UTC  |  Edited by: Aethlyn
I still consider Multitasking as a free goodie, once you've got Targeting V. The first three levels train within a few hours and the skill book isn't that expensive. Sure, higher levels are quite pointless, but being able to target up to 10 targets with your ship is definitely useful (not just for logistics, but battleships and the like as well (with Auto Targeting II)).

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Ireland VonVicious
Vicious Trading Company
#13 - 2012-03-15 03:05:17 UTC
RS with one signal amp t2 and one auto targeter t2 can be nice when running shield transporter.

12 targets Big smile Use some for shooting and some for repping. (( Can be real nice in incursions when running as anchor ))

You never know how good a skill is until you see it at it top preformance.
Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2012-03-15 05:35:19 UTC
i know a lot of people who used to fit auto targeters on triage chimeras before they kinda fixed their cpu issues.
you need multi tasking 3 for any sort of logi or ewar job.
triage pilots should have it to 4 since they can lock 11 with T2 triage.

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James Amril-Kesh
Viziam
Amarr Empire
#15 - 2012-03-15 08:06:39 UTC  |  Edited by: James Amril-Kesh
Zhilia Mann wrote:
Tau Cabalander wrote:
I'd love for a Tengu to be able to lock more than 5 targets.


I wasn't going to say it. But yes, that is the single most annoying thing about the Tengu. Call it balancing?

No. Every T3 is limited to 5 targets.

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Mike Whiite
Deep Core Mining Inc.
Caldari State
#16 - 2012-03-15 08:13:51 UTC
probably because you didn't find a use for it yet, I've wondered myself where is would come in handy.

Wait till you're going to fly logistics, it's rather usefull to have all your fleet member locked while flying in to battle.

Tobiaz
Spacerats
#17 - 2012-03-19 16:20:31 UTC
It's definately a must have for Logi pilots. Not at level 5 necessarily (though it is quite handy). Vanguard fleets are only 10 pilots and bigger fleets are done by fleet calls, so you don't need everyone locked anyway.

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Tidurious
Blatant Alt Corp
#18 - 2012-03-20 01:58:05 UTC
tomato1 wrote:
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much



I suggest that you train these additional "useless skills" to at LEAST II, but preferably III:

Spelling
Punctuation
Grammar
Diction

Also, don't be stupid - just because my PvP char doesn't use 'Industrial Command Ships' doesn't make it a useless skill. Just because you don't feel the need to lock 10 targets doesn't mean that some of us don't want to...
Lost Greybeard
Drunken Yordles
#19 - 2012-03-24 10:33:45 UTC
As others have said, this skill is almost entirely for logistics ships, if you're shooting or mining or whatever you most likely won't need it. Don't train it, same as you shouldn't train logistics V if you're not flying said ships. This is not ion repulsor science.