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New dev blog: Rebalancing EVE, one ship at a time

First post First post
Author
Recoil IV
Caldari Provisions
Caldari State
#2121 - 2012-08-20 15:22:52 UTC
CCP Soundwave wrote:
DelBoy Trades wrote:
CCP Soundwave wrote:
We'll find a suitable reimbursement that makes everyone happy. I'm not terribly fussed about giving away a little extra if it moves we move the ship progression system into a better place.


A little extra? you're looking at atleast 8 times more.


We'll sit down and have a chat about it, but what we're looking to do is create a solid ship scheme, not take things away from people. You'll be reimbursed properly.



yes,reimburse us with 10m sp unalocated to spend it on training :D
Anaphylacti
Caldari Provisions
Caldari State
#2122 - 2012-08-23 10:47:55 UTC
So do we still know if Battleship V is getting removed form the pre-reqs on carriers?
Amaroq Dricaldari
Ministry of War
Amarr Empire
#2123 - 2012-08-30 01:17:36 UTC  |  Edited by: Amaroq Dricaldari
Don't seperate the Destroyers skill and the Battlecruisers skill. Doing so will only make things more complicated, especially for characters who use ships from more than one faction (like me).

I have a Coercer and I have a Thrasher, and I was planning on getting the other two destroyers because I have been hearing very good things about them, but now I have to lose my Destroyer Skillpoints and Re-train Amarr Destroyer AND Minmatar Destroyer, and if I ever want those otehr Destroyers then I will have to train Caldari Destroyer and Gallente Destroyer.

As for Battlecruisers, getting a Battleship is already difficult enough as it is, and now you want to make the Battlecruiser skills a requirement? I looked at the various BCs, and they actually seem a bit more specialized than Battleships.

And what about people who are trying to get Pirate Battleships? Now they need to lose their skillpoints in their two Battleship skills just to train two seperate Battlecruiser skills.

What you are doing with the Destroyer and Battlecruiser skills is the opposite of streamlining things.

EDIT: [Reads the post about skillpoint reimbursment]
DOH!

Alright, so I will get my skillpoints back, but I am still upset on behalf of the people who can't fly those ships already.
Sorry for not reading all of it, I should be ashamed of myself.



So... what is the new In-Game Mark of Shame?

This is my signature. There are many like it, but this one is mine.

Nalianna
Perkone
Caldari State
#2124 - 2012-08-30 01:33:24 UTC
Amaroq Dricaldari wrote:
Don't seperate the Destroyers skill and the Battlecruisers skill. Doing so will only make things more complicated, especially for characters who use ships from more than one faction (like me).

I have a Coercer and I have a Thrasher, and I was planning on getting the other two destroyers because I have been hearing very good things about them, but now I have to lose my Destroyer Skillpoints and Re-train Amarr Destroyer AND Minmatar Destroyer, and if I ever want those otehr Destroyers then I will have to train Caldari Destroyer and Gallente Destroyer.

As for Battlecruisers, getting a Battleship is already difficult enough as it is, and now you want to make the Battlecruiser skills a requirement? I looked at the various BCs, and they actually seem a bit more specialized than Battleships.

And what about people who are trying to get Pirate Battleships? Now they need to lose their skillpoints in their two Battleship skills just to train two seperate Battlecruiser skills.

What you are doing with the Destroyer and Battlecruiser skills is the opposite of streamlining things.

EDIT: [Reads the post about skillpoint reimbursment]
DOH!

Alright, so I will get my skillpoints back, but I am still upset on behalf of the people who can't fly those ships already.
Sorry for not reading all of it, I should be ashamed of myself.



So... what is the new In-Game Mark of Shame?

Well, yeah, you do "get your skillpoints back". In fact, you never lose them in the first place, and they are duplicated for all races, giving you more skillpoints, not less, by a factor of 4 for the skillpoints concerned. But I am one of those that thinks this is actually not a good thing - more skillpoints, for being able to do exactly the same thing doesn't sound very efficient to me.

However, I have to say I like the fact that for future pilots, having to train more specific races/factions for things, means they have the choice to be more specialised if they wish. They have the choice to train all races equally for 4 times the SP and the benefits of being able to fly all races' ships, but that's their choice, and those who choose to specialise should also gain from that choice. Specialisation is a hard road, and I think there should be some benefits built into the game to encourage it.

JMHO... :)
Tekniq
Bionic Systems
#2125 - 2012-08-30 11:52:15 UTC
I like the idea!

In order to let people fly their ships you could lower the skill requirements and maybe introduce an sixth level? dunno

great ideas though..
Shokre O'Corwi
The Squid Squad
#2126 - 2012-08-30 22:01:38 UTC
You guys still assume that the new Destroyers and Battlecruisers skills will have the same rank... Fascinating!
Shane Joven
Republic Military School
Minmatar Republic
#2127 - 2012-09-02 02:35:51 UTC
Shokre O'Corwi wrote:
You guys still assume that the new Destroyers and Battlecruisers skills will have the same rank... Fascinating!


Well Destroyers are already rank 2, same as Frigates. Battle Cruiser is 6 and cruiser is 5, so yes destroyers will defiantly stay at 2 and Battle Cruiser at 6 when Battleship is at 8 seems reasonable.
Ark Anhammar
Aliastra
Gallente Federation
#2128 - 2012-09-03 09:28:19 UTC
So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.

Does anyone have any ideas? Speculation?

Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.

Thanks pilots!
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2129 - 2012-09-03 15:24:51 UTC  |  Edited by: ChromeStriker
Ark Anhammar wrote:
So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.

Does anyone have any ideas? Speculation?

Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.

Thanks pilots!


Aaaaaages (TM) they have to fix all the frigs first (winter expansion ish) then deal with destroyers,, then cruisers, then BC's, then BS's and THEN play with the skills Big smile
...
...
...

(Unless they decide to play with the skills of each class once they've done balancing them, in which case might be different).

Edit: BC5 is not a waste of skill points, prob the best thing you can train... Destoyers @5 is also good

No Worries

Eko Fromtv
Center for Advanced Studies
Gallente Federation
#2130 - 2012-11-13 20:04:59 UTC
Ark Anhammar wrote:
So do we have any idea as to when this change will go into effect? I'm a relatively new player and 1) I certainly don't want to miss out on the BC/Destroyer V skills for all races and 2) I'm not familiar with how frequently CCP releases updates for EVE in general.

Does anyone have any ideas? Speculation?

Have these changes been pushed back? Any thoughts or any info would be most appreciated. I just don't want to get left out in the cold when the changes go into effect and cost me many more months of training that I otherwise wouldn't have to spend.

Thanks pilots!


I would like to second this question.

People have been throwing dates left and right, including day 1 Retribution, so having a clear answer would be nice.

"Post Retribution sometime in early to mid 2013" would work as answer, thanks.

(Ice) Miner for life.

Uruk8
Imperial Shipment
Amarr Empire
#2131 - 2012-11-22 22:52:32 UTC
one question.
example: I have in the hangar 1 skill book for destroyer, battlecruiser and capital ship.
after the patch, which skills books I get in the hangar?

example:
destroyer - all skills book racial
battlecruiser- all skills book racial
capital ship.-all skills book racial



thx
Arronicus
Caldari Navy Reconnaissance
#2132 - 2012-11-23 11:05:42 UTC
Uruk8 wrote:
one question.
example: I have in the hangar 1 skill book for destroyer, battlecruiser and capital ship.
after the patch, which skills books I get in the hangar?

example:
destroyer - all skills book racial
battlecruiser- all skills book racial
capital ship.-all skills book racial



thx


Destroyer - Pax Amarria
battlecruiser - Pax Amarria
Capital Ship - What? Put down the blunt.


Also. Nice cash grab CCP. Really. Way to make it even harder for new players to try out different races of ships, before actively specializing even deeper into those races.
Ellendras Silver
CrashCat Corporation
#2133 - 2012-12-01 12:18:15 UTC
they announced over a year ago that they gonna lower the preq. for capitals to BS4 i realy would love too know if and when that will happen?

[u]Carpe noctem[/u]

YoYo NickyYo
Doomheim
#2134 - 2012-12-01 21:37:44 UTC
After scanning a number of Dev blogs, why do I not see anything regarding FACTION ships?


I am not, nor will I ever be...Nicky Yo.... The question you should ask is.....When will they release the NICKY!

Mund Richard
#2135 - 2012-12-18 02:23:19 UTC
CCP Ytterbium wrote:

Q: Training turret specialization requires you to go for small and medium skills first, are you considering changing this to make it consistent with this plan?[/b]

A: We haven’t considered this yet, but this definitely is something that needs to be extensively discussed indeed.

Didn't read the whole thread, appologies if I missed it.
Any word on this one?

"We want PvE activities to require active participation and mirror PvP more closely." Stacking penalty for NPC EWAR then? Lock range under 9km from over 100 in a BS is not fun. Nor is two NPC web drones making me crawl 10m/s. PvP SW-900 x5: 75m/s.

Ellendras Silver
CrashCat Corporation
#2136 - 2013-01-14 00:29:54 UTC
Ellendras Silver wrote:
they announced over a year ago that they gonna lower the preq. for capitals to BS4 i realy would love too know if and when that will happen?


realy this annoys me pretty much as it affects how i train i realy want an answer you cant just announce something big like that and then shut up for a year What? tell us when we can expect the change give or take a few weeks

[u]Carpe noctem[/u]

Ellendras Silver
CrashCat Corporation
#2137 - 2013-02-09 12:07:10 UTC
http://community.eveonline.com/devblog.asp?a=blog&nbid=74234

so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.

in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets
capital ships 4
jump drive operation 2 t/m 5
jump drive callibration 4
jump fuel conservation 4

or else i wont be able to board the ship anymore on my sitter toon

[u]Carpe noctem[/u]

CCP Fozzie
C C P
C C P Alliance
#2138 - 2013-02-11 17:03:24 UTC
Ellendras Silver wrote:
http://community.eveonline.com/devblog.asp?a=blog&nbid=74234

so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.

in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets
capital ships 4
jump drive operation 2 t/m 5
jump drive callibration 4
jump fuel conservation 4

or else i wont be able to board the ship anymore on my sitter toon


If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it.

The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Ravcharas
Infinite Point
Test Alliance Please Ignore
#2139 - 2013-02-11 17:57:39 UTC
I think we should just go ahead and rename the whole damn game to "If You Can Fly It Before You Can Fly It After: Online."
Ellendras Silver
CrashCat Corporation
#2140 - 2013-02-11 18:21:21 UTC
CCP Fozzie wrote:
Ellendras Silver wrote:
http://community.eveonline.com/devblog.asp?a=blog&nbid=74234

so according this blog more is to change on the capital rebalance let me get this straight it was said with the destroyer/battlecruisers if you can fly it today you can fly it after.

in the case of lets say a super sitting toon this means that as soon as the cap rebalance is done that sitter toon gets
capital ships 4
jump drive operation 2 t/m 5
jump drive callibration 4
jump fuel conservation 4

or else i wont be able to board the ship anymore on my sitter toon


If you have already trained the carrier skill for your chosen race you do not need to train any of those skills in order to fly the ship. Those skills are simply required to inject the skill for people who have not yet injected it.

The only possible exception to the "If you could fly it before you can fly it after" rule is the Tier 1 Navy BS which will require training from level 1 to level 2. For everything else (including supercarriers) the rule holds true. If you can fly a supercarrier before the changes you can fly it after.


thnx for the reply... i am sorry but something isnt realy clear if i have a sitter toon (in training right now) that is able to sit in a nyx do i get the skills that i lack or am i able to sit in it without the skills needed afterwards?

also i realy would like an estimated time where we can expect the capital requirement changes, i understand it isnt realistic to say it when it will be exactly but give us something (as close as possible) for a timeframe

[u]Carpe noctem[/u]