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Odd concerns about dust...?

Author
My Neutral Toon
Doomheim
#1 - 2012-03-06 14:33:50 UTC  |  Edited by: My Neutral Toon
A few thoughts about dust were kind of rattling around in my head, so I thought I would come troll you people with them and see what you think.


First off, I've been a playstation faithful since the old school gray, ugly, boxy psx models.


I have a concern about the ps3 community that makes me think Dust may have a profound negative impact on this game we love, Eve.

Being a psn subscriber since there was a psn, I know how much people on the ps3 today DO NOT work together on comms during a fps game. Not since the days of the first modern warfare anyway. In fact, if you find yourself in a game of battlefield or coll of duty, talking on comms, you may find that you get flamed to STFU until you just stop calling out targets.

People on console shooters today seem to be too one-man-army-i'm-mother-effin-john-rambo-ish to properly grasp the concept of Dust and actually play the game properly and not just turn it into a really shiny death match.

Something else that worries me about how significantly Dust will tie into the SOV mechanics, console FPS players are a very very very very very very very fickle bunch. They will be playing one FPS today, thinking about what FPS they are going to get next month.

And since CCP has done about nill advertisement for this game outside of the EVE community, E3 and the Dust website, there are A LOT of people that wont even know this game is out when it finally hits the playstation store.... If the summer timeline is still true anyway.



TL;DR

Console fps players dont generally play as a team well enough, or stick to 1 game long enough for Dust to have the long term 'positive' impact that CCP wants. What happens when the game has 20 people total playing it 2 years from now because the battlefield or COD just came out, and it screws the SOV mechanics?

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Nova Fox
Novafox Shipyards
#2 - 2012-03-06 14:43:55 UTC
Join a Mag Clan and get schooled.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Henry Haphorn
Killer Yankee
#3 - 2012-03-06 14:57:23 UTC
I think you are over estimating the level of ADHD that console players have and underestimating the number of players who could see this as a replayable game that they are willing to think through

Remember, console players love a challenge. They all do and they always will. It is something that game developers have used to their advantage which is why you see features like medals in Halo and achievements in Modern Warfare and Battlefield. A game as challenging as DUST 514 will no doubt bring in hardcore players wanting to see if they can be successful in toppling null-sec alliances or be able to manipulate the Eve Online economy in addition to their own. Not only that, there is also the challenge of having to deal with competitors who want to wipe you out before you could achieve that goal for the same reason.

PS: (off topic) Does anyone here notice that the forums now save drafts?

Adapt or Die

Ranger 1
Ranger Corp
Vae. Victis.
#4 - 2012-03-06 15:12:01 UTC  |  Edited by: Ranger 1
Random player matches (based in Empire) will cater to the lone wolves.

Players intelligent enough to work with a team will be either forming their own corps or (more likely) joining EVE corps... which means if they can't play ball they will be booted. These Corp or Merc related contracts will fill the ranks of the more meaningful battles fought in Null Sec.

DUST and EVE mechanics inter relate, but are not dependent on each other to function.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Grideris
The Scope
Gallente Federation
#5 - 2012-03-06 15:18:03 UTC  |  Edited by: Grideris
What the others have said is pretty accurate.

The players you describe will not join corporations, and thus won't be fighting over planets for you or themselves. Players that know what they're doing and know how to use a mic and teamwork will get into these corporations and school the others when they do come face to face when they're not burning a path across the region.

If you're looking for more , might I suggest you visit www.dust514.org and www.dust514base.com? There are a lot of people asking questions that are answered there.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

My Neutral Toon
Doomheim
#6 - 2012-03-06 15:20:26 UTC
Nova Fox wrote:
Join a Mag Clan and get schooled.



I played MAG when it was in Beta, and then after its release, and I didnt like it that much. I ran into the same problem, too few people working together for the size of the matches. I traded MAG for BF: BC2 when it came out.

But, I have heard that the MAG community is watching Dust

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Ranger 1
Ranger Corp
Vae. Victis.
#7 - 2012-03-06 15:20:39 UTC
Quote:
PS: (off topic) Does anyone here notice that the forums now save drafts?


Yes, I just noticed this. Could be very, very helpful.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

My Neutral Toon
Doomheim
#8 - 2012-03-06 15:22:03 UTC  |  Edited by: My Neutral Toon
Henry Haphorn wrote:
I think you are over estimating the level of ADHD that console players have and underestimating the number of players who could see this as a replayable game that they are willing to think through

Remember, console players love a challenge. They all do and they always will. It is something that game developers have used to their advantage which is why you see features like medals in Halo and achievements in Modern Warfare and Battlefield. A game as challenging as DUST 514 will no doubt bring in hardcore players wanting to see if they can be successful in toppling null-sec alliances or be able to manipulate the Eve Online economy in addition to their own. Not only that, there is also the challenge of having to deal with competitors who want to wipe you out before you could achieve that goal for the same reason.

PS: (off topic) Does anyone here notice that the forums now save drafts?



I also know a lot of console players that play console shooters for the sole fact that they are not complicated and they can jump into a death match for 20 or 30 min to kill some time and get right back out.

I actually have several friends I kept trying to get over from COD to BF and they wouldnt do it because BF's online gameplay had too much stuff involved aside from just killing. They didnt like all the vehicles and objectives.

Then again.... those couple of people also play xbox...


ALSO,

How many console players out there right now do you think actually know or understand what a nullsec alliance even is?

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Ranger 1
Ranger Corp
Vae. Victis.
#9 - 2012-03-06 15:22:23 UTC
My Neutral Toon wrote:
Nova Fox wrote:
Join a Mag Clan and get schooled.



I played MAG when it was in Beta, and then after its release, and I didnt like it that much. I ran into the same problem, too few people working together for the size of the matches. I traded MAG for BF: BC2 when it came out.

But, I have heard that the MAG community is watching Dust


The MAG community will probably form the primary pool of applicants (outside of current EVE players) most interested in joining EVE corporations and getting properly equiped and organized.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Nova Fox
Novafox Shipyards
#10 - 2012-03-06 15:22:49 UTC
My Neutral Toon wrote:
Nova Fox wrote:
Join a Mag Clan and get schooled.



I played MAG when it was in Beta, and then after its release, and I didnt like it that much. I ran into the same problem, too few people working together for the size of the matches. I traded MAG for BF: BC2 when it came out.

But, I have heard that the MAG community is watching Dust


well if you ever suffer getting your ass royally handed to you its a mag clan likely. They exist and they are a force to rekon with.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

J3ssica Alba
Federal Navy Academy
Gallente Federation
#11 - 2012-03-06 15:25:11 UTC
When I play CoD and find a fighting position i can defend Im called a camper and am expected to rush headlong into the enemy screaming banzaaaaaaiiiiiiiiiiii

I wish there was an actual game where proper military tactics are used .. I guess that might be AAO but never tried the latest version.
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Ranger 1
Ranger Corp
Vae. Victis.
#12 - 2012-03-06 15:27:27 UTC
My Neutral Toon wrote:
Henry Haphorn wrote:
I think you are over estimating the level of ADHD that console players have and underestimating the number of players who could see this as a replayable game that they are willing to think through

Remember, console players love a challenge. They all do and they always will. It is something that game developers have used to their advantage which is why you see features like medals in Halo and achievements in Modern Warfare and Battlefield. A game as challenging as DUST 514 will no doubt bring in hardcore players wanting to see if they can be successful in toppling null-sec alliances or be able to manipulate the Eve Online economy in addition to their own. Not only that, there is also the challenge of having to deal with competitors who want to wipe you out before you could achieve that goal for the same reason.

PS: (off topic) Does anyone here notice that the forums now save drafts?



I also know a lot of console players that play console shooters for the sole fact that they are not complicated and they can jump into a death match for 20 or 30 min to kill some time and get right back out.

I actually have several friends I kept trying to get over from COD to BF and they wouldnt do it because BF's online gameplay had too much stuff involved aside from just killing. They didnt like all the vehicles and objectives.

Then again.... those couple of people also play xbox...


ALSO,

How many console players out there right now do you think actually know or understand what a nullsec alliance even is?


Some players are looking for a game so casual DUST will not appeal to them. After all, they will need to actually put some though into how they train up their character.

DUST is not designed for them, and frankly doesn't need them.

DUST, as a game, is not dependent on having millions of subscribers over a short period of time to be successful. It does not have the same financial liabilities as the usual mix of high profile games do. A more modest, but longer term player base will bring huge success to DUST... just as it has done for EVE.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

My Neutral Toon
Doomheim
#13 - 2012-03-06 15:27:44 UTC
J3ssica Alba wrote:
When I play CoD and find a fighting position i can defend Im called a camper and am expected to rush headlong into the enemy screaming banzaaaaaaiiiiiiiiiiii

I wish there was an actual game where proper military tactics are used .. I guess that might be AAO but never tried the latest version.




That is because most people who camp find a corner to hide in and shoot people in the back. Those people are generally unwelcome in FPS games.

Defending a tactical position for the sake of capturing an objective that is important to the game progression or mechanics is something different.

But "guarding" a rock just to use it for cover and get kills is camping.

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Nova Fox
Novafox Shipyards
#14 - 2012-03-06 15:28:10 UTC  |  Edited by: Nova Fox
J3ssica Alba wrote:
When I play CoD and find a fighting position i can defend Im called a camper and am expected to rush headlong into the enemy screaming banzaaaaaaiiiiiiiiiiii

I wish there was an actual game where proper military tactics are used .. I guess that might be AAO but never tried the latest version.


Team> Nova we got a camper inside that building!
Nova> On It keep em busy while I set drop distance.
/em Pulls out XM-25 and vacates the camp and kills the insertion at the same time.

You have no idea how people cry about certain counter tactics to the game.

Then again I've gotten headshots with a thrown grenade before...

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

My Neutral Toon
Doomheim
#15 - 2012-03-06 15:29:20 UTC
Ranger 1 wrote:
My Neutral Toon wrote:
Henry Haphorn wrote:
I think you are over estimating the level of ADHD that console players have and underestimating the number of players who could see this as a replayable game that they are willing to think through

Remember, console players love a challenge. They all do and they always will. It is something that game developers have used to their advantage which is why you see features like medals in Halo and achievements in Modern Warfare and Battlefield. A game as challenging as DUST 514 will no doubt bring in hardcore players wanting to see if they can be successful in toppling null-sec alliances or be able to manipulate the Eve Online economy in addition to their own. Not only that, there is also the challenge of having to deal with competitors who want to wipe you out before you could achieve that goal for the same reason.

PS: (off topic) Does anyone here notice that the forums now save drafts?



I also know a lot of console players that play console shooters for the sole fact that they are not complicated and they can jump into a death match for 20 or 30 min to kill some time and get right back out.

I actually have several friends I kept trying to get over from COD to BF and they wouldnt do it because BF's online gameplay had too much stuff involved aside from just killing. They didnt like all the vehicles and objectives.

Then again.... those couple of people also play xbox...


ALSO,

How many console players out there right now do you think actually know or understand what a nullsec alliance even is?


Some players are looking for a game so casual DUST will not appeal to them. After all, they will need to actually put some though into how they train up their character.

DUST is not designed for them, and frankly doesn't need them.

DUST, as a game, is not dependent on having millions of subscribers over a short period of time to be successful. It does not have the same financial liabilities as the usual mix of high profile games do. A more modest, but longer term player base will bring huge success to DUST... just as it has done for EVE.



yea I have a feeling it will end up being a few thousand people at the most, where as sony and CCP are actually publicly anticipating millions of players...

...Can't. Tell. If ...Troll? Or Serious....

Butt Hurt about Harrasment? Read first GM post: https://forums.eveonline.com/default.aspx?g=posts&t=88362&find=unread

Alaekessa
Matari Combat Research and Manufacture Inc.
#16 - 2012-03-06 15:30:30 UTC
Ranger 1 wrote:
My Neutral Toon wrote:
Nova Fox wrote:
Join a Mag Clan and get schooled.



I played MAG when it was in Beta, and then after its release, and I didnt like it that much. I ran into the same problem, too few people working together for the size of the matches. I traded MAG for BF: BC2 when it came out.

But, I have heard that the MAG community is watching Dust


The MAG community will probably form the primary pool of applicants (outside of current EVE players) most interested in joining EVE corporations and getting properly equiped and organized.


We've already been playing Eve for a while now in anticipation of Dust. MAG had so much potential which was wasted horribly by Zipper, hopefully, CCP delivers where Zipper failed.

Do not treat us like we are your beta testers for another game (ala Zipper and SOCOM 4) and we will do our all to ensure your game is a success.

Note, I do not officially speak for the MAG community, just for the guys I play with nightly.
Nova Fox
Novafox Shipyards
#17 - 2012-03-06 15:31:41 UTC
How to turn a casual player into a hardcore player.

Have a guy who does the 0.0 sell them the idea how thier bullet can change the universe.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#18 - 2012-03-06 15:38:59 UTC
I love Eve, but dear god Dust 514 is going fall so hard on the flat of its face its not even going to be funny to watch, for the following reasons:

1. Kids Play Consoles (kids are stupid)
2. Planetside 2 is coming out around the same time (Dust isnt even gunna be in the same league)
3. Eve players with a PS3 have an advantage over those that dont.

Im sure there are many more but im in work and probably gunna be seen not working any minute now
Nova Fox
Novafox Shipyards
#19 - 2012-03-06 15:43:56 UTC  |  Edited by: Nova Fox
Nirnias Stirrum wrote:
I love Eve, but dear god Dust 514 is going fall so hard on the flat of its face its not even going to be funny to watch, for the following reasons:

1. Kids Play Consoles (kids are stupid)
2. Planetside 2 is coming out around the same time (Dust isnt even gunna be in the same league)
3. Eve players with a PS3 have an advantage over those that dont.

Im sure there are many more but im in work and probably gunna be seen not working any minute now


1 People from 12-35 are the heaviest console player groups, so are 35 year olds kids?
2 When has SOE ever made a successful MMO?
3 Vereses the PS3 players who are now playing eve?

The one reason why they don't want dust 514 on pc is becuase they are very much afraid that if dust fails for whatever reason IT WONT KILL EVE AT THE SAME TIME.

The closest example I can think of would be DIablo III killng a massive chunk of the wow player base. There where significant drops when SC2 came out as well.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Ranger 1
Ranger Corp
Vae. Victis.
#20 - 2012-03-06 15:47:05 UTC
My Neutral Toon wrote:
Ranger 1 wrote:
My Neutral Toon wrote:
Henry Haphorn wrote:
I think you are over estimating the level of ADHD that console players have and underestimating the number of players who could see this as a replayable game that they are willing to think through

Remember, console players love a challenge. They all do and they always will. It is something that game developers have used to their advantage which is why you see features like medals in Halo and achievements in Modern Warfare and Battlefield. A game as challenging as DUST 514 will no doubt bring in hardcore players wanting to see if they can be successful in toppling null-sec alliances or be able to manipulate the Eve Online economy in addition to their own. Not only that, there is also the challenge of having to deal with competitors who want to wipe you out before you could achieve that goal for the same reason.

PS: (off topic) Does anyone here notice that the forums now save drafts?



I also know a lot of console players that play console shooters for the sole fact that they are not complicated and they can jump into a death match for 20 or 30 min to kill some time and get right back out.

I actually have several friends I kept trying to get over from COD to BF and they wouldnt do it because BF's online gameplay had too much stuff involved aside from just killing. They didnt like all the vehicles and objectives.

Then again.... those couple of people also play xbox...


ALSO,

How many console players out there right now do you think actually know or understand what a nullsec alliance even is?


Some players are looking for a game so casual DUST will not appeal to them. After all, they will need to actually put some though into how they train up their character.

DUST is not designed for them, and frankly doesn't need them.

DUST, as a game, is not dependent on having millions of subscribers over a short period of time to be successful. It does not have the same financial liabilities as the usual mix of high profile games do. A more modest, but longer term player base will bring huge success to DUST... just as it has done for EVE.



yea I have a feeling it will end up being a few thousand people at the most, where as sony and CCP are actually publicly anticipating millions of players...


If DUST only attracted a consistant player base of a few thousand people it would still be a financial success and continue, growing and evolving over time.

Fortunately, that is hardly likely. The interest in the gaming console gaming community has been huge.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

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