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Returning as Gallente

Author
Electric Potential
Imperial Academy
Amarr Empire
#1 - 2012-03-06 00:48:59 UTC  |  Edited by: Electric Potential
I'm returning after a couple years break. I have done Caldari/Minmatar from 2005 to 2009, and I did Amarr for about half of 2010 when I quit. I want to make a Gallente character next, but in some threads I'm seeing people say that Gallente is suffering in PvP and PvE combat. Is this true? Should I avoid Gallente?

Things seem to have really changed since I played last, too.
Liang Nuren
No Salvation
Divine Damnation
#2 - 2012-03-06 00:50:48 UTC
I have no problems with Gallente in PVP... and I don't really PVE in a noticeable way so I won't comment on it.

-Liang

I'm an idiot, don't mind me.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#3 - 2012-03-06 01:04:46 UTC
Dominix is a quite capable PvE vessel.
Lili Lu
#4 - 2012-03-06 02:12:55 UTC
For PVE the Domi and Navy Domi are still decent ships for missions. Can be tanked either way, but in my mind better armor tanked and with sentries for everything except angels. As you train your character toward the domi-kind the Vexor and Myrmidon are also very capable for level 2 and 3 respectively.

For PVP it all depends whether you are focused on fleet 0.0 pvp or small gang lowsec pvp. I have mostly done the former and even though at this time Minmatar, Caldari, and Amarr are used more (and probably in that order at least for subcaps) there are certain roles that Gallente ships are used for (even thought the fleets are not centered on a Gallente ship).

The Lachesis is used quite a bit in shield gangs for it's long range point (paired with Huggins for tackle on primaries). Similar role for Proteus although that is quite a bit more expensive to lose.

The Oneiros was recently buffed. If cap transfer is not needed say for Abaddons or Geddons with pulses then the Oneiros is easier to fit and cap stable without needing a cap buddy. Also your high natural kinetic resist is useful against an opposing Drake fleet.

I suppose for small engagements a Talos or Ishkur/Enyo or Taranis are still useful.

The Nemesis is the least agile stealth bomber so I like it the least, but I'm sure there are people who prefer it for whatever reason.

I would not say it is worthless to train Gallente, but it would be wise to focus toward the above mentioned ships in order to have a role and a welcome in either shield or armor centered fleets as the fleets themselves will not be based on any Gallente ship. One does not see Megathron or Hyperion fleets but that does not mean you cannot be useful in a Gallente ship. And, one does not know what the balancing patch will bring. In 2006 when I started in Eve Gallente was king. Is is now on the bottom, but these things are always in a dynamic state of change.

RougeOperator
Sebiestor Tribe
Minmatar Republic
#5 - 2012-03-06 02:50:57 UTC
Hyper and mega are good small and mid size fleet ships for Pvp in the right hands post buff. Both are also good mission ships when rail fit now as well.

Domi vexor myrm are excellent in Pvp or pve.

Thorax hulls and frigs are great ships as well post buff.

Flying gall dovetails nicely into cross train into mim or amarr.

Pvp expect too be primary too kill your potential Dps. Solo takes some practice but is very rewarding.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Perihelion Olenard
#6 - 2012-03-06 03:45:32 UTC
RougeOperator wrote:
Hyper and mega are good small and mid size fleet ships for Pvp in the right hands post buff. Both are also good mission ships when rail fit now as well.

Domi vexor myrm are excellent in Pvp or pve.

Thorax hulls and frigs are great ships as well post buff.

Flying gall dovetails nicely into cross train into mim or amarr.

Pvp expect too be primary too kill your potential Dps. Solo takes some practice but is very rewarding.


I have done small gang warfare from 2005 - 2009, so I have had plenty of practice with that. Just not with Gallente. I loved being a mercenary over those years and I was good at it. I always thought the Hyperion was a beautiful ship, and now I eventually get the chance to fly one. I already sold that character for billions of isk, so training this guy up won't be a problem, financially. I know how to fit ships properly, but it'll take some getting used to all the new stuff. I plan to be more gunnery-oriented than drone, but I'll train both up of course.
Pookoko
Sigma Sagittarii Inc.
#7 - 2012-03-06 06:19:02 UTC
I only fly solo for PvP and for this Gallente has always been a viable option even before the buff, and just got better after the buff. Gallente AF and Taranis are very strong, and Vexor and Thorax are solid cruisers. Myrmidon has always been good and Brutix is a dps monster, but maybe it's eclipsed by Talos now (havent flown Talos yet). For BS i only have experience in solo Mega vs. less than stellar pilots so I wont comment :p

For PvE domi is very good and best bang for bug ship for mission running. I started buff kronos thread last year as I found it lacking back then but now I can confirm that it is a decent ship now vs. Serpentis. Ishtar is a very versitle ship too and probably the best Gallente exploration ship, and it can do very interesting things in PvP too (dual rep heavies or nano sentries).
Roime
Mea Culpa.
Shadow Cartel
#8 - 2012-03-06 08:32:25 UTC
Gallente seems to divide people, pilots either love it or hate it. There are both rational and irrational reasons.

I personally love the great variety of ships in Gallente lineup, from amazing blaster frigs to insanely versatile and adaptible drone monsters.

I live in wh space and explore & roam lowsec and null, and see absolutely no reason to fly anything else.

.

Tanya Powers
Doomheim
#9 - 2012-03-06 13:49:23 UTC
Electric Potential wrote:
I'm returning after a couple years break. I have done Caldari/Minmatar from 2005 to 2009, and I did Amarr for about half of 2010 when I quit. I want to make a Gallente character next, but in some threads I'm seeing people say that Gallente is suffering in PvP and PvE combat. Is this true? Should I avoid Gallente?

Things seem to have really changed since I played last, too.


Actually depends on a lot of stuff often forgotten in comments.
Will you pvp in small gang, roaming or just station/gate kissing? -gallente is perfect for this and has always been since they're bricks with heavy dps.
Pass very small gang, seems a few succeed "yey" but actually you'll figure out by yourself that outside very small engagements or small roaming groups you will miss a lot of tools and will suffer of actual metagame.
Can you succeed with gallente? -of course you will
Can you do the same thing with your minmatar skills/ships with vastly superior versatility? -obviously yes

Keep in mind that only a few using those ships claim they're fine, yet when you search more info and find out the "why" you figure out quickly it's true in very specific roles where they might even be overpowered, past this they're just not useless but last choice. All will depends on your game, what are you intending to do in pvp then play a little and take your own conclusions.

In pve Dominix is still an excellent choice even if personally I just don't like it at all because of the game play relying on your stupid drones that often split on different targets and even worst: you're in pvp situation your drones are in aggressive status, one of your drones goes on the target you ordered, another on a second target and the rest of them just on the rats at the gate...wtf? -thx drones

I personally love and enjoy Megathron game play that it's a lot more dynamic imho, if you have enough isk you can perfectly buy the Navy version, equip 5sentry and set of lights, Neutrons and TE's instead of MFS (more range), you'll chew your way on any pocket with whatever amount of rats easily.

You can also use Serpentis ships and Angel ships, those being an excellent choice once you took your marks again.

Welcome home ;)
Liang Nuren
No Salvation
Divine Damnation
#10 - 2012-03-06 20:39:54 UTC
Tanya Powers wrote:

Keep in mind that only a few using those ships claim they're fine, yet when you search more info


Its more accurate to say that people who actually fly the ships say they're fine and people who don't (you, for example) say they're still broken.

-Liang

I'm an idiot, don't mind me.

My Neutral Toon
Doomheim
#11 - 2012-03-06 21:29:34 UTC
Gallente will prove strong in close quearters solo/small gang combat.


Other than that, its close to useless. If anyone gets range on you... you're done. If you don't have good drone skills, you'll die.

More and more fleets are moving to shield tank. Shield recharge without having an active repper (even if its very slow), and they also allow your low slots to be free of tank mods so you can add damage mods, increasing your DPS in fleets.

They are also faster than armor tank

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Perihelion Olenard
#12 - 2012-03-11 20:34:55 UTC  |  Edited by: Perihelion Olenard
Have the prices gone up for ships in the past years that I have been gone? Looking at the Myrmidon, Drake, and a few others, their prices are up quite a bit from what I remember them.
Perihelion Olenard
#13 - 2012-03-11 20:35:29 UTC  |  Edited by: Perihelion Olenard
Double post, sorry.
Fairhand
Aliastra
Gallente Federation
#14 - 2012-03-11 21:18:42 UTC
Mineral prices in general have risen, yes. That is one reason for the price rise. The other is probably inflation. With plex and incursions, there is a lot more isk sloshing around so folks are prepared to pay more.
Vladimir Norkoff
Income Redistribution Service
#15 - 2012-03-11 21:40:21 UTC
Electric Potential wrote:
I want to make a Gallente character next, but in some threads I'm seeing people say that Gallente is suffering in PvP and PvE combat. Is this true? Should I avoid Gallente?
Well Gallente is certainly more challenging than playing Minnie/Angel. But they have gotten a bit better than they were. Still suffer a few problems with armored blaster ships (short range, low speed, cap susceptibility), but at least it's gotten marginally better. Not enough imo, but there has been improvement. Whether that trend continues is a bit of a gamble given CCP's history with Gallente.

Personally, I still swear by Gallente drone ships for PvP. Freakin LOVE THEM! So Gal always has that. Hopefully the tier/role balancing idea will only improve them. Rather than deciding they have a specific role and nerfing the versatility that makes them so awesome (which is something I'm actually kinda worried about).
Lady Spank
Get Out Nasty Face
#16 - 2012-03-11 22:09:29 UTC  |  Edited by: Lady Spank
Flying Gallente is tits mate.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Goran Konjich
Krompany
#17 - 2012-03-22 09:32:19 UTC
Tanya Powers wrote:
... often split on different targets and even worst: you're in pvp situation your drones are in aggressive status, one of your drones goes on the target you ordered, another on a second target and the rest of them just on the rats at the gate...wtf? -thx drones


is focus fire an option ?

I'm a diplomat. Sometimes i throw 425mm wide briefcases at enemy. Such is EVE.