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'Carrot and Stick' or 'Bait and Switch'?

Author
Spenser for Hire
School of Applied Knowledge
Caldari State
#1 - 2012-03-05 19:39:23 UTC  |  Edited by: Spenser for Hire
How long? How long, I say? How long will you guys engage in your Anti-High-Sec, Anti-Carebear propaganda???

I just read another thread ( Anti-CareBear Propaganda ) in which, lo and behold, EVE's Death, EVE's dying, EVE's steady march toward the grave is being attributed to High-Sec Mission runners and the great ISK faucet known as the high-sec Incursion!

The thread called for "level 4 missions run by zero-risk NPC-corpers" to be removed from High-Sec. And of course, there's no need to guess where they will be placed. You guessed it; Null Sec, Where they will become the property of the responsible, high-risk players who won't use them as ISK faucets or "run them thousands of times until them become mundane routines."

The thread refers to this "removal of isk-generating faucets from high-sec" as a "carrot and stick" strategy. It will incentivize High-sec'ers to venture into Null-Sec.

I can only wonder how long this Anti-High-Sec propaganda will be spewed out, and how long it will be accepted.
Shouldn't the strategy of removing resources from High-Sec be called into question? Isn't it nothing more than a strategy to eliminate High-Sec altogether, bit by bit, piece by piece, until it essentially becomes a part of Null-Sec? Isn't the automatic placement of all valuable and meaningful resources in Null-Sec the real problem? Isn't the idea that Null-Sec is the only place where meaningful resources should exist the real problem? If anyone has an 'entitlement' complex it is most certainly the Null-Sec'ers who believe that all of the games meaningful resources should be automatically placed in their sector of space and within easy reach!

Instead of "incentivizing" the High-Sec Carebears, why not "incentivize" the Null-Sec'ers??? Why not give the Null-Sec'ers the Stick?!

Far be it from me to approve, or even condone anything done by the Goons, but when the Goons held ICE hostage it was an interesting, game enhancing event that somewhat lifted the price of ICE commodities. However, once they stopped Suicide-gankin' Macks, their hold on the price of ICE stopped as well. Why not give Alliances (or corps even) the ability to do this ALL THE TIME, without having to engage in Suicide-ganking? Why not redistribute various, game crucial resources to specific areas of Null-Sec, redistribute them to swatches of space that are controllable by player-Alliances, not all bunched up in one area but spread out so that no one alliance no matter how big could control ALL the resources???

As I understand it (I could certainly be wrong) all Null-Sec space is essentially the same. Any resource in one area of Null is in all the other areas of Null-Sec. Alliances are essentially self-sufficient. The only reason one Alliance might talk to another is about building a Titan. This is what has to change.

There should be MORE incentive for alliances to fight over Null-territory. Players should be able to control and influence the market without having to resort to Universe-wide Suicide ganking. Controlling an area of Null should be more than a status symbol.

So, please. Stop your Anti-High-Sec propaganda. Your "Carrot and Stick" is nothing more than a "Bait and switch". You want victims, not better more meaningful game-play.
The anti-High-sec propaganda is nothing more than prejudice. Soon, an American job application will include the phrase: We don't discriminate against Blacks, Jews, Gays or Carebears.

Don't ask me to post with my main! You post with your main first!

Stellar Vix
State War Academy
Caldari State
#2 - 2012-03-05 19:41:07 UTC  |  Edited by: Stellar Vix
Delete the OP while you are at it...

and to think you call yourself Caldari.

and before you say post with your main, this is my main, ask anyone in SWA who is most in charge there.

-Vix

SWA Instructor, Commander Select Currently being blamed as SWA's CEO SWA PVP Program

Drew Solaert
Aliastra
Gallente Federation
#3 - 2012-03-05 19:41:35 UTC
All I see here is another highsec mission runner too scared to go out and do something else beyond the NPC corp.

HTFU.

I lied :o

Feligast
Brutor Tribe
Minmatar Republic
#4 - 2012-03-05 19:44:17 UTC
Drew Solaert wrote:
All I see here is another highsec mission runner too scared to go out and do something else beyond the NPC corp.

HTFU.


While I completely agree with the sentiment,

Drew Solaert
University of Caille
Gallente Federation


Irony Lol
Hainnz
Imperial Academy
Amarr Empire
#5 - 2012-03-05 19:47:25 UTC
Just tell them to GBtDF (Go Back to Dark Fall)
Karn Dulake
Doomheim
#6 - 2012-03-05 19:52:53 UTC  |  Edited by: Karn Dulake
" Soon, an American job application will include the phrase: We don't discriminate against Blacks, Jews, Gays or Carebears"



No this should be an Anti American Thread. Other places exist in the world apart from America.


Also this is EVE we can descriminate against who we like. Its part of the sandbox


And one more thing Reb. God dose not exist unless you count my Pulse lasers if i ever find you. Although i will be far less merciful
I dont normally troll, but when i do i do it on General Discussion.
Tippia
Sunshine and Lollipops
#7 - 2012-03-05 20:06:40 UTC  |  Edited by: Tippia
Spenser for Hire wrote:
I can only wonder how long this Anti-High-Sec propaganda will be spewed out, and how long it will be accepted.
8 years and going strong.
Quote:
Shouldn't the strategy of removing resources from High-Sec be called into question?
No. As long as highsec is… well… high sec, the “strategy of removing resources” that were accidentally placed there and which provide far too much reward for what you have to do to get them, should be in place.

More to the point, though, can you name one resource that has actually been removed from highsec?
Quote:
Isn't the automatic placement of all valuable and meaningful resources in Null-Sec the real problem? Isn't the idea that Null-Sec is the only place where meaningful resources should exist the real problem?
No. Nullsec comes with inherent more danger, so it gets the inherently more rewarding stuff.
Quote:
Instead of "incentivizing" the High-Sec Carebears, why not "incentivize" the Null-Sec'ers??? Why not give the Null-Sec'ers the Stick?!
…to do what, exactly?

Quote:
Why not redistribute various, game crucial resources to specific areas of Null-Sec, redistribute them to swatches of space that are controllable by player-Alliances, not all bunched up in one area but spread out so that no one alliance no matter how big could control ALL the resources???
You mean the way it already is? Also, spreading things out means there's less to fight over because you're likely to have what you need already. So your plan is thoroughly self-defeating. The reason they had to “resort to” (they didn't, obviously, but still) suicide ganking is because ice was so widely available that a critical resource was plentiful in highsec, where it probably shouldn't exist…
Stellar Vix
State War Academy
Caldari State
#8 - 2012-03-05 20:10:43 UTC
I for one welcome ice removal in high sec. Replace with comets.

-Vix

SWA Instructor, Commander Select Currently being blamed as SWA's CEO SWA PVP Program

Calfis
Imperial Academy
Amarr Empire
#9 - 2012-03-05 20:15:52 UTC
OP has been paying game solo for a year and is extremely mad that he may be forced to cooperate with other human beings in a massively multiplayer online game. Roll
Tikktokk Tokkzikk
V0LTA
WE FORM V0LTA
#10 - 2012-03-05 20:17:19 UTC
I'd really wish to experience the (good?) old days where money mattered!
It once was a big deal to own and fly a battleship.
Petrus Blackshell
Rifterlings
#11 - 2012-03-05 20:19:16 UTC
The reason is simple. The common (and quite widely accepted) "more risk = more reward" philosophy means that lowsec/nullsec space should have "more reward" in store for people who venture beyond the hisec level 4 missions and hisec incursions and into space where they are seriously at risk of losing ships.

As it stands now, hisec offers more reward than lowsec or nullsec offer because of various ISK faucets available for gross abuse in hisec. There are two ways to go about fixing this:


  • Nerf hisec (as those you criticize ask for)
  • Buff low/nullsec (as you ask for)


Both would fix the income unbalance problems. However, there are a few arguments for why to do the former rather than the latter. Buffing nullsec would have two effects:


  • More ISK gets dumped into the economy, worsening the state of inflation it is already in
  • Most of this ISK would be in the hands of nullsec powerblocs, which really don't need new chances to solidify their already too-powerful grip on large swathes of space


Nerfing hisec also fixes the imbalance, while also reducing the amount of ISK flowing into the game (combating inflation), and making low/nullsec more valuable relatively, which provides more incentive to move out to the space not controlled by big blocs.

Also, keep in mind that nerfing hisec does not only impact hisec-only players. Many nullsec players have alts that they use to run missions or incursions -- just because hisec is equally or more profitable than nullsec, at much less risk.

That's the gist of the whole thing, anyway. It's not that nullsec doesn't need rebalancing itself (the moon goo chokepoint is dumb). Also, merely increasing the cause for conflict in 0.0 without increasing rewards causes it to be even more risky, making hisec that much more appealing.

Take a chill pill, give me your stuff, and stop posting angry threads based on raw ignorance.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

BuckStrider
Nano-Tech Experiments
#12 - 2012-03-05 20:27:49 UTC
I'm sorry that you re not enjoying EVE.

Might I suggest this game as an alternative....Many have gone there,none have returned.

Mine smart. Mine safe. Purchase your mining permit today...... www.minerbumping.com

Ann133566
Doomheim
#13 - 2012-03-05 20:34:55 UTC
I don't want to tell yu how you should play a game, but.... Some people seem to forget that this is a PvP MMO and try to treat it like a single player RPG with a chat window.

What is the point in getting rich and playing it safe? I don't get it. Where's the challenge in it? What's the fun part? I bet my latest noob alt has done more in this game than some of these bears have. Two months old and he's already joined a pirate corp and blown some expensive **** up. I'm a average player at best, and depend on others to get me through tough spots. In return I make sure we all have fun and nobody loses out if things go wrong. And I always see to it that there is always something interesting happening be it a frig competition or raiding someones WH. In short I never forget this is an MMO and that having the right people by your side is far more important than having a trillion ISK.

If I had a guy that just sat in his station or just ran missions all night I would kick him out the corp. With these guys theres always some excuse. They are a waste of space, they don't bring anything to the corp or EVE they have no backbone or real interest in this game. They think they do, but they don't. It's always "I'll wait till I gain some ISK". Or "I'll wait till I learn LVL 5 Cruisers". I have zero respect for players that hide in high-sec. I don't care if you're a awful player and lose every fight you enter, but not even trying or giving up.... you just fail at this game. Go play the sims.


This is EvE. Cowards will go no further.
Ocih
Space Mermaids
#14 - 2012-03-05 20:37:18 UTC
**** or get off the pot. You want EVE to be l33tboi hardcore PvP? Kill High Sec. Get rid of it. Pure Null EVE. Not going to happen though and we all know why.
Corina Jarr
en Welle Shipping Inc.
#15 - 2012-03-05 20:42:33 UTC
1) CCP isn't going to remove lvl4s from High sec. They might retune rewards eventually (haha), but not remove them.

2) Incursions to me are a problem not because of isk generation but because the greedy runners force those who can't run incursions to move while the runners farm for a week.

3) Carebear hating has been going since the game went 1.0, and likely won't stop until the game dies because CCP does something stupid and doesn't try to correct it. That will be the death of EVE. Not carebears, not griefers.
Ranger 1
Ranger Corp
Vae. Victis.
#16 - 2012-03-05 20:47:30 UTC  |  Edited by: Ranger 1
If you really want to incentivize different area's of EVE...

Remove alloy drops in the drone regions.

Make certain minerals only available from high Sec.
Make certain minerals only available in Low Sec.
Make certain minerals only available in Null Sec.

Minerals fuel the entire economy, and have been devalued for far too long. As their value increases due to restricted availability the entire market is affected.

Prices will rise, and they need to.
Mining as a profession is revitalized, and it needs to be.
Low Sec interaction becomes a high value necessity, as it needs to be.
Null Sec, Low Sec and High Sec are forced to keep the flow of materials going strong in all directions, as needs to happen.

The politics and power groups in all securty levels strongly affect the markets in all area's of the game.

Then you consider restricting the availablity of the other key element to the economy, namely Ice Products.

This would have a far more sweeping positive effect on the game as a whole than moving level 4 missions ever would.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Burseg Sardaukar
Free State Project
#17 - 2012-03-05 21:39:26 UTC
Well, I'm going to post this everywhere:

Lowsec dudes (that want to maintain decent sec) have recently been ****** over with a change to the sec-status gain mechanic with rats.

Apparently its "working as intended" that rats now only give the sec increase to whoever gets the final blow on it. So this really fucks over small-gangs working together to rat up sec, when that same gang gets the full hit for killing someone.

Explain how it makes sense that only the finalblow gets sec increase on a rat, but EVERYONE loses sec on a target for killing it?

This needs to the rectified, or at least explained.

Can't wait to dual box my Dust toon and EVE toon on the same machine!

Petrus Blackshell
Rifterlings
#18 - 2012-03-05 21:42:37 UTC
Burseg Sardaukar wrote:
Well, I'm going to post this everywhere:

Lowsec dudes (that want to maintain decent sec) have recently been ****** over with a change to the sec-status gain mechanic with rats.

Apparently its "working as intended" that rats now only give the sec increase to whoever gets the final blow on it. So this really fucks over small-gangs working together to rat up sec, when that same gang gets the full hit for killing someone.

Explain how it makes sense that only the finalblow gets sec increase on a rat, but EVERYONE loses sec on a target for killing it?

This needs to the rectified, or at least explained.

Hisec is overrated.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Ranger 1
Ranger Corp
Vae. Victis.
#19 - 2012-03-05 21:43:26 UTC  |  Edited by: Ranger 1
Burseg Sardaukar wrote:
Well, I'm going to post this everywhere:

Lowsec dudes (that want to maintain decent sec) have recently been ****** over with a change to the sec-status gain mechanic with rats.

Apparently its "working as intended" that rats now only give the sec increase to whoever gets the final blow on it. So this really fucks over small-gangs working together to rat up sec, when that same gang gets the full hit for killing someone.

Explain how it makes sense that only the finalblow gets sec increase on a rat, but EVERYONE loses sec on a target for killing it?

This needs to the rectified, or at least explained.


At a guess I'd say it's to ensure that it's harder to gain back sec status than it is to lose it... to ensure that if you chose that life style (which is fine) you are prepared to live with your choice for a while.

What needs to be rectified is the fact that there is no viable option that promotes a "pirate hunter" profession.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Serene Repose
#20 - 2012-03-05 21:47:52 UTC  |  Edited by: Serene Repose
As long as the pirate infested waters remain, the ads will read,
"Come visit the sunny Caribbean. For a good time, bring all your money."
As long as these "high-risk" players enjoy CCP's protection they'll be out there
by themselves wondering, "Where are all the victims?"

We must accommodate the idiocracy.

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