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Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond)

First post
Author
Robert J Niewiadomski
NULLIMPEX INC
#421 - 2013-08-13 12:19:26 UTC
This ...is great! And my Dust alt can't wait for all those contracts... But wait this thread is 2 years old... and got only one (enthusiastic) dev reply? Sad

Do you think Interplanetary consolidation could have two more advanced levels and not only one? Like Corporation control has? And add waaay more colonies than only 11? Ex.:
Interplanetary consolidation: lvl1 +1 colony, +1 colony/level. 6 colonies total at lvl5
System planetary consolidation: lvl 1 +20 colonies, +10 colonies/level. 66 colonies total at lvl 5
Region planetary consolidation: lvl 1 +200 colonies, +100 colonies/level. 666 colonies total at lvl 5
Maybe 666 is too much? I thought it would spawn more interest in PI and interfering with it.

And how about Dust side having ability to build cities too? There is already ownership of planets' districts in Dust. In Molden Heath. But they give nothing but passive ISK from battle clones sales. 150k ISK/clone. Oh... and there are battles over changing district ownership. Dust is all about PvP now... No "interacting" with EVE PI in sight yet... Mercs are getting nervous ... or discouraged.

Maybe i've missed it but shouldn't there be reinforcement timer on colony, so the owner don't have to be on guard 24/7? Just like for POSes?

Attack or defense of the colony could be conducted via RTS like interface. One could direct AI units or Dust mercs squads.

F.E.A.R. stands for False Expectations Assumed Real http://www.mannymolecular.com/mind-emotion/42-exploring-fear

Silvetica Dian
Imperial Shipment
Amarr Empire
#422 - 2013-08-13 15:27:43 UTC
Can we make our AI controlled troops attack hostile cities on the same planet please.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Robert J Niewiadomski
NULLIMPEX INC
#423 - 2013-08-13 17:23:01 UTC  |  Edited by: Robert J Niewiadomski
Silvetica Dian wrote:
Can we make our AI controlled troops attack hostile cities on the same planet please.
Do you exclude hiring Dust mercs at all? At least consider it being optional.

Using AI troops would put on your shoulders burden of buying all equipement and directing fire. On the other hand, Dust mercs know very well what gear to bring with themselves. Leaving you only with adjusting collateral value and pay out for mercs... If your hired guns fail, you still earn ISK. Not so much with AI...

It would make up for very interesting battle if one team would be from Dust and the other AI troops...

BTW, this thread slides away very fast Sad

F.E.A.R. stands for False Expectations Assumed Real http://www.mannymolecular.com/mind-emotion/42-exploring-fear

Gel Musana
LOL a Sticky Situation
#424 - 2013-08-13 20:11:30 UTC
Zloco Crendraven wrote:
Well it is amazing. Really good work and i would love to see it get live.

But, but...EVE online is about spaceships. As long as CCP is putting their main focus on ships, tweaking them, adding more content for flying in space i do not mind that in spare time they develop your project.


I suspect the main problem is that the focus is not on EVE. See all we get is minor stuff done by a few developers. You can do rebalancing by taking 2-4 people to study first and then change the configuration in the database. Some new skins? well that is a few people too. Although it looks impressive, no major work there, no development. I do not know where all development time is going... DUST is stuck, there is nothing new I see coming, where are all developers and what are they doing? I am sure if you ask they will tell you that developers are on holidays! nice one.

Maybe they work on WoD? or maybe a revamp of DUST? Maybe a mobile version of something... I can't tell. For sure not on spaceships and stuff that we want.

Ideology  s-h-i-t  list https://gate.eveonline.com/Profile/Gel%20Musana

BOHC Lotteries
Doomheim
#425 - 2013-08-28 08:40:44 UTC
I still want to see this implemented.
Sir Jack Falstaff
The Scope
Gallente Federation
#426 - 2013-08-29 21:01:29 UTC
+1000

Sim City in space. Love it

Banish plump Jack, and banish all the world.