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Player Features and Ideas Discussion

 
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Planetary Interaction 2.0 - (Cities, tax, terraforming and beyond)

First post
Author
Frying Doom
#281 - 2012-07-10 09:19:10 UTC
Shameless bump for so many likes. Should not be on page 30

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tokamuria
Redfoxx Collective
#282 - 2012-07-10 11:59:07 UTC
Love it!

How about something that requires or benefits from all of those Soldiers, Slaves, Tourists and so on found in some missions and on the market?

Something like: Sure, the city generates 'x' numbers of 'y', but for your project you can speed it up by dropping more of 'y' into the city/
Busta Rock
The DawnSoarers
#283 - 2012-07-10 23:54:07 UTC
I love this concept. though I don't particularly like being restricted to a single atmospheric interface point for entering or leaving a planetary envelope via ship. but then, I've always detested the.. staticness of eve navigational references.

consider this a +1
Viktor Fyretracker
Emminent Terraforming
#284 - 2012-07-11 00:12:02 UTC
one thing to insure good Dust interaction is a well defended planet should be completely impossible to crack without boots on the ground.

in other words the STO guns would be capable of instant popping titans and the shields able to stand up to repeated DDD strikes.

Unless of course your dust marines go in and disable the systems allowing you to take control of the command centers.

EVE is like swimming on a beach in shark infested waters,  There is however a catch...  The EVE Beach you also have to wonder which fellow swimmer will try and eat you before the sharks.

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#285 - 2012-07-11 05:58:12 UTC
Busta Rock wrote:
I love this concept. though I don't particularly like being restricted to a single atmospheric interface point for entering or leaving a planetary envelope via ship. but then, I've always detested the.. staticness of eve navigational references.

consider this a +1


This idea is simply using existing game mechanics with regards to star gate and cyno travel mechanisms.

I would not object to player chosen points of entry/exit from planets at all. In fact, I would prefer it. It would limit Atmospheric non consensual PvP, but then again, who said that was supposed to be fair....

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Frying Doom
#286 - 2012-07-12 02:30:35 UTC  |  Edited by: Frying Doom
Again a great idea and actually worth resources.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Nikko Jiangtibayan
Ghosts That Linger
#287 - 2012-08-01 09:50:09 UTC
Last post is last month? This will not do.
Reaffirming a previous +1, and bumping.

Hello...mate. 

Mizhir: "Brakes are for cowards and they makes the ship heavier."

Qvar Dar'Zanar
Ministry of War
Amarr Empire
#288 - 2012-08-01 12:16:40 UTC
I love it.
Tex' Winchester
The Scope
Gallente Federation
#289 - 2012-08-04 11:52:13 UTC
This idea is absolutely brilliant.

I wouldn't even call it an idea, this is a fully worked out concept that would bring a whole new dimension to Eve Online, specially with Dust coming.

Having seen the EVE Forever trailers that CCP has been releasing since 2011 (i believe) shows the Goals and motivation that CCP has, and i have no doubt that in these next few years EVE/DUST will become the biggest MMO experience ever. (WOW, Tera, even GW2 will be like little peanuts compared to this)

Azuka Solo i believe that you should definitely be working with CCP.

Big BUMP, to the best thread i've ever seen on this forums. ShockedShockedShocked
Gempei
Marvinovi pratele
#290 - 2012-08-07 08:46:19 UTC
friendly bump
Miss Everest
Science and Trade Institute
Caldari State
#291 - 2012-08-07 22:47:32 UTC
You have thought this through. It deserves to be put in especially since you detailed everything so well! Great job!
Dersen Lowery
The Scope
#292 - 2012-08-07 23:13:12 UTC
All of this, plus the idea of drone-like NPCs for menial tasks, fits in beautifully with the vision of "cities" of multiple stations anchored near each other articulated in the CSM summit report. A dozen or so gleaming stations, with civilian cargo and passenger ships cutting paths between them and a cloud of capsuleer ships around them, anchored to a planet bright with life. Additional logistics and commuter ships connecting the station-city to the planet. The whole thing fueled by in-game extraction, manufacturing and commerce, and defended (and attacked) by EVE players in space and DUST players on the ground.

It would be magnificent.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

tankus2
HeartVenom Inc.
#293 - 2012-08-09 22:54:45 UTC
added magnificence: planet-to-orbit elevators (either the traditional cable kind or gravity lifts)

Where the science gets done

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#294 - 2012-08-10 05:50:06 UTC
tankus2 wrote:
added magnificence: planet-to-orbit elevators (either the traditional cable kind or gravity lifts)


What do they connect to tho?

Stations?

Other orbital installations?

Eve is about Capital ships, WiS, Boobs, PI and Isk!

tankus2
HeartVenom Inc.
#295 - 2012-08-11 04:13:08 UTC
yes?

Where the science gets done

Loius Woo
Sebiestor Tribe
Minmatar Republic
#296 - 2012-08-11 04:18:07 UTC
Ive read the manifesto.

I like the idea.

CCP, this should be your third game.

Walking on planets, smuggling like Han Solo, trying to ignore the greater goings on of the galaxy but pulled in to a larger conflict.

This is what EVE was born to accomplish.

I will wait the next decade to hear that you are going to tackle this idea.
Hans Zwaardhandler
Habitual Euthanasia
Pandemic Legion
#297 - 2012-08-11 18:24:13 UTC
This is a wonderful set of ideas, I like them quite a bit. Definitely support them.
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#298 - 2012-08-12 00:32:25 UTC
+1

It's not a jesus feature! It's iteration!

Katrina Oniseki

Tanaka Aiko
Ministry of War
Amarr Empire
#299 - 2012-08-12 01:06:41 UTC
this is close to what I was hoping when CCP told us about PI... so
+1
Dersen Lowery
The Scope
#300 - 2012-08-13 16:20:52 UTC
Katrina Oniseki wrote:
+1

It's not a jesus feature! It's iteration!


I'm going to call it a "jesus iteration."

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!