These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

New dev blog: What's in a name

First post First post
Author
Destination SkillQueue
Doomheim
#41 - 2012-02-29 16:36:27 UTC
Trebor Daehdoow wrote:
While I'm sure we all have quibbles about particular name choices, the overall goal of consistency is a laudable one, and Gnauton deserves some +1's for taking on this non-sexy but useful project.

+1


Bullshit. It's only non-sexy, since he chose to use boring ass names in the naming. It should have been seen as an opportunity to add sexyness and coolness to the names, while also improving on the functionality. It never had to be one or the other.

PS. I refuse to believe that names like trauma and limited can be considered cool or sexy names by any sane person.
Steijn
Quay Industries
#42 - 2012-02-29 16:37:59 UTC
Anja Talis wrote:
I felt a great disturbance in the Force, as if millions of veterans suddenly cried out in terror and were suddenly silenced


veterans who CCP know they have a bit of leeway with in been able to p*** them off as they are already 'caught' by the Eve bug.

To me, things like this are just something that the person who thought them up is doing, in order to jusify having a job.
matarkhan
ConHugeCo
#43 - 2012-02-29 16:38:08 UTC
Boooooooo......

Enigma? Character? Style?

Anyone?
Sun Liping
Center for Advanced Studies
Gallente Federation
#44 - 2012-02-29 16:38:21 UTC
to keep the momentum going, would you devs please change your names according to
rank-department-taskforce-job title? :-)
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#45 - 2012-02-29 16:39:20 UTC
Do you want to come and rename all my excel sheets and 3rd party programs also?

You just caused weeks worth of painless work for me and you continue to do so.
Renaming the missiles was bulljunk and this just keeps going.

Stop nerfing the game. Make meta levels visible in market groups and put compare tool to neocom, but ffs stop renaming the stuff!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Brannsy
Imperial Shipment
Amarr Empire
#46 - 2012-02-29 16:41:00 UTC
I really disagree with this, it seems to be removing flavor from the game, the names have been the same for so long I see no sudden need to change them, besides, how hard is it to just Show Info?

The WoW kiddies will never like EVE so there is no point in dumbing it down for them. It just makes the game less flavorful for the people that will.
Hotaru Yamato
Perkone
Caldari State
#47 - 2012-02-29 16:41:03 UTC
I don't see why people are against this idea, it makes sense. Complexity for complexity's sake just hurts newbies.
Tynian Erath
Perkone
Caldari State
#48 - 2012-02-29 16:42:02 UTC
Okey the implants I get lost in sometimes so sure maybe they need to be clearer on what they do and were they go. But the meta names and the launcher renaming as well that I don't get. Why are you so damn adamant at "fixing" something that aint broken?
Drew Solaert
Aliastra
Gallente Federation
#49 - 2012-02-29 16:42:39 UTC
I'm joining the "Limited?" crowd. Not suitable given its a Meta 2 and the Meta 1 is "Upgraded" something like Enhanced would be a lot better, and more importantly clearer.

I'm going to miss the old module names though. They really added a sense of flavour to the game, made the universe feel that much bigger.

I lied :o

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#50 - 2012-02-29 16:43:19 UTC
Trebor Daehdoow wrote:
While I'm sure we all have quibbles about particular name choices, the overall goal of consistency is a laudable one, and Gnauton deserves some +1's for taking on this non-sexy but useful project.

+1

So you want to come and fix my spreadsheets too ?

Besides I got no idea what I am manufacturing any more when I do some random missiles. Before I knew exactly what I did but someone had to break it. This entire thing is bs... -1 respect to you also.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#51 - 2012-02-29 16:45:35 UTC
One more post just to make myself clear:

ROLL BACK THE ORIGINAL NAMES AND DO SOMETHING USEFUL

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Palovana
Inner Fire Inc.
#52 - 2012-02-29 16:45:50 UTC
All this but you're not fixing the "Trauma"?

You're already changing the hardener names to match damage type so do this:

Trauma Light Missile => Kinetic 'Bloodclaw' Light Missile
Mjolnir Rocket => EM 'Gremlin' Rocket
etc.
Bienator II
madmen of the skies
#53 - 2012-02-29 16:46:03 UTC
I would suggest this name scheme:
Meta 1: lame
Meta 2: boring
Meta 3: über
Meta 4: über expensive
Meta 5: mostly cheap, okish

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Marcel Devereux
Aideron Robotics
#54 - 2012-02-29 16:46:44 UTC
Can we drop the "I" from the meta 1-4 names? N-Type Thermic Hardener I to Prototype Armor Thermic Hardener instead of Prototype Armor Thermic Hardener I. The "I" makes no sense in these names as there won't be a tech 2 version of them.
Il Feytid
State War Academy
Caldari State
#55 - 2012-02-29 16:47:42 UTC
lol at the spreadsheet warrior rage!

These are good chances CCP. It is amusing to see people complain about the learning curve and the very same people still complain when you change the names of things so they actually are easier to learn and search for.

"It's too hard! It's too easy! MAH SPREEDSHHEEEETTZZZ!!!"
TheButcherPete
Blackbase Incorporated
#56 - 2012-02-29 16:48:44 UTC
Palovana wrote:
All this but you're not fixing the "Trauma"?

You're already changing the hardener names to match damage type so do this:

Trauma Light Missile => Kinetic 'Bloodclaw' Light Missile
Mjolnir Rocket => EM 'Gremlin' Rocket
etc.


quoting for greatness

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Nirnaeth Ornoediad
GoonWaffe
Goonswarm Federation
#57 - 2012-02-29 16:49:43 UTC
In general this is very good, but it would be very helpful if CCP released a tool to help kill-board and other API users. Even a global find/replace SQL script with paramterized table names would help.

Fix POSes.  Every player should want one (even if all players can't have one).

Catho Sharn
Don't Die Interstellar Enterprises
#58 - 2012-02-29 16:50:53 UTC
If you want to perform a name change worth something, get rid of the damn single-quotes in item names.
Salvia Olima
The Scope
Gallente Federation
#59 - 2012-02-29 16:51:50 UTC
I believe the sole reason was that CCP Gnauton been asked what he's been done lately and he came up with the idea to dumb the game down to a disgusting level of monotonious module names, no matter how much it will take from the overall feeling of the game. It will be done, he said it.

I was outrageous even with the Trauma missile renaming (it does not sound good, as it is completely silly), not to mention the experimental/prototype wtf. Most of us who are playing from years know every module in the game by name. With this renaming plan Gnauton takes that away from us. A very bad decision - but a man wants to keep his job.

Yet it can be solved without generating more bittervets: please make an optional patch, so one who wish to play with the old names should still play with it. Killmail generating can be done with the new dumbed names. But I want my bloodclaw missiles back, and I want Catalyzed Cold-gas Thrusters back, with all the others. And you do not want another Jita siege.
Kane Plekkel
Caldari Provisions
Caldari State
#60 - 2012-02-29 16:52:32 UTC
Quote:
Heavy Assault Missile Launchers have become Assault Missile Launchers
Assault Missile Launchers have become Light Missile Arrays
Standard Missile Launchers have become Light Missile Launchers
Siege Launchers have become Torpedo Launchers


Ehhh. I don't think it will address all of the confusion. Here's my thoughts:

[Frigate]
Rocket Launcher -> Rocket Launcher (no change)
Standard Missile Launcher -> Light Missile Launcher (I support this change)

[Cruiser]
Assault Missile Launchers -> Light Missile Array (DO NOT APPROVE!*)
Heavy Missile Launchers -> Heavy Missile Launcher (no change)
Heavy Assault Missile Launcher -> Assault Missile Launcher (supported**)

[Battleship]
Cruise Missile Launcher -> Cruise Missile Launcher (no change)
Siege Launcher -> Torpedo Launcher (I dig this)

*Main issue here is that with this change, the Heavy/Heavy Assault confusion will move to LML/LMA. And really, "Missile Array" doesn't really describe how it differs from the typical Launcher, unless the Array physically holds more missiles. Personally, I say do away with it entirely, but I'm one man.

**This gets my support ONLY if AMLs turn into LMLs or disappear entirely, as it will not do to have AMLs and HAMLs, all fitted by the same ship class.

This is my Raven. There are many like it, but this one is mine. My Raven is my best friend. It is my life. I must ma-pop ... This is my pod. There are many like it, but this one is mine. My pod is my best friNONO STOP IT GO AWAY!!