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[Proposal] Instanced PvE for Christmas at the cost of avatar detail level

Author
Terminal Insanity
KarmaFleet
Goonswarm Federation
#101 - 2012-03-02 03:20:42 UTC
i agree with topic title. Eve should be more like WOW

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

DeMichael Crimson
Republic University
Minmatar Republic
#102 - 2012-03-02 06:21:36 UTC
Well Jerec Bratt, you asked for it and now you got it, welcome to the wonderful world of noob troll tards on parade. You may view it as a discussion even though I don't see much of that happening.

Ayuren Aakiwa wrote:
I'm going to guess it says "Barbie barbie Barbie". So many people quit when they made incarna, but strangely enough no one quit when crucible came out. I'm not surprised their bringing incarna back, their trying to make eve more widely playable so dust will work imo. However, that is not the game the majority of us want to play, and I'm confident about that.



The majority of the player base has wanted WiS ever since CCP previewed Ambulation back in 2006. The Incarna Expansion definitely failed to deliver what was promised. That expansion was the catalyst which when combined with resulting events and previous problems ended up being 'The straw that broke the Camel's back'. Those mass unsubs were due to quite a few different things listed here in no particular order.

The 1001 Papercuts thread - list of various broken game mechanics and unfinished content since 2003.
Expansions constantly being rushed out 1/2 finished and bugged breaking existing content.
CCP introducing NEX Store and MT - overpriced items and threat of 'Gold Ammo'.
The leaked memo 'Fearless Newsletter' - Greed is good.
CCP viewing Eve Online as the Golden Goose.
Hilmar's statement - "Watch what they do, not what they say."
CCP failure to maintain promise of 'Commitment to Excellence'.
Ignoring the player base with lack of communication.
CCP dividing development resources to work on 3 different projects.
Excessive thread locking and banned accounts attempting to diffuse the situation.
Showing players 'The Door' and removing option of choice, forcing participation.
Releasing poorly written unoptimized code resulting in client side issues.

I'm sure there's more that can be added to this list but it basically covers the reasons for the mass unsubs.
Jerec Bratt
Ministry of War
Amarr Empire
#103 - 2012-03-02 13:22:27 UTC
Quote:
i agree with topic title. Eve should be more like WOW

It's funny that this is what the topics reads to you :)

@DeMichael Crimson

You named the multiple reasons for players to quit. It's all true, but I never intendened to dwell on the past with this thred. There's a new devblog saying that Avatars ae coming and that they're coming in a form that can be different then anythin CCP previously promised.

Quote:
don't care about old promises and videos using a discarded engine made years ago, i am only looking at the latest devblog.

My thought exactly. Whatever there was shown or said about avatars, the latest devblog clearly cancells it. Surely they will try recycle old ideas if nothing new kicks in, but tha't what this thread is all about. Try to focus on what you can actually do with an Avatar that is new and requires one. I already wrote that there are either cosmetic visual activities that bring no new content, or there's new content like gambling and boardgames, that could be easily implemented without avatars, and then there are unknown activities REALLY involving avatars, where I can only find combat making any sense.

Can you figure out a new way of avatar interactions that would really create meaningful gameplay? I presented a PvE environment of combat, but currently I am convinced that it should never be PvE only. Combat however was never planned for Incarna. It's obvious that for technical reasons TQ won't process FPS shooter combat, but if the combat interface can be made more ship-like, would it be viable? Would you play it? I know I'd give it a shot, and I am sure newbies would.