These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

The reason I can't get excited about DUST

Author
Il Feytid
State War Academy
Caldari State
#61 - 2012-02-28 08:22:37 UTC
Ladie Harlot wrote:
It's going to be hilarious when months after Dust fails some CCP employee admits that it was because they didn't release the game for PC.


And if it doesn't fail but, thrive at the hands of console players? I find it very curious that most of you are praying hard DUST does terrible. You all are waiting to flood the forums with tons of bitching and moaning that the connection, no matter how little or great, to EVE needs to be nerf/cut/removed because, you lose sleep at night thinking about how some pimply little ADHD kid is affecting your game. When in reality, at least half of the console players are adults. Maybe not as old as some of you senior citizens (talked to a guy 5 years ago on EVE who was 80 Shocked) but, you get my point.

All your stereo types about console players are as shallow as people who assume every goon is a moron, every Russian has a bot alt, every high sec player is 100% noob and all of low sec is nothing but gate camps.

So from me to you, please shut the **** up about DUST not being on the PC already. How about you start posting about some meaningful ways the two games will connect, build and thrive off of each other instead of another "WHAA!!" thread about it being developed for the console players.
Marlakh
Sebiestor Tribe
Minmatar Republic
#62 - 2012-02-28 09:00:26 UTC
I agree with what Marlona said about stereotyping console vs pc players, even as I admit that I had shared the general perception that console players tend to be younger and with shorter attention span, etc. But I've been observing the dust514.org and dust514base forums (big thanks to the hosts of these sites), and what became gradually apparent to me was that, like pc gamers, there are all manners of console players.

Most relevant to Dust are the hardcore console FPS players who form clans and migrate together from one game to another and get very deep into the competency and mechanics of their game. They are very proud of their reputation in terms of their stats and their dedication to a game they like can match the most rabid of Eve's players. WIth the twin elements of persistency and inter-dependency, I believe Dust 514 can harness their drive for victories and this in turn creates value for both games (or one universe).

On the other hand, there will always be casual console players who will view this as a short term distraction and move onto other stuff once the hype dies down. If Dust is designed well, the base of hard core players who remain committed to the game will be able to sustain it for years to come.
Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#63 - 2012-02-28 09:07:37 UTC
Good take on it Marlakh, I concur with your thoughts there.
Personally, I think it will work well on the PS3 and I hope it is very successful. It certainly adds another dimension of play to EvE.
Perhaps if it proves to be successful, CCP might even consider having it on the PC as well, who knows ?
The possibility exists that even Eve itself could appear on the PS3 - not beyond the realm of possibility.

Whatever happens, I do hope Dust514 works out well.

Grukni
Caldari Provisions
Caldari State
#64 - 2012-02-28 09:09:05 UTC
Nova Fox wrote:


They also dont want to release on PC, if they did they'll probably GUT the Eve player base, you dont want to slay two games at once with one flop..


They don't want people cheating with aiming bots on PC
Malcanis
Vanishing Point.
The Initiative.
#65 - 2012-02-28 09:46:04 UTC
Grukni wrote:
Nova Fox wrote:


They also dont want to release on PC, if they did they'll probably GUT the Eve player base, you dont want to slay two games at once with one flop..


They don't want people cheating with aiming bots on PC


Are there no aimbot style cheats for PS3 games?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Nova Fox
Novafox Shipyards
#66 - 2012-02-28 13:39:53 UTC
Xbox and ps3 have thier aimbots (however mostly wallhacks these days) but usually banning them costs the player an account which can make hundreds of dollars of virtual buying dissapear.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Grey Azorria
Federation Industries
#67 - 2012-02-28 14:21:45 UTC
Malcanis wrote:
Grukni wrote:
Nova Fox wrote:


They also dont want to release on PC, if they did they'll probably GUT the Eve player base, you dont want to slay two games at once with one flop..


They don't want people cheating with aiming bots on PC


Are there no aimbot style cheats for PS3 games?

They are both harder to make, and easier to catch on consoles, this goes for all forms of hacking/cheating.

Do not argue with an idiot. He will drag you down to his level and beat you with experience.

Sometimes when I post, I look at my sig and wish that I'd follow my own god damned advice.

Im Super Gay
Investtan Inc.
The Republic.
#68 - 2012-02-28 14:24:26 UTC
The PC vs. Console fps war is the latest version of the old vs. Young fights. Older PC gamers learned how to play fps games on a keyboard and mouse before dual joystic controllers existed. Younger fps players learned how to play with dual joystic controllers. Older PC fps players try the dual joystic controllers and fail because they're used to the keyboard and mouse. Older players can't handle getting owned by these 'young punks' with their controllers and proceed to bash the younger generation.

While its true that a mouse gives you more sensitivity, in practise the extra sensitivity gives little to no advantage due to aim assist which is used in pretty much every online fps. I played several PC fps games online with an Xbox controller plugged into my PC because I'm used to a controller an not a keyboard. I never once had the impression that someone had an advantage over me because of superior mouse sensitivity.
Kattshiro
Deep Core Mining Inc.
Caldari State
#69 - 2012-02-28 16:56:54 UTC
I'd like to point out in the argument of "Console players == douche bags." Have you never played an FPS on PC plenty of kids...Plenty of ass hats, and plenty of douche bags.

Also perfect example of less than stellar gaming companions on the PC is eve... I mean just look a these forums. (myself included)

OR EVEN WORSE ANY MOBA GAME. Good lord you thought racist homophobic, xenophobic, foul vile speak was alive and well in halo or MW etc etc. Play DOTA2 HAN or L.O.L. If you weren't misanthropic before... you will after a few games... God help you if you're a noob and a russian or Asian.
Ladie Harlot
Viziam
Amarr Empire
#70 - 2012-02-28 20:19:31 UTC
Valentyn3 wrote:
Stopped reading after the generalized bash on console owners.

It it difficult to get to the top of that pillar there? I figure it must be a ***** to have to pay for rocket trips or is it some kind of space elevator?


It's fine. Console kiddies are almost as bad as roleplayers.

The artist formerly known as Ladie Scarlet.

Nova Fox
Novafox Shipyards
#71 - 2012-02-28 20:24:10 UTC
Console kiddies are just as bad as most FPSers on PCs.

http://www.youtube.com/watch?v=YbxRp6Dg_VQ&list=PL627F181E0CB37E19&index=7&feature=plcp

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Vertisce Soritenshi
The Scope
Gallente Federation
#72 - 2012-02-28 20:27:47 UTC
Im Super Gay wrote:
The PC vs. Console fps war is the latest version of the old vs. Young fights. Older PC gamers learned how to play fps games on a keyboard and mouse before dual joystic controllers existed. Younger fps players learned how to play with dual joystic controllers. Older PC fps players try the dual joystic controllers and fail because they're used to the keyboard and mouse. Older players can't handle getting owned by these 'young punks' with their controllers and proceed to bash the younger generation.

While its true that a mouse gives you more sensitivity, in practise the extra sensitivity gives little to no advantage due to aim assist which is used in pretty much every online fps. I played several PC fps games online with an Xbox controller plugged into my PC because I'm used to a controller an not a keyboard. I never once had the impression that someone had an advantage over me because of superior mouse sensitivity.

Not really. I grew up playing FPS games on console before I ever got a PC. 007 on N64. No dual joysticks but still FPS. Then it was Halo on XBox at the same time I playef FPS games on my PC. Fact of the matter is you have faster response and better control and accuracy on a keyboard and mouse set up than you ever will with a controller. Part of this is due to how fast you can move a mouse and make the cursor on your screen move vs a controller which may be limited to a set speed of movement. Try it in just about any FPS game that is on all platforms. Modern Warfare for example. You can move your reticle on the screen faster on a PC than you can on any of the other 3 consoles. This does change a bit with things like Kinect however. I would be interested to see how a player using Kinect or whatever the PS3 version is called does against a PC player on keyboard and mouse.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Nova Fox
Novafox Shipyards
#73 - 2012-02-28 20:35:18 UTC  |  Edited by: Nova Fox
Vertisce Soritenshi wrote:
Im Super Gay wrote:
The PC vs. Console fps war is the latest version of the old vs. Young fights. Older PC gamers learned how to play fps games on a keyboard and mouse before dual joystic controllers existed. Younger fps players learned how to play with dual joystic controllers. Older PC fps players try the dual joystic controllers and fail because they're used to the keyboard and mouse. Older players can't handle getting owned by these 'young punks' with their controllers and proceed to bash the younger generation.

While its true that a mouse gives you more sensitivity, in practise the extra sensitivity gives little to no advantage due to aim assist which is used in pretty much every online fps. I played several PC fps games online with an Xbox controller plugged into my PC because I'm used to a controller an not a keyboard. I never once had the impression that someone had an advantage over me because of superior mouse sensitivity.

Not really. I grew up playing FPS games on console before I ever got a PC. 007 on N64. No dual joysticks but still FPS. Then it was Halo on XBox at the same time I playef FPS games on my PC. Fact of the matter is you have faster response and better control and accuracy on a keyboard and mouse set up than you ever will with a controller. Part of this is due to how fast you can move a mouse and make the cursor on your screen move vs a controller which may be limited to a set speed of movement. Try it in just about any FPS game that is on all platforms. Modern Warfare for example. You can move your reticle on the screen faster on a PC than you can on any of the other 3 consoles. This does change a bit with things like Kinect however. I would be interested to see how a player using Kinect or whatever the PS3 version is called does against a PC player on keyboard and mouse.


Move based systems are scary accurate snipers. they may not be good jerk sniping like you can with any other control scheme but long range sniping with the move rifel is like not even trying.

Also one major advantage controllers have is vehicles.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

W1rlW1nd
WirlWind
#74 - 2012-02-28 20:37:03 UTC
Vertisce Soritenshi wrote:
... This does change a bit with things like Kinect however. I would be interested to see how a player using Kinect or whatever the PS3 version is called does against a PC player on keyboard and mouse.



The Sony version of Kinect is 'Move', and is a wand that can be mounted on a gun shaped frame. I really hope Dust implements some method to use the Move gun to aim and shoot.

Paragon Renegade
Sebiestor Tribe
#75 - 2012-02-28 20:38:07 UTC
Miss Whippy wrote:
I've never owned a console but I can't imagine anyone who has one has a large attention span.


Swing and a miss!

The pie is a tautology

Nova Fox
Novafox Shipyards
#76 - 2012-02-28 21:20:39 UTC
Disgea is an example of a hard core console game. Lvl 999 characters with abilities that level and to level thier weapons you have to enter the weapons and level them from within by beating up entire stagest and taking the people inside the weapon hostage.

Once thats done you can take the hostages to a different weapon making it much more powerful and there is more than enough content to last until lvl 999.

So your console attention span argument is null.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Nephilius
Deep Core Mining Inc.
Caldari State
#77 - 2012-02-28 21:59:49 UTC
Marlakh wrote:
If Dust is designed well...


This is the singular most important thing that will decide the fate of the game. It doesn't matter how casual or hardcore a player is, if the game has the all the design parameters of drawing on a cardboard box and handles like trying to recreate the Mona Lisa on an Etch-a-Sketch, the game will fail. If the game is beautiful in graphic design and the control allow you to move through the map like a wisp of smoke, people will like it. If hit detection and lag are unbearable, expect people to walk away. Conversely, if it is spot on, people won't be able to get enough. Games like this thrive when they are well designed and support the community well. There have been a few exceptions (SOCOM II springs to mind) but for the most part, people don't play with their turds, even after they have been polished.

Grey Azorria wrote:
Malcanis wrote:
Grukni wrote:
Nova Fox wrote:


They also dont want to release on PC, if they did they'll probably GUT the Eve player base, you dont want to slay two games at once with one flop..


They don't want people cheating with aiming bots on PC


Are there no aimbot style cheats for PS3 games?

They are both harder to make, and easier to catch on consoles, this goes for all forms of hacking/cheating.


To cheat (Aimbots, et al) on a console requires modding said console. That is all Sony and Microsoft really look for, and they are pretty good at what they do. MW2 and 3 recently had a serious house cleaning, making the former somewhat playable again.

"If."
Ladie Harlot
Viziam
Amarr Empire
#78 - 2012-02-28 22:16:58 UTC
Nephilius wrote:
Marlakh wrote:
If Dust is designed well...


This is the singular most important thing that will decide the fate of the game.


Actually it's not. The game could be amazingly well made and it will still fail. It was doomed the second they decided to make it a console exclusive. It's also troubling that this far into development they still don't have a clear concept of how Eve and Dust are going to interact. They did a bunch of interviews with gaming sites over the weekend and it's obvious they are still, this far into development, trying to figure out how to mash the two games together.

The artist formerly known as Ladie Scarlet.

Zleon Leigh
#79 - 2012-02-28 22:58:03 UTC
Why is this Dust thread still in EVE General? Reported, yet...

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Nephilius
Deep Core Mining Inc.
Caldari State
#80 - 2012-02-29 01:40:23 UTC
Ladie Harlot wrote:
Nephilius wrote:
Marlakh wrote:
If Dust is designed well...


This is the singular most important thing that will decide the fate of the game.


Actually it's not. The game could be amazingly well made and it will still fail. It was doomed the second they decided to make it a console exclusive. It's also troubling that this far into development they still don't have a clear concept of how Eve and Dust are going to interact. They did a bunch of interviews with gaming sites over the weekend and it's obvious they are still, this far into development, trying to figure out how to mash the two games together.


Actually, it being a console exclusive means you need it to fail, not that it will fail. The prejudice aganst consoles and console gamers clouds your thinking, and I really believe that PC gamers are not quite in the know when it comes to console games. I'm not saying there is complete ignorance concerning the subject, but given that I have been a console gamer a lot longer than a PC gamer, what i am hearing just sounds a lot like Dewey defeats Truman kind of mentality about it. And I have yet to see or hear of any game that anyone, console or PC, says is a epic smash hit despite the fact that it's a steaming hunk of mangy cat ass. Besides, the target audience that CCP is going for here may not always be concerned about how the two games will mesh with one another. They'll play it cause that's the type of game they like to play. They like to shoot each other and blow each other to bits...spaceships and how they interact with their Spaceman Spiff weapons aren't exactly on the front burner for them here. CCP is merely tapping into a revenue stream that they have not yet dabbled in with Dust 514.

But do everyone a favor and wait until the horses are in before you say it will fail. It might save you from eating something. If it does fail, then you get to say I told you so.
"If."