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[Proposal]Tier 3 Battleships

Author
Nick Kavees
Tschernobyl Beach Girls
#1 - 2012-02-26 13:24:50 UTC
Hello CCP team,
i wondering what about next expansion of EVE to add tier 3 BS`s, i am sure this isn`t the first time you see this idea but it is a good one i think.So after you add tier 3 BC`s, which was very good step into EVE world, you can reconsider to offer t3 BS`s.
To avoid the repeating effect, my suggestion is to make something like entire new battleship setup for each race.The thing wich spinning in my head is not to make bs for each race, but only two designs, one for armor tanking and one for shield.Other things like firepower, engineering, electroncs can be like tech 3 ships with some kind of subsystems.This way every player can choose the right ship for its own tanking skills and other things can be configurable.
This is only the surface of the idea about tier 3 bs`s, but i am sure your teams can make it a lot more creative and improved.
Best regards!
Nick Kavees
Luba Cibre
Global Song Setup
#2 - 2012-02-26 13:39:11 UTC
You know, Abbadon, Rokh, Maelstrom and Hyperion are the tier 3 battleships.

"Nothing essential happens in the absence of noise." 

Tanya Powers
Doomheim
#3 - 2012-02-26 13:56:14 UTC  |  Edited by: Tanya Powers
Luba Cibre wrote:
You know, Abbadon, Rokh, Maelstrom and Hyperion are the tier 3 battleships.


This was a dirty answer Lol

hem, Tech 2 Battleships are already not very used except the obvious and hotdrop 15/1.

-Titans can bridge fleets of thousands players, so who needs BlackOps
-any silly frigate can equip cyno and use it so who needs recons for that or covert cyno no one uses other than hotdrpers on a poor drake rating in null?

They have cloacky speed bonus, nothing that makes those interesting to have/fly for other purpose than hot drops and, sry but this must be said again, Sin as gallente black ops makes already all black ops serie BS a joke.

So why Tech 3 Battleships when Tech 1 are already crap except for blobs, 1 of 4 races still out witch happens almost in every aspect of eve except gates and undocks.
Why Tech 3 BS when Tech 2's are just expensive toys good to pave killboards?
Mechael
Tribal Liberation Distribution and Retail
#4 - 2012-02-26 16:42:41 UTC
Mmm ... nope. Fix what we have, then add new stuff. Meaning, get rid of the tier system entirely and balance things based on role.

Not supported.

Whether or not you win the game matters not.  It's if you bought it.

Nick Kavees
Tschernobyl Beach Girls
#5 - 2012-02-26 19:01:20 UTC
Luba Cibre wrote:
You know, Abbadon, Rokh, Maelstrom and Hyperion are the tier 3 battleships.



Sorry my mistake, so Tier 4, not Tech 3 because price would be too high.
Plaude Pollard
Aliastra
Gallente Federation
#6 - 2012-02-26 20:15:14 UTC
Nick Kavees wrote:
Luba Cibre wrote:
You know, Abbadon, Rokh, Maelstrom and Hyperion are the tier 3 battleships.



Sorry my mistake, so Tier 4, not Tech 3 because price would be too high.

Do we need Tier 4 Battleships? Or do you just want Tier 4 Battleships?

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Sephiroth Clone VII
Brothers of Tyr
Goonswarm Federation
#7 - 2012-02-26 20:21:51 UTC  |  Edited by: Sephiroth Clone VII
the tier 3 has 8 gun slots and the best tank, how can you get any higher then that?

Add to that, for some races its redundant anyway with 3 teirs when they have multiple racial gunship

Would this new ship be a 8 high slot with double damage bonus, and no tank?

Or..... in the flavor up upgunning things, give it capital sized guns?


Add to that maybe have a lower teir BS have lower powegrid, twice the fire rate and 50% boast to range bonus with equipping medium guns.
Smiling Menace
The Scope
Gallente Federation
#8 - 2012-02-27 11:57:12 UTC
Before you even consider adding a new ship to EVE, you really have to have an idea of which role it will fill.

T1 Battleships cover just about every role for the Battleship classes as it is. T2 Battleships are pretty awful for the most part which is why you rarely seem them. Exception is the Marauders in PvE but even those are pretty rare still as yet again, the T1 Battleships do the job just as well for a fraction of the cost.

A new Tier or a T3 version of the Battleship would need to do something that the T1 and T2 variants can't and I cannot think of something that would not be done better by T1 ships at this time.

Better to fix what we have before we go looking for a new tier or T3 ships for the Battleship class.
X Gallentius
Black Eagle1
#9 - 2012-02-27 13:57:38 UTC
I thought he was going to suggest BS with small tank and capital sized turrets...
Malcanis
Vanishing Point.
The Initiative.
#10 - 2012-02-27 14:41:01 UTC
X Gallentius wrote:
I thought he was going to suggest BS with small tank and capital sized turrets...


Much as I know I ought to hate that idea, I can't help an irrational attraction to it Oops

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Buzzy Warstl
Quantum Flux Foundry
#11 - 2012-02-27 15:23:54 UTC
Malcanis wrote:
X Gallentius wrote:
I thought he was going to suggest BS with small tank and capital sized turrets...


Much as I know I ought to hate that idea, I can't help an irrational attraction to it Oops

I'd rather see an 8-8-8 super-subcap.

T1 and T2 variants :)

Except Gallente, of course. They get a new hull with 40K base hull HP, a 6-6-6 layout, and the same drone control system as a Dominix. Just to be fair.

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Nick Kavees
Tschernobyl Beach Girls
#12 - 2012-02-27 17:56:51 UTC  |  Edited by: Nick Kavees
Cuz you guys turn the topic to "what we need"not "what is fun", my point was, we say....two tier 4 Bs`s, one with bonuses for armor, other for shield, and depending on the subsystem is equipped following bonuses for turrets, missiles, electronics, engineering etc.So that way the only issue player must consider is what kind of skill he has better for tanking.No need to be afraid of some new upgrades in game, after all this is the thing which making the fun from whole gaming.Why we must put limitations, around all stuff "do i need that, or i am just too bothered to be creative", so please stop making excuses of type-we got everything, or fix the old ship specs, because we afraid of the new ideas, different from our owns.Roll
Drake Draconis
Brutor Tribe
Minmatar Republic
#13 - 2012-02-27 18:15:10 UTC
Malcanis wrote:
X Gallentius wrote:
I thought he was going to suggest BS with small tank and capital sized turrets...


Much as I know I ought to hate that idea, I can't help an irrational attraction to it Oops


Its the "bigger [gun] is better" syndrome.... I know a great therapist for that. Lol

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mxzf
Shovel Bros
#14 - 2012-02-27 22:41:00 UTC
Nick Kavees wrote:
Cuz you guys turn the topic to "what we need"not "what is fun"

First of, there's this thing called 'grammar', it's pretty cool, you should check it out.

And back to the topic. The more intelligent members of the community ask you to provide justification for a need for good reason; if it doesn't have a need in the game, then it's better to not have it in the game.

See this quote from the whole refocusing on bettering the game after the Incarna fiasco:
CCP Greyscale wrote:
Doing something just "because it would be cool/neat/awesome" is always a bad idea and will come back to bite you later
...
when we start off with an awesome idea rather than an actual problem we want to fix or a feature that has a clear, functional and necessary goal, it generally requires painful fixes further down the road