These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
Previous page12
 

[Proposal] Increase Titian constructing/built time

Author
Tanya Powers
Doomheim
#21 - 2012-03-09 00:56:28 UTC  |  Edited by: Tanya Powers
Oddsodz wrote:
So This is a simple fix to the amount of Titian that are out there


If a player can commit 50billion or whatever for a titan and 100 for fits: triple the amount of minerals/components need
to build it, make capital components much more expensive in materials cost.

Having a Titan must be an exceptional asset but should have much bigger access difficulty than now by it's price, if tomorrow you have to pay 500billions for a Titan I'm quite sure you'll see only a few outside because everyone and his grandmother will want to kill them by any means.
Buy a 30millio sp alt to sit it in is a difficulty?

Titans price with the number of plex flowing is dirty cheap and are not dieing enough, battleships need to be cheaper to build have more hitpoins as speed, and 25% more dps againt caps/supers/titans wouldn't be too much
Bear
M1k3y Koontz
House of Musashi
Stay Feral
#22 - 2012-03-11 17:07:11 UTC
Oddsodz wrote:
Laechyd Eldgorn wrote:
titians should be boosted but make them really really expinsive that's why there less titian because no can afford yes????



No, ISK is not a factor for the likes of PL Goons -A- and so on. Plus. It's the market that sets the price. Not CCP. It is us the players that set how much we want for the building and selling of a Titan. There is in fact no way CCP can increase the price of a Titan.


Increase the material requirements, since people wont lower their prices any futher the Titan price goes up.

How much herp could a herp derp derp if a herp derp could herp derp.

Tyran Scorpi
The Scope
Gallente Federation
#23 - 2012-03-12 03:10:52 UTC
If you increase the time required, you will only see more CSAA's up to build more of them at the same time.
Similarly, if you make titans cost alot more, its only a matter of time before the player economy expands to the point where they aren't that expensive again. Changing the cost on a titan will only provide a temporary band-aid. Titans themselves need to be changed to provide a permanent solution to the problem.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#24 - 2012-03-12 04:28:40 UTC
lol

lol.

While your at it.

Increase the build time on sub cap ships (all of them). Introduce sub cap ship components to be used in building instead of plain minerals. Double the cost of sub cap BPOs.

This will solve all blobbing problems. True story.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Previous page12